History Main / RushBoss

29th Mar '18 2:12:59 AM DarthWalrus
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** A similar gimmick is attempted by the earlier Pinwheel boss, who can create infinite replicas of himself. While each illusion folds in one hit, his [[LongRangeFighter aproach to combat]] means that you'll get pinned down by an endless barrage of fireballs if you don't take him out fast him. The problem? [[BreatherBoss it's really each to take him out fast enough, thanks to his abysmal healthpool]], meaning that he never even gets to that point.

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** A similar gimmick is attempted by the earlier Pinwheel boss, who can create infinite replicas of himself. While each illusion folds in one hit, his [[LongRangeFighter aproach to combat]] means that you'll get pinned down by an endless barrage of fireballs if you don't take him out fast him. The problem? [[BreatherBoss it's really each easy to take him out fast enough, thanks to his abysmal healthpool]], meaning that he never even gets to that point.
29th Mar '18 2:12:44 AM DarthWalrus
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** A similar gimmick is attempted by the earlier Pinwheel boss, who can create infinite replicas of himself. While each illusion folds in one hit, his [[LongRangeFighter aproach to combat]] means that you'll get pinned down by an endless barrage of fireballs if you don't take him out fast him. The problem? [[BreatherBoss it's really each to take him out fast enough, thanks to his abysmal healthpool]], meaning that he never even gets to that point.
2nd Mar '18 8:28:21 AM SoulSnatcher
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*[[spoiler:The boss battle against the Snatcher at the end of Chapter 3]] in ''VideoGame/AHatInTime'' is pretty much the definition of this: his attacks are all very difficult to dodge, fast, and ruthless, but he only takes five hits once vulnerable - a minuscule amount compared to the rest of the bosses.
15th Dec '17 11:35:44 PM harharhar
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Note that this is not merely a boss that goes down very quickly -- that usually falls under BreatherBoss or AnticlimaxBoss. They must be able to take ''you'' down very quickly as well. FragileSpeedster-type bosses that frequently dodge attacks do not count either, since in that case it's as if they have high defense anyway. See GetBackHereBoss for that.

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Note that this is not merely a boss that goes down very quickly -- that usually falls under BreatherBoss or AnticlimaxBoss. They must be able to take ''you'' down very quickly as well. FragileSpeedster-type bosses that frequently dodge attacks do not count either, since in that case it's as if they have high defense anyway. See GetBackHereBoss for that. \n Some RushBoss may be compared to TimeLimitBoss as well, particularly in cases where the time limit is short before the boss ends the player.


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3rd Nov '17 6:00:51 PM MyFinalEdits
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* The Four Kings in ''VideoGame/DarkSoulsI'' are best fought by doing as much damage as quickly as possible because you start fighting one, but a new one enters the arena every minute until you've done enough damage to them together, [[UnstableEquilibrium making it harder to fight the ones that are already there without dying]]. In practice, they're either a RushBoss or a ''very'' difficult WolfpackBoss. They're often considered the hardest boss in the game simply because this is ''so'' different from the rest of the game, which encourages you to fight slowly and methodically.
** Most bosses in Souls games only take a few minutes at most to kill, with the difficulty coming from them being able to kill you even quicker.

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* The Four Kings in ''VideoGame/DarkSoulsI'' are best fought by doing as much damage as quickly as possible because you start fighting one, but a new one enters the arena every minute until you've done enough damage to them together, [[UnstableEquilibrium making it harder to fight the ones that are already there without dying]]. In practice, they're either a RushBoss or a ''very'' difficult WolfpackBoss. They're often considered the hardest boss in the game simply because this is ''so'' different from the rest of the game, which encourages you to fight slowly and methodically.
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methodically. Most other bosses in Souls games also take only take a few minutes at most to kill, with the difficulty coming from them being able to kill you even quicker.
3rd Nov '17 12:20:47 PM ZombieAladdin
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* Final bosses fought as Super Sonic in Franchise/SonicTheHedgehog games tend to fall under this category, as Sonic begins with the 50 Rings needed to transform into Super Sonic but loses one Ring per second. Because Super Sonic is even faster than regular Sonic and is invincible against almost all of these bosses, they are designed to waste time in order to make Super Sonic lose his Rings and turn back into his normal state, upon which he is typically killed instantly due to [[AstralFinale being in outer space]] or [[AmazingTechnicolorBattlefield in some inhospitable alternate dimension]]. Hence, Super Sonic battles either end quickly, or the bosses end Super Sonic quickly. This is even more pronounced with [[VideoGame/SonicAdvanceSeries True Area 53]] and [[VideoGame/SonicMania Phantom King]], both of whom can pull Rings away from Super Sonic causing him to deplete them even faster. Nearly every case has Rings floating around for Super Sonic to pick up, but they're not abundant enough to make up for the lost Rings.
25th Oct '17 5:53:34 PM f
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** Most bosses in Souls games only take a few minutes at most to kill, with the difficulty coming from them being able to kill you even quicker.
24th Oct '17 1:49:02 AM rufusluciusivan
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* Dark Knight Alternis Dim in ''VideoGame/BravelyDefault''. Once he gets below a certain percentage of HP, the fight basically becomes a race to finish him off quickly before his Minus Strike's One-Hit Kill capacity gets out of hand.
31st Jul '17 11:26:08 PM infernape612
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* Desann, the final boss of ''VideoGame/JediOutcast'', is a LightningBruiser who can kill you in a couple hits and can use supercharged force powers which are impossible to resist. However, he can also be killed with about 3 solid hits from the strong saber style. A straight duel with him (without using the Force energy beam in the center of the room to beat him) usually ends in less than half a minute, one way or the other.

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* Desann, the final boss of ''VideoGame/JediOutcast'', ''VideoGame/JediKnightIIJediOutcast'', is a LightningBruiser who can kill you in a couple hits and can use supercharged force powers which are impossible to resist. However, he can also be killed with about 3 solid hits from the strong saber style. A straight duel with him (without using the Force energy beam in the center of the room to beat him) usually ends in less than half a minute, one way or the other.
26th Jul '17 12:25:51 PM FlakyPorcupine
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* The Brigand 8-Pounder is a Weald boss in ''VideoGame/DarkestDungeon'' that requires the player to deal damage to both it and its matchman that it spawns, or else it will deal ''heavy'' amounts of damage that can easily knock almost every party member to near Death's Door at full health (it has a chance to misfire, but that's not something you'd want to bet on).
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