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* Myth/EgyptianMythology: BornAgainImmortality seems to be the standard for Egyptian gods, who can age and die but are always reborn. However, with some of them it isn't clear if they actually have to pass through childhood when returning.

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* Myth/EgyptianMythology: Myth/EgyptianMythology:
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BornAgainImmortality seems to be the standard for Egyptian gods, who can age and die but are always reborn. However, with some of them it isn't clear if they actually have to pass through childhood when returning.returning.
** There's a reason why [[GodOfEvil Apep/Apophis]] earned [[RedBaron the title]] of "[[SerpentOfImmortality Serpent of Rebirth]]": No matter how many times Ra destroys him, Apep returns from The Underworld good as new, allowing him to continue his [[OmnicidalManiac omnicidal ambitions]] [[SuperPersistentPredator over and over again]].
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That is reincarnation, not resurrection.


* In ''Manga/ChainsawMan'', [[TheHero Denji]] and the other half-devils have the ability to recover from any form of injury or brutal death if [[HealItWithBlood they're fed enough blood]]. Furthermore, any Devil that dies on Earth will simply return to {{Hell}} and vice-versa. The only thing that can kill a Devil more-or-less permanently is [[spoiler:Chainsaw Man's RetGone power, but this has the side effect of [[CosmicRetcon erasing from existence whatever concept]] they're the AnthropomorphicPersonification of]].

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* In ''Manga/ChainsawMan'', [[TheHero Denji]] and the other half-devils have the ability to recover from any form of injury or brutal death if [[HealItWithBlood they're fed enough blood]]. Furthermore, any Devil that dies on Earth will simply return to {{Hell}} and vice-versa. The only thing that can kill a Devil more-or-less permanently is [[spoiler:Chainsaw Man's RetGone power, but this has the side effect of [[CosmicRetcon erasing from existence whatever concept]] they're the AnthropomorphicPersonification of]].
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* ''Literature/LittleMushroom'': [[spoiler:An Zhe is resurrected after his HeroicSacrifice when his mushroom spore grows into a replica of his body with his memories transferred over. We only see this happen once in the main story, but Lu Feng theorizes that An Zhe might be able to become functionally immortal by continually growing spores and regenerating from them.]]
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* ''Literature/Area51'': Someone who's partaken from the Grail gains immortality that works this way partly. Though they briefly will die like anyone else if, say, they're shot in the heart, within a couple minutes they'll revive and be healed.
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so what you're saying is that this is a straight example the character feels bad about


* {{Subverted|Trope}} in ''Fanfic/TheTearsOfGaia''. The dragon Tharos had a spell placed on him that granted him Resurrective Immortality. He can't die, but sees this as a curse, as he's forced to live with the shame of all the times he's been defeated.

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* {{Subverted|Trope}} in ''Fanfic/TheTearsOfGaia''. The In ''Fanfic/TheTearsOfGaia'', the dragon Tharos had a spell placed on him that granted him Resurrective Immortality. He can't die, but sees this as a curse, as he's forced to live with the shame of all the times he's been defeated.

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* In ''Literature/{{Acacia}}'', people from the 'Other Lands' have access to magical machines that can suck out a victim's soul and put it in them. This increases the person's life by the remainder of the victim's lifespan and if the person is killed, the soul they harvested is used bring them back to life instantly. Since a person can store many souls inside themselves and harvest more in the future, that person can potentially stay young forever and be killed an ungodly number of times until they run out of souls. One such immortal was killed permanently via beheading, with his stored souls constantly leaking out of him as he dies multiple times per second.
* In ''Literature/AmericanGods'', gods don't age or get sick, and it takes a lot of effort to kill them. And if someone manages to kill them but they have enough [[GodsNeedPrayerBadly prayers/belief]]/[[HumanSacrifice sacrifices]] something like them will materialize eventually. However, TheOldGods are running short on belief. [[spoiler:Mr. Wednesday's plan to start a war between the Old Gods and the New involves letting a sniper kill him, rallying the Old Gods to have this big battle with the New Gods that his partner-in-crime Loki would turn into a massive sacrifice to him. Granting him enough power to resurrect and then some.]]

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* In ''Literature/{{Acacia}}'', people ''Literature/{{Acacia}}'': People from the 'Other Lands' "Other Lands" have access to magical machines that can suck out a victim's soul and put it in them. This increases the person's life by the remainder of the victim's lifespan and if the person is killed, the soul they harvested is used bring them back to life instantly. Since a person can store many souls inside themselves and harvest more in the future, that person can potentially stay young forever and be killed an ungodly number of times until they run out of souls. One such immortal was killed permanently via beheading, with his stored souls constantly leaking out of him as he dies multiple times per second.
* In ''Literature/AmericanGods'', gods ''Literature/AmericanGods'': Gods don't age or get sick, and it takes a lot of effort to kill them. And if someone manages to kill them but they have enough [[GodsNeedPrayerBadly prayers/belief]]/[[HumanSacrifice sacrifices]] something like them will materialize eventually. However, TheOldGods are running short on belief. [[spoiler:Mr. Wednesday's plan to start a war between the Old Gods and the New involves letting a sniper kill him, rallying the Old Gods to have this big battle with the New Gods that his partner-in-crime Loki would turn into a massive sacrifice to him. Granting him enough power to resurrect and then some.]]



* In ''Literature/{{Borderlands}}'', it's revealed that the people of one world are TheAgeless. But they die every week, like clockwork, only to come back to life several minutes later. It usually takes a few hours for all their memories to come back after death. It's not uncommon for people to date those with the same death day (to the point where personal ads might say "Blonde, fit, pretty, Saturday", with the latter indicating the person's death day), as it's convenient to die and resurrect on the same day, especially since it's usually followed by [[GladToBeAliveSex furious sex]]. Violent death "doesn't count". People always come back after it, only to die again on their designated death day. Trying to kill yourself on your death day usually results in two deaths - terribly inconvenient. It's pointed out that the resurrected person isn't exactly the same as the one who died. There are subtle personality differences that build up over time.

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* In ''Literature/{{Borderlands}}'', it's ''Literature/{{Borderlands}}'': It's revealed that the people of one world are TheAgeless. But they die every week, like clockwork, only to come back to life several minutes later. It usually takes a few hours for all their memories to come back after death. It's not uncommon for people to date those with the same death day (to the point where personal ads might say "Blonde, fit, pretty, Saturday", with the latter indicating the person's death day), as it's convenient to die and resurrect on the same day, especially since it's usually followed by [[GladToBeAliveSex furious sex]]. Violent death "doesn't count". People always come back after it, only to die again on their designated death day. Trying to kill yourself on your death day usually results in two deaths - -- terribly inconvenient. It's pointed out that the resurrected person isn't exactly the same as the one who died. There are subtle personality differences that build up over time.



* Monsters in ''Literature/TheCampHalfBloodSeries'' are able to show up again and again thanks to this. When they are killed, they go back to [[{{Hell}} Tartarus]] to regenerate their bodies, and eventually come back to fight them again. Percy Jackson points out how horrifying this is in ''[[Literature/TheHeroesOfOlympus The House of Hades]]'', as it effectively means his fellow half-bloods will be fighting the same monsters over and over again -- he even notices some of the monsters he foung before waiting in line at the Doors of Death. As a side note, weapons made of Stygian Iron can [[DeaderThanDead bypass this and kill them for good]], but Stygian Iron is both rare and hard to make.
* In ''Literature/{{Campione}}'', Godou can come back to life fully healed with the power of The Ram, but he can only do this once a day.
* This is how [[EvilSorcerer Kasreyn]]'s immortality works in the ''Second Literature/ChroniclesOfThomasCovenant''. He has [[SquishyWizard no noticeable fighting abilities]], and in one scene a Giant manages to rip the chain that's binding him out of the wall and hit Kasreyn with it, breaking his neck and killing him instantly. Kasreyn is dead for about thirty seconds, then gets back up none the worse for the wear, assuring the Giant that his death [[ToThePain will pass description]]. It's unclear if this power is Kasreyn's own or a side effect of [[spoiler:the DealWithTheDevil he made with a ''croyel'']], but when [[spoiler:the ''croyel'' is killed, Kasreyn dies for real]].
* In ''Literature/{{Corpies}}'', this is [[spoiler:Jeremiah]]'s ability. Apparently, it involves "locking down" [[spoiler:his]] body into a particular state (typically, when [[spoiler:he]] is fit and healthy). Then, for as long as the ability is active, any damage to the body (including fatal damage) is reversed mere seconds later, which tends to freak everyone out, since no known HealingFactor can bring someone back from death. This ability also means that [[spoiler:Jeremiah]] doesn't age and (possibly) doesn't require sleep.

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* ''Literature/TheCampHalfBloodSeries'': Monsters in ''Literature/TheCampHalfBloodSeries'' are able to can show up again and again thanks to this. When they are killed, they go back to [[{{Hell}} Tartarus]] to regenerate their bodies, and eventually come back to fight them again. Percy Jackson points out how horrifying this is in ''[[Literature/TheHeroesOfOlympus The House of Hades]]'', as it effectively means his fellow half-bloods will be fighting the same monsters over and over again -- he even notices some of the monsters he foung before waiting in line at the Doors of Death. As a side note, weapons made of Stygian Iron can [[DeaderThanDead bypass this and kill them for good]], but Stygian Iron is both rare and hard to make.
* In ''Literature/{{Campione}}'', ''Literature/{{Campione}}'': Godou can come back to life fully healed with the power of The Ram, but he can only do this once a day.
* ''Literature/ChroniclesOfThomasCovenant'': This is how [[EvilSorcerer Kasreyn]]'s immortality works in the ''Second Literature/ChroniclesOfThomasCovenant''.second series. He has [[SquishyWizard no noticeable fighting abilities]], and in one scene a Giant manages to rip the chain that's binding him out of the wall and hit Kasreyn with it, breaking his neck and killing him instantly. Kasreyn is dead for about thirty seconds, then gets back up none the worse for the wear, assuring the Giant that his death [[ToThePain will pass description]]. It's unclear if this power is Kasreyn's own or a side effect of [[spoiler:the DealWithTheDevil he made with a ''croyel'']], but when [[spoiler:the ''croyel'' is killed, Kasreyn dies for real]].
* In ''Literature/{{Corpies}}'', this is ''Literature/{{Corpies}}'': [[spoiler:Jeremiah]]'s ability. Apparently, it ability, apparently, involves "locking down" [[spoiler:his]] body into a particular state (typically, when [[spoiler:he]] is fit and healthy). Then, for as long as the ability is active, any damage to the body (including fatal damage) is reversed mere seconds later, which tends to freak everyone out, since no known HealingFactor can bring someone back from death. This ability also means that [[spoiler:Jeremiah]] doesn't age and (possibly) doesn't require sleep.



* Weavers in ''Literature/TheDawnhounds'' are make a deal with [[EldritchAbomination one of the gods]] that means they get thrown back into the world every time they die. Each resurrection makes them more powerful, but also chips away at their humanity—old weavers [[BlessedWithSuck start to come apart at the seams]].
* In ''Literature/TheDeathGateCycle'', this is how [[TheHeartless the Serpents']] immortality works; they ''can'' be killed (albeit with great difficulty), but because they feed on negative emotions and chaos, the violence of their deaths gives them the energy to return to life before long, twice as powerful as before. Both the Royal One (the Serpent king) and Sang-Drax (the most heavily featured Serpent) die and return at various points [[spoiler: though its unclear if Sang-Drax's final death - being crushed by the collapsing Seventh Gate, a CosmicKeystone - was sufficient to destroy him for good]].
* On the ''Literature/{{Discworld}}'', vampires can be killed in a number of different ways, but they are always reduced to ashes and will always regenerate when they eventually come into contact with blood. Careful slayers can keep them locked up for hundreds or thousands of years, but sooner or later they'll be back. The only recorded time one has been rendered (possibly) DeaderThanDead was when a cat ate him while he was in bat form. Another vampire was threatened with being thrown off of the Disc into space, which would probably have done the job as well.
* In Creator/JohnScalzi's ''Literature/TheDispatcher'', almost any person, who is killed vanishes in a puff of air and materializes naked in his or her home, with no injuries from several hours before death. This applies only to murder, though, and there is a 1 in 1000 chance it won't work and the person will be dead for good. A special job has been created to allow trained people to kill those they deem about to die, thus ensuring their survival (remember, only murder triggers the resurrection). These people, called Dispatchers, are typically present in operating rooms during critical surgeries. If the surgeons fail to save the patient, the Dispatcher in the room demands that the surgeon in charge declare the patient lost. Then the Dispatcher uses a special tool to inject the patient with a tiny explosive charge straight into the brain. The charge then detonates, killing (and saving) the patient. No one knows why people are coming back, but it has become a fact of life for the past 10 years. This leads to some people doing reckless things, privately hiring Dispatchers to ensure there's someone on hand to kill them if necessary.

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* ''Literature/TheDawnhounds'': Weavers in ''Literature/TheDawnhounds'' are make made a deal with [[EldritchAbomination one of the gods]] that means they get thrown back into the world every time they die. Each resurrection makes them more powerful, but also chips away at their humanity—old weavers [[BlessedWithSuck start to come apart at the seams]].
* In ''Literature/TheDeathGateCycle'', this is how ''Literature/TheDeathGateCycle'': [[TheHeartless the Serpents']] immortality works; they The Serpents]] ''can'' be killed (albeit with great difficulty), but but, because they feed on negative emotions and chaos, the violence of their deaths gives them the energy to return to life before long, twice as powerful as before. Both the Royal One (the Serpent king) and Sang-Drax (the most heavily featured Serpent) die and return at various points [[spoiler: though [[spoiler:although its unclear if Sang-Drax's final death - -- being crushed by the collapsing Seventh Gate, a CosmicKeystone - -- was sufficient to destroy him for good]].
* On the ''Literature/{{Discworld}}'', vampires ''Literature/{{Discworld}}'': Vampires can be killed in a number of different ways, but they are always reduced to ashes and will always regenerate when they eventually come into contact with blood. Careful slayers can keep them locked up for hundreds or thousands of years, but sooner or later they'll be back. The only recorded time one has been rendered (possibly) DeaderThanDead was when a cat ate him while he was in bat form. Another vampire was threatened with being thrown off of the Disc into space, which would probably have done the job as well.
* In Creator/JohnScalzi's ''Literature/TheDispatcher'', almost by Creator/JohnScalzi: Almost any person, who is killed vanishes in a puff of air and materializes naked in his or her home, with no injuries from several hours before death. This applies only to murder, though, and there is a 1 in 1000 chance it won't work and the person will be dead for good. A special job has been created to allow trained people to kill those they deem about to die, thus ensuring their survival (remember, only murder triggers the resurrection). These people, called Dispatchers, are typically present in operating rooms during critical surgeries. If the surgeons fail to save the patient, the Dispatcher in the room demands that the surgeon in charge declare the patient lost. Then the Dispatcher uses a special tool to inject the patient with a tiny explosive charge straight into the brain. The charge then detonates, killing (and saving) the patient. No one knows why people are coming back, but it has become a fact of life for the past 10 years. This leads to some people doing reckless things, privately hiring Dispatchers to ensure there's someone on hand to kill them if necessary.necessary.
* ''Literature/DownwardToTheEarth'': [[spoiler:The cermony of rebirth allows the nildoror and sulidoror to be transformed into youthful specimens of the other species, stripping away age and injury, and allowing them to effectively live forever.]]
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* Myth/IrishMythology: The Dagda, the chief of the Irish gods, owns two pigs with this ability, with the additional power of perpetually growing in size and girth. This allows him to alternate roasting one while fattening the other day in and day out. The pigs of Assail are a herd of magical pigs that also have an ability, and were part of the quest undertaken by the sons of Tuireann.

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* Myth/IrishMythology: The Dagda, the chief of the Irish gods, owns two pigs with this ability, with the additional power of perpetually growing in size and girth. This allows him to alternate roasting one while fattening the other day in and day out. The pigs of Assail are a herd of magical pigs that also have an the same ability, and were part of the quest undertaken by the sons of Tuireann.
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* Myth/IrishMythology: The Dagda, the chief of the Irish gods, owns two pigs with this ability, with the additional power of perpetually growing in size and girth. This allows him to alternate roasting one while fattening the other day in and day out. The pigs of Assail are a herd of magical pigs that also have an ability, and were part of the quest undertaken by the sons of Tuireann.

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Alphabetizing example(s)


* From ''Manga/AoNoFuuin'', [[spoiler: Takao]] seems to have this, reappearing unharmed when injured or presumed dead. [[spoiler: Turns out he doesn't have this, he's merely a projection that his head can recreate as often as necessary due to a FateWorseThanDeath]].

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* From ''Manga/AoNoFuuin'', [[spoiler: Takao]] [[spoiler:Takao]] seems to have this, reappearing unharmed when injured or presumed dead. [[spoiler: Turns [[spoiler:It turns out that he doesn't have this, he's merely a projection that his head can recreate as often as necessary due to a FateWorseThanDeath]].FateWorseThanDeath.]]



