History Main / RunOrDie

25th Nov '16 2:41:47 PM StarTropes
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** They also have this reaction in an early episode when they come up against a [[SeaMonster Gyarados]]. To make things worse, it just evolved from a Magikarp that James had angrily kicked, and it is ''pissed''.
4th Oct '16 3:23:59 PM TheWanderer
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In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame.

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In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. Compare DontAskJustRun.
4th Oct '16 5:02:55 AM gophergiggles
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* Averted with ''many'' wild animals, where things ranging from standing your ground, acting submissively, and even fighting back are your best bets. The reason is many animals are simply curious (and not actually ''hunting'' you) or it was a chance encounter, and even most predators would rather go after smaller easier prey (and a human being is a ''big animal'' who actually can intimidate and even mess up some wild animals). Running ''immediately'' labels you as prey or excites the animal into attacking, while doing other things either marks you as a non-threat or too dangerous a creature to prey on.
20th Sep '16 12:10:46 PM jakobitis
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* Shagnasty the Skinwalker swiftly becomes this in ''Literature/TheDresdenFiles''. Harry himself backed up by a trio of heavily armed vampires and an army of mooks with machine guns can't stop it. It takes Harry using Soulfire, on an island giving him a power boost, and backed up by a member of the White Council (the most powerful wizards in the business) to fight the thing to a draw, and even then it's still alive. One has been killed by a wizard... who kept running until he lured it into the blast zone of a ''nuclear bomb''.
7th Sep '16 6:33:33 PM TempestKnight
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This enemy is usually rare and always notorious. Its very presence may inspire panic. Perhaps they're TheDreaded. Perhaps it's not an individual, but TheSwarm or TheCorruption. In any case, anyone who fights it is screwed, and anyone who could possibly end up fighting it ''knows it''.

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This enemy is usually rare and always notorious. Its very presence may inspire panic. Perhaps they're TheDreaded.TheDreaded, or even the HeroKiller. Perhaps it's not an individual, but TheSwarm or TheCorruption. In any case, anyone who fights it is screwed, and anyone who could possibly end up fighting it ''knows it''.



In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. See KnightOfCerebus and HeroKiller for enemies who are likely to inspire this sentiment.

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In VideoGames, may be a HopelessBossFight where dying doesn't result in the plot continuing. If the ''only'' option you ever have is running, then it's probably an EndlessRunningGame. See KnightOfCerebus and HeroKiller for enemies who are likely to inspire this sentiment.
9th Aug '16 12:45:40 PM UmbrellasWereAwesome
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* Invoked in ''Franchise/{{Halo}}'' when you first encounter [[TheVirus The Flood]]. After the cutscene introducing them, the game changes your mission objectives to, quite simply, "Escape!". You can ''try'' to kill every Flood you see, but the cost in health and ammo will be high; you're better off running from most of them and fighting only when you can't avoid it.

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* Invoked in ''Franchise/{{Halo}}'' ''VideoGame/HaloCombatEvolved'' when you first encounter [[TheVirus The the Flood]]. After the cutscene introducing them, the game changes your mission objectives to, quite simply, "Escape!". You can ''try'' to kill every Flood you see, but the cost in health and ammo will be high; you're better off running from most of them and fighting only when you can't avoid it.
16th Jul '16 6:17:47 AM Pseudoname
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* If at any point in ''VideoGame/{{Evolve}}'' you are the last hunter alive, this is a necessary gameplay mechanic. While certain hunters may be able to evade or slow the monster down for a while, the only real recourse it to survive long enough for the rest of your team to respawn.
2nd Jul '16 9:13:50 PM SgtFrog1
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* TruthInTelevision for tsunamis. If you feel an earthquake and you're near the ocean, run to higher ground. Immediately.

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* TruthInTelevision for tsunamis. If you feel an earthquake and you're near the ocean, run to higher ground. Immediately. ''Immediately.''
26th Jun '16 4:49:16 PM FlakyPorcupine
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* The survivors can't do any damage to a killer in ''Videogame/DeadByDaylight'', at most stunning them with a barricade or flashlight. They also run slower than the killers, forcing them to rely on misdirection and quick wits to outsmart them.
15th Jun '16 8:53:58 PM Miracle@StOlaf
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* ''VideoGame/TheEvilWithin'' helps get you acquainted with most of its boss enemies by forcing Sebastian to haul ass from them in a panic while they destroy everything standing in their path.
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