History Main / RewardingVandalism

10th Aug '16 7:22:22 PM Willbyr
Is there an issue? Send a Message


* {{Gungrave}} encourages you to shoot any objects in the environment, which keeps your Beats going. This allows you to gain enough power for Demolition Shots and gives you a good score at the end. Objects even go through several states of breakage before they are destroyed completely. One early stage in the second game has you [[http://www.youtube.com/watch?v=-IEL_jFud8M& wreaking major havoc in a ''supermarket...'']]

to:

* {{Gungrave}} ''VideoGame/{{Gungrave}}'' encourages you to shoot any objects in the environment, which keeps your Beats going. This allows you to gain enough power for Demolition Shots and gives you a good score at the end. Objects even go through several states of breakage before they are destroyed completely. One early stage in the second game has you [[http://www.youtube.com/watch?v=-IEL_jFud8M& wreaking major havoc in a ''supermarket...'']]
23rd Jun '16 7:59:11 PM nombretomado
Is there an issue? Send a Message


* Somewhat justified in the game adaptations of ''Series/BuffyTheVampireSlayer''. After all, if Buffy is in quick need of a vamp-dusting stake, what quicker way to improvise one than by smashing a nearby box or barrel for the wood?
* You can find rewards in pretty much anything in ''{{Okami}}'', but things grow back, no matter how many times you destroy them.
* Shooting harmless objects in ''TimeCrisis'' earns you a few points and keeps your combo going. In fact, it's how some of the best players achieve high scores, particularly in ''Time Crisis 4'' where you get a bonus for every 10 hits. If you destroy explosive objects, they kill nearby enemies and, in titles with point systems, earn you a point bonus.

to:

* Somewhat justified in the game adaptations of ''Series/BuffyTheVampireSlayer''.''VideoGame/BuffyTheVampireSlayer''. After all, if Buffy is in quick need of a vamp-dusting stake, what quicker way to improvise one than by smashing a nearby box or barrel for the wood?
* You can find rewards in pretty much anything in ''{{Okami}}'', ''VideoGame/{{Okami}}'', but things grow back, no matter how many times you destroy them.
* Shooting harmless objects in ''TimeCrisis'' ''VideoGame/TimeCrisis'' earns you a few points and keeps your combo going. In fact, it's how some of the best players achieve high scores, particularly in ''Time Crisis 4'' where you get a bonus for every 10 hits. If you destroy explosive objects, they kill nearby enemies and, in titles with point systems, earn you a point bonus.
6th Mar '16 12:30:51 PM moobler
Is there an issue? Send a Message


* Although the actual example of this trope does not occur in this game, ''VideoGame/WorldOfWarcraft'' take this to a literal example. During the yearly Midsummer Fire Festival, you are given a chance to vandalize the opposing side's bonfires, and gain a large amount of experience from doing so.0

to:

* Although the actual example of this trope does not occur in this game, ''VideoGame/WorldOfWarcraft'' take this to a literal example. During the yearly Midsummer Fire Festival, you are given a chance to vandalize the opposing side's bonfires, and gain a large amount of experience from doing so.0
24th Jan '16 3:00:00 PM YasminPerry
Is there an issue? Send a Message

Added DiffLines:

A sterling example of a ViolationOfCommonSense.
20th Jan '16 9:42:55 PM Chabal2
Is there an issue? Send a Message

Added DiffLines:

* In the first level of ''VideoGame/WingsOfLiberty'', destroying holograms of Arcturus Mengsk is a side objective. Of course, he is a brutal dictator you're rebelling against and the holograms are repeating his propaganda, so it's justified.
* Averted in ''VideoGame/GoldenSun'', where you can't destroy the containers, just look inside (and you even get a spell that lets you see which are empty). And in one case, you see someone hiding an item inside, so it's more Rewarding Thievery.
* ''VideoGame/WarcraftIII'': Only some crates and terrain elements are destructible, the important goods are presumably kept in the invulnerable boxes. In one level, vandalism is a good strategy: skeletons are hiding in crates, destroying the crates one by one allows you to take them out more easily rather than falling into an ambush.
18th Jan '16 8:40:21 AM RJP
Is there an issue? Send a Message