* [[spoiler: Tenzen Yakushiji]] from ''Manga/{{Basilisk}}''. As long as [[spoiler: his inner parasite twin]] is fine he can abuse this power as much as he wants.

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* [[spoiler: Tenzen [[spoiler:Tenzen Yakushiji]] from ''Manga/{{Basilisk}}''. As long as [[spoiler: his inner parasite twin]] is fine he can abuse this power as much as he wants.



%%* VideoGame/{{Anamnesis}}
* ''Dysmantle'' the One-Armed King [[spoiler: and by extension the King of Island State and the Survivor]] cannot be permanently killed as he will simply just resurrect. The island natives discovered this when the One-Armed king was sentenced to death for allegedly starting a ZombieApocalypse on the island and thrown into the deepest pit on the island. Eventually, after the failed execution, the natives [[EyeScream gouge out his eyes]], [[TongueTrauma cut off his tongue]] and [[BuriedAlive bury him alive]] under a massive pyramid.
* ''VideoGame/LieOfCaelum'': Mareige is a member of the Underground Bandit who leads "Suicide Trains," where she and other terrorists hijack a train and blow it up, even while they're onboard. However, she survives each one because her Flow ability allows her to revive.
* ''VideoGame/RadiantArc'': [[spoiler:The elemental spirits disperse into magic energy when they die, but they can eventually reassemble their bodies. The shards of the Grand Crystal can speed up this process, which is how Seperus brought them back in the final dungeon. After Zardon is defeated, the party uses the shards to revive the spirits again, this time free of Morian control.]]
* ''VideoGame/{{Rengoku}}'': The ADAM units are made of {{Nanomachines}}, so when they are killed they liquify, return to the base and resume the fight.
* The ''VideoGame/{{Rimworld}}'' ''Biotech'' expansion adds the "Deathless" gene, which implants {{nanomachines}} into a chosen pawn that maintains their biological processes even if they fall victim to a mortal injury or deadly illness, having them fall into a short coma rather than die. The only way for them to actually die is RemovingTheHeadOrDestroyingTheBrain.
* ''VideoGame/RuinaFairyTaleOfTheForgottenRuins'': The Executioner from the Palace dungeon revives every time he's killed. To get rid of him, the player has to either throw him outside of the dungeon or kill Emperor Titus XVI, who is the source of the Executioner's power.
* ''VideoGame/TeamFortress2'':
** The game has this in the form of Redmond and Blutarch, [[CorruptCorporateExecutive CEOs]] for RED and BLU, respectively. In an attempt to try to outlive the other brother, both have a machine built for them to prevent them from dying. It does not grant immortality in the normal sense, but it does resurrect them within seconds of dying, which does grant the user immortality in the sense that they don't stay dead for long. The third brother, Gray, also has an immortality machine embedded in his spine, but it seems to work differently in that, being fueled by refined [[{{Unobtanium}} Australium]], it slows down his natural aging process, and requires a steady supply of the stuff to continue working. [[spoiler:[[MissionControl The Administrator]] is later shown using a version of Gray's machine embedded on her forearm that seems to combine both versions so that it consumes less Australium, which is all but depleted across the world by now.]] In a related vein, {{respawn|Point}}ing in-game appears to be part of canon and not just a [[GameplayAndStorySegregation gameplay mechanic]], given that some classes, particularly Sniper, comment on it.
---> '''Sniper''': How many times have you died? I'm actually getting impressed.\\
'''Sniper''': Kill ya again soon, mate.\\
'''Sniper''': See you in five minutes.
** Touched upon again in ''VideoGame/PokerNightAtTheInventory'', where the Heavy has "dreams" where he dies but then "wakes up" and continues fighting.
--->'''Heavy:''' Do you get the nightmares? [...] I am talking about visions of endless suffering. Dead doctors everywhere. Spy cannot be found.
** A couple of the supplementary comics give two possible explanations for the game's respawn mechanic:
*** At least for how the ''Soldier'' can't die - [[http://www.teamfortress.com/doommates/#f=17 he ate an entire bottle of magical "Kill Me, Come Back Stronger" pills]] owned by his (former) [[AWizardDidIt magician]] [[MonsterRoommate roommate.]] Apparently this is enough for Merasmus to not even ''try'' killing him (in the comic, at least; he'll rip your head off in-game regardless of class). The rest of his team ''might'' have taken such pills too... And the ''other team'', too, seeing as how the Administrator ''wants'' a perpetual stalemate between RED and BLU (well, right up until [[ManVersusMachine the robots show up]], and she would be ''delighted'' to make use of such a thing...)
*** It's revealed late in ''[[Webcomic/TeamFortress2 Team Fortress Comics]]'' that [[spoiler:the Medic somehow collected the entire team's souls, including his own, and wound them together in order to cheat a DealWithTheDevil.]] This gives all of the mercenaries the ability to come back from death unscathed, though they can be KilledOffForReal by old age.
* Every runewarrior from ''VideoGame/{{Spellforce}}''. Your avatar (main character) dies? He automatically respawns at the nearest soulstone. Any of your heroes or minions dies? Simply summon them again.
* Likely (it's also possible that they're [[FromASingleCell regenerating]]) the case for [[PlayerCharacter Ascended]] in ''VideoGame/{{Rift}}'': They've already died once and been [[BackFromTheDead brought back]]; now, death is a [[DeathIsNotPermanent temporary]], [[DeathIsASlapOnTheWrist if traumatic]], inconvenience for them.



* ''VideoGame/MeatBoy'' is a OneHitPointWonder, but reforms within one or two seconds, much to the frustration of [[BigBad Dr. Fetus]]. And not just during gameplay, during cutscenes too!
* ''VideoGame/UnrealTournament'' and sequels, not just a game mechanic, as game lore suggests repeated death and resurrection can cause a person's mind to collapse.

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%%* ''VideoGame/{{Anamnesis}}''
* ''VideoGame/MeatBoy'' ''VideoGame/AtelierSeries'': The homunculi of the Dusk trilogy are immortal, coming back to life shortly after dying. All three games in the trilogy feature an event where the lead character is invited to a OneHitPointWonder, but reforms within one or two seconds, much homunculus funeral, unaware that the funeral ends with the deceased coming back from the dead. In a case of GameplayAndStoryIntegration, ''VideoGame/AtelierShallie'''s Homura, a homunculus party member, has a perpetual AutoRevive effect applied to him by a passive skill.
* Apparently this applies to all vampires in ''VideoGame/BloodstainedRitualOfTheNight'', though it's only actually seen with [[spoiler:OD]].
* Lance Galahad of ''VideoGame/BrainDead13'' has this from the very start, up
to the frustration very end of [[BigBad Dr. Fetus]]. the game, even in a KaizoTrap. And not just during gameplay, during cutscenes too!
* ''VideoGame/UnrealTournament'' and sequels, not just a game mechanic, as game lore suggests repeated death and resurrection can cause a person's mind to collapse.
since the player has unlimited lives in this game, he always comes back, no matter how many times he gets [[OffWithHisHead decapitated]], [[AnArmAndALeg mutilated]], [[StrippedToTheBone doused in acid]], [[ImAHumanitarian eaten up]], [[ArsonMurderAndJaywalking drained]] [[VampiricDraining of blood]], et cetera.



* The reason for ''Franchise/TheLegendOfZelda'' constantly being HijackedByGanon is due to the Triforce of Power granting him this. Every time he's killed by Link he just comes back to life some generations later, with nearly every appearance being the same Ganon unlike Zelda & Link who are usually {{reincarnation}}s. The only exceptions to this are the Ganons seen in ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'', who are also reincarnations due to [[MaouTheDemonKing Demise]]'s curse bringing him back after the original was KilledOffForReal in ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
* The Nameless One in ''VideoGame/PlanescapeTorment''. He had achieved immortality some time in his early thirties, and each time he dies, he'll heal up and get back up again shortly afterwards. Every once in a great while (as in [[StoryAndGameplaySegregation "not during the course of the game"]]), this wipes his memories and gives him a different personality. Dying is even a way to solve some of the puzzles, and learning why he won't die is his goal in the series. He could be killed permanently by being killed by a particularly powerful being, by having his body wholly destroyed by cremation or being eaten and digested, and by one very specific weapon.
* In ''VideoGame/{{Shadowverse}}'' a flashback reveals that Nicola Adel has died and revived several times, with his body feeling increasingly alien each time.
* The fairies in the ''Franchise/TouhouProject'' series work like this: They have very short lifespans, but are reborn in their default, healthy shape as soon as they die, even if they're blown to pieces, as long as the thing they embody still exists, essentially making them immortal. As a sort of [[DeconstructedTrope deconstruction]] this also gives them a rather [[BlueAndOrangeMorality messed up view of life]]; since they have no concept of death they may consider setting someone aflame and pushing them off a cliff a lighthearted prank.
** The characters Kaguya Houraisan and Fujiwara no Mokou functionally have this, but on an even more extreme level. They ''appear'' to die and resurrect, but they actually ''exist outside of life and death''. Consuming the Hourai Elixir permanently removed the very concept of death from them, meaning that they'll come back from absolutely anything, up to and including complete annihilation of their bodies. Their main pastime is [[CycleOfRevenge killing each other]] [[ImmortalLifeIsCheap repeatedly]], so their ability gets a lot of mileage. In Mokou's case the player gets to see it firsthand, as in her boss battle she dies and resurrects after each of her spell cards.
** Side character Hieda no Akyuu has a variant: she has the bloodline of the Child of Miare, which means she carries the memories of all the Children of Miare before her. When she dies, instead of losing the memories and incarnating as something else, she'll spend a certain time in the Netherworld and then arise as the next Child.
* This is the kind of immortality that [[spoiler:Nessiah]] from ''VideoGame/YggdraUnion'' of the ''VideoGame/DeptHeaven'' games (and [[VideoGame/YggdraUnison its]] [[VideoGame/BlazeUnion spinoffs]]) has been cursed with. Reincarnating is supposed to be hellishly painful and leaves him weak, but he will inevitably reincarnate no matter what. It overlaps with ImmortalityTalisman (and to some extent TheAgeless, as he no longer ages), and by the time of ''Yggdra Union'' he's spent over a thousand years trying to destroy what forces him to stay alive.
* Creator/FromSoftware is fond of this trope, and usually tries to provide an in-game explanation for it:
** The Chosen One in ''VideoGame/DemonsSouls'' dies at the very beginning of their quest, only to be brought back to life thanks to the gatekeeper of the Nexus. From that point on, death is a regularly scheduled occurrence.
** The Undead in ''VideoGame/DarkSouls'' are cursed/blessed with this. They cannot stay dead, but each "death" robs them of humanity until they eventually become Hollowed insane monsters. Humanity (represented by small black flames) can restore an Undead's appearance, but it's still only delaying the inevitable.
** The Hunters in ''VideoGame/{{Bloodborne}}'' instantly heal from all wounds thanks to their Eldritch-powered blood, but once that blood runs out they die from blood loss, only to 'wake up' at a lantern connecting Yharnam to The Hunter's Dream. So long as they are connected to the dream, the hunters will have blood transfused back into their corpses and rise again.
** ''VideoGame/SekiroShadowsDieTwice'': Sekiro has been blessed by his lord, the Divine Heir, with the Dragon's Heritage, which allows him to revive himself after being killed. However, if he runs out of his own life force (which takes only one or two resurrections) he will unconsciously begin drawing on the life force of other people, infecting them with a sickness called Dragonrot. In addition, some enemies in the game are infested with giant centipedes that prevent their bodies from dying, no matter the harm done to them. If killed, they just get back up a short while later.
** ''VideoGame/EldenRing'': The theft of the Gods' Rune of Death has broken the laws of nature, which means ''most'' mortals resurrect after they die. Unfortunately, they have been driven insane from endless starvation and war. Interestingly, ''most'' of the gods have lost their divine resurrective immortality as a result of their sacrilegious war. The Tarnished has achieved this divine connection with the Grace of the Erdtree, and resurrects indefinitely and without consequence. Other Tarnished (who have lost the grace of the Erdtree) are not so lucky, though.

to:

* The reason for ''Franchise/TheLegendOfZelda'' constantly being HijackedByGanon main character of ''VideoGame/TheCatLady'' is due to the Triforce granted this type of Power granting him this. Every immortality. [[spoiler:Unfortunately, every time he's killed by Link he just comes she's revived, it costs the life of another person.]]
* ''VideoGame/CodeVein'': [[OurVampiresAreDifferent Revenants]] are dead humans brought
back to life by [[ParasiteZombie implanting a parasite into their bodies]]. When killed, their bodies merely dissolve and reform elsewhere, though they lose some generations later, with nearly every appearance being the same Ganon unlike Zelda & Link who are usually {{reincarnation}}s. The only exceptions to this are the Ganons seen in ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'', who are also reincarnations due to [[MaouTheDemonKing Demise]]'s curse bringing him back after the original was KilledOffForReal in ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
* The Nameless One in ''VideoGame/PlanescapeTorment''. He had achieved immortality some time in his early thirties, and each time he dies, he'll heal up and get back up again shortly afterwards. Every once in a great while (as in [[StoryAndGameplaySegregation "not during the course
of the game"]]), this wipes his their memories and gives him a different personality. Dying every time; this process is even called "dispersal". Destroying a way Revenant's heart (where the parasite is located) will turn them to solve some ash, killing them permanently, though this is harder than it sounds. The vast majority of the puzzles, time, there is no reason to fear death other than the eventual loss of all your memories. The much larger danger is the threat of frenzying and learning why he won't die becoming Lost. Revenants don't need to eat food and sustain themselves by drinking human blood or "blood beads" which can function as a substitute. If a Revenant doesn't get enough blood, or is his goal exposed to too much Miasma, they lose their minds and attack in a berserk rage as the series. He could be killed parasite takes over them completely. Soon after, their bodies will horrifically mutate into impossible and powerful forms. The Lost can never regain their minds again, but retain the Revenant ability to disperse and reform, and since the parasite has now completely merged with their bodies on the cellular level, not even destroying their heart can permanently by being killed by a particularly powerful being, by having his body wholly destroyed by cremation or being eaten and digested, and by one very specific weapon.
* In ''VideoGame/{{Shadowverse}}'' a flashback reveals that Nicola Adel has died and revived several times, with his body feeling increasingly alien each time.
*
kill them. The fairies in Gaol of the ''Franchise/TouhouProject'' series work like this: They have very short lifespans, but are reborn in their default, healthy shape as soon as they die, even if they're blown to pieces, as long Mists is overwhelmed by the Lost, as the thing they embody still exists, essentially making them immortal. As a sort countless Revenant soldiers inevitably run out of [[DeconstructedTrope deconstruction]] this also gives them a rather [[BlueAndOrangeMorality messed up view of life]]; since they have no concept of death they may consider setting someone aflame blood or get exposed to Miasma and pushing them off a cliff a lighthearted prank.
** The characters Kaguya Houraisan and Fujiwara no Mokou functionally have this, but on an even more extreme level. They ''appear'' to die and resurrect, but they actually ''exist outside of life and death''. Consuming
join their ranks.
* Sam Bridges,
the Hourai Elixir permanently removed the very concept protagonist of death from them, meaning that they'll come ''VideoGame/DeathStranding'', is a repatriate capable of coming back from absolutely anything, the dead regardless of what kills him, up to and including complete annihilation "voidouts", which are explosions caused by human-BT contact that are capable of their bodies. Their main pastime is [[CycleOfRevenge killing each other]] [[ImmortalLifeIsCheap repeatedly]], so their ability gets a lot of mileage. In Mokou's case ''disintegrating atoms''.
* ''VideoGame/DemonHunterTheReturnOfTheWings'': Major demons eventually revive. While it justifies {{Repeatable Quest}}s, [[spoiler:Liam]] appearing for
the player gets second time within the story shocks everyone due to see it firsthand, as in her boss battle she dies and resurrects being way too early. [[spoiler:Greed also feels reminding Gun about it after each of seemingly been defeated.]]
* ''Demonophobia'': The only reason Sakuri can make it through Hell is because Ritz blesses
her spell cards.
** Side character Hieda no Akyuu has a variant:
with this sort of immortality -- he'll revive her as many times as she has the bloodline sees fit within 72 hours. [[spoiler:He's not doing this out of the Child of Miare, which means she carries the memories of all the Children of Miare before her. When she dies, instead of losing the memories and incarnating as something else, she'll spend a certain time in the Netherworld and then arise as the next Child.
altruism.]]
* ''VideoGame/DeptHeaven'': This is the kind of immortality that [[spoiler:Nessiah]] from ''VideoGame/YggdraUnion'' of the ''VideoGame/DeptHeaven'' games (and [[VideoGame/YggdraUnison its]] [[VideoGame/BlazeUnion spinoffs]]) ''VideoGame/YggdraUnion'', ''VideoGame/YggdraUnison'' and ''VideoGame/BlazeUnion'' has been cursed with. Reincarnating is supposed to be hellishly painful and leaves him weak, but he will inevitably reincarnate no matter what. It overlaps with ImmortalityTalisman ImmortalityInducer (and to some extent TheAgeless, as he no longer ages), and by the time of ''Yggdra Union'' Union'', he's spent over a thousand years trying to destroy what forces him to stay alive.
* Creator/FromSoftware is fond of this trope, and usually tries to provide an in-game explanation for it:
** The Chosen One in ''VideoGame/DemonsSouls'' dies at the very beginning of their quest, only to be brought back to life thanks to the gatekeeper of the Nexus. From that point on, death is a regularly scheduled occurrence.
** The Undead in ''VideoGame/DarkSouls'' are cursed/blessed with this. They cannot stay dead, but each "death" robs them of humanity until they eventually become Hollowed insane monsters. Humanity (represented by small black flames) can restore an Undead's appearance, but it's still only delaying the inevitable.
** The Hunters in ''VideoGame/{{Bloodborne}}'' instantly heal from all wounds thanks to their Eldritch-powered blood, but once that blood runs out they die from blood loss, only to 'wake up' at a lantern connecting Yharnam to The Hunter's Dream. So long as they are connected to the dream, the hunters will have blood transfused back into their corpses and rise again.
** ''VideoGame/SekiroShadowsDieTwice'': Sekiro has been blessed by his lord, the Divine Heir, with the Dragon's Heritage, which allows him to revive himself after being killed. However, if he runs out of his own life force (which takes only one or two resurrections) he will unconsciously begin drawing on the life force of other people, infecting them with a sickness called Dragonrot. In addition, some enemies in the game are infested with giant centipedes that prevent their bodies from dying, no matter the harm done to them. If killed, they just get back up a short while later.
** ''VideoGame/EldenRing'': The theft of the Gods' Rune of Death has broken the laws of nature, which means ''most'' mortals resurrect after they die. Unfortunately, they have been driven insane from endless starvation and war. Interestingly, ''most'' of the gods have lost their divine resurrective immortality as a result of their sacrilegious war. The Tarnished has achieved this divine connection with the Grace of the Erdtree, and resurrects indefinitely and without consequence. Other Tarnished (who have lost the grace of the Erdtree) are not so lucky, though.
alive.



