History Main / RepublicTheRevolution

18th Feb '13 5:35:06 AM TiggersAreGreat
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''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional country that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunately, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.

Thus, the player's job is to set up a party and gather enough support to launch a revolution. Of course, you're not the only one with an agenda - opposing him are several other groups, including other political parties, churches and even criminal organizations. In order to overcome the opposition and overthrow the president, you'll have to persuade others to work with you and support your campaign. Of course, they're trying the same...

The game's [[KarmaMeter political spectrum]] has three dimensions: Money, Force and Influence. Different ideologies draw (or repulse) different voting groups and can make recruiting certain people easier (or harder). The military is more likely to support a person with an interest in force, while the church can be hard to persuade to join the cause unless you share their belief in the power of influence. Corporate salesmen [[NotInThisForYourRevolution care for nothing but]] [[OnlyInItForTheMoney cold hard cash]].

----
!!This game provides examples of:
* AwesomeButImpractical: 3D mode. Most of game is played from 2D map.
* BeatThemAtTheirOwnGame
* BettingMiniGame: A very important part of the game. Negotiations are played by a system resembling a card game. You can skip them, but you have much better chance to win than the AI, so that's not a good idea.
** Also, at one point can try to convince a wealthy businessman to support you. If you mess up the negotiations, he won't give you anything. Win, he pays. Go over the top and he pays extra.
* BlackAndGrayMorality: Karasov is PresidentEvil. You're out to topple him [[YouKilledMyFather because he made your parents disappear]], and arranging a regime change ''will'' require ruthless tactics up to and including corruption and murder. Even a pure Influence playthrough requires [[spoiler:setting up a charitable trust you can use to fund your political party]] and [[spoiler:arranging for the martyrdom of one of your allies so you can use his death to spark the revolution]].
* CharacterCustomization
* CharacterPortrait
* ColdWar: Set shortly afterwards, but the point of the game is that the HoleInFlag phase hasn't properly arrived yet and you're supposed to finally rid the country of authoritarianism (at least in theory).
* CoupDeGraceCutscene: When you order someone killed.
* DividedWeFall
* TheDragon: General Alexashenko. [[spoiler:Can be bribed into DragonTheirFeet.]]
* ExperiencePoints
* FalseFlagOperation: You can pull these. It's just takes some extra effort.
* TheFundamentalist: Some of the church people (obviously).
* FogOfWar: Played with. You can see the world whereever you want, but you won't know what your enemies are doing if you're not actively investigating.
* HideYourChildren: Partially explained, however, by some of the information boxes in the 3D world. Children's play areas exist, but are said to be abandoned because few parents let their children out on the streets of Novistrana, while the fact that no schools can be seen is explained by the poor education system the regime is running
* InUniverseGameClock
* LaResistance: You start as this. Whether it lasts or not is up to you.
* TheMafiya
* MiniGame: See above.
* MultipleEndings: Though you take over the country whatever happens, your ideology determines the method used.
* OldSoldier: Force-oriented parties tend to hire these guys.
* PatrioticFervor: Going between Force and Influence ends somewhat like this.
* PlotLock: You can't mess with the President's power in the center of Berezina, at least not directly. You have to gain control of the proper institutions (the central bank, the Cathedral, or the SecretPolice HQ).
* PeoplesRepublicOfTyranny
* RealTimeWithPause: You can issue orders while in pause mode.
* TheRevolutionWillNotBeVilified / TheRevolutionWillNotBeCivilized: Depending the player's choices, but leaning more towards the latter.
* RiskStyleMap
* RPGElements
* PresidentEvil: [[NonActionBigBad Karasov]]
* {{Ruritania}}: Novistrana, whose name is a FakeRussian rendition of ''novaya strana'' (it literally means "new nation").
* ScareCampaign: Support us, or the evil commies/capitalists/anarchists/fundamentalists/atheists/etc. are going to EAT YOUR BABIES!
* SecretPolice: Borderline StateSec, since there's so much crossover between the SecretPolice and the army.
* TheSyndicate: The Konstantino Cartel, despite its name.
* StatGrinding
* SlidingScaleOfLibertarianismAndAuthoritarianism: And you get to decide where you want to sit!
* SpeakingSimlish: Novistranians seem to be speaking a weird mix of Ukranian and Russian, and the "Cyrillic" letters are fictional.
* StrawmanPolitical: '''EVERYONE'''
* TacticalRockPaperScissors: Influence beats wealth, wealth beats force and force beats influence. In theory. In effect, the one who keeps gathering the most raw support beats everyone.
* TechDemoGame: Sort of. There's a huge highly detailed city... that is pretty much useless in gameplay.
* YourTerroristsAreOurFreedomFighters
* VelvetRevolution: [[spoiler:When Karasov finally goes down, he goes down quickly and without much fuss. Even more so in the Wealth ending, where you force him to resign by screwing with the economy.]]
* VoiceOfTheResistance: Obviously, capturing a radio or TV station helps to persuade people to join your cause.
* WeAREStrugglingTogether
* WelcomeToCorneria: There is only a small set of opinions the people have to share. Hilariously enough, the text shown might match the voiceover, since there aren't enough spoken lines to go around.
* WhyWereBummedCommunismFell: How Novistrana's problems start.
* WorkingClassPeopleAreMorons: In just three days, the entire city can go from religious fanatics to capitalist to military dictator to pro-democratic movement.
----

to:

''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional country that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunately, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.