* Played straight as an arrow in ''VideoGame/DungeonsAndDragonsOnline'' where a "breakables" [[MetaPowerup bonus]] is given at the end of [[TheQuest quests]]. It has three different tiers: Mischief, Vandalism, Ransack, reached at different levels of destruction (or in some cases not possible at all) depending on the dungeon.

to:

* Played straight as an arrow in ''VideoGame/DungeonsAndDragonsOnline'' where a "breakables" [[MetaPowerup bonus]] is given at the end of [[TheQuest quests]]. It has three different tiers: Mischief, Vandalism, Ransack, reached at different levels of destruction (or in some cases not possible at all) depending on the dungeon. Breakables even have a random chance of dropping a small amount of cash, gems or - more rarely - a random loot item.
14th Dec '15 10:44:30 AM Morgenthaler
Is there an issue? Send a Message


* In TwistedMetal, you are encouraged to destroy the arena. Doing so lets you access hidden areas and power-ups.

to:

* In TwistedMetal, ''VideoGame/TwistedMetal'', you are encouraged to destroy the arena. Doing so lets you access hidden areas and power-ups.



* Any inanimate object (and plenty of the animate ones) which can be destroyed in TeamBuddies will grant you ammo, health or frequently both. One of the few games in which the enemies take advantage of this as well.

to:

* Any inanimate object (and plenty of the animate ones) which can be destroyed in TeamBuddies ''VideoGame/TeamBuddies'' will grant you ammo, health or frequently both. One of the few games in which the enemies take advantage of this as well.
27th Aug '15 9:09:31 PM wolftickets1969
Is there an issue? Send a Message



to:

* In the Xbox Live version of ''VideoGame/PerfectDark'', you earn an achievement for destroying Carrington's wine collection.
23rd Jun '15 1:14:28 PM Prfnoff
Is there an issue? Send a Message


* In ''[[VideoGame/TombRaider Tomb Raider: Underworld]]'', secrets can be found by smashing various pots and things in the ruins around the world.
* ''KingsKnight'' had power-ups hidden among the environment, which you had to shoot in order to uncover. The four spell tokens required to complete the last level are also hidden this way, and need to be collected by all four characters in order to be used at all.

to:

* In ''[[VideoGame/TombRaider Tomb Raider: Underworld]]'', ''VideoGame/TombRaiderUnderworld'', secrets can be found by smashing various pots and things in the ruins around the world.
* ''KingsKnight'' ''VideoGame/KingsKnight'' had power-ups hidden among the environment, which you had to shoot in order to uncover. The four spell tokens required to complete the last level are also hidden this way, and need to be collected by all four characters in order to be used at all.
15th Jun '15 10:48:55 AM Miracle@StOlaf
Is there an issue? Send a Message


** The American manual for ''VideoGame/CastlevaniaIIIDraculasCurse'' explained that Trevor Belmont, one of the first Belmonts to fight Dracula, made a deal with a benevolent spirit called the Poltergeist King so that he would hide beneficial items and equipment throughout Dracula's castle. Note that the Poltergeist King is never mentioned in the original Japanese manual, as he was strictly a creation of the game's American localization and no other game in the series contains any reference to him.

to:

** The American manual for ''VideoGame/CastlevaniaIIIDraculasCurse'' explained that Trevor Belmont, one of the first Belmonts to fight Dracula, made a deal with a benevolent spirit called the Poltergeist King so that he would hide beneficial items and equipment throughout Dracula's castle. Note that the Poltergeist King is never mentioned in the original Japanese manual, as he was strictly a creation of the game's American localization and no other game in the series contains any reference to him.him (Konami's localization team had a bad habit of doing stuff like this at the time, as noted under TheyJustDidntCare).
This list shows the last 10 events of 55. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RewardingVandalism