* Peter the phoenix and [[spoiler:Lemon the vampire]] from ''VideoGame/ShiningForceII'' can automatically resurrect after each battle for free if defeated.
* [=LeChuck=], perennial BigBad of ''VideoGame/MonkeyIsland'', starts out undead and is killed at the end of each game only to come back in the next, with varying explanations. In [[VideoGame/MonkeyIsland2LeChucksRevenge the second game]], he had to be brought back by a witch-doctor, but in other incarnations he returns on his own, thanks to the power of Big Whoop, a portal into hell. ''VideoGame/TalesOfMonkeyIsland'' gives a different explanation for his eternal self-recycling: [[spoiler: a resurrection spell he keeps hidden at the Crossroads, the pirate afterlife, which he got from the Voodoo Lady]].
* ''VideoGame/InfinityBlade'' features the deathless, whose defining characteristic is this ability.
* ''VideoGame/PlanetSide''. When a soldier travels through a [[PortalNetwork warp gate]], they are matrixed into the [[BigDumbObject planet's core]]. When they die, their body is deconstructed and then rebuilt at a spawn room. In the backstory, a Terran commander executed a pilot via firing squad for flying through a warp gate without orders - and the pilot kept showing up sitting under trees on continents. This has of course fueled the state of [[ForeverWar Forever War]] the planet currently finds itself in.
* ''VideoGame/EYEDivineCybermancy'' - The player has a limited amount of self-resurrections. When the player dies, an implant injects a cocktail of drugs which jump-starts the body again, allowing the player to continue to fight after a few seconds of inaction. However, the implant [[ScarsAreForever doesn't get rid of extreme damage such as mutilations]], and will deplete after a couple uses.
* Lance Galahad of ''VideoGame/BrainDead13'' has this from the very start, up to the very end of the game, even in a KaizoTrap. And since the player has unlimited lives in this game, he always comes back, no matter how many times he gets [[OffWithHisHead decapitated]], [[AnArmAndALeg mutilated]], [[StrippedToTheBone doused in acid]], [[ImAHumanitarian eaten up]], [[ArsonMurderAndJaywalking drained]] [[VampiricDraining of blood]], etc.
* ''Franchise/MortalKombat'':
** Fujin states this is true of his fellow PhysicalGod [[BigGood Raiden]]; however, for the latter, this means being resurrected as a blank slate devoid of any memories should he be killed. [[spoiler: This never happens due to the fact that the only time we ever see Raiden die canonically are when he goes [[TakingYouWithMe kamikaze on Onaga]] in ''[[VideoGame/MortalKombatDeception Deception]]'' and Onaga's [[CameBackWrong corruption]] helps him retain his memory, and when Shao Kahn kills him in ''[[VideoGame/MortalKombat9 MK9]]'', but only after Raiden sends a message to his past self to [[SetRightWhatOnceWentWrong prevent it all from happening anyway.]]]]
** Geras from ''VideoGame/MortalKombat11'' has this due to being a fixed point in time. Decapitation, being blown to bits, shot, nothing keeps him down permanently. Raiden eventually wraps him in chains connected to a massive anchor and drops him into the bottomless Sea of Blood to get rid of him.

to:

* Peter [[Literature/ArsGoetia Nebiros]] has this skill in ''VideoGame/DevilSurvivor2''. Destroy his undead, he'll just spawn more. Destroy him? He {{Body Surf}}s to one of his flunkies, and ''transforms him into the phoenix next Nebiros''.
* In the ''VideoGame/{{Diablo}}'' series, part of the reason why [[HeavenVersusHell the Eternal Conflict between Heaven
and [[spoiler:Lemon Hell]] has been [[ForeverWar eternal]] is that both [[CouncilOfAngels the vampire]] from ''VideoGame/ShiningForceII'' can automatically resurrect after each battle for free if defeated.
* [=LeChuck=], perennial BigBad of ''VideoGame/MonkeyIsland'', starts out undead
Angiris Council]] and is killed at [[BigBadDuumvirate the end of each game only to come back Prime Evils]] have this. Even if their bodies are completely destroyed, they will eventually return.
* Bishop Alexandar
in the next, with varying explanations. In [[VideoGame/MonkeyIsland2LeChucksRevenge the second game]], he had to be ''VideoGame/DivinityOriginalSinII'' has this, as it's revealed that every time he's killed, he's brought back to life by a witch-doctor, but in other incarnations he returns on his own, thanks to the power god of Big Whoop, a portal into hell. ''VideoGame/TalesOfMonkeyIsland'' gives a different explanation humanity Rhalic. As such, it's possible for his eternal self-recycling: the player to kill him ''four times'' over the course of a single playthrough.
* ''VideoGame/{{Dysmantle}}'': The One-Armed King
[[spoiler: a resurrection spell he keeps hidden at and by extension the Crossroads, King of Island State and the pirate afterlife, which Survivor]] cannot be permanently killed as he got from the Voodoo Lady]].
* ''VideoGame/InfinityBlade'' features the deathless, whose defining characteristic is
will simply just resurrect. The island natives discovered this ability.
* ''VideoGame/PlanetSide''. When
when the One-Armed king was sentenced to death for allegedly starting a soldier travels through a [[PortalNetwork warp gate]], they are matrixed ZombieApocalypse on the island and thrown into the [[BigDumbObject planet's core]]. When they die, deepest pit on the island. Eventually, after the failed execution, the natives [[EyeScream gouge out his eyes]], [[TongueTrauma cut off his tongue]] and [[BuriedAlive bury him alive]] under a massive pyramid.
* ''Franchise/TheElderScrolls'':
** Umaril the Unfeathered, the [[AbusivePrecursors Ayleid]] sorcerer-king who ruled the Ayleid Empire at the time of the [[SlaveLiberation Alessian Revolt]], had been granted this by the [[OurGodsAreDifferent Daedric Prince]] Meridia. Alessia's divine champion, [[EternalHero Pelinal]] [[TheBerserker Whitestrake]], was able to defeat but not kill Umaril during the Revolt. Come ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Knights of the Nine'' expansion, Umaril has returned, serving as the expansion's BigBad.
** The series' [[OurDragonsAreDifferent Dragons]] are [[DragonsAreDivine divine]], [[TheAgeless ageless]] beings with this sort of immortality. While anyone of sufficient ability can slay the physical form of a dragon, that dragon can be resurrected later by another dragon. The only way to permanently kill a dragon is for another dragon (or [[TheChosenOne Dragonborn]]) to [[YourSoulIsMine absorb its soul]]. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[BigBad Alduin]] is bringing slain dragons [[RiseFromYourGrave back to life]] to serve him once again.
** In ''[[VideoGame/TheElderScrollsOnline Online]]'', the player characters have had
their body is deconstructed souls ripped from their bodies, but the ritual meant to process their souls had a major side-effect: with their souls mostly disconnected from their bodies, they can come back to life indefinitely.
* In ''VideoGame/{{Evolve}}'', [[spoiler:the monsters have this. "Killing" them just severs their connection to their corporeal form
and then rebuilt at a spawn room. In the backstory, a Terran commander executed a pilot via firing squad for flying through a warp gate without orders - forces them back to their dimension, where they can easily reform and the pilot kept showing up sitting under trees on continents. This has of course fueled the state of [[ForeverWar Forever War]] the planet currently finds itself in.
return]].
* ''VideoGame/EYEDivineCybermancy'' - ''VideoGame/EYEDivineCybermancy'': The player has a limited amount number of self-resurrections. When the player dies, an implant injects a cocktail of drugs which jump-starts the body again, allowing the player to continue to fight after a few seconds of inaction. However, the implant [[ScarsAreForever doesn't get rid of extreme damage such as mutilations]], and will deplete after a couple uses.
* Lance Galahad of ''VideoGame/BrainDead13'' has this from the very start, up to the very end of the game, even in a KaizoTrap. And since the player has unlimited lives in this game, he always comes back, no matter how many times he gets [[OffWithHisHead decapitated]], [[AnArmAndALeg mutilated]], [[StrippedToTheBone doused in acid]], [[ImAHumanitarian eaten up]], [[ArsonMurderAndJaywalking drained]] [[VampiricDraining of blood]], etc.
* ''Franchise/MortalKombat'':
** Fujin states this is true of his fellow PhysicalGod [[BigGood Raiden]]; however, for the latter, this means being resurrected as a blank slate devoid of any memories should he be killed. [[spoiler: This never happens due to the fact that the only time we ever see Raiden die canonically are when he goes [[TakingYouWithMe kamikaze on Onaga]] in ''[[VideoGame/MortalKombatDeception Deception]]'' and Onaga's [[CameBackWrong corruption]] helps him retain his memory, and when Shao Kahn kills him in ''[[VideoGame/MortalKombat9 MK9]]'', but only after Raiden sends a message to his past self to [[SetRightWhatOnceWentWrong prevent it all from happening anyway.]]]]
** Geras from ''VideoGame/MortalKombat11'' has this due to being a fixed point in time. Decapitation, being blown to bits, shot, nothing keeps him down permanently. Raiden eventually wraps him in chains connected to a massive anchor and drops him into the bottomless Sea of Blood to get rid of him.
uses.



* There are a few important late-game enemies in ''VideoGame/NetHack'' that possess this ability.
** The Wizard of Yendor will resurrect every time he is killed, and can even ''clone himself'' on occasion. He will also "haunt" you and cause trouble throughout the rest of the game after being killed for the first time.
** The final level contains three Riders of the Apocalypse, who will always resurrect a set number of turns after being killed. This being Nethack, almost all possibilities for killing them permanently have been thought of and plugged, but there are still a couple of obscure ways the Riders can be put down for good.
* [[Literature/ArsGoetia Nebiros]] has this skill in ''VideoGame/DevilSurvivor2''. Destroy his undead, he'll just spawn more. Destroy him? He {{Body Surf}}s to one of his flunkies, and ''transforms him into the next Nebiros.''

to:

* There are a few important late-game enemies Yes Man in ''VideoGame/NetHack'' that possess ''VideoGame/FalloutNewVegas'' has this ability.
capability. Killing his Securitron body just causes him to upload to another one. While theoretically you could kill him by tracking down and destroying every Securitron in New Vegas, they all constantly respawn so there's no practical end to them. Yes Man just comes right back, and cheerful and friendly as ever. The same thing applies to the Securitron Victor. It works due to both being {{Artificial Intelligence}}s.
* ''Franchise/FinalFantasy'':
** In ''Franchise/CompilationOfFinalFantasyVII'', as long as Sephiroth holds on to [[ThePowerOfHate his hatred of Cloud]], his spirit cannot dissolve into the Lifestream. Then as long as Jenova cells exist in some form, he can eventually use them to create a new body. So far, he has been killed three times.
** The Wizard Ascians are effectively this in ''VideoGame/FinalFantasyXIV''. They can die, but their soul hangs between the planes of Yendor will resurrect every time he is killed, life and death to avoid being absorbed by TheLifestream, thus they can even ''clone himself'' on occasion. He will also "haunt" you hang around until they can find [[BodySurf a new body]] to inhabit. [[spoiler:The only way they can die and cause trouble throughout [[DeaderThanDead stay dead]] is either trapping their souls in a container where they can't escape and then blasting it with a huge amount of aether or getting their soul absorbed by a stronger being.]]
* Creator/FromSoftware is fond of this trope, and usually tries to provide an in-game explanation for it:
** The Chosen One in ''VideoGame/DemonsSouls'' dies at
the rest very beginning of their quest, only to be brought back to life thanks to the gatekeeper of the game after being killed for the first time.
Nexus. From that point on, death is a regularly scheduled occurrence.
** The final level contains three Riders Undead in ''VideoGame/DarkSouls'' are cursed/blessed with this. They cannot stay dead, but each "death" robs them of humanity until they eventually become Hollowed insane monsters. Humanity (represented by small black flames) can restore an Undead's appearance, but it's still only delaying the Apocalypse, who inevitable.
** The Hunters in ''VideoGame/{{Bloodborne}}'' instantly heal from all wounds thanks to their Eldritch-powered blood, but once that blood runs out, they die from blood loss, only to 'wake up' at a lantern connecting Yharnam to The Hunter's Dream. So long as they are connected to the dream, the hunters
will always resurrect a set number of turns have blood transfused back into their corpses and rise again.
** ''VideoGame/SekiroShadowsDieTwice'': Sekiro has been blessed by his lord, the Divine Heir, with the Dragon's Heritage, which allows him to revive himself
after being killed. This being Nethack, almost all possibilities for killing However, if he runs out of his own life force (which takes only one or two resurrections) he will unconsciously begin drawing on the life force of other people, infecting them permanently with a sickness called Dragonrot. In addition, some enemies in the game are infested with giant centipedes that prevent their bodies from dying, no matter the harm done to them. If killed, they just get back up a short while later.
** ''VideoGame/EldenRing'': The theft of the Gods' Rune of Death has broken the laws of nature, which means ''most'' mortals resurrect after they die. Unfortunately, they
have been thought of driven insane from endless starvation and plugged, but there war. Interestingly, ''most'' of the gods have lost their divine resurrective immortality as a result of their sacrilegious war. The Tarnished has achieved this divine connection with the Grace of the Erdtree, and resurrects indefinitely and without consequence. Other Tarnished (who have lost the grace of the Erdtree) are still a couple of obscure ways not so lucky, though.
* ''VideoGame/{{Furi}}'': The Stranger naturally revives after any death, hence why
the Riders can Guardians have to keep him locked up rather than simply killed.
* ''VideoGame/GhostOfTsushima'': Legends; the Ghosts are already dead, so they'll always
be put down resurrected about a minute after they've gone down. However, on Gold difficulty or higher, resurrection (or on all difficulties, TotalPartyKill) means you lose.
* ''VideoGame/{{Hades}}'': All the main named characters are demi-gods or outright gods, and are ''already'' in the Underworld. Should any of them die (especially PlayerCharacter Zagreus, who ''will'' die [[EscapedFromHell battling his way out]], ''[[{{Roguelike}} a lot]]''), they simply reappear in the House of Hades at the bottom of Tartarus, no worse for wear save for a blow to their pride.
* [[EldritchAbomination The Gravemind]] of the Flood in ''Franchise/{{Halo}}'' is the closest thing to an immortal this setting has. Even if the Flood is reduced to a non-sentient level, all the knowledge and memory of the Gravemind will be transferred to any new one that reforms no matter how long the time in between is. This means that the Gravemind encountered in-game by [[SuperSoldier the Master Chief]], [[ArtificialIntelligence Cortana]] and [[TheDreaded the Arbiter]] ''is'' the very same Gravemind that fought the Forerunners. That's over [[TimeAbyss 100,000 years]]. [[spoiler:Even before then, it was once the Primordial, a Precursor/prototype Gravemind that telepathically transferred its entire consciousness into the main Gravemind after the [=IsoDidact=] destroyed its original body.]]
* ''VideoGame/InfinityBlade'' features the deathless, whose defining characteristic is this ability.
* The Mother in ''VideoGame/LaMulana'' immediately revives if her body is killed. The plot of the game involves the player finding a means to give her soul a physical form since killing it will kill The Mother
for good.
* [[Literature/ArsGoetia Nebiros]] has The reason for ''Franchise/TheLegendOfZelda'' constantly being HijackedByGanon is due to the Triforce of Power granting him this. Every time he's killed by Link, he just comes back to life some generations later, with nearly every appearance being the same Ganon, unlike Zelda and Link, who are usually {{reincarnation}}s. The only exceptions to this skill are the Ganons seen in ''VideoGame/DevilSurvivor2''. Destroy his undead, he'll just spawn more. Destroy him? He {{Body Surf}}s ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' and ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'', who are also reincarnations due to [[MaouTheDemonKing Demise]]'s curse bringing him back after the original was KilledOffForReal in ''VideoGame/TheLegendOfZeldaTwilightPrincess''.
* ''VideoGame/LieOfCaelum'': Mareige is a member of the Underground Bandit who leads "Suicide Trains," where she and other terrorists hijack a train and blow it up, even while they're onboard. However, she survives each
one of his flunkies, and ''transforms him into the next Nebiros.''because her Flow ability allows her to revive.



