History Main / RoboTeching

21st Aug '16 8:35:20 PM FarseerLolotea
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* In ''WesternAnimation/AvatarTheLastAirbender'', the best tactic when facing Combustion Man's [[HavingABlast explosive beams]] is to take cover outside his line of sight. In ''WesternAnimation/TheLegendOfKorra'', however, combustion bender [[ColdSniper P'li]] can actually ''curve'' her beams, putting even solid cover in the danger zone.

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* In ''WesternAnimation/AvatarTheLastAirbender'', the best tactic when facing Combustion Man's [[HavingABlast explosive beams]] is to take cover outside his line of sight. In ''WesternAnimation/TheLegendOfKorra'', however, combustion bender [[ColdSniper P'li]] P'Li]] can actually ''curve'' her beams, putting even solid cover in the danger zone.
20th Aug '16 5:51:29 PM nombretomado
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* Following the precedent established in earlier D&D video games, Raistlin's Magic Missile spell does this in the animated version of the first ''{{Dragonlance}}'' novel.

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* Following the precedent established in earlier D&D video games, Raistlin's Magic Missile spell does this in the animated version of the first ''{{Dragonlance}}'' ''Literature/{{Dragonlance}}'' novel.
15th Aug '16 2:18:30 PM htuttle
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* A late weapon in the ''{{X-Com}}'' games was a guided rocket launcher that you set waypoints for the rocket to pass through before striking its target. More specifically, the first game had the Blaster Launcher while the second had the similar Disruptor Pulse Torpedo Launcher.
** The weapon wasn't perfectly accurate, which caused RoboTeching to actually be the most effective way to use it. Many players will give it a waypoint twenty feet above the target's head, then another waypoint right on the target, causing the missile to arc over them and then slam down, so that even if it misses by a few squares, it still hits the ground and explodes.

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* A late weapon in the ''{{X-Com}}'' ''[[VideoGame/XCOMUFODefense X-COM]]'' games was a guided rocket launcher that you set which sets waypoints for the rocket to pass through before striking its target. target. The missiles didn't corner especially well, meaning that you couldn't just spam it indoors. More specifically, the first game had the Blaster Launcher while the second [[VideoGame/XCOMTerrorFromTheDeep second]] had the similar Disruptor "Disruptor Pulse Torpedo Launcher.
Torpedo".
** The weapon wasn't perfectly accurate, which caused RoboTeching to Waypoints are actually be the most effective way to use it. Many players will give it a waypoint twenty feet above the target's head, then another waypoint right on the target, causing the missile to arc over them and then slam down, so that even if it misses by a few squares, it still hits the ground and explodes.
14th Aug '16 9:51:09 AM nombretomado
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* This trope is practically [[VideoGame/FinalFantasyVI Kefka's]] entire moveset in ''DissidiaFinalFantasy''.

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* This trope is practically [[VideoGame/FinalFantasyVI Kefka's]] entire moveset in ''DissidiaFinalFantasy''.''VideoGame/DissidiaFinalFantasy''.
7th Aug '16 5:32:32 PM nombretomado
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* A deliberate ability of {{ComicBook/Darkseid}}'s Omega blast, from ''TheDCU''. He targets exactly where he wants it to go, and it will avoid obstacles in the way.
* Also seen in the Ultimate Nullifer in the MarvelUniverse.

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* A deliberate ability of {{ComicBook/Darkseid}}'s Omega blast, from ''TheDCU''.''Franchise/TheDCU''. He targets exactly where he wants it to go, and it will avoid obstacles in the way.
* Also seen in the Ultimate Nullifer in the MarvelUniverse.Franchise/MarvelUniverse.
31st Jul '16 9:53:19 PM desslok
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** In Yamato 2199, the Reflex Satellites are a force field based satellites - same effect, but no mirror.
27th Jun '16 4:41:56 PM Prfnoff
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* ''VideoGame/{{Dogyuun}}'' has HomingLasers that move along straight horizontal and vertical lines and can make multiple 90° turns to follow their target.

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* ''VideoGame/{{Dogyuun}}'' has red HomingLasers that move along straight horizontal and vertical lines and can make multiple 90° turns to follow their target.
27th Jun '16 4:38:54 PM Prfnoff
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* ''VideoGame/{{Dogyuun}}'' has HomingLasers that move along straight horizontal and vertical lines and can make multiple 90° turns to follow their target.
26th Jun '16 10:23:50 AM nombretomado
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* ''VideoGame/DungeonsAndDragons: The VideoGame/TempleOfElementalEvil'' had the Magic Missile spell animated like this. Considered [[RuleOfCool a very cool effect]] for the spell by even table-top D&D players. The effect is similar to the spell's depiction in ''BaldursGate'', and ''VideoGame/NeverwinterNights''.

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* ''VideoGame/DungeonsAndDragons: The VideoGame/TempleOfElementalEvil'' had the Magic Missile spell animated like this. Considered [[RuleOfCool a very cool effect]] for the spell by even table-top D&D players. The effect is similar to the spell's depiction in ''BaldursGate'', ''VideoGame/BaldursGate'', and ''VideoGame/NeverwinterNights''.
7th Jun '16 2:03:17 AM Morgenthaler
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* The ''{{Sten}}'' novels feature a ''sniper rifle'' capable of curving the trajectory of its bullet. It's used to shoot people who are hiding behind corners.

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* The ''{{Sten}}'' ''Literature/{{Sten}}'' novels feature a ''sniper rifle'' capable of curving the trajectory of its bullet. It's used to shoot people who are hiding behind corners.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RoboTeching