History Main / RewardingVandalism

15th Aug '17 4:35:43 PM Anorgil
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* ''VideoGame/QuestForGloryIV'' downplays this trope, as you don't get any physical rewards for burning down the CreepyCathedral devoted to an EldritchAbomination. On the other hand, what you do get is a bonus to your KarmaMeter.
5th Aug '17 8:29:41 PM JudasZala
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** In a [[https://www.wired.com/2007/10/interview-iga-t/ 2007 interview with]] ''Wired'' magazine, former Castlevania producer Koji Igarashi theorized that the candles contain the souls of people killed by Dracula or his minions, and whenever the player whips them, the soul gets released into the afterlife, and the player gets a "thank you" reward for freeing the soul.
7th Jun '17 1:26:03 AM Korodzik
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* Destroying tables and potted plants in ''VideoGame/ShadowOfTheWoolBall'' sometimes yields bonus items.
19th May '17 10:57:49 AM Diask
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* In ''VideoGame/GodOfWar'', Kratos receives power ups in the form of red orbs for smashing anything that can be smashed, which is practically everything.
** Including civilians, he's [[VillainProtagonist that kind of protagonist.]]

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* In ''VideoGame/GodOfWar'', Kratos receives power ups in the form of red orbs for smashing anything that can be smashed, which is practically everything.
** Including civilians, he's
everything, including civilians. He's [[VillainProtagonist that kind of protagonist.]]



* Most visitable locations in the ''VideoGame/RatchetAndClank'' games are just full of stuff that releases bolts (the game's currency) when destroyed. From light fixtures, to innocent cars flying by. The games often even have an item whose sole purpose is to allow the player to smash every object in sight with one GroundPound.
** You can occasionally earn Skill Points by breaking everything in a specific area.

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* Most visitable locations in the ''VideoGame/RatchetAndClank'' games are just full of stuff that releases bolts (the game's currency) when destroyed. From light fixtures, to innocent cars flying by. The games often even have an item whose sole purpose is to allow the player to smash every object in sight with one GroundPound.
**
GroundPound. You can occasionally earn Skill Points by breaking everything in a specific area.



* Aside from the typical goodies-in-containers, ''{{Outcast}}'' lampshades this with a pottery merchant that rewards the player for having destroyed so much pottery and encourages him to do so in the future as well. After all, people always have to buy new ones to replace the broken ones...

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* Aside from the typical goodies-in-containers, ''{{Outcast}}'' ''VideoGame/{{Outcast}}'' lampshades this with a pottery merchant that rewards the player for having destroyed so much pottery and encourages him to do so in the future as well. After all, people always have to buy new ones to replace the broken ones...



* Smashing blocks is common business in ''Franchise/SuperMarioBros'' universe.
** Not only that, but you're often times rewarded with coins from blocks that are ? blocks, just unmarked and made to look like bricks. Now if only real life worked this way...

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* Smashing blocks is common business in ''Franchise/SuperMarioBros'' universe.
** Not only that, but you're
universe. You're often times rewarded with coins from blocks that are ? blocks, just unmarked and made to look like bricks. Now if only real life worked this way...



* ''LostPlanet'' rewards vandalism with thermal energy. Destroy cars, trucks and even Akrid eggs to find more energy.

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* ''LostPlanet'' ''VideoGame/LostPlanet'' rewards vandalism with thermal energy. Destroy cars, trucks and even Akrid eggs to find more energy.



* In ''VideoGame/{{Spelunky}}'', there is often gold or gems locked away in pots and in the walls. By destroying these objects, you can get more money. In the City of Gold level, all the walls are made of gold, so destroying them is extremely profitable if you don't mind destroying the archaeological dig of the millennium.
** Subverted somewhat in that pots sometimes contain enemies. If you are too close when breaking one you will take damage. You also generally don't want to throw pots to break them, as a spider coming from one can be a real nuisance. It's a mistake you won't make many times.

