History Main / SNKBoss

29th Jan '16 1:43:49 AM frogpatrol
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# [[RulesAreForHumans Complete Disregard for System Limitations]]: While you may have to switch between high and low blocking, the SNK Boss needs to only block one way. Where you have to crouch or be in a specific position to perform certain moves, the boss does not. Where you have a regular super meter, the boss either fills its super meter much faster than yours, has a regenerating super meter, or in extreme cases has no visible one, meaning it can use as many supers as it wants whenever it wants. # Blatantly Overpowered Offense: A trademark of the SNK Boss. Where you have fireballs, the boss has full-screen lasers that come out faster than you can blink, deal damage equivalent to 1/4 of a health bar, and snuff out all other projectiles. If you have an invincible uppercut, the boss likely has one where he surrounds himself with lightning for more hits and damage, and can cancel out fireballs. These types of bosses sometimes, but not always, have a [[ThatOneAttack maximum level super]] where they show off their superiority by utterly annihilating you regardless of your current health, usually combined with FingerpokeOfDoom for maximum insult. # Blatantly Overpowered Defense: They may be the gameplay equivalent of TheJuggernaut, being able to [[NoSell continue their attack startup against your own hits]] or possess features like a larger health bar, reduced block-stun, inability to get dizzied (or a shorter dizzy period), or they can interrupt your combos with its attacks or escape from a juggle via some sort of recovery/teleport.
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# * [[RulesAreForHumans Complete Disregard for System Limitations]]: While you may have to switch between high and low blocking, the SNK Boss needs to only block one way. Where you have to crouch or be in a specific position to perform certain moves, the boss does not. Where you have a regular super meter, the boss either fills its super meter much faster than yours, has a regenerating super meter, or in extreme cases has no visible one, meaning it can use as many supers as it wants whenever it wants. # * Blatantly Overpowered Offense: A trademark of the SNK Boss. Where you have fireballs, the boss has full-screen lasers that come out faster than you can blink, deal damage equivalent to 1/4 of a health bar, and snuff out all other projectiles. If you have an invincible uppercut, the boss likely has one where he surrounds himself with lightning for more hits and damage, and can cancel out fireballs. These types of bosses sometimes, but not always, have a [[ThatOneAttack maximum level super]] where they show off their superiority by utterly annihilating you regardless of your current health, usually combined with FingerpokeOfDoom for maximum insult. # * Blatantly Overpowered Defense: They may be the gameplay equivalent of TheJuggernaut, being able to [[NoSell continue their attack startup against your own hits]] or possess features like a larger health bar, reduced block-stun, inability to get dizzied (or a shorter dizzy period), or they can interrupt your combos with its attacks or escape from a juggle via some sort of recovery/teleport.
29th Jan '16 1:43:01 AM frogpatrol
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An SNK Boss is a boss in a FightingGame who [[ScrewTheRulesIMakeThem breaks the rules]] that enforce CompetitiveBalance to such an absurd degree that they are considered to be vastly superior to every other character in the game. The SNK Boss combines NintendoHard with TheComputerIsACheatingBastard and takes them UpToEleven. These types of bosses usually contain any of the following factors.
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An SNK Boss '''SNK Boss''' is a boss an opponent in a FightingGame who [[ScrewTheRulesIMakeThem breaks the rules]] that enforce CompetitiveBalance to such an absurd degree that they are considered to be vastly superior to every other character in the game. The SNK Boss combines NintendoHard with TheComputerIsACheatingBastard and takes them UpToEleven. These types of bosses usually contain any of the following factors. Powers may include:
15th Jan '16 7:13:04 AM WaywardTotodile
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grammer.
Is there an upside to this? GameplayAndStoryIntegration. Given that characters of this kind are frequently talked up in the story as being terrifying and powerful, if they fall into this category then at least player doesn't feel like [[CharacterShilling all the hype and drama was over nothing.]]
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Is there an upside to this? GameplayAndStoryIntegration. Given that characters of this kind are frequently talked up in the story as being terrifying and powerful, if they fall into this category then at least the player doesn't feel like [[CharacterShilling all the hype and drama was over nothing.]]
