History Main / RingMenu

14th Jan '17 12:37:33 PM nombretomado
Is there an issue? Send a Message


* Common in later LucasArts Adventure Games.

to:

* Common in later LucasArts Creator/LucasArts Adventure Games.
21st Oct '16 2:42:07 PM Prfnoff
Is there an issue? Send a Message


* ''VideoGame/LiveALive'' shows sprites of the seven protagonists in a ring for the "Select Scenario" screen. [[spoiler:An eighth appears once you complete the first seven scenarios.]]

to:

* ''VideoGame/LiveALive'' shows sprites of the seven protagonists in a ring for the "Select Scenario" screen. screen (or "Select-A-Live" as the soundtrack calls it). [[spoiler:An eighth appears once you complete scenario is added to the ring after the first seven scenarios.are cleared.]]
19th Oct '16 5:41:22 PM nombretomado
Is there an issue? Send a Message


* In ''{{Drakengard}}'', you choose your weapon from a ring of sharp objects.

to:

* In ''{{Drakengard}}'', ''VideoGame/{{Drakengard}}'', you choose your weapon from a ring of sharp objects.
12th Jul '16 12:25:32 AM jormis29
Is there an issue? Send a Message


* The ''VideoGame/{{Battlefield}}'' series trademarked "Commo Rose" for voice communications, featured in ''Battlefield 2'' ''Battlefield 2142''.

to:

* The ''VideoGame/{{Battlefield}}'' series trademarked "Commo Rose" for voice communications, featured in ''Battlefield 2'' ''Battlefield 2142''.''VideoGame/Battlefield2'' ''VideoGame/Battlefield2142''.
25th May '16 10:36:11 AM Chabal2
Is there an issue? Send a Message



to:

* ''{{VideoGame/Drakengard}}'': The only menu in the gameplay serves to select your weapon, making a scraping sound with every turn.
16th Mar '16 4:27:06 PM Prfnoff
Is there an issue? Send a Message


* ''VideoGame/LiveALive'' shows sprites of the seven protagonists in a ring for the "Select Scenario" screen.

to:

* ''VideoGame/LiveALive'' shows sprites of the seven protagonists in a ring for the "Select Scenario" screen.
screen. [[spoiler:An eighth appears once you complete the first seven scenarios.]]
16th Mar '16 4:23:51 PM Prfnoff
Is there an issue? Send a Message



to:

* ''VideoGame/LiveALive'' shows sprites of the seven protagonists in a ring for the "Select Scenario" screen.
8th Feb '16 5:30:00 PM WillyFourEyes
Is there an issue? Send a Message


** ''VideoGame/Hyrule Warriors'' had two versions of the item inventory. One which just cycled from left two right, but the other was a direct copy of the Skyward Sword menu. The difference being that you touch the Gamepad's screen to select the item rather than pointing the wiimote, and they only display as much slots as you have items, so there is no interface spoiler. With all the items you get in the game, this means there are 5 slots, but you can potentially go up to 7 or as low aa 4 depending on the mission and if you choose to use the limited items.

to:

** ''VideoGame/Hyrule Warriors'' ''VideoGame/HyruleWarriors'' had two versions of the item inventory. One which just cycled from left two right, but the other was a direct copy of the Skyward Sword menu. The difference being that you touch the Gamepad's screen to select the item rather than pointing the wiimote, Wiimote, and they only display as much many slots as you have items, so there is no interface spoiler. With all the items you get in the game, this means there are 5 slots, but you can potentially go up to 7 or as low aa as 4 depending on the mission and if you choose to use the limited items.



* ''RatchetAndClank'' series: Ratchet's quick-select menu (and Clank's action menu). Later games even expanded the menu to hold two or more 'pages' of items.

to:

* ''RatchetAndClank'' ''VideoGame/RatchetAndClank'' series: Ratchet's quick-select menu (and Clank's action menu). Later games even expanded the menu to hold two or more 'pages' of items.
16th Dec '15 7:19:46 PM nombretomado
Is there an issue? Send a Message


* ''LeagueOfLegends'' uses this to choose four out of eight types of map ping -- missing enemy, incoming danger, help needed or going somewhere. (Generic ping and retreat warning are directly available from the game UI; focusing an enemy and defending a building are contextual).

to:

* ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' uses this to choose four out of eight types of map ping -- missing enemy, incoming danger, help needed or going somewhere. (Generic ping and retreat warning are directly available from the game UI; focusing an enemy and defending a building are contextual).
19th Nov '15 5:22:18 PM nombretomado
Is there an issue? Send a Message


* ''RuneFactoryFrontier'' uses separate ring menus for tools, seeds, and weaponry. You can even customize a ring menu to store the tools you use most frequently.

to:

* ''RuneFactoryFrontier'' ''VideoGame/RuneFactoryFrontier'' uses separate ring menus for tools, seeds, and weaponry. You can even customize a ring menu to store the tools you use most frequently.
This list shows the last 10 events of 103. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RingMenu