History Main / ResidualSelfImage

29th Aug '16 2:24:33 PM Kazer
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[[quoteright:350:[[VideoGame/StarWarsTheOldRepublic http://static.tvtropes.org/pmwiki/pub/images/scorpio_and_her_projection.png]]]]
[[caption-width-right:350:Perhaps SCORPIO [[PinocchioSyndrome has]] [[HiddenDepths dreams]] to become [[BecomeARealBoy organic]].]]
30th Jul '16 12:24:29 PM nombretomado
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* MarionZimmerBradley's ''{{Darkover}}'' uses this trope in "the Overworld", the spiritual[=/=]mental plane that some ''laran'' users (especially healers and monitors in the Towers) operate on. A person's appearance in the Overworld seems to be determined entirely by their self-image. In one memorable case, the Overworld form is a huge crab-like being.

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* MarionZimmerBradley's ''{{Darkover}}'' Creator/MarionZimmerBradley's ''Literature/{{Darkover}}'' uses this trope in "the Overworld", the spiritual[=/=]mental plane that some ''laran'' users (especially healers and monitors in the Towers) operate on. A person's appearance in the Overworld seems to be determined entirely by their self-image. In one memorable case, the Overworld form is a huge crab-like being.
17th Nov '15 2:50:41 PM Landis
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* Non- VirtualWorld example: This is precisely how magical healing in TheCosmere works: You are rebuilt back to your "cognitive ideal." This can be beneficial (e.g. you've never accepted or internalized a lost limb, so it starts to grow back as soon as you get some {{Mana}}) or harmful (e.g. your SlaveBrand doesn't heal because you've internalized the baggage that comes with it, and alterations heal away because they're not part of the template).

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* Non- VirtualWorld SpiritWorld or VR example: This is precisely how magical healing in TheCosmere works: works. You are rebuilt back to your "cognitive ideal." This can be beneficial (e.g. you've never accepted or internalized a lost limb, so it starts to grow back as soon as you get some {{Mana}}) or harmful (e.g. your SlaveBrand doesn't heal because you've internalized the baggage that comes with it, and alterations heal away because they're not part of the template).
17th Nov '15 2:49:51 PM Landis
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* Non- VirtualWorld example: This is precisely how magical healing in TheCosmere works: You are rebuilt back to your "cognitive ideal." This can be beneficial (e.g. you've never accepted or internalized a lost limb, so it starts to grow back as soon as you get some {{Mana}}) or harmful (e.g. your SlaveBrand doesn't heal because you've internalized the baggage that comes with it, and alterations heal away because they're not part of the template).
18th Jan '15 11:49:03 PM Dawnwing
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* In ''Literature/TheSkinjackerTrilogy'', the appearance of children in Everlost is based on what they think of themselves. If some can remember exactly what they looked like when they were alive, then they'll look that way in Everlost, but their appearance can change if they think about one of their features too much (for example, someone uncomfortable about a large nose might have it get even bigger, and someone proud of their long hair might see it grow even longer). There are two extreme examples of this: Nick had chocolate on his face when he died, and he keeps thinking about the smear until it expands and starts to take over, and [[spoiler:Mikey [=McGill=], when falling to the center of the earth, pictured himself as a monster clawing his way back out, and remained that way after he escaped. He reverts back to his real appearance after his sister shows him a locket containing a picture of himself.]]
27th Dec '14 12:43:42 PM nombretomado
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* In ''DigimonAdventure02'', this was the HandWave for why the [=DigiDestined=] always had the same outfits in the Digital World regardless of what they were wearing beforehand, and why those outfits were completely different from anything they owned in reality.

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* In ''DigimonAdventure02'', ''Anime/DigimonAdventure02'', this was the HandWave for why the [=DigiDestined=] always had the same outfits in the Digital World regardless of what they were wearing beforehand, and why those outfits were completely different from anything they owned in reality.
27th Sep '14 5:06:05 PM HeaG
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[[folder: Videogame]]
* ''VideoGame/TheMatrixPathOfNeo'' being part of ''The Matrix'' has this for all the rebels.
** Also ''VideoGame/EnterTheMatrix'' for every rebel, both examples are also an example of BeautyEqualsGoodness.
[[/folder]]
9th Jul '14 1:51:36 PM Hero_Gal_2347
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* In ''[[Franchise/StarTrek The Wounded Sky]]'' by Creator/DianeDuane, every time the Enterprise uses the experimental drive, the crew members experience a reality based on how they perceive themselves. While Kirk's self-perception is never actually described, [=McCoy=] provides a solid clue when he asks "Is that armor getting heavy, Jim?"

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* In ''[[Franchise/StarTrek The Wounded Sky]]'' by Creator/DianeDuane, every time the Enterprise uses the experimental drive, the crew members experience a reality based on how they perceive themselves. While Kirk's self-perception is never actually described, [=McCoy=] provides a solid clue when he asks "Is "[[KnightInShiningArmor Is that armor getting heavy, Jim?"Jim?]]"
25th Jan '14 11:59:28 AM nombretomado
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* In ''[[Franchise/StarTrek The Wounded Sky]]'' by DianeDuane, every time the Enterprise uses the experimental drive, the crew members experience a reality based on how they perceive themselves. While Kirk's self-perception is never actually described, [=McCoy=] provides a solid clue when he asks "Is that armor getting heavy, Jim?"

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* In ''[[Franchise/StarTrek The Wounded Sky]]'' by DianeDuane, Creator/DianeDuane, every time the Enterprise uses the experimental drive, the crew members experience a reality based on how they perceive themselves. While Kirk's self-perception is never actually described, [=McCoy=] provides a solid clue when he asks "Is that armor getting heavy, Jim?"
2nd Jun '13 9:43:46 PM Vasha
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ResidualSelfImage is what you get when a Virtual Reality, SpiritWorld, or other alternate plane of existence designs the appearance of avatars in its domain off of personality and how people think of themselves, rather than real-world appearance.

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ResidualSelfImage Residual Self-Image is what you get when a Virtual Reality, SpiritWorld, or other alternate plane of existence designs the appearance of avatars in its domain off of personality and how people think of themselves, rather than real-world appearance.
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