* In the ''VideoGame/{{Diablo}}'' series, part of the reason the Eternal Conflict between Heaven and Hell has been eternal is that both the [[CouncilOfAngels Angiris Council]] and the [[BigBadDuumvirate Prime Evils]] have this. Even if their bodies are completely destroyed, they will eventually return.
* Bishop Alexandar in ''VideoGame/DivinityOriginalSinII'' has this, as it's revealed every time he's killed he's brought back to life by the god of humanity Rhalic. As such, it's possible for the player to kill him ''four times'' over the course of a single playthrough.
* The Mother in ''VideoGame/LaMulana'' immediately revives if her body is killed. The plot of the game involves the player finding a means to give her soul a physical form since killing it will kill The Mother for good.
* The main character of ''VideoGame/TheCatLady'' is granted this type of immortality. [[spoiler: Unfortunately, every time she's revived it costs the life of another person.]]

to:

* In ''VideoGame/MeatBoy'' is a OneHitPointWonder, but reforms within one or two seconds, much to the ''VideoGame/{{Diablo}}'' series, part frustration of [[BigBad Dr. Fetus]] -- and not just during gameplay, during cutscenes too!
* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at
the reason the Eternal Conflict between Heaven last bed they slept in or at coordinates 0,0. What makes it this and Hell has been eternal not just a game mechanic is gear exists InUniverse that both acknowledges the [[CouncilOfAngels Angiris Council]] player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the [[BigBadDuumvirate Prime Evils]] have this. Even if their bodies are completely destroyed, they will eventually return.
* Bishop Alexandar
Respawn Anchor which, when charged, allows you to respawn in ''VideoGame/DivinityOriginalSinII'' has this, as it's revealed every time he's The Nether or The End where beds don't work.
* [=LeChuck=], perennial BigBad of ''VideoGame/MonkeyIsland'', starts out undead and is
killed he's at the end of each game only to come back in the next, with varying explanations. In [[VideoGame/MonkeyIsland2LeChucksRevenge the second game]], he had to be brought back by a WitchDoctor, but in other incarnations he returns on his own, thanks to life by the god power of humanity Rhalic. As such, it's possible Big Whoop, a portal into hell. ''VideoGame/TalesOfMonkeyIsland'' gives a different explanation for his eternal self-recycling: [[spoiler:a resurrection spell he keeps hidden at the Crossroads, the pirate afterlife, which he got from the Voodoo Lady]].
* ''Franchise/MortalKombat'':
** Fujin states this is true of his fellow PhysicalGod [[BigGood Raiden]]; however,
for the player latter, this means being resurrected as a blank slate devoid of any memories should he be killed. [[spoiler:This never happens due to kill the fact that the only time we ever see Raiden die canonically are when he goes [[TakingYouWithMe kamikaze on Onaga]] in ''[[VideoGame/MortalKombatDeception Deception]]'' and Onaga's [[CameBackWrong corruption]] helps him ''four times'' over retain his memory, and when Shao Kahn kills him in ''[[VideoGame/MortalKombat9 MK9]]'', but only after Raiden sends a message to his past self to [[SetRightWhatOnceWentWrong prevent it all from happening anyway]].]]
** Geras from ''VideoGame/MortalKombat11'' has this due to being a fixed point in time. Decapitation, being blown to bits, shot, nothing keeps him down permanently. Raiden eventually wraps him in chains connected to a massive anchor and drops him into the bottomless Sea of Blood to get rid of him.
* There are a few important late-game enemies in ''VideoGame/NetHack'' that possess this ability.
** The Wizard of Yendor will resurrect every time he is killed, and can even ''clone himself'' on occasion. He will also "haunt" you and cause trouble throughout the rest of the game after being killed for the first time.
** The final level contains three Riders of the Apocalypse, who will always resurrect a set number of turns after being killed. This being Nethack, almost all possibilities for killing them permanently have been thought of and plugged, but there are still a couple of obscure ways the Riders can be put down for good.
* Omen of ''VideoGame/{{Paladins}}'' is an Abyssal demon, powered by his unholy patron Nyx. His physical form is his [[DemBones what's left of his skeleton]] after he threw himself into a volcano and while this form can be "killed" with enough gunfire, magic, and/or physical trauma damaging it, his body can be easily reconstructed with time, and Omen will be back to wreak havoc on Nyx's enemies for potentially all of eternity.
* The Nameless One in ''VideoGame/PlanescapeTorment''. He had achieved immortality some time in his early thirties, and each time he dies, he'll heal up and get back up again shortly afterwards. Every once in a great while (as in [[StoryAndGameplaySegregation "not during
the course of the game"]]), this wipes his memories and gives him a single playthrough.
* The Mother
different personality. Dying is even a way to solve some of the puzzles, and learning why he won't die is his goal in ''VideoGame/LaMulana'' immediately revives if her the series. He could be killed permanently by being killed by a particularly powerful being, by having his body wholly destroyed by cremation or being eaten and digested, and by one very specific weapon.
* ''VideoGame/PlanetSide'': When a soldier travels through a [[PortalNetwork warp gate]], they are matrixed into [[BigDumbObject the planet's core]]. When they die, their
body is killed. deconstructed and then rebuilt at a spawn room. In the backstory, a Terran commander executed a pilot via firing squad for flying through a warp gate without orders -- and the pilot kept showing up sitting under trees on continents. This has of course fueled the state of ForeverWar that the planet currently finds itself in.
* ''Franchise/{{Pokemon}}'':
**
The plot of OlympusMons Xerneas and Yveltal have limited lifespans, and at the game involves end of theirs, they affect all life in the player finding a means to give her soul a physical surrounding area (Xerneas by releasing its entire life into the area, Yveltal by draining all life nearby into itself), then assume the form since killing it will kill The Mother of a tree/cocoon to sleep for good.
* The main character of ''VideoGame/TheCatLady'' is granted this type of immortality. [[spoiler: Unfortunately, every time she's revived it costs
a thousand years, after which they can reawaken (and they inevitably are during the life events of another person.]]''VideoGame/PokemonXAndY'').
** Melmetal also invokes a variant where it disperses into Meltan when it dies. Afterwards, the Meltan continuously search for metal to consume to gain the energy needed to become Melmetal again.



* Yes Man in ''Videogame/FalloutNewVegas'' has this capability. Killing his Securitron body just causes him to upload to another one. While theoretically you could kill him by tracking down and destroying every Securitron in New Vegas, they all constantly respawn so there's no practical end to them. Yes Man just comes right back, and cheerful and friendly as ever.
** The same thing applies to the Securitron Victor. It works due to both being ArtificialIntelligence.
* ''Franchise/TheElderScrolls''
** Umaril the Unfeathered, the [[AbusivePrecursors Ayleid]] sorcerer-king who ruled the Ayleid Empire at the time of the [[SlaveLiberation Alessian Revolt]], had been granted this by the [[OurGodsAreDifferent Daedric Prince]] Meridia. Alessia's divine champion, [[EternalHero Pelinal]] [[TheBerserker Whitestrake]], was able to defeat but not kill Umaril during the Revolt. Come ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Knights of the Nine'' expansion, Umaril has returned, serving as the expansion's BigBad.
** The series' [[OurDragonsAreDifferent Dragons]] are [[DragonsAreDivine divine]], [[TheAgeless ageless]] beings with this sort of immortality. While anyone of sufficient ability can slay the physical form of a dragon, that dragon can be resurrected later by another dragon. The only way to permanently kill a dragon is for another dragon (or [[TheChosenOne Dragonborn]]) to [[YourSoulIsMine absorb its soul]]. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[BigBad Alduin]] is bringing slain dragons [[RiseFromYourGrave back to life]] to serve him once again.
** In ''[[Videogame/TheElderScrollsOnline Online]]'', the player characters have had their souls ripped from their bodies, but the ritual meant to process their souls had a major side-effect: with their souls mostly disconnected from their bodies, they can come back to life indefinitely.
* ''Videogame/TheSecretWorld'': Player characters have merged with a special bee that has drank "anima honey" made from the world tree itself. As such, they can respawn at special sites where the world tree intersects with the real world, called "anima wells", or just use their own anima from their own bodies to respawn.
* ''Videogame/MiddleEarthShadowOfMordor'': Talion is "banished from death" because of his psychic bond with the world's only elven wraith, allowing him to respawn at special towers after a short period of time. He's not happy about it because (1) his family is dead and (2) dying hurts / damages memories.
** In ''Videogame/MiddleEarthShadowOfWar'', anyone who wears one of the Rings will get this form of immortality, including the Nazgul. [[spoiler: Talion is abandoned by Celebrimbor near the end of the game and has to wear a Nazgul ring to retain his immortality.]]
* ''VideoGame/StarWarsTheOldRepublic'': Thanks to [[spoiler:their ability to bind the dead]], the [[ShockAndAwe Sith Inquisitor]] will ''always'' be resurrected whenever they die [[spoiler:by the ghosts, so long as at least one is bound]], no worse for wear. This is actually a plot point, as [[ArchEnemy Darth Thanaton]] "kills" them halfway through the story, and the next chapter is spent quietly increasing their power to strike back and take him by surprise.
* The [[EldritchAbomination Gravemind]] of the Flood in ''Franchise/{{Halo}}'' is the closest thing to an immortal this setting has. Even if the Flood is reduced to a non-sentient level, all the knowledge and memory of the Gravemind will be transferred to any new one that reforms no matter how long the time in between is. This means that the Gravemind encountered in-game by the [[SuperSoldier Master Chief]], [[ArtificialIntelligence Cortana]] and the [[TheDreaded Arbiter]] ''is'' the very same Gravemind that fought the Forerunners. That's over [[TimeAbyss 100,000 years]]. [[spoiler:And even before then, it was once the [[EldritchAbomination Primordial]], a Precursor/prototype Gravemind that telepathically transferred its entire consciousness into the main Gravemind after the [=IsoDidact=] destroyed its original body]].
* The world of Aelion in ''VideoGame/{{Skyforge}}'' is watched over by the [[PlayerCharacter immortals]]. If an immortal's body sustains too much damage they simply dematerialize into the ether and then reassemble themselves elsewhere, good as new. There is no known way to actually kill them and building a prison that could hold one eternally becomes a plot point.

to:

* Yes Man in ''Videogame/FalloutNewVegas'' has this capability. Killing his Securitron body just causes him to upload to another one. While theoretically you could kill him by tracking down and destroying every Securitron in New Vegas, ''VideoGame/RadiantArc'': [[spoiler:The elemental spirits disperse into magic energy when they all constantly respawn so there's no practical end to them. Yes Man just comes right back, and cheerful and friendly as ever.
** The same thing applies to the Securitron Victor. It works due to both being ArtificialIntelligence.
* ''Franchise/TheElderScrolls''
** Umaril the Unfeathered, the [[AbusivePrecursors Ayleid]] sorcerer-king who ruled the Ayleid Empire at the time of the [[SlaveLiberation Alessian Revolt]], had been granted this by the [[OurGodsAreDifferent Daedric Prince]] Meridia. Alessia's divine champion, [[EternalHero Pelinal]] [[TheBerserker Whitestrake]], was able to defeat
die, but not kill Umaril during the Revolt. Come ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'''s ''Knights of the Nine'' expansion, Umaril has returned, serving as the expansion's BigBad.
** The series' [[OurDragonsAreDifferent Dragons]] are [[DragonsAreDivine divine]], [[TheAgeless ageless]] beings with this sort of immortality. While anyone of sufficient ability can slay the physical form of a dragon, that dragon can be resurrected later by another dragon. The only way to permanently kill a dragon is for another dragon (or [[TheChosenOne Dragonborn]]) to [[YourSoulIsMine absorb its soul]]. In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', [[BigBad Alduin]] is bringing slain dragons [[RiseFromYourGrave back to life]] to serve him once again.
** In ''[[Videogame/TheElderScrollsOnline Online]]'', the player characters have had their souls ripped from their bodies, but the ritual meant to process their souls had a major side-effect: with their souls mostly disconnected from their bodies,
they can come back to life indefinitely.
* ''Videogame/TheSecretWorld'': Player characters have merged with a special bee that has drank "anima honey" made from the world tree itself. As such, they can respawn at special sites where the world tree intersects with the real world, called "anima wells", or just use
eventually reassemble their own anima from their own bodies to respawn.
* ''Videogame/MiddleEarthShadowOfMordor'': Talion is "banished from death" because of his psychic bond with the world's only elven wraith, allowing him to respawn at special towers after a short period of time. He's not happy about it because (1) his family is dead and (2) dying hurts / damages memories.
** In ''Videogame/MiddleEarthShadowOfWar'', anyone who wears one
bodies. The shards of the Rings will get Grand Crystal can speed up this form of immortality, including process, which is how Seperus brought them back in the Nazgul. [[spoiler: Talion final dungeon. After Zardon is abandoned by Celebrimbor near defeated, the end of party uses the game and has shards to wear a Nazgul ring to retain his immortality.revive the spirits again, this time free of Morian control.]]
* ''VideoGame/StarWarsTheOldRepublic'': Thanks to [[spoiler:their ability to bind the dead]], the [[ShockAndAwe Sith Inquisitor]] will ''always'' be resurrected whenever ''VideoGame/{{Rengoku}}'': The ADAM units are made of {{Nanomachines}}, so when they die [[spoiler:by are killed, they liquify, return to the ghosts, so long as at least one is bound]], no worse for wear. This is actually a plot point, as [[ArchEnemy Darth Thanaton]] "kills" them halfway through base and resume the story, and the next chapter is spent quietly increasing their power to strike back and take him by surprise.
fight.
* The [[EldritchAbomination Gravemind]] of the Flood in ''Franchise/{{Halo}}'' is the closest thing to an immortal this setting has. Even if the Flood is reduced to a non-sentient level, all the knowledge and memory of the Gravemind will be transferred to any new one Likely (it's also possible that reforms no matter how long they're [[FromASingleCell regenerating]]) the time in between is. This means that the Gravemind encountered in-game by the [[SuperSoldier Master Chief]], [[ArtificialIntelligence Cortana]] and the [[TheDreaded Arbiter]] ''is'' the very same Gravemind that fought the Forerunners. That's over [[TimeAbyss 100,000 years]]. [[spoiler:And even before then, it was once the [[EldritchAbomination Primordial]], a Precursor/prototype Gravemind that telepathically transferred its entire consciousness into the main Gravemind after the [=IsoDidact=] destroyed its original body]].
* The world of Aelion in ''VideoGame/{{Skyforge}}'' is watched over by the
case for [[PlayerCharacter immortals]]. If an immortal's body sustains too much damage Ascended]] in ''VideoGame/{{Rift}}''. They've already died once and been [[BackFromTheDead brought back]]; now, death is a [[DeathIsNotPermanent temporary]], [[DeathIsASlapOnTheWrist if traumatic]], inconvenience for them.
* The ''VideoGame/{{Rimworld}}'' expansion ''Biotech'' adds the "Deathless" gene, which implants {{nanomachines}} into a chosen pawn that maintains their biological processes even if
they simply dematerialize fall victim to a mortal injury or deadly illness, having them fall into the ether and then reassemble themselves elsewhere, good as new. There is no known a short coma rather than die. The only way for them to actually die is RemovingTheHeadOrDestroyingTheBrain.
* ''VideoGame/RiseOfTheTombRaider'': The army of Kitezh gained this ability along with [[TheAgeless eternal youth]] through a powerful [[ImmortalityInducer ancient relic]] called the Divine Source, which [[SoulJar removed their souls from their bodies]]. Whenever a soldier was fatally wounded, they would disintegrate in a flash of blue fire only to return later in the same spot. Becoming known as the Deathless Ones, they dedicated their eternal lives to guarding the relic.
* Those cursed by the thorns in ''VideoGame/ARoseInTheTwilight'', like the main character Rose, cannot die. No matter how gruesome their death is, they will simply reappear in another area as if nothing happened. In fact, part of the game requires Rose to be placed in death traps to advance.
* ''VideoGame/RuinaFairyTaleOfTheForgottenRuins'': The Executioner from the Palace dungeon revives every time he's killed. To get rid of him, the player has to either throw him outside of the dungeon or
kill them and building a prison that could hold one eternally becomes a plot point.Emperor Titus XVI, who is the source of the Executioner's power.



