History Main / RunOrDie

1st Jan '17 8:01:43 AM ShinyManaphy
Is there an issue? Send a Message

Added DiffLines:

** ''Persona Q'' has a special story example in the Old Doll, a special FOE which appears in the Evil Spirit Club. There are a few enemies which chase the party, but only the Old Doll will do it across multiple rooms. [[OhCrap And it's faster than you.]] Faced with it chasing them, the party have no choice but to run like hell and try to find a way to trap it. [[spoiler:You actually ''have'' to get into a fight with it in order to trap it, as in order to lure it into the trap you have to let it get close enough that it ''will'' catch up. Unless you're on a New Game+, you can't kill it - you have to escape from the battle and ''keep running''.]]
30th Dec '16 8:47:35 AM REV6Pilot
Is there an issue? Send a Message


** ''VideoGame/SilentHillDownpour'' channels the Otherworld Chases of Shattered Memories with the Void chases; When it appears you pull a 180 and run, throwing anything you can in it's path to slow it down.
* ''VideoGame/Spiderman'' features Monster Ock as the game's final "boss", which is used very loosely, because to beat him, there's only thing you can do, run and webswing out as fast as you can before the base completely blows up, or you die.

to:

** ''VideoGame/SilentHillDownpour'' channels the Otherworld Chases of Shattered Memories with the Void chases; When it appears you pull a 180 and run, throwing anything you can in it's its path to slow it down.
* ''VideoGame/Spiderman'' ''VideoGame/{{Spiderman}}'' features Monster Ock as the game's final "boss", which is used very loosely, because to beat him, there's only thing you can do, run and webswing out as fast as you can before the base completely blows up, or you die.
26th Dec '16 7:19:02 PM LBHills
Is there an issue? Send a Message


Sometimes our heroes are faced with a foe they simply cannot withstand. Not only is it a fight they cannot ''win'', it's a fight they have no hope of even ''surviving''. They have two options: run away, or fight and die.

to:

Sometimes our heroes are faced with a foe they simply cannot withstand. Not only is it a fight they cannot ''win'', it's a fight they have no hope of even ''surviving''. There isn't even a way to [[TakingYouWithMe win by dying.]] They have two options: run away, or fight and die.
be butchered.
18th Dec '16 6:03:48 PM alexbukher94
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/Spiderman'' features Monster Ock as the game's final "boss", which is used very loosely, because to beat him, there's only thing you can do, run and webswing out as fast as you can before the base completely blows up, or you die.
25th Nov '16 2:41:47 PM StarTropes
Is there an issue? Send a Message

Added DiffLines:

** They also have this reaction in an early episode when they come up against a [[SeaMonster Gyarados]]. To make things worse, it just evolved from a Magikarp that James had angrily kicked, and it is ''pissed''.
4th Oct '16 3:23:59 PM TheWanderer
Is there an issue? Send a Message


In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame.

to:

In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. Compare DontAskJustRun.
4th Oct '16 5:02:55 AM gophergiggles
Is there an issue? Send a Message

Added DiffLines:

* Averted with ''many'' wild animals, where things ranging from standing your ground, acting submissively, and even fighting back are your best bets. The reason is many animals are simply curious (and not actually ''hunting'' you) or it was a chance encounter, and even most predators would rather go after smaller easier prey (and a human being is a ''big animal'' who actually can intimidate and even mess up some wild animals). Running ''immediately'' labels you as prey or excites the animal into attacking, while doing other things either marks you as a non-threat or too dangerous a creature to prey on.
20th Sep '16 12:10:46 PM jakobitis
Is there an issue? Send a Message

Added DiffLines:

* Shagnasty the Skinwalker swiftly becomes this in ''Literature/TheDresdenFiles''. Harry himself backed up by a trio of heavily armed vampires and an army of mooks with machine guns can't stop it. It takes Harry using Soulfire, on an island giving him a power boost, and backed up by a member of the White Council (the most powerful wizards in the business) to fight the thing to a draw, and even then it's still alive. One has been killed by a wizard... who kept running until he lured it into the blast zone of a ''nuclear bomb''.
7th Sep '16 6:33:33 PM TempestKnight
Is there an issue? Send a Message


This enemy is usually rare and always notorious. Its very presence may inspire panic. Perhaps they're TheDreaded. Perhaps it's not an individual, but TheSwarm or TheCorruption. In any case, anyone who fights it is screwed, and anyone who could possibly end up fighting it ''knows it''.

to:

This enemy is usually rare and always notorious. Its very presence may inspire panic. Perhaps they're TheDreaded.TheDreaded, or even the HeroKiller. Perhaps it's not an individual, but TheSwarm or TheCorruption. In any case, anyone who fights it is screwed, and anyone who could possibly end up fighting it ''knows it''.



In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. See KnightOfCerebus and HeroKiller for enemies who are likely to inspire this sentiment.

to:

In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. See KnightOfCerebus and HeroKiller for enemies who are likely to inspire this sentiment.
9th Aug '16 12:45:40 PM UmbrellasWereAwesome
Is there an issue? Send a Message


* Invoked in ''Franchise/{{Halo}}'' when you first encounter [[TheVirus The Flood]]. After the cutscene introducing them, the game changes your mission objectives to, quite simply, "Escape!". You can ''try'' to kill every Flood you see, but the cost in health and ammo will be high; you're better off running from most of them and fighting only when you can't avoid it.

to:

* Invoked in ''Franchise/{{Halo}}'' ''VideoGame/HaloCombatEvolved'' when you first encounter [[TheVirus The the Flood]]. After the cutscene introducing them, the game changes your mission objectives to, quite simply, "Escape!". You can ''try'' to kill every Flood you see, but the cost in health and ammo will be high; you're better off running from most of them and fighting only when you can't avoid it.
This list shows the last 10 events of 234. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RunOrDie