History Main / RoboTeching

26th Nov '16 7:57:26 PM Superfield
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* ''VideoGame/{{Infamous}}'' and its [[VideoGame/{{Infamous2}} sequel]] allow Cole [=MacGrath=] to fire electric rockets that, with the proper upgrades, will change direction and fly towards a target that Cole specifies with his regular shock attack.
20th Nov '16 8:43:36 AM Morgenthaler
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* StarFleetBattles either averts this or plays it straight, depending both on how many drones (missiles) are used, and how clever you are at utilizing the rules. (The rules require that drones always move towards their target at every opportunity, which limits Roboteching. However, if there are a lot of drones, there's a number of tactics involving small, transporter-layed mines that can really spoil your day that Roboteching can seriously blunt.)

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* StarFleetBattles ''TabletopGame/StarFleetBattles'' either averts this or plays it straight, depending both on how many drones (missiles) are used, and how clever you are at utilizing the rules. (The rules require that drones always move towards their target at every opportunity, which limits Roboteching. However, if there are a lot of drones, there's a number of tactics involving small, transporter-layed mines that can really spoil your day that Roboteching can seriously blunt.)
18th Oct '16 9:41:08 AM WaxingName
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* In [[Manga/JojosBizarreAdventure Jojo's Bizarre Adventure]], the "cowboy" [[CasanovaWannabe Hol Horse]] has the Emperor , a [[BlingBlingBang stylish]] [[RevolversAreJustBetter revolver]] that let's Hol robotech his bullets mid-flight. It helps that Emperor is a [[FightingSpirit Stand]], rather than an actual revolver.

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* In [[Manga/JojosBizarreAdventure Jojo's Bizarre Adventure]], ''Manga/JoJosBizarreAdventureStardustCrusaders'', the "cowboy" [[CasanovaWannabe Hol Horse]] has the Emperor , a [[BlingBlingBang stylish]] [[RevolversAreJustBetter revolver]] that let's Hol robotech his bullets mid-flight. It helps that Emperor is a [[FightingSpirit Stand]], rather than an actual revolver.
19th Sep '16 12:18:22 AM BattleMaster
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* ''Videogame/MechWarrior 2'' and 3 do this with Long Range Missile pods and guided (Streak) Short Range Missiles. 2's expansion pack especially - the player can tag the target Beagle Active Probe, turn 180 degrees away, and fire the pod, and missiles will immediately do a "Fifth Element" impression. In ''[=MechWarrior=] Living Legends'', one can easily make missiles Robotech by turning on a TAG TargetSpotter laser once the missiles are already airborne - which will cause the missiles to abruptly swerve to hit the TAG beam. Or you can simply toss a [[http://i.imgur.com/o8Co3.gif NARC missile beacon on yourself and fire your missiles]] for maximum MacrossMissileMassacre.

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* ''Videogame/MechWarrior 2'' and 3 do this with Long Range Missile pods and guided (Streak) Short Range Missiles. 2's expansion pack especially - the player can tag the target Beagle Active Probe, with a NARC Missile Beacon, turn 180 degrees away, switch to LRMs, and fire the pod, and missiles will immediately do a "Fifth Element" impression. In ''[=MechWarrior=] Living Legends'', one can easily make missiles Robotech by turning on a TAG TargetSpotter laser once the missiles are already airborne - which will cause the missiles to abruptly swerve to hit the TAG beam. Or you can simply toss a [[http://i.imgur.com/o8Co3.gif NARC missile beacon on yourself and fire your missiles]] for maximum MacrossMissileMassacre.
1st Sep '16 12:49:37 PM Morgenthaler
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** MLRS units can also do this in some games of the series, as well as in other games. ''WorldInConflict'', for example.

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** MLRS units can also do this in some games of the series, as well as in other games. ''WorldInConflict'', ''VideoGame/WorldInConflict'', for example.
21st Aug '16 8:35:20 PM FarseerLolotea
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* In ''WesternAnimation/AvatarTheLastAirbender'', the best tactic when facing Combustion Man's [[HavingABlast explosive beams]] is to take cover outside his line of sight. In ''WesternAnimation/TheLegendOfKorra'', however, combustion bender [[ColdSniper P'li]] can actually ''curve'' her beams, putting even solid cover in the danger zone.

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* In ''WesternAnimation/AvatarTheLastAirbender'', the best tactic when facing Combustion Man's [[HavingABlast explosive beams]] is to take cover outside his line of sight. In ''WesternAnimation/TheLegendOfKorra'', however, combustion bender [[ColdSniper P'li]] P'Li]] can actually ''curve'' her beams, putting even solid cover in the danger zone.
20th Aug '16 5:51:29 PM nombretomado
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* Following the precedent established in earlier D&D video games, Raistlin's Magic Missile spell does this in the animated version of the first ''{{Dragonlance}}'' novel.

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* Following the precedent established in earlier D&D video games, Raistlin's Magic Missile spell does this in the animated version of the first ''{{Dragonlance}}'' ''Literature/{{Dragonlance}}'' novel.
15th Aug '16 2:18:30 PM htuttle
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* A late weapon in the ''{{X-Com}}'' games was a guided rocket launcher that you set waypoints for the rocket to pass through before striking its target. More specifically, the first game had the Blaster Launcher while the second had the similar Disruptor Pulse Torpedo Launcher.
** The weapon wasn't perfectly accurate, which caused RoboTeching to actually be the most effective way to use it. Many players will give it a waypoint twenty feet above the target's head, then another waypoint right on the target, causing the missile to arc over them and then slam down, so that even if it misses by a few squares, it still hits the ground and explodes.

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* A late weapon in the ''{{X-Com}}'' ''[[VideoGame/XCOMUFODefense X-COM]]'' games was a guided rocket launcher that you set which sets waypoints for the rocket to pass through before striking its target. target. The missiles didn't corner especially well, meaning that you couldn't just spam it indoors. More specifically, the first game had the Blaster Launcher while the second [[VideoGame/XCOMTerrorFromTheDeep second]] had the similar Disruptor "Disruptor Pulse Torpedo Launcher.
Torpedo".
** The weapon wasn't perfectly accurate, which caused RoboTeching to Waypoints are actually be the most effective way to use it. Many players will give it a waypoint twenty feet above the target's head, then another waypoint right on the target, causing the missile to arc over them and then slam down, so that even if it misses by a few squares, it still hits the ground and explodes.
14th Aug '16 9:51:09 AM nombretomado
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* This trope is practically [[VideoGame/FinalFantasyVI Kefka's]] entire moveset in ''DissidiaFinalFantasy''.

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* This trope is practically [[VideoGame/FinalFantasyVI Kefka's]] entire moveset in ''DissidiaFinalFantasy''.''VideoGame/DissidiaFinalFantasy''.
7th Aug '16 5:32:32 PM nombretomado
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* A deliberate ability of {{ComicBook/Darkseid}}'s Omega blast, from ''TheDCU''. He targets exactly where he wants it to go, and it will avoid obstacles in the way.
* Also seen in the Ultimate Nullifer in the MarvelUniverse.

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* A deliberate ability of {{ComicBook/Darkseid}}'s Omega blast, from ''TheDCU''.''Franchise/TheDCU''. He targets exactly where he wants it to go, and it will avoid obstacles in the way.
* Also seen in the Ultimate Nullifer in the MarvelUniverse.Franchise/MarvelUniverse.
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