** The [=TokHaar=] are living constructs made of stone and magma. As long as they are able to melt back into the "sacred lava" from which they came, they will always reform as good as new. Consequently, they love combat-based sports and [[ImmortalLifeIsCheap don't know why other races are so averse to dying]], since [[ValuesDissonance to them it just means coming back better than you were]].
* In ''VideoGame/{{Evolve}}'', [[spoiler: the monsters have this. "Killing" them just severs their connection to their corporeal form and forces them back to their dimension, where they can easily reform and return.]]
* ''Franchise/{{Pokemon}}'':
** The OlympusMons Xerneas and Yveltal have limited lifespans, and at the end of theirs, they affect all life in the surrounding area (Xerneas by releasing its entire life into the area, Yveltal by draining all life nearby into itself), then assume the form of a tree/cocoon to sleep for a thousand years, after which they can reawaken (and they inevitably are during the events of ''VideoGame/PokemonXAndY'').
** Melmetal also invokes a variant where it disperses into Meltan when it dies. Afterwards, the Meltan continuously search for metal to consume to gain the energy needed to become Melmetal again.
* Those cursed by the thorns in ''VideoGame/ARoseInTheTwilight'', like the main character Rose, cannot die. No matter how gruesome their death is, they will simply reappear in another area as if nothing happened. In fact, part of the game requires Rose to be placed in death traps to advance.
* ''VideoGame/{{Undertale}}'' combines this with MentalTimeTravel to [[GameplayAndStoryIntegration justify player respawning after dying.]] Every time the player character dies, their memories are sent back in time to the previously used savepoint, giving an effect very similar to this trope. [[spoiler:[[BigBad Flowey]] used to also have this ability, and it's strongly implied that so did [[PosthumousCharacter all of the Fallen Children]]. It's unknown how they lost it (though a common theory is that they simply lost hope and gave up), and Flowey lost it when the player stole it from him by accident.]]
* ''VideoGame/AtelierSeries'': the homunculi of the Dusk trilogy are immortal, coming back to life shortly after dying. All three games in the trilogy feature an event where the lead character is invited to a homunculus funeral, unaware that the funeral ends with the deceased coming back from the dead. And in a case of GameplayAndStoryIntegration, ''VideoGame/AtelierShallie'''s Homura, a homunculus party member, has a perpetual AutoRevive effect applied to him by a passive skill.
* Nanashi, TheHero of ''VideoGame/ShinMegamiTenseiIVApocalypse'' made a DealWithTheDevil shortly after his death at the start of the game: in exchange for returning to life, he would have to serve the demon/god who resurrected him. This isn't just a one time deal; [[GameplayAndStoryIntegration his benefactor can resurrect him as many times as he needs]]. [[spoiler:The antagonists set up the penultimate dungeon so that he cannot revive inside, however.]]
* In the ''War of the Chosen'' expansion for ''VideoGame/XCOM2'', the Chosen each have a device called a sarcophagus that dedicates a massive amount of Psionic energy to resurrecting the chosen it's tied to every time they die.

to:

** The [=TokHaar=] are living constructs made of stone and magma. As long as they are able to melt back into the "sacred lava" from which they came, they will always reform as good as new. Consequently, they love combat-based sports and [[ImmortalLifeIsCheap [[CultureClash don't know why other races are so averse to dying]], since [[ValuesDissonance to them them, [[ImmortalLifeIsCheap it just means coming back better than you were]].
* In ''VideoGame/{{Evolve}}'', [[spoiler: the monsters ''VideoGame/TheSecretWorld'': Player characters have this. "Killing" them just severs their connection to their corporeal form and forces them back to their dimension, where merged with a special bee that has drank "anima honey" made from the world tree itself. As such, they can easily reform and return.]]
* ''Franchise/{{Pokemon}}'':
** The OlympusMons Xerneas and Yveltal have limited lifespans, and
respawn at the end of theirs, they affect all life in the surrounding area (Xerneas by releasing its entire life into the area, Yveltal by draining all life nearby into itself), then assume the form of a tree/cocoon to sleep for a thousand years, after which they can reawaken (and they inevitably are during the events of ''VideoGame/PokemonXAndY'').
** Melmetal also invokes a variant where it disperses into Meltan when it dies. Afterwards, the Meltan continuously search for metal to consume to gain the energy needed to become Melmetal again.
* Those cursed by the thorns in ''VideoGame/ARoseInTheTwilight'', like the main character Rose, cannot die. No matter how gruesome their death is, they will simply reappear in another area as if nothing happened. In fact, part of the game requires Rose to be placed in death traps to advance.
* ''VideoGame/{{Undertale}}'' combines this with MentalTimeTravel to [[GameplayAndStoryIntegration justify player respawning after dying.]] Every time the player character dies, their memories are sent back in time to the previously used savepoint, giving an effect very similar to this trope. [[spoiler:[[BigBad Flowey]] used to also have this ability, and it's strongly implied that so did [[PosthumousCharacter all of the Fallen Children]]. It's unknown how they lost it (though a common theory is that they simply lost hope and gave up), and Flowey lost it when the player stole it from him by accident.]]
* ''VideoGame/AtelierSeries'': the homunculi of the Dusk trilogy are immortal, coming back to life shortly after dying. All three games in the trilogy feature an event
special sites where the lead character is invited to a homunculus funeral, unaware that the funeral ends world tree intersects with the deceased coming back real world, called "anima wells", or just use their own anima from their own bodies to respawn.
* In ''VideoGame/{{Shadowverse}}'', a flashback reveals that Nicola Adel has died and revived several times, with his body feeling increasingly alien each time.
* Peter
the dead. And in a case of GameplayAndStoryIntegration, ''VideoGame/AtelierShallie'''s Homura, a homunculus party member, has a perpetual AutoRevive effect applied to him by a passive skill.
phoenix and [[spoiler:Lemon the vampire]] from ''VideoGame/ShiningForceII'' can automatically resurrect after each battle for free if defeated.
* Nanashi, TheHero of ''VideoGame/ShinMegamiTenseiIVApocalypse'' made a DealWithTheDevil shortly after his death at the start of the game: in exchange for returning to life, he would have to serve the demon/god who resurrected him. This isn't just a one time one-time deal; [[GameplayAndStoryIntegration his benefactor can resurrect him as many times as he needs]]. [[spoiler:The antagonists set up the penultimate dungeon so that he cannot revive inside, however.]]
* The world of Aelion in ''VideoGame/{{Skyforge}}'' is watched over by the [[PlayerCharacter immortals]]. If an immortal's body sustains too much damage they simply dematerialize into the ether and then reassemble themselves elsewhere, good as new. There is no known way to actually kill them and building a prison that could hold one eternally becomes a plot point.
* In ''VideoGame/SonicAndTheSecretRings'', this is the ''War of case for [[spoiler:Erazer Djinn]].
* Every runewarrior from ''VideoGame/{{Spellforce}}''. Your avatar (main character) dies? He automatically respawns at
the Chosen'' expansion for ''VideoGame/XCOM2'', nearest soulstone. Any of your heroes or minions dies? Simply summon them again.
* ''VideoGame/StarWarsTheOldRepublic'': Thanks to [[spoiler:their ability to bind
the Chosen each have a device called a sarcophagus that dedicates a massive amount of Psionic energy to resurrecting dead]], the chosen it's tied to every time [[ShockAndAwe Sith Inquisitor]] will ''always'' be resurrected whenever they die.die [[spoiler:by the ghosts, so long as at least one is bound]], no worse for wear. This is actually a plot point, as [[ArchEnemy Darth Thanaton]] "kills" them halfway through the story, and the next chapter is spent quietly increasing their power to strike back and take him by surprise.



* ''VideoGame/RiseOfTheTombRaider'': The army of Kitezh gained this ability along with [[TheAgeless eternal youth]] through a powerful [[ImmortalityInducer ancient relic]] called the Divine Source, which [[SoulJar removed their souls from their bodies.]] Whenever a soldier was fatally wounded, they would disintegrate in a flash of blue fire only to return later in the same spot. Becoming known as the Deathless Ones, they dedicated their eternal lives to guarding the relic.
* ''VideoGame/{{Furi}}'': The Stranger naturally revives after any death, hence why the Guardians have to keep him locked up rather than simply killed.
* ''VideoGame/CodeVein'': [[OurVampiresAreDifferent Revenants]] are dead humans brought back to life by [[ParasiteZombie implanting a parasite into their bodies]]. When killed, their bodies merely dissolve and reform elsewhere, though they lose some of their memories every time; this process is called "dispersal". Destroying a Revenant's heart (where the parasite is located) will turn them to ash, killing them permanently, though this is harder than it sounds. The vast majority of the time, there is no reason to fear death other than the eventual loss of all your memories. The much larger danger is the threat of frenzying and becoming Lost. Revenants don't need to eat food and sustain themselves by drinking human blood or "blood beads" which can function as a substitute. If a Revenant doesn't get enough blood, or is exposed to too much Miasma, they lose their minds and attack in a berserk rage as the parasite takes over them completely. Soon after, their bodies will horrifically mutate into impossible and powerful forms. The Lost can never regain their minds again, but retain the Revenant ability to disperse and reform, and since the parasite has now completely merged with their bodies on the cellular level, not even destroying their heart can permanently kill them. The Gaol of the Mists is overwhelmed by the Lost, as the countless Revenant soldiers inevitably run out of blood or get exposed to Miasma and join their ranks.

to:

* ''VideoGame/RiseOfTheTombRaider'': ''VideoGame/TeamFortress2'':
**
The army of Kitezh gained game has this in the form of Redmond and Blutarch, [[CorruptCorporateExecutive CEOs]] for RED and BLU, respectively. In an attempt to try to outlive the other brother, both have a machine built for them to prevent them from dying. It does not grant immortality in the normal sense, but it does resurrect them within seconds of dying, which does grant the user immortality in the sense that they don't stay dead for long. The third brother, Gray, also has an immortality machine embedded in his spine, but it seems to work differently in that, being fueled by refined [[{{Unobtanium}} Australium]], it slows down his natural aging process, and requires a steady supply of the stuff to continue working. [[spoiler:[[MissionControl The Administrator]] is later shown using a version of Gray's machine embedded on her forearm that seems to combine both versions so that it consumes less Australium, which is all but depleted across the world by now.]] In a related vein, {{respawn|Point}}ing in-game appears to be part of canon and not just a [[GameplayAndStorySegregation gameplay mechanic]], given that some classes, particularly Sniper, comment on it.
---> '''Sniper:''' How many times have you died? I'm actually getting impressed.\\
'''Sniper:''' Kill ya again soon, mate.\\
'''Sniper:''' See you in five minutes.
** Touched upon again in ''VideoGame/PokerNightAtTheInventory'', in which the Heavy says that has "dreams" where he dies but then "wakes up" and continues fighting.
--->'''Heavy:''' Do you get the nightmares? [...] I am talking about visions of endless suffering. Dead doctors everywhere. Spy cannot be found.
** A couple of the [[Webcomic/TeamFortress2 supplementary comics]] give two possible explanations for the game's respawn mechanic:
*** At least for how the ''Soldier'' can't die -- [[http://www.teamfortress.com/doommates/#f=17 he ate an entire bottle of magical "Kill Me, Come Back Stronger" pills]] owned by his (former) [[AWizardDidIt magician]] [[MonsterRoommate roommate]]. Apparently, this is enough for Merasmus to not even ''try'' killing him (in the comic, at least; he'll rip your head off in-game regardless of class). The rest of his team ''might'' have taken such pills too... and the ''other team'', too, seeing as how the Administrator ''wants'' a perpetual stalemate between RED and BLU. (Well, right up until [[ManVersusMachine the robots show up]], and she would be ''delighted'' to make use of such a thing...)
*** It's revealed late that [[spoiler:the Medic somehow collected the entire team's souls, including his own, and wound them together in order to cheat a DealWithTheDevil]]. This gives all of the mercenaries the
ability along with [[TheAgeless eternal youth]] through a powerful [[ImmortalityInducer ancient relic]] called the Divine Source, which [[SoulJar removed their souls to come back from their bodies.]] Whenever a soldier was fatally wounded, they would disintegrate in a flash of blue fire only to return later in the same spot. Becoming known as the Deathless Ones, they dedicated their eternal lives to guarding the relic.
* ''VideoGame/{{Furi}}'': The Stranger naturally revives after any death, hence why the Guardians have to keep him locked up rather than simply killed.
* ''VideoGame/CodeVein'': [[OurVampiresAreDifferent Revenants]] are dead humans brought back to life by [[ParasiteZombie implanting a parasite into their bodies]]. When killed, their bodies merely dissolve and reform elsewhere,
death unscathed, though they lose some can be KilledOffForReal by old age.
* ''Franchise/TolkiensLegendarium'':
** In ''VideoGame/MiddleEarthShadowOfMordor'', Talion is "banished from death" because
of his psychic bond with the world's only elven wraith, allowing him to respawn at special towers after a short period of time. He's not happy about it because (1) his family is dead and (2) dying hurts / damages memories.
** In ''VideoGame/MiddleEarthShadowOfWar'', anyone who wears one of the Rings will get this form of immortality, including the Nazgul. [[spoiler:Talion is abandoned by Celebrimbor near the end of the game and has to wear a Nazgul ring to retain his immortality.]]
* ''Franchise/TouhouProject'':
** The fairies work like this: they have very short lifespans, but are reborn in their default, healthy shape as soon as they die, even if they're blown to pieces, as long as the thing they embody still exists, essentially making them immortal. As a sort of {{deconstruct|edTrope}}ion, this also gives them a rather [[BlueAndOrangeMorality messed-up view of life]]; since they have no concept of death, they may consider setting someone aflame and pushing them off a cliff a lighthearted prank.
** The characters Kaguya Houraisan and Fujiwara no Mokou functionally have this, but on an even more extreme level. They ''appear'' to die and resurrect, but they actually ''exist outside of life and death''. Consuming the Hourai Elixir permanently removed the very concept of death from them, meaning that they'll come back from absolutely anything, up to and including complete annihilation of their bodies. Their main pastime is [[CycleOfRevenge killing each other]] [[ImmortalLifeIsCheap repeatedly]], so their ability gets a lot of mileage. In Mokou's case the player gets to see it firsthand, as in her boss battle she dies and resurrects after each of her spell cards.
** Side character Hieda no Akyuu has a variant: she has the bloodline of the Child of Miare, which means she carries the memories of all the Children of Miare before her. When she dies, instead of losing the memories and incarnating as something else, she'll spend a certain time in the Netherworld and then arise as the next Child.
* ''VideoGame/{{Undertale}}'' combines this with MentalTimeTravel to [[GameplayAndStoryIntegration justify player respawning after dying.]] Every time the player character dies,
their memories every time; are sent back in time to the previously used savepoint, giving an effect very similar to this process is called "dispersal". Destroying a Revenant's heart (where the parasite is located) will turn them trope. [[spoiler:[[BigBad Flowey]] used to ash, killing them permanently, though also have this is harder than it sounds. The vast majority ability, and it's strongly implied that so did [[PosthumousCharacter all of the time, there Fallen Children]]. It's unknown how they lost it (though a common theory is no reason to fear that they simply lost hope and gave up), and Flowey lost it when the player stole it from him by accident.]]
* In ''VideoGame/UnrealTournament'' and sequels, respawning is not just a game mechanic, as game lore suggests that repeated
death other than the eventual loss of all your memories. The much larger danger is the threat of frenzying and becoming Lost. Revenants don't need to eat food and sustain themselves by drinking human blood or "blood beads" which resurrection can function as cause a substitute. If a Revenant doesn't get enough blood, or is exposed person's mind to too much Miasma, they lose their minds and attack in a berserk rage as the parasite takes over them completely. Soon after, their bodies will horrifically mutate into impossible and powerful forms. The Lost can never regain their minds again, but retain the Revenant ability to disperse and reform, and since the parasite has now completely merged with their bodies on the cellular level, not even destroying their heart can permanently kill them. The Gaol of the Mists is overwhelmed by the Lost, as the countless Revenant soldiers inevitably run out of blood or get exposed to Miasma and join their ranks.collapse.