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* In ''VideoGame/{{Spelunky}}'', there is often gold or gems locked away in pots and in the walls. By destroying these objects, you can get more money. In the City of Gold level, all the walls are made of gold, so destroying them is extremely profitable if you don't mind destroying the archaeological dig of the millennium.
** Subverted somewhat in that
millennium. Be careful though as pots sometimes contain enemies. If you are too close when breaking one you will take damage. You also generally don't want to throw pots to break them, as a spider coming from one can be a real nuisance. It's a mistake you won't make many times.



* ''VideoGame/{{Portal}}'' has an achievement for dislodging a certain amount (20?) of Aperture Science Surveillance Cameras from the walls.
* SpyroTheDragon: Most things Spyro absolutely ''needs'', i.e. quest objects and treasure, are free-standing or found in things you can reasonably expect to be allowed to open, destroy or otherwise mess with. But in the third game, ''Year of the Dragon'', there were Skill Points, extra lives you got for doing something particularly "skillful" or unexpected. A few rewarded vandalism, such as "smash all Piranha signs" in a swamp level where there were many warning signs telling you the water contained piranha.

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* ''VideoGame/{{Portal}}'' ''VideoGame/Portal1'' has an achievement for dislodging a certain amount (20?) of Aperture Science Surveillance Cameras from the walls.
* SpyroTheDragon: Most In ''VideoGame/SpyroTheDragon'' games, most things Spyro absolutely ''needs'', i.e. quest objects and treasure, are free-standing or found in things you can reasonably expect to be allowed to open, destroy or otherwise mess with. But in the third game, ''Year of the Dragon'', there were Skill Points, extra lives you got for doing something particularly "skillful" or unexpected. A few rewarded vandalism, such as "smash all Piranha signs" in a swamp level where there were many warning signs telling you the water contained piranha.



* In ''VideoGame/{{Purple}}'', you can destroy [=TVs=] (which are everywhere) to get ''food and hearts''.

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* In ''VideoGame/{{Purple}}'', you can destroy [=TVs=] (which are everywhere) to get ''food food and hearts''.hearts.


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* In ''VideoGame/RogueLegacy'', strewn throughout the castle are various pieces of furniture that you can break to get {{h|yperactiveMetabolism}}ealth-restoring roasted chickens or {{mana potion}}s. If your character has SuperOCD, they can even regain their mana by doing so.
2nd May '17 3:55:10 AM Cryoclaste
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* A significant feature of the ''LegoAdaptationGame'' series, in which many things can be reduced to their component Lego bricks for fun and profit, which you then rebuild into something that lets you proceed further into the level.

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* A significant feature of the ''LegoAdaptationGame'' ''VideoGame/LegoAdaptationGame'' series, in which many things can be reduced to their component Lego bricks for fun and profit, which you then rebuild into something that lets you proceed further into the level.
3rd Feb '17 11:21:16 AM Morgenthaler
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* ''VideoGame/BloodRayne 2'''s Carnage meter filled a small amount with any environmental destruction, more for destroying things with flung bodies, and even more if the impact is what kills them. A filled Carnage meter awards Rayne higher maximum Health and Rage, making her and usage of her powers last longer.

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* ''VideoGame/BloodRayne 2'''s ''VideoGame/BloodRayne2'''s Carnage meter filled a small amount with any environmental destruction, more for destroying things with flung bodies, and even more if the impact is what kills them. A filled Carnage meter awards Rayne higher maximum Health and Rage, making her and usage of her powers last longer.
3rd Feb '17 11:20:49 AM Morgenthaler
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* ''VideoGame/DirtyHarry'': Much of the game aside from beating up mooks consists of breaking into rooms to find useful items inside closets and night stands. Hilariously, many items are crowbars and bombs so you can break into more rooms and steal more crowbars and bombs.
30th Nov '16 8:49:41 PM BiffJr
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* ''Franchise/{{Castlevania}}'' series is filled with candles and torches ready to be whipped.
** The American manual for ''VideoGame/CastlevaniaIIIDraculasCurse'' explained that Trevor Belmont, one of the first Belmonts to fight Dracula, made a deal with a benevolent spirit called the Poltergeist King so that he would hide beneficial items and equipment throughout Dracula's castle. Note that the Poltergeist King is never mentioned in the original Japanese manual, as he was strictly a creation of the game's American localization and no other game in the series contains any reference to him (Konami's localization team had a bad habit of doing stuff like this at the time).