11th Oct '15 10:50:25 AM nombretomado
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[[TropeNamer Takes its name]] from the company Creator/{{SNK}}, which seems to ''love'' making bosses like this and having each successive one [[SerialEscalation top the last]]. This is also a case of FollowTheLeader, especially with [[VideoGame/GuiltyGear Arc]] [[VideoGame/BlazBlue System]] [[Persona4Arena Works]].
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[[TropeNamer Takes its name]] from the company Creator/{{SNK}}, which seems to ''love'' making bosses like this and having each successive one [[SerialEscalation top the last]]. This is also a case of FollowTheLeader, especially with [[VideoGame/GuiltyGear Arc]] [[VideoGame/BlazBlue System]] [[Persona4Arena [[VideoGame/Persona4Arena Works]].
28th Jun '15 2:14:42 PM CerotechOmega
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Has nothing to do with ''[[Manga/AttackOnTitan Shingeki no Kyojin]]''.
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Has nothing to do with ''[[Manga/AttackOnTitan Shingeki no Kyojin]]''. Not even ''Humanity in Chains''.
2nd May '15 2:46:04 PM 1810072342
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Added DiffLines:
Is there an upside to this? GameplayAndStoryIntegration. Given that characters of this kind are frequently talked up in the story as being terrifying and powerful, if they fall into this category then at least player doesn't feel like [[CharacterShilling all the hype and drama was over nothing.]]
29th Mar '15 10:02:21 AM dancnbna
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In some fighting games, the FinalBoss is a unique opponent in both design ''and'' ability (such as a [[{{Kaiju}} 30-foot]] EldritchAbomination) that is PurposefullyOverpowered and only appears in single-player/non-competitive game modes; it's slightly more sensible that such a boss would have those high-powered attacks rather than a human-sized villain. [[BraggingRightsReward It can also feel pretty good for a player]] who manages to use an otherwise-mortal BadAss to [[DidYouJustPunchOutCthulhu beat the crap out of a godlike monster]].
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In some fighting games, the FinalBoss is a unique opponent in both design ''and'' ability (such as a [[{{Kaiju}} 30-foot]] EldritchAbomination) that is PurposefullyOverpowered PurposelyOverpowered and only appears in single-player/non-competitive game modes; it's slightly more sensible that such a boss would have those high-powered attacks rather than a human-sized villain. [[BraggingRightsReward It can also feel pretty good for a player]] who manages to use an otherwise-mortal BadAss to [[DidYouJustPunchOutCthulhu beat the crap out of a godlike monster]].
24th Jul '14 5:04:14 PM MetroidLife
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# Blatantly Overpowered Offense: A trademark of the SNK Boss. Where you have fireballs, the boss has full-screen lasers that come out faster than you can blink, deal damage equivalent to 1/4 of a health bar, and stuff out all other projectiles. If you have an invincible uppercut, the boss likely has one where he surrounds himself with lightning for more hits and damage, and can cancel out fireballs. These types of bosses sometimes, but not always, have a [[ThatOneAttack maximum level super]] where they show off their superiority by utterly annihilating you regardless of your current health, usually combined with FingerpokeOfDoom for maximum insult.
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# Blatantly Overpowered Offense: A trademark of the SNK Boss. Where you have fireballs, the boss has full-screen lasers that come out faster than you can blink, deal damage equivalent to 1/4 of a health bar, and stuff snuff out all other projectiles. If you have an invincible uppercut, the boss likely has one where he surrounds himself with lightning for more hits and damage, and can cancel out fireballs. These types of bosses sometimes, but not always, have a [[ThatOneAttack maximum level super]] where they show off their superiority by utterly annihilating you regardless of your current health, usually combined with FingerpokeOfDoom for maximum insult.
14th Jul '14 9:16:21 PM burichanalt
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Don't Explain the Joke
Has nothing to do with ''Manga/AttackOnTitan'' (which has the original Japanese title of ''Shingeki no Kyojin''). ----
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Has nothing to do with ''Manga/AttackOnTitan'' (which has the original Japanese title of ''Shingeki ''[[Manga/AttackOnTitan Shingeki no Kyojin''). ----Kyojin]]''.
11th Apr '14 2:06:04 AM MarqFJA
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