* ''VideoGame/{{Hades}}'': All the main named characters are demi-gods or outright gods, and are ''already'' in the Underworld. Should any of them die (especially PlayerCharacter Zagreus, who ''will'' [[EscapedFromHell die battling his way out]]. [[RogueLike A]] ''[[RogueLike lot]]''), they simply reappear in the House of Hades at the bottom of Tartarus, no worse for wear save for a blow to their pride.
* In ''VideoGame/SonicAndTheSecretRings'', this is the case for [[spoiler:Erazer Djinn]].
* Apparently this applies to all vampires in ''[[VideoGame/BloodstainedRitualOfTheNight Bloodstained: Ritual of the Night]]'', though it's only actually seen with [[spoiler: OD]].
* The Ascians are effectively this in ''VideoGame/FinalFantasyXIV''. They can die, but their soul hangs between the planes of life and death to avoid being absorbed by TheLifestream, thus they can hang around until they can find [[BodySurf a new body]] to inhabit. [[spoiler: The only way they can die and [[DeaderThanDead stay dead]] is either trapping their souls in a container where they can't escape and then blasting it with a huge amount of aether or getting their soul absorbed by a stronger being.]]
* Sam Bridges, the protagonist of ''VideoGame/DeathStranding'', is a repatriate capable of coming back from the dead regardless of what kills him, up to and including "voidouts", which are explosions caused by human-BT contact that are capable of ''disintegrating atoms''.
* ''VideoGame/GhostOfTsushima'': Legends; the Ghosts are already dead, so they'll always be resurrected about a minute after they've gone down. However, on Gold difficulty or higher, resurrection (or on all difficulties, TotalPartyKill) means you lose.
* ''Demonophobia'': The only reason Sakuri can make it through Hell is because Ritz blesses her with this sort of immortality - he'll revive her as many times as she sees fit within 72 hours. [[spoiler:He's not doing this out of altruism]].
* ''Franchise/CompilationOfFinalFantasyVII'': As long as Sephiroth holds on to [[ThePowerOfHate his hatred of Cloud]], his spirit cannot dissolve into the Lifestream. Then as long as Jenova cells exist in some form, he can eventually use them to create a new body. So far, he has been killed three times.
* ''VideoGame/DemonHunterTheReturnOfTheWings'': Major demons eventually revive. While it justifies {{Repeatable Quest}}s, [[spoiler:Liam]] appearing for the second time within the story shocks everyone due to it being way too early. [[spoiler:Greed also feels reminding Gun about it after seemingly been defeated.]]
* Omen of ''VideoGame/{{Paladins}}'' is an Abyssal demon, powered by his unholy patron Nyx. His physical form is his [[DemBones what's left of his skeleton]] after he threw himself into a volcano and while this form can be "killed" with enough gunfire, magic, and/or physical trauma damaging it, his body can be easily reconstructed with time, and Omen will be back to wreak havoc on Nyx's enemies for potentially all of eternity.
* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at the last bed they slept in or at coordinates 0,0. What makes it this and not just a game mechanic is gear exists InUniverse that acknowledges the player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the Respawn Anchor which, when charged, allows you to respawn in The Nether or The End where beds don't work.

to:

* ''VideoGame/{{Hades}}'': All the main named characters are demi-gods or outright gods, and are ''already'' in the Underworld. Should any of them die (especially PlayerCharacter Zagreus, who ''will'' [[EscapedFromHell die battling his way out]]. [[RogueLike A]] ''[[RogueLike lot]]''), they simply reappear in the House of Hades at the bottom of Tartarus, no worse for wear save for a blow to their pride.
* In ''VideoGame/SonicAndTheSecretRings'', this is the case for [[spoiler:Erazer Djinn]].
* Apparently this applies to all vampires in ''[[VideoGame/BloodstainedRitualOfTheNight Bloodstained: Ritual
''VideoGame/XCOM2'' expansion ''War of the Night]]'', though Chosen'', the Chosen each have a device called a sarcophagus that dedicates a massive amount of Psionic energy to resurrecting the chosen it's only actually seen with [[spoiler: OD]].
* The Ascians are effectively this in ''VideoGame/FinalFantasyXIV''. They can die, but their soul hangs between the planes of life and death
tied to avoid being absorbed by TheLifestream, thus every time they can hang around until they can find [[BodySurf a new body]] to inhabit. [[spoiler: The only way they can die and [[DeaderThanDead stay dead]] is either trapping their souls in a container where they can't escape and then blasting it with a huge amount of aether or getting their soul absorbed by a stronger being.]]
* Sam Bridges, the protagonist of ''VideoGame/DeathStranding'', is a repatriate capable of coming back from the dead regardless of what kills him, up to and including "voidouts", which are explosions caused by human-BT contact that are capable of ''disintegrating atoms''.
* ''VideoGame/GhostOfTsushima'': Legends; the Ghosts are already dead, so they'll always be resurrected about a minute after they've gone down. However, on Gold difficulty or higher, resurrection (or on all difficulties, TotalPartyKill) means you lose.
* ''Demonophobia'': The only reason Sakuri can make it through Hell is because Ritz blesses her with this sort of immortality - he'll revive her as many times as she sees fit within 72 hours. [[spoiler:He's not doing this out of altruism]].
* ''Franchise/CompilationOfFinalFantasyVII'': As long as Sephiroth holds on to [[ThePowerOfHate his hatred of Cloud]], his spirit cannot dissolve into the Lifestream. Then as long as Jenova cells exist in some form, he can eventually use them to create a new body. So far, he has been killed three times.
* ''VideoGame/DemonHunterTheReturnOfTheWings'': Major demons eventually revive. While it justifies {{Repeatable Quest}}s, [[spoiler:Liam]] appearing for the second time within the story shocks everyone due to it being way too early. [[spoiler:Greed also feels reminding Gun about it after seemingly been defeated.]]
* Omen of ''VideoGame/{{Paladins}}'' is an Abyssal demon, powered by his unholy patron Nyx. His physical form is his [[DemBones what's left of his skeleton]] after he threw himself into a volcano and while this form can be "killed" with enough gunfire, magic, and/or physical trauma damaging it, his body can be easily reconstructed with time, and Omen will be back to wreak havoc on Nyx's enemies for potentially all of eternity.
* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at the last bed they slept in or at coordinates 0,0. What makes it this and not just a game mechanic is gear exists InUniverse that acknowledges the player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the Respawn Anchor which, when charged, allows you to respawn in The Nether or The End where beds don't work.
die.



* Connor, the protagonist of ''WebAnimation/{{Confinement}}'', is a human SCP who has this power. Everytime he dies, a new copy of him spawns right next to wherever his previous body was killed. This is a very useful anomalous ability to have, as the Foundation treats him like a [[CannonFodder D-class test subject]] who is regularly exposed to dangerous anomalies, often leading to Connor going through a regular routine of painfully [[DeathIsCheap dying]] and [[TheyKilledKenny reviving]] multiple times in each episode. [[spoiler:It's later revealed that the source of Connor's immortality comes from a [[EldritchAbomination mysterious demonic entity]] that is [[DemonicPossession inhabiting his body]].]]
* ''WebAnimation/{{Dreamscape}}'': Mastery of death and rebirth is one thing Melissa has an edge over Melinda, but it turns out Melinda is truly immortal, so she had no reason to master it.



* ''WebAnimation/{{HFIL}}'' has the villains in the titular [[FunWithAcronyms Home for Infinite Losers]], a division of Hell meant to reform them since their [[PersonOfMassDestruction absurd levels of ki]] break the [[{{Reincarnation}} Soul Scrubber]]. Despite their souls being indestructible by normal means, Cell gets his neck snapped -- or at least fractured -- by Freeza during his first day. Despite this, he wakes up around an hour later with the injury gone. He's already in Hell, after all.
* In ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'', Vulkan is, as in canon, a Perpetual, meaning he can resurrect shortly after any death. In this series, it seems to have left him [[TooDumbToLive without much survival instinct to speak of]]. He's died four times onscreen and has one death referenced, and each time bounces back just as peppy as before.
* ''WebAnimation/Plan3'': In ''Somewhat Squidgame'', the backstory for Hart, Hosuh, and Stephen’s characters is that they were scientists that had been right near an immortality device they were experimenting with when it exploded, and as a result, their deaths in Squidgame don’t stick, and they get back up shortly after each death, physically no worse for wear.



* ''WebAnimation/{{HFIL}}'' has the villains in the titular [[FunWithAcronyms Home for Infinite Losers]], a division of Hell meant to reform them since their [[PersonOfMassDestruction absurd levels of ki]] break the [[{{Reincarnation}} Soul Scrubber]]. Despite their souls being indestructible by normal means, Cell gets his neck snapped - or at least fractured - by Freeza during his first day. Despite this, he wakes up around an hour later with the injury gone. He's already in Hell, after all.
* In ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'', Vulkan. He is, as in canon, a Perpetual, meaning he can resurrect shortly after any death. In this series, it seems to have left him [[TooDumbToLive without much survival instinct to speak of]]. He's died four times onscreen and has one death referenced, and each time bounces back just as peppy as before.
* ''WebAnimation/Plan3'': In ''Somewhat Squidgame'', the backstory for Hart, Hosuh, and Stephen’s characters is that they were scientists that had been right near an immortality device they were experimenting with when it exploded, and as a result, their deaths in Squidgame don’t stick, and they get back up shortly after each death, physically no worse for wear.
* In the Website/SCPFoundation animated series ''WebAnimation/{{Confinement}}'', the protagonist Connor is a human SCP who has this power. Everytime he dies, a new copy of him spawns right next to wherever his previous body was killed. This is a very useful anomalous ability to have, as the Foundation treats him like a [[CannonFodder D-class test subject]] who is regularly exposed to dangerous anomalies, often leading to Connor going through a regular routine of painfully [[DeathIsCheap dying]] and [[TheyKilledKenny reviving]] multiple times in each episode. [[spoiler:It's later revealed that the source of Connor's immortality comes from a [[EldritchAbomination mysterious demonic entity]] that is [[DemonicPossession inhabiting his body]].]]
* [[CharacterCatchphrase You can't kill]] ''WebAnimation/SuctionCupMan!'' He shrugs off being shot, hit by a car, and blown up by a North Korean missile no worse for wear. Naturally it's all PlayedForLaughs, especially when ''[[https://www.youtube.com/watch?v=mZr1nbACmGc A Hell Of A Climb]]'' shows he does it simply by ''climbing out of Hell''. Since the only thing stopping anyone from doing it is "You're not supposed to", apparently ''everyone'' has this power but Suction Cup Man is the only one brash enough to actually try it.

to:

* ''WebAnimation/{{HFIL}}'' has the villains in the titular [[FunWithAcronyms Home for Infinite Losers]], a division of Hell meant to reform them since their [[PersonOfMassDestruction absurd levels of ki]] break the [[{{Reincarnation}} Soul Scrubber]]. Despite their souls being indestructible by normal means, Cell gets his neck snapped - or at least fractured - by Freeza during his first day. Despite this, he wakes up around an hour later with the injury gone. He's already in Hell, after all.
* In ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'', Vulkan. He is, as in canon, a Perpetual, meaning he can resurrect shortly after any death. In this series, it seems to have left him [[TooDumbToLive without much survival instinct to speak of]]. He's died four times onscreen and has one death referenced, and each time bounces back just as peppy as before.
* ''WebAnimation/Plan3'': In ''Somewhat Squidgame'', the backstory for Hart, Hosuh, and Stephen’s characters is that they were scientists that had been right near an immortality device they were experimenting with when it exploded, and as a result, their deaths in Squidgame don’t stick, and they get back up shortly after each death, physically no worse for wear.
* In the Website/SCPFoundation animated series ''WebAnimation/{{Confinement}}'', the protagonist Connor is a human SCP who has this power. Everytime he dies, a new copy of him spawns right next to wherever his previous body was killed. This is a very useful anomalous ability to have, as the Foundation treats him like a [[CannonFodder D-class test subject]] who is regularly exposed to dangerous anomalies, often leading to Connor going through a regular routine of painfully [[DeathIsCheap dying]] and [[TheyKilledKenny reviving]] multiple times in each episode. [[spoiler:It's later revealed that the source of Connor's immortality comes from a [[EldritchAbomination mysterious demonic entity]] that is [[DemonicPossession inhabiting his body]].]]
* [[CharacterCatchphrase You can't kill]] ''WebAnimation/SuctionCupMan!'' ''WebAnimation/SuctionCupMan''! He shrugs off being shot, hit by a car, and blown up by a North Korean missile no worse for wear. Naturally it's all PlayedForLaughs, especially when ''[[https://www.[[https://www.youtube.com/watch?v=mZr1nbACmGc A "One Hell Of A Climb]]'' of a Climb"]] shows that he does it simply by ''climbing out of Hell''. Since the only thing stopping anyone from doing it is "You're not supposed to", apparently ''everyone'' has this power power, but Suction Cup Man is the only one brash enough to actually try it.it.
* ''WebAnimation/ZsdavAdventures'': PlayedForLaughs with [[UrbanLegendOfZelda Herobrine]]. Final episodes of some arcs end with him dying but comes back to life in later arcs.



* Ethan in the ''Webcomic/CtrlAltDel'' V2 storyline, based on Analog and D-Pad, has infinite respawns. Since that's his ''only'' power, he uses gadgets in a similar vein as Franchise/{{Batman}}. Ethan can use this power strategically in battle, such as when he gets grappled by an opponent and decides to [[TakingYouWithMe jump out of the window]] to then respawn back in the building. He also uses it for dramatic effect, one time swinging through a window, getting killed by the glass shrapnel, and dying for shock value only to respawn a second later. [[EpicFail Unfortunately, the room was completely empty]].
* Type A Phoenixes in ''Webcomic/DanAndMabsFurryAdventures'' respawn in a random location when they die, and then walk to whichever of their temples is the furthest away, learning stuff as they go. They can also choose to "die" whenever they want, making them impossible to capture.



** [[spoiler: Caliborn, aka BigBad Lord English,]] gains ''unconditional'' immortality without the moral restrictions on God Tier players' resurrections, which is supposed to be [[BeyondTheImpossible flatly impossible]] for Sburb to offer. [[spoiler: It was revealed later, however, that Caliborn received the clock that controlled his God-Tier immortality as a reward for completing his Dead Session game. He then destroyed it with a crowbar. This presumably made it impossible for his death to stick, since the clock was in a neutral position when he broke it.]]
* Oasis from ''Webcomic/SluggyFreelance'' is theorized to be one of these. It has yet to be made clear how she keeps showing up again after being shot, impaled, and blown up so many times. It's possible that this is just the result of her HealingFactor, but fans are definitely [[http://sluggy.com/daily.php?date=020207 lead]] to [[http://sluggy.com/daily.php?date=061122 think]] [[http://sluggy.com/daily.php?date=061124 otherwise]]. [[spoiler:In actuality, she isn't immortal at all. The bodies that were killed were [[RemoteBody Remote Bodies]] created at a place called the Rebirth Facility and controlled by an AI.]]
* Type A Phoenixes in ''Webcomic/DanAndMabsFurryAdventures'' respawn in a random location when they die, and then walk to whichever of their temples is the furthest away, learning stuff as they go. They can also choose to "die" whenever they want, making them impossible to capture.
* The eponymous ''Webcomic/SidekickGirl'' has this as her only power, only healing slightly faster than a normal human. [[spoiler:A villain manages to gain her power by use of her cerebral fluid, whereby she learns that total disintegration will kill her. [[FateWorseThanDeath Hopefully]] ]].
* In ''Webcomic/{{Kubera}}'', this is the difference between the gods and the [[OurDemonsAreDifferent Nastika]]. Nastika are more powerful than gods, but gods can resurrect themselves infinitely (though it does take a few decades), while Nastika only live once. Some of the Nastika's lesser servants do have a form of this trope, however; Hura, from the Asura Clan, has a [[SignatureMove unique transcendental]] that lets him resurrect twelve times a day, in addition to his already ridiculous HealingFactor.

to:

** [[spoiler: Caliborn, aka [[spoiler:Caliborn, a.k.a. BigBad Lord English,]] gains ''unconditional'' immortality without the moral restrictions on God Tier players' resurrections, which is supposed to be [[BeyondTheImpossible flatly impossible]] for Sburb to offer. [[spoiler: It was [[spoiler:It's revealed later, however, that Caliborn received the clock that controlled his God-Tier immortality as a reward for completing his Dead Session game. He then destroyed it with a crowbar. This presumably made it impossible for his death to stick, since the clock was in a neutral position when he broke it.]]
* Oasis from ''Webcomic/SluggyFreelance'' is theorized to be one of these. It has yet to be made clear how she keeps showing up again after being shot, impaled, and blown up so many times. It's possible that this is just the result of her HealingFactor, but fans are definitely [[http://sluggy.com/daily.php?date=020207 lead]] to [[http://sluggy.com/daily.php?date=061122 think]] [[http://sluggy.com/daily.php?date=061124 otherwise]]. [[spoiler:In actuality, she isn't immortal at all. The bodies that were killed were [[RemoteBody Remote Bodies]] created at a place called the Rebirth Facility and controlled by an AI.]]
* Type A Phoenixes in ''Webcomic/DanAndMabsFurryAdventures'' respawn in a random location when they die, and then walk to whichever of their temples is the furthest away, learning stuff as they go. They can also choose to "die" whenever they want, making them impossible to capture.
* The eponymous ''Webcomic/SidekickGirl'' has this as her only power, only healing slightly faster than a normal human. [[spoiler:A villain manages to gain her power by use of her cerebral fluid, whereby she learns that total disintegration will kill her. [[FateWorseThanDeath Hopefully]] ]].
* In ''Webcomic/{{Kubera}}'', this is the difference between the gods and the [[OurDemonsAreDifferent Nastika]]. Nastika are more powerful than gods, but gods can resurrect themselves infinitely (though it does take a few decades), while Nastika only live once. Some of the Nastika's lesser servants do have a form of this trope, however; Hura, from the Asura Clan, has a [[SignatureMove unique transcendental]] that lets him resurrect twelve times a day, in addition to his already ridiculous HealingFactor.
]]



* In ''Webcomic/{{Kubera}}'', this is the difference between the gods and the [[OurDemonsAreDifferent Nastika]]. Nastika are more powerful than gods, but gods can resurrect themselves infinitely (though it does take a few decades), while Nastika only live once. Some of the Nastika's lesser servants do have a form of this trope, however; Hura, from the Asura Clan, has a [[SignatureMove unique transcendental]] that lets him resurrect twelve times a day, in addition to his already ridiculous HealingFactor.
* The eponymous ''Webcomic/SidekickGirl'' has this as her only power, only healing slightly faster than a normal human. [[spoiler:A villain manages to gain her power by use of her cerebral fluid, whereby she learns that total disintegration will kill her... [[FateWorseThanDeath hopefully]].]]
* Oasis from ''Webcomic/SluggyFreelance'' is theorized to be one of these. It has yet to be made clear how she keeps showing up again after being shot, impaled, and blown up so many times. It's possible that this is just the result of her HealingFactor, but fans are definitely [[http://sluggy.com/daily.php?date=020207 lead]] to [[http://sluggy.com/daily.php?date=061122 think]] [[http://sluggy.com/daily.php?date=061124 otherwise]]. [[spoiler:In actuality, she isn't immortal at all. The bodies that were killed were {{Remote Bod|y}}ies created at a place called the Rebirth Facility and controlled by an AI.]]



* Ethan in the ''WebComic/CtrlAltDel'' V2 storyline, based on Analog and D-Pad, has infinite respawns. Since that's his ''only'' power, he uses gadgets in a similar vein as ''Franchise/{{Batman}}''. Ethan can use this power strategically in battle, such as when he gets grappled by an opponent and decides to [[TakingYouWithMe jump out of the window]] to then respawn back in the building. He also uses it for dramatic effect, one time swinging through a window, getting killed by the glass shrapnel, and dying for shock value only to respawn a second later. [[EpicFail Unfortunately, the room was completely empty]].



[[folder:Web Original]]
* ''WebAnimation/{{Dreamscape}}'': Mastery of death and rebirth is one thing Melissa has an edge over Melinda, but it turns out Melinda is truly immortal, so she had no reason to master it.
* ''Literature/LoomingGaia'': When the Spirit of Gaia grants someone divinity, that person stops aging, but can still be killed. They resurrect an year later after Gaia has made a new body for them. Unless they were killed with the [[ImmortalBreaker Divine Executioner]], of course.
* WebVideo/{{Phelous}} dies in all kinds of comical ways, but always comes back to life. In a crossover with ''WebVideo/TheAngryJoeShow'', he gets killed and resurrected multiple times in a few minutes. In a few episodes, his death scenes parody the Time Lord the Doctor's regenerations from ''Series/DoctorWho''.
** He outright exploits this during WebVideo/ToBoldlyFlee, wearing a [[RedShirt red polo]] in order to ensure that he will never stay dead upon being killed. This is because a [[RedShirt Red Shirt]] is immediately replaced by another [[RedShirt Red Shirt]] after death, and the only actual [[RedShirt Red Shirt]] among the heroes is Phelous himself.
* Website/SCPFoundation:
** [[http://www.scp-wiki.wikidot.com/scp-076 SCP-076-2.]] If he's killed ([[ImplacableMan which is really hard to do by the way]]) his corpse will disintergrate, 076-1 (A giant stone box with a coffin inside it) will slam shut, and he'll be respawned as it were. He's basically a video game character.
** Dr. Bright combines this trope with possession. You can kill his host body, and it'll stay dead just fine, but give [[http://www.scp-wiki.wikidot.com/scp-963 SCP-963]] to another host and he can keep walking around like nothing happened.
** [[http://www.scp-wiki.wikidot.com/scp-1922 SCP-1922]] is doomed to keep dying of natural causes, only to reanimated hours after doing so.
** [[http://www.scp-wiki.wikidot.com/scp-2416 SCP-2416]] is Joe Grunderson-Pike, an otherwise ordinary man who [[TooDumbToLive repeatedly gets himself killed in some ridiculous fashion]], only to inexplicably resurrect himself.
** [[http://www.scp-wiki.wikidot.com/scp-7795 SCP-7795]] is a 12-year-old child doomed to die on their 13th birthday each year, only to then reappear in their bed, resurrected and de-aged by a year. They retain all their memories from the prior year, ''including'' those of their own death, and the manners of their deaths keep getting more and more traumatic over time, with a highly-detrimental effect on their mental health.
* In ''Literature/{{Worm}}'', [[spoiler:Gray Boy]] has this thanks to his [[TimeMaster time manipulation abilities]], which automatically rewinds his body to a point before he was injured, completely negating even lethal wounds.

to:

[[folder:Web Original]]
* ''WebAnimation/{{Dreamscape}}'': Mastery of death and rebirth is one thing Melissa has an edge over Melinda, but it turns out Melinda is truly immortal, so she had no reason to master it.
* ''Literature/LoomingGaia'': When the Spirit of Gaia grants someone divinity, that person stops aging, but can still be killed. They resurrect an year later after Gaia has made a new body for them. Unless they were killed with the [[ImmortalBreaker Divine Executioner]], of course.
* WebVideo/{{Phelous}} dies in all kinds of comical ways, but always comes back to life. In a crossover with ''WebVideo/TheAngryJoeShow'', he gets killed and resurrected multiple times in a few minutes. In a few episodes, his death scenes parody the Time Lord the Doctor's regenerations from ''Series/DoctorWho''.
** He outright exploits this during WebVideo/ToBoldlyFlee, wearing a [[RedShirt red polo]] in order to ensure that he will never stay dead upon being killed. This is because a [[RedShirt Red Shirt]] is immediately replaced by another [[RedShirt Red Shirt]] after death, and the only actual [[RedShirt Red Shirt]] among the heroes is Phelous himself.
* Website/SCPFoundation:
** [[http://www.scp-wiki.wikidot.com/scp-076 SCP-076-2.]] If he's killed ([[ImplacableMan which is really hard to do by the way]]) his corpse will disintergrate, 076-1 (A giant stone box with a coffin inside it) will slam shut, and he'll be respawned as it were. He's basically a video game character.
** Dr. Bright combines this trope with possession. You can kill his host body, and it'll stay dead just fine, but give [[http://www.scp-wiki.wikidot.com/scp-963 SCP-963]] to another host and he can keep walking around like nothing happened.
** [[http://www.scp-wiki.wikidot.com/scp-1922 SCP-1922]] is doomed to keep dying of natural causes, only to reanimated hours after doing so.
** [[http://www.scp-wiki.wikidot.com/scp-2416 SCP-2416]] is Joe Grunderson-Pike, an otherwise ordinary man who [[TooDumbToLive repeatedly gets himself killed in some ridiculous fashion]], only to inexplicably resurrect himself.
** [[http://www.scp-wiki.wikidot.com/scp-7795 SCP-7795]] is a 12-year-old child doomed to die on their 13th birthday each year, only to then reappear in their bed, resurrected and de-aged by a year. They retain all their memories from the prior year, ''including'' those of their own death, and the manners of their deaths keep getting more and more traumatic over time, with a highly-detrimental effect on their mental health.
* In ''Literature/{{Worm}}'', [[spoiler:Gray Boy]] has this thanks to his [[TimeMaster time manipulation abilities]], which automatically rewinds his body to a point before he was injured, completely negating even lethal wounds.
Originals]]



* ''WebAnimation/ZsdavAdventures'': PlayedForLaughs with [[SchalaLives Herobrine]]. Final episodes of some arcs end with him dying but comes back to life in later arcs.

to:

* ''WebAnimation/ZsdavAdventures'': PlayedForLaughs ''Literature/LoomingGaia'': When the Spirit of Gaia grants someone divinity, that person stops aging, but can still be killed. They resurrect a year later after Gaia has made a new body for them. Unless they were killed with [[SchalaLives Herobrine]]. Final episodes the [[ImmortalBreaker Divine Executioner]], of some arcs end with him dying course.
* WebVideo/{{Phelous}} dies in all kinds of comical ways,
but always comes back to life life. In a crossover with ''WebVideo/TheAngryJoeShow'', he gets killed and resurrected multiple times in later arcs.a few minutes. In a few episodes, his death scenes parody the Time Lord the Doctor's regenerations from ''Series/DoctorWho''. He outright exploits this during ''WebVideo/ToBoldlyFlee'', wearing a [[RedShirt red polo]] in order to ensure that he will never stay dead upon being killed. This is because a RedShirt is immediately replaced by another RedShirt after death, and the only actual RedShirt among the heroes is Phelous himself.
* ''Website/SCPFoundation'':
** If [[http://www.scp-wiki.wikidot.com/scp-076 SCP-076-2]] is killed ([[ImplacableMan which is really hard to do, by the way]]), his corpse will disintegrate, 076-1 (a giant stone box with a coffin inside it) will slam shut, and he'll be respawned as it were. He's basically a video game character.
** Dr. Bright combines this trope with possession. You can kill his host body, and it'll stay dead just fine, but give [[http://www.scp-wiki.wikidot.com/scp-963 SCP-963]] to another host and he can keep walking around like nothing happened.
** [[http://www.scp-wiki.wikidot.com/scp-1922 SCP-1922]] is doomed to keep dying of natural causes, only to reanimated hours after doing so.
** [[http://www.scp-wiki.wikidot.com/scp-2416 SCP-2416]] is Joe Grunderson-Pike, an otherwise ordinary man who [[TooDumbToLive repeatedly gets himself killed in some ridiculous fashion]], only to inexplicably resurrect himself.
** [[http://www.scp-wiki.wikidot.com/scp-7795 SCP-7795]] is a 12-year-old child doomed to die on their 13th birthday each year, only to then reappear in their bed, resurrected and de-aged by a year. They retain all their memories from the prior year, ''including'' those of their own death, and the manners of their deaths keep getting more and more traumatic over time, with a highly-detrimental effect on their mental health.
* In ''Literature/{{Worm}}'', [[spoiler:Gray Boy]] has this thanks to his [[TimeMaster time manipulation abilities]], which automatically rewinds his body to a point before he was injured, completely negating even lethal wounds.



** It's hinted at a few times over the franchise, but by the end of ''[[WesternAnimation/Ben10Omniverse Omniverse]]'', [[spoiler:Ben confirms that the Omnitrix has a failsafe that gives him this power. If Ben were to ever die, the Omnitrix will automatically transform him into whatever alien he needs to survive, which it does in the GrandFinale to protect him from the Big Bang. The original Omnitrix had previously done so in the ''[[WesternAnimation/Ben10AlienForce Alien Force]]'' episode "Vengeance of Vilgax," where it reformed Ben's Chromastone form (who had been shattered into pieces) into Diamondhead.]]

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** It's hinted at a few times over the franchise, but by the end of ''[[WesternAnimation/Ben10Omniverse Omniverse]]'', [[spoiler:Ben confirms that the Omnitrix has a failsafe that gives him this power. If Ben were to ever die, the Omnitrix will automatically transform him into whatever alien he needs to survive, which it does in the GrandFinale to protect him from the Big Bang. The original Omnitrix had previously done so in the ''[[WesternAnimation/Ben10AlienForce Alien Force]]'' episode "Vengeance of Vilgax," where Vilgax", in which it reformed reforms Ben's Chromastone form (who had has been shattered into pieces) into Diamondhead.]]Diamondhead]].
* Parodied in an episode of ''WesternAnimation/RobotChicken'', ending with UsefulNotes/{{Jesus}} showing this while being repeatedly killed by a cyclops with a club. A brief segment after this shows him dying ''seven times'' '''in fourteen seconds'''.



** Kenny has this power. This was confirmed in the episode "Mysterion Rises" as he explains that he dies but wakes up in his bed the next day, and no-one else has any memories of his death, but this had been hinted at several times before, notably after the episode where he was replaced by Butters, and later Tweek. He recovered from ''that'' and when he came back the other characters asked where he had been. In another Stan is upset that Kyle is seriously ill and will soon die, making Kenny annoyed that he's so upset about that but no-one ever cared about all the times ''he'' died, but Stan doesn't hear him. Apart from that he dies on a regular basis since the very first season but [[UnexplainedRecovery comes back anyway]] because StatusQuoIsGod, without any explanation. He died in the first ''episode'' but came back anyway in the next one. [[note]] Some episodes it's implied that characters ''do'' remember; they just don't care anymore. Immediately after complaining to Stan, Kenny is killed again-but Stan barely notices. In another, Timmy tries to kill Jimmy by giving him an orange parka just like Kenny's, causing disasters to follow Jimmy wherever he went. And there have been variations of their catchphrase ("Oh my God, he / she / they / we killed Kenny! You / We're bastards!") where its obvious they don't really care and are just saying it out of habit. [[/note]]

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** Kenny "[[Recap/SouthParkTheCoonAndFriendsTrilogy Mysterion Rises]]" confirms that [[TheyKilledKennyAgain Kenny]] has this power. This was confirmed in the episode "Mysterion Rises" power, as he explains that he dies but wakes up in his bed the next day, and no-one no one else has any memories of his death, but this death. This had been hinted at several times before, notably after the episode where he was in which he's replaced by Butters, and later Tweek. He recovered recovers from ''that'' ''that'', and when he came back comes back, the other characters asked ask where he had he's been. In another episode, Stan is upset that Kyle is seriously ill and will soon die, making Kenny annoyed that he's so upset about that but no-one no one ever cared about all the times ''he'' died, but Stan doesn't hear him. Apart from that that, he dies on a regular basis since the very first season but [[UnexplainedRecovery comes back anyway]] because StatusQuoIsGod, without any explanation. He died dies in the first ''episode'' but came comes back anyway in the next one. [[note]] Some one.[[note]]Some episodes it's implied imply that characters ''do'' remember; they just don't care anymore. Immediately after complaining to Stan, Kenny is killed again-but again, but Stan barely notices. In another, Timmy tries to kill Jimmy by giving him an orange parka just like Kenny's, causing disasters to follow Jimmy wherever he went. And goes. Finally, there have been variations of their catchphrase ("Oh my God, he / she / they / we he/she/they/we killed Kenny! You / We're You/We're bastards!") where its that make it obvious that they don't really care and are just saying it out of habit. habit.[[/note]]



*** In one two-part episode, Kenny is killed as normal during the first part, then simply appears out of thin air during the second (getting the [[UnusuallyUninterestingSight non-reaction]] "Oh, hi Kenny." from Stan), only to die again later in THAT episode.
** Jesus. In one episode, he escapes from a jail cell (in the Vatican) by having Kyle kill him and resurrecting on the other side of the door. He can only do this at Easter.

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*** In one two-part episode, Kenny is killed as normal during the first part, then simply appears out of thin air during the second (getting the [[UnusuallyUninterestingSight non-reaction]] "Oh, hi Kenny." from Stan), only to die again later in THAT ''that'' episode.
** Jesus. In one episode, he Jesus escapes from a jail cell (in the Vatican) by having Kyle kill him and resurrecting on the other side of the door. He can only do this at Easter.



* Parodied in an episode of ''WesternAnimation/RobotChicken'', ending with Jesus showing this while being repeatedly killed by a cyclops with a club. A brief segment after this shows him dying ''seven times'' '''in fourteen seconds'''.
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** The Necrons are an entire RACE of this. Even if reduced to liquid metal, any Necron is teleported away and rebuilt to be redeployed. Whether this has any drawbacks [[DependingOnTheWriter varies]]; some fluff suggests that constant resurrecting is the reason most necrons are [[EmptyShell Empty Shells]], while other stories such as ''The Infinite and the Divine'' suggest that it has no drawbacks to the point that it's used as ResurrectionTeleportation and that killing someone is seen as roughly equivelant to punching them in the face.