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* ''Franchise/{{Castlevania}}'' series is filled with candles and torches ready to be whipped. \n** [[note]] The American manual for ''VideoGame/CastlevaniaIIIDraculasCurse'' explained that Trevor Belmont, one of the first Belmonts to fight Dracula, made a deal with a benevolent spirit called the Poltergeist King so that he would hide beneficial items and equipment throughout Dracula's castle. Note that the Poltergeist King is never mentioned in the original Japanese manual, as he was strictly a creation of the game's American localization and no other game in the series contains any reference to him (Konami's localization team had a bad habit of doing stuff like this at the time).him. [[/note]]
9th Nov '16 8:30:42 PM DastardlyDemolition
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* ''VideoGame/SaintsRowTheThird'' has Mayhem and [[TankGoodness Tank Mayhem]] missions whose purpose is to destroy as much as possible to reach a property damage value goal. Mayhem missions are on foot with temporarily infinitely-stocked explosive weapons, the tank version is the same thing with a tank. If you happen to have a tank handy, you can turn one into the other. ''VideoGame/SaintsRow4'' brings in [[MiniMecha Mech]] [[PoweredArmor Suit]] Mayhem which lets you wreck shit inside your robot/power armor/mech, UFO Mayhem which lets you wreck shit in a Xin Void, and [[MindOverMatter TK]] Mayhem which lets you throw shit with your mind to wreck shit. In the non-vehicle Mayhem missions you ''can'' use the whirlwind upgrade to [[SuperSpeed Super Sprint]] but it's a lot easier [[PowerUpLetDown without it]] as you can just as easily use explosives while not being hit by the cars you sucked up behind you that are now suddenly flying in your direction.

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* ''VideoGame/SaintsRowTheThird'' has Mayhem and [[TankGoodness Tank Mayhem]] missions whose purpose is to destroy as much as possible to reach a property damage value goal. Mayhem missions are on foot with temporarily infinitely-stocked explosive weapons, the tank version is the same thing with a tank. If you happen to have a tank handy, you can turn one into the other. ''VideoGame/SaintsRow4'' brings in [[MiniMecha Mech]] [[PoweredArmor Suit]] Mayhem which lets you wreck shit inside your robot/power armor/mech, UFO Mayhem which lets you wreck shit in a Xin Zin Void, and [[MindOverMatter TK]] Mayhem which lets you throw shit with your mind to wreck shit. In the non-vehicle Mayhem missions you ''can'' use the whirlwind upgrade to [[SuperSpeed Super Sprint]] but it's a lot easier [[PowerUpLetDown without it]] as you can just as easily use explosives while not being hit by the cars you sucked up behind you that are now suddenly flying in your direction.
9th Nov '16 8:30:05 PM DastardlyDemolition
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* SaintsRowTheThird has Mayhem and [[TankGoodness Tank Mayhem]] missions whose purpose is to destroy as much as possible to reach a property damage value goal. Mayhem missions are on foot with temporarily infinitely-stocked explosive weapons, the tank version is the same thing with a tank. If you happen to have a tank handy, you can turn one into the other.

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* SaintsRowTheThird ''VideoGame/SaintsRowTheThird'' has Mayhem and [[TankGoodness Tank Mayhem]] missions whose purpose is to destroy as much as possible to reach a property damage value goal. Mayhem missions are on foot with temporarily infinitely-stocked explosive weapons, the tank version is the same thing with a tank. If you happen to have a tank handy, you can turn one into the other. ''VideoGame/SaintsRow4'' brings in [[MiniMecha Mech]] [[PoweredArmor Suit]] Mayhem which lets you wreck shit inside your robot/power armor/mech, UFO Mayhem which lets you wreck shit in a Xin Void, and [[MindOverMatter TK]] Mayhem which lets you throw shit with your mind to wreck shit. In the non-vehicle Mayhem missions you ''can'' use the whirlwind upgrade to [[SuperSpeed Super Sprint]] but it's a lot easier [[PowerUpLetDown without it]] as you can just as easily use explosives while not being hit by the cars you sucked up behind you that are now suddenly flying in your direction.
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