History Main / RushBoss

9th May '17 10:41:11 AM case
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* Bowser and his fakes from ''VideoGame/SuperMarioBros'', if Mario isn't powered-up. All it takes to defeat them is to run under or leap over them once and touch the ax at the end of the bridge. On the other hand, if Mario touches them or any of their hammers without a power-up, it's back to the beginning of the level.
29th Apr '17 5:05:36 PM MyFinalEdits
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* In ''VideoGame/FreedomPlanet'', the final fight with [[EvilOverlord Lord Brevon]], once you've [[SequentialBoss destroyed his starfighter and combat mech]]. His knife ([[ThatOneAttack which comes out with little warning]]) will take out a massive chunk of your HP, he leads the player with his laser pistol to make dodging that much harder, he moves fast enough to keep [[SuperSpeed Lilac]] on her toes, and he can even counter some of your attacks, but it doesn't take that many hits to put him down if you can survive his onslaught.
** Earlier in the game, Spade is like this too. He is small, very fast, spends a lot of time in the air, can perform mid-air dashes to dodge any aerial attacks you might throw at him, and reacts instantly to things you do. He's also very good at positioning himself so his [[FightLikeACardPlayer razor-sharp playing cards he throws]] hit you. Spade takes the fewest amount of hits of any boss in the game, but he is very hard to actually hit.

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* In ''VideoGame/FreedomPlanet'', the ''VideoGame/FreedomPlanet'':
** The
final fight with [[EvilOverlord Lord Brevon]], once you've [[SequentialBoss destroyed his starfighter and combat mech]]. His knife ([[ThatOneAttack which comes out with little warning]]) will take out a massive chunk of your HP, he leads the player with his laser pistol to make dodging that much harder, he moves fast enough to keep [[SuperSpeed Lilac]] on her toes, and he can even counter some of your attacks, but it doesn't take that many hits to put him down if you can survive his onslaught.
** Earlier in the game, Spade is like this too. He is small, very fast, spends a lot of time in the air, can perform mid-air dashes to dodge any aerial attacks you might throw at him, and reacts instantly to things you do. He's also very good at positioning himself so his [[FightLikeACardPlayer razor-sharp playing cards he throws]] hit you. Spade takes the fewest amount of hits of any boss in the game, but he is very hard to actually hit.
29th Apr '17 3:38:33 PM ZombieAladdin
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** Earlier in the game, Spade is like this too. He is small, very fast, spends a lot of time in the air, can perform mid-air dashes to dodge any aerial attacks you might throw at him, and reacts instantly to things you do. He's also very good at positioning himself so his [[FightLikeACardPlayer razor-sharp playing cards he throws]] hit you. Spade takes the fewest amount of hits of any boss in the game, but he is very hard to actually hit.
27th Mar '17 11:33:29 AM Gosicrystal
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* In ''VideoGame/TheLegendOfZeldaTheWindWaker'', the battle between Link and Cyclos lasts only 30 seconds, but that time is ''decisive''. If you fail to quickly shoot three arrows to Cyclos, he will use his cyclone to take you away to a random part of the Great Sea, forcing you to look for him again for a rematch. And if you aim for HundredPercentCompletion, then you will also need to take a picto shot to the opponent before defeating him, [[LostForever otherwise you will never have another chance.]]

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* In ''VideoGame/TheLegendOfZeldaTheWindWaker'', the battle between Link and Cyclos lasts only 30 seconds, but that time is ''decisive''. If you fail to quickly shoot three arrows to Cyclos, he will use his cyclone to take you away to a random part of the Great Sea, forcing you to look for him again for a rematch. And if you aim for HundredPercentCompletion, then you will also need to take a picto shot to the opponent before defeating him, [[LostForever [[PermanentlyMissableContent otherwise you will never have another chance.]]
5th Jan '17 4:52:32 PM Sar-Chasm
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* The Four Kings in ''VideoGame/DarkSoulsI'' are best fought by doing as much damage as quickly as possible because you start fighting one but a new one enters the arena every minute until you've done enough damage to them together, [[UnstableEquilibrium making it harder to fight the ones that are already there without dying]]. In practice, they're either a RushBoss or ''very'' difficulty WolfpackBoss. They're often consider the hardest boss in the game simply because this is ''so'' different from the rest of the game, which encourages you to fight slowly and methodically.

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* The Four Kings in ''VideoGame/DarkSoulsI'' are best fought by doing as much damage as quickly as possible because you start fighting one but a new one enters the arena every minute until you've done enough damage to them together, [[UnstableEquilibrium making it harder to fight the ones that are already there without dying]]. In practice, they're either a RushBoss or a ''very'' difficulty difficult WolfpackBoss. They're often consider the hardest boss in the game simply because this is ''so'' different from the rest of the game, which encourages you to fight slowly and methodically.
27th Dec '16 7:53:55 PM BigKlingy
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* Vanitas Remnant, one of the [[BonusBoss Bonus Bosses]] in ''VideoGame/KingdomHeartsBirthBySleep]]'', only has one health bar but hits extremely hard and attacks so frequently that even getting a hit in is a challenge.

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* Vanitas Remnant, one of the [[BonusBoss Bonus Bosses]] in ''VideoGame/KingdomHeartsBirthBySleep]]'', ''VideoGame/KingdomHeartsBirthBySleep'', only has one health bar but hits extremely hard and attacks so frequently that even getting a hit in is a challenge.
27th Dec '16 7:53:29 PM BigKlingy
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* Vanitas Remnant, one of the [[BonusBoss Bonus Bosses]] in ''VideoGame/KingdomHeartsBirthBySleep]]'', only has one health bar but hits extremely hard and attacks so frequently that even getting a hit in is a challenge.
18th Dec '16 3:23:54 AM Potman
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* In contrast to the series's love of the inverse, most boss fights in ''VideoGame/FinalFantasyV'' are of this trope. The first [[FanTranslation legal]] and [[PortingDisaster decent]] release of the game outside of Japan was on a portable system, which was suited well to this trope, luckily.

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* In contrast to the series's love of the inverse, most boss fights in ''VideoGame/FinalFantasyV'' are of this trope. Odin in particular stands out, being that the party has to defeat him in ''one minute'' or they will lose. The first [[FanTranslation legal]] and [[PortingDisaster decent]] release of the game outside of Japan was on a portable system, which was suited well to this trope, luckily.
7th Nov '16 2:35:02 AM LucaEarlgrey
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* One minigame in ''VideoGame/ShmupsSkillTest'' has you destroying a boss named Larilari. You either kill it in about a second with sufficiently fast ButtonMashing, get crushed from not firing fast enough or as a penalty for shooting before the core turns red, or [[WhatAnIdiot ram into it]].

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* One minigame in ''VideoGame/ShmupsSkillTest'' has you destroying a boss named Larilari. You either kill it in about a second with sufficiently fast ButtonMashing, get crushed just as quickly from not firing fast enough or as a penalty for shooting before the core turns red, or [[WhatAnIdiot ram into it]].
7th Nov '16 2:34:49 AM LucaEarlgrey
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* One minigame in ''VideoGame/ShmupsSkillTest'' has you destroying a boss named Larilari. You either kill it in about a second with sufficiently fast ButtonMashing, get crushed from not firing fast enough or as a penalty for shooting before the core turns red, or [[WhatAnIdiot ram into it]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RushBoss