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** The Necrons are an entire RACE of this. Even if reduced to liquid metal, any Necron is teleported away and rebuilt to be redeployed. Whether this has any drawbacks [[DependingOnTheWriter varies]]; some fluff suggests that constant resurrecting is the reason most necrons are [[EmptyShell Empty Shells]], while other stories such as ''The Infinite and the Divine'' ''Literature/TheInfiniteAndTheDivine'' suggest that it has no drawbacks to the point that it's used as ResurrectionTeleportation and that killing someone is seen as roughly equivelant to punching them in the face.
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Natter


* ''WebAnimation/EmesisBlue'' serves to [[DeconstructedTrope deconstruct]] this trope in '''''gruesome''''' fashion. A PsychologicalHorror film set in the ''VideoGame/TeamFortress2'' world, unlike the source material where DeathIsASlapOnTheWrist and the merc characters reappear out of nowhere, in this universe, [[spoiler:the Respawn Machine is the source of their pseudo-immortality; it recreates a person's body by resequencing their genomes, rebuilding their skeleton, and even threading new muscles before sticking their soul into their new body]]. It sounds great, right? '''Hell no.''' [[spoiler:Like most machines, the Respawn Machine only works well 99 percent of the time, but what about that little 1 percent where it doesn't? In Scout's (Jeremy's) case, BLU found him going through an unconscious seizure; during his post-recovery, he was left with lowered motor functions, intelligence, schizophrenia, and diagnosed with brain atrophy. In the case of the Slaughterhouse Mercs, their bodies are malformed with horrible defects ranging from elongated fingers, pale skin, and rictus grins]]. [[spoiler:Don't even get us started on what happened to the Tenth Class.]] If that isn't bad enough, the ArcWords "It's eternity in there" and "It's longer than you think" imply that [[spoiler:the deceased [[AndIMustScream have to wait for what seems like forever in the Respawn Machine until it actually revives them, so by the time they do get brought back,]] they're driven insane by the wait]]. Mercs like Jeremy and Ludwig were lucky enough to not remember it or have repressed the memories entirely, [[spoiler:but the Slaughterhouse Mercs ''didn't'', which explains why most of them ([[TokenGoodTeammate except maybe Cyclops, who seems okay]]) went homicidal]]. [[spoiler:So not only does someone risk being left with being severely debilitated or [[HumanoidAbomination looking like a ghoul,]] [[AFateWorseThanDeath but they might also go insane from having to wait for God knows how long until the Respawn Machine puts their soul in their new body]].]]

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* ''WebAnimation/EmesisBlue'' serves to [[DeconstructedTrope deconstruct]] this trope in '''''gruesome''''' fashion. A PsychologicalHorror film set in the ''VideoGame/TeamFortress2'' world, unlike the source material where DeathIsASlapOnTheWrist and the merc characters reappear out of nowhere, in this universe, [[spoiler:the Respawn Machine is the source of their pseudo-immortality; it recreates a person's body by resequencing their genomes, rebuilding their skeleton, and even threading new muscles before sticking their soul into their new body]]. It sounds great, right? '''Hell no.''' [[spoiler:Like most machines, the Respawn Machine only works well 99 percent of the time, but what about that little 1 percent where it doesn't? In Scout's (Jeremy's) case, BLU found him going through an unconscious seizure; during his post-recovery, he was left with lowered motor functions, intelligence, schizophrenia, and diagnosed with brain atrophy. In the case of the Slaughterhouse Mercs, their bodies are malformed with horrible defects ranging from elongated fingers, pale skin, and rictus grins]]. [[spoiler:Don't even get us started on what happened to the Tenth Class.]] If that isn't bad enough, the ArcWords "It's eternity in there" and "It's longer than you think" imply that [[spoiler:the deceased [[AndIMustScream have to wait for what seems like forever in the Respawn Machine until it actually revives them, so by the time they do get brought back,]] they're driven insane by the wait]]. Mercs like Jeremy and Ludwig were lucky enough to not remember it or have repressed the memories entirely, [[spoiler:but the Slaughterhouse Mercs ''didn't'', which explains why most of them ([[TokenGoodTeammate except maybe Cyclops, who seems okay]]) went homicidal]]. [[spoiler:So not only does someone risk being left with being coming back in a severely debilitated body or worse, [[HumanoidAbomination looking like turning into a ghoul,]] ghoulish monstrosity,]] [[AFateWorseThanDeath but they might also go insane from having to wait for God knows how long God-knows-how-long until the Respawn Machine actually puts their soul in their new body]].]]
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Spelling/grammar fix(es)


* ''WebAnimation/EmesisBlue'' serves to [[DeconstructedTrope deconstruct]] this trope in '''''gruesome''''' fashion. A PsychologicalHorror film set in the ''VideoGame/TeamFortress2'' world, unlike the source material where DeathIsASlapOnTheWrist and the merc characters reappear out of nowhere, in this universe, [[spoiler:the Respawn Machine is the source of their pseudo-immortality; it recreates a person's body by resequencing their genomes, rebuilding their skeleton, and even threading new muscles before sticking their soul into their new body]]. It sounds great, right? '''Hell no.''' [[spoiler:Like most machines, the Respawn Machine only works well 99 percent of the time, but what about that little 1 percent where it doesn't? In Scout's (Jeremy's) case, BLU found him going through an unconscious seizure; during his post-recovery, he was left with lowered motor functions, intelligence, schizophrenia, and diagnosed with brain atrophy. In the case of the Slaughterhouse Mercs, their bodies are malformed with horrible defects ranging from elongated fingers, pale skin, and rictus grins]]. [[spoiler:Don't even get us started on what happened to the Tenth Class.]] If that isn't bad enough, the ArcWords "It's eternity in there" and "It's longer than you think" imply that [[spoiler:the deceased [[AndIMustScream have to wait for what seems like forever in the Respawn Machine until it actually revives them, so by the time they do get brought back,]] they're driven insane by the wait]]. Mercs like Jeremy and Ludwig were lucky enough to not remember it or have completely repressed the memories entirely, [[spoiler:but the Slaughterhouse Mercs ''didn't'', which explains why most of them ([[TokenGoodTeammate except maybe Cyclops, who seems okay]]) went homicidal]]. [[spoiler:So not only does someone risk being left with being severely debilitated or [[HumanoidAbomination looking like a ghoul,]] [[AFateWorseThanDeath but they might also go insane from having to wait for God knows how long until the Respawn Machine puts their soul in their new body]].]]

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* ''WebAnimation/EmesisBlue'' serves to [[DeconstructedTrope deconstruct]] this trope in '''''gruesome''''' fashion. A PsychologicalHorror film set in the ''VideoGame/TeamFortress2'' world, unlike the source material where DeathIsASlapOnTheWrist and the merc characters reappear out of nowhere, in this universe, [[spoiler:the Respawn Machine is the source of their pseudo-immortality; it recreates a person's body by resequencing their genomes, rebuilding their skeleton, and even threading new muscles before sticking their soul into their new body]]. It sounds great, right? '''Hell no.''' [[spoiler:Like most machines, the Respawn Machine only works well 99 percent of the time, but what about that little 1 percent where it doesn't? In Scout's (Jeremy's) case, BLU found him going through an unconscious seizure; during his post-recovery, he was left with lowered motor functions, intelligence, schizophrenia, and diagnosed with brain atrophy. In the case of the Slaughterhouse Mercs, their bodies are malformed with horrible defects ranging from elongated fingers, pale skin, and rictus grins]]. [[spoiler:Don't even get us started on what happened to the Tenth Class.]] If that isn't bad enough, the ArcWords "It's eternity in there" and "It's longer than you think" imply that [[spoiler:the deceased [[AndIMustScream have to wait for what seems like forever in the Respawn Machine until it actually revives them, so by the time they do get brought back,]] they're driven insane by the wait]]. Mercs like Jeremy and Ludwig were lucky enough to not remember it or have completely repressed the memories entirely, [[spoiler:but the Slaughterhouse Mercs ''didn't'', which explains why most of them ([[TokenGoodTeammate except maybe Cyclops, who seems okay]]) went homicidal]]. [[spoiler:So not only does someone risk being left with being severely debilitated or [[HumanoidAbomination looking like a ghoul,]] [[AFateWorseThanDeath but they might also go insane from having to wait for God knows how long until the Respawn Machine puts their soul in their new body]].]]
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* ''WebAnimation/EmesisBlue'' serves to [[DeconstructedTrope deconstruct]] this trope in '''''gruesome''''' fashion. A PsychologicalHorror film set in the ''VideoGame/TeamFortress2'' world, unlike the source material where DeathIsASlapOnTheWrist and the merc characters reappear out of nowhere, in this universe, [[spoiler:the Respawn Machine is the source of their pseudo-immortality; it recreates a person's body by resequencing their genomes, rebuilding their skeleton, and even threading new muscles before sticking their soul into their new body]]. It sounds great, right? '''Hell no.''' [[spoiler:Like most machines, the Respawn Machine only works well 99 percent of the time, but what about that little 1 percent where it doesn't? In Scout's (Jeremy's) case, BLU found him going through an unconscious seizure; during his post-recovery, he was left with lowered motor functions, intelligence, schizophrenia, and diagnosed with brain atrophy. In the case of the Slaughterhouse Mercs, their bodies are malformed with horrible defects ranging from elongated fingers, pale skin, and rictus grins]]. [[spoiler:Don't even get us started on what happened to the Tenth Class.]] If that isn't bad enough, the ArcWords "It's eternity in there" and "It's longer than you think" imply that [[spoiler:the deceased [[AndIMustScream have to wait for what seems like forever in the Respawn Machine until it actually revives them, so by the time they do get brought back,]] they're driven insane by the wait]]. Mercs like Jeremy and Ludwig were lucky enough to not remember it or have completely repressed the memories entirely, [[spoiler:but the Slaughterhouse Mercs ''didn't'', which explains why most of them ([[TokenGoodTeammate except maybe Cyclops, who seems okay]]) went homicidal]]. [[spoiler:So not only does someone risk being left with being severely debilitated or [[HumanoidAbomination looking like a ghoul,]] [[AFateWorseThanDeath but they might also go insane from having to wait for God knows how long until the Respawn Machine puts their soul in their new body]].]]
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* In ''VisualNovel/SlayThePrincess'', in the Adversary route, the Voice of the Stubborn, one of the voices in the Player's head can command the player to "GET UP" after the Narrator declares the player's death after the Adversary pummels the player and splatters his face across the basement wall. This horrifies the Adversary who is terrified to see the player get back up and speak even with no face.
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* ''Literature/TwelveMilesBelow'': Deathless resurrect at a nearby shrine within a few hours of their deaths. The machine "Feathers" are their {{Evil Counterpart}}s, and are the only machines that can learn past death.
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* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at the last bed they slept in at coordinates 0,0. What makes it this and not just a game mechanic it gear exists InUniverse that acknowledges the player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the Respawn Anchor which, when charged, allows you to respawn in The Nether or The End where beds don't work.

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* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at the last bed they slept in or at coordinates 0,0. What makes it this and not just a game mechanic it is gear exists InUniverse that acknowledges the player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the Respawn Anchor which, when charged, allows you to respawn in The Nether or The End where beds don't work.
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* [[CatchPhrase You can't kill]] ''WebAnimation/SuctionCupMan!'' He shrugs off being shot, hit by a car, and blown up by a North Korean missile no worse for wear. Naturally it's all PlayedForLaughs, especially when ''[[https://www.youtube.com/watch?v=mZr1nbACmGc A Hell Of A Climb]]'' shows he does it simply by ''climbing out of Hell''. Since the only thing stopping anyone from doing it is "You're not supposed to", apparently ''everyone'' has this power but Suction Cup Man is the only one brash enough to actually try it.

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* [[CatchPhrase [[CharacterCatchphrase You can't kill]] ''WebAnimation/SuctionCupMan!'' He shrugs off being shot, hit by a car, and blown up by a North Korean missile no worse for wear. Naturally it's all PlayedForLaughs, especially when ''[[https://www.youtube.com/watch?v=mZr1nbACmGc A Hell Of A Climb]]'' shows he does it simply by ''climbing out of Hell''. Since the only thing stopping anyone from doing it is "You're not supposed to", apparently ''everyone'' has this power but Suction Cup Man is the only one brash enough to actually try it.
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* The player characters of ''VideoGame/{{Minecraft}}'' can only be [[{{Permadeath}} actually killed]] on Hardcore Mode. Any other difficulty and they just resurrect, minus all their gear and experience but otherwise no worse for wear, back at the last bed they slept in at coordinates 0,0. What makes it this and not just a game mechanic it gear exists InUniverse that acknowledges the player's ability to do this like the Recovery Compass, which guides you back to your last place of death to try and recover your gear, and the Respawn Anchor which, when charged, allows you to respawn in The Nether or The End where beds don't work.


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* [[CatchPhrase You can't kill]] ''WebAnimation/SuctionCupMan!'' He shrugs off being shot, hit by a car, and blown up by a North Korean missile no worse for wear. Naturally it's all PlayedForLaughs, especially when ''[[https://www.youtube.com/watch?v=mZr1nbACmGc A Hell Of A Climb]]'' shows he does it simply by ''climbing out of Hell''. Since the only thing stopping anyone from doing it is "You're not supposed to", apparently ''everyone'' has this power but Suction Cup Man is the only one brash enough to actually try it.
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** In Fifth Edition, when a shadar-kai dies, their soul is whisked away to the Fortress of Memories in the Shadowfell, which is ruled by the Raven Queen, a GodOfTheDead. Should this shadar-kai be one of the Raven Queen's servants, a new body is crafted for them, and they're allowed to come back to life. There is no limit as to how many times this can happen, effectively making the shadar-kai immortal, since DeathIsASlapOnTheWrist at worst. It helps to explain why this is a race that is NotAfraidToDie.
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* Dr. Henry Morgan of ''Series/{{Forever|2014}}'' can be injured like anyone else, but if killed his body will disappear and he will wake up in the nearest body of water completely healed. He is also TheAgeless and has been around for at least 200 years. His EvilCounterpart "Adam" has been alive for over 2000 years and has grown to no longer care about the lives of everyone else, killing without remorse. The one exception to this is anyone who has survived the [[UsefulNotes/WorldWarII German camps]], since "Adam" himself was being experimented on by [[MadScientist Dr. Mengele]], who was trying to learn the secret of this trope. Due to the series' cancellation, we'll never know what caused Henry and "Adam" to become immortal, although it's implied to have been HeroicSacrifice for Henry.

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* Dr. Henry Morgan of ''Series/{{Forever|2014}}'' can be injured like anyone else, and normally heals no faster than anyone else, but if killed his body will disappear and he will wake up in the nearest large body of water completely healed. He is also TheAgeless and has been around for at least 200 years.since his [[DeathActivatedSuperpower first death]] in 1814. His EvilCounterpart "Adam" has been alive for over 2000 years and has grown to no longer care about the lives of everyone else, killing without remorse. The one exception to this is anyone who has survived the [[UsefulNotes/WorldWarII German concentration camps]], since "Adam" himself was being experimented on by [[MadScientist Dr. Mengele]], who was trying in an attempt to learn the secret of this trope. Due find a way to the series' cancellation, we'll never know what make Adolph Hitler immortal. What caused Henry and "Adam" to become immortal, although it's implied immortal is unknown, but both of them did die [[HeroicSacrifice trying to have been HeroicSacrifice for Henry.save the life of another]].
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* Implied to be the with Sauron in ''Series/TheLordOfTheRingsTheRingsOfPower''. Adar, an Orcs managed to "kill" him after growing tired of Sauron's bad treatment of his kin. How he did that, nobody knows, but it did not last. Sauron resurrects himself at some point before the starts of the story, and takes the identity of a roguish lost prince and pretends to be human for a while.

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* Implied to be the case with Sauron in ''Series/TheLordOfTheRingsTheRingsOfPower''. Adar, an Orcs Orc, managed to "kill" him after growing tired of Sauron's bad treatment of his kin. How he did that, nobody knows, but it did not last. Sauron resurrects himself at some point before the starts start of the story, show, and takes the identity of a roguish lost prince and pretends to be human for a while.
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* Omen of ''VideoGame/{{Paladins}}'' is an Abyssal demon, powered by his unholy patron Nyx. His physical form is his [[DemBones what's left of his skeleton]] after he threw himself into a volcano and while this form can be "killed" with enough gunfire, magic, and/or physical trauma damaging it, his body can be easily reconstructed with time, and Omen will be back to wreak havoc on Nyx's enemies for potentially all of eternity.
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* ''VideoGame/DemonHunterTheReturnOfTheWings'': Major demons eventually revive. While it justifies {{Repeatable Quest}}s, [[spoiler:Liam]] appearing for the second time within the story shocks everyone due to it being way too early. [[spoiler:Greed also feels reminding Gun about it after seemingly been defeated.]]

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