Thus, the player's job is to set up a party and gather enough support to launch a revolution. Of course, you're not the only one with an agenda - opposing him are several other groups, including other political parties, churches and even criminal organizations. In order to overcome the opposition and overthrow the president, you'll have to persuade others to work with you and support your campaign. Of course, they're trying the same...

The game's [[KarmaMeter political spectrum]] has three dimensions: Money, Force and Influence. Different ideologies draw (or repulse) different voting groups and can make recruiting certain people easier (or harder). The military is more likely to support a person with an interest in force, while the church can be hard to persuade to join the cause unless you share their belief in the power of influence. Corporate salesmen [[NotInThisForYourRevolution care for nothing but]] [[OnlyInItForTheMoney cold hard cash]].

----
!!This game provides examples of:
* AwesomeButImpractical: 3D mode. Most of game is played from 2D map.
* BeatThemAtTheirOwnGame
* BettingMiniGame: A very important part of the game. Negotiations are played by a system resembling a card game. You can skip them, but you have much better chance to win than the AI, so that's not a good idea.
** Also, at one point can try to convince a wealthy businessman to support you. If you mess up the negotiations, he won't give you anything. Win, he pays. Go over the top and he pays extra.
* BlackAndGrayMorality: Karasov is PresidentEvil. You're out to topple him [[YouKilledMyFather because he made your parents disappear]], and arranging a regime change ''will'' require ruthless tactics up to and including corruption and murder. Even a pure Influence playthrough requires [[spoiler:setting up a charitable trust you can use to fund your political party]] and [[spoiler:arranging for the martyrdom of one of your allies so you can use his death to spark the revolution]].
* CharacterCustomization
* CharacterPortrait
* ColdWar: Set shortly afterwards, but the point of the game is that the HoleInFlag phase hasn't properly arrived yet and you're supposed to finally rid the country of authoritarianism (at least in theory).
* CoupDeGraceCutscene: When you order someone killed.
* DividedWeFall
* TheDragon: General Alexashenko. [[spoiler:Can be bribed into DragonTheirFeet.]]
* ExperiencePoints
* FalseFlagOperation: You can pull these. It's just takes some extra effort.
* TheFundamentalist: Some of the church people (obviously).
* FogOfWar: Played with. You can see the world whereever you want, but you won't know what your enemies are doing if you're not actively investigating.
* HideYourChildren: Partially explained, however, by some of the information boxes in the 3D world. Children's play areas exist, but are said to be abandoned because few parents let their children out on the streets of Novistrana, while the fact that no schools can be seen is explained by the poor education system the regime is running
* InUniverseGameClock
* LaResistance: You start as this. Whether it lasts or not is up to you.
* TheMafiya
* MiniGame: See above.
* MultipleEndings: Though you take over the country whatever happens, your ideology determines the method used.
* OldSoldier: Force-oriented parties tend to hire these guys.
* PatrioticFervor: Going between Force and Influence ends somewhat like this.
* PlotLock: You can't mess with the President's power in the center of Berezina, at least not directly. You have to gain control of the proper institutions (the central bank, the Cathedral, or the SecretPolice HQ).
* PeoplesRepublicOfTyranny
* RealTimeWithPause: You can issue orders while in pause mode.
* TheRevolutionWillNotBeVilified / TheRevolutionWillNotBeCivilized: Depending the player's choices, but leaning more towards the latter.
* RiskStyleMap
* RPGElements
* PresidentEvil: [[NonActionBigBad Karasov]]
* {{Ruritania}}: Novistrana, whose name is a FakeRussian rendition of ''novaya strana'' (it literally means "new nation").
* ScareCampaign: Support us, or the evil commies/capitalists/anarchists/fundamentalists/atheists/etc. are going to EAT YOUR BABIES!
* SecretPolice: Borderline StateSec, since there's so much crossover between the SecretPolice and the army.
* TheSyndicate: The Konstantino Cartel, despite its name.
* StatGrinding
* SlidingScaleOfLibertarianismAndAuthoritarianism: And you get to decide where you want to sit!
* SpeakingSimlish: Novistranians seem to be speaking a weird mix of Ukranian and Russian, and the "Cyrillic" letters are fictional.
* StrawmanPolitical: '''EVERYONE'''
* TacticalRockPaperScissors: Influence beats wealth, wealth beats force and force beats influence. In theory. In effect, the one who keeps gathering the most raw support beats everyone.
* TechDemoGame: Sort of. There's a huge highly detailed city... that is pretty much useless in gameplay.
* YourTerroristsAreOurFreedomFighters
* VelvetRevolution: [[spoiler:When Karasov finally goes down, he goes down quickly and without much fuss. Even more so in the Wealth ending, where you force him to resign by screwing with the economy.]]
* VoiceOfTheResistance: Obviously, capturing a radio or TV station helps to persuade people to join your cause.
* WeAREStrugglingTogether
* WelcomeToCorneria: There is only a small set of opinions the people have to share. Hilariously enough, the text shown might match the voiceover, since there aren't enough spoken lines to go around.
* WhyWereBummedCommunismFell: How Novistrana's problems start.
* WorkingClassPeopleAreMorons: In just three days, the entire city can go from religious fanatics to capitalist to military dictator to pro-democratic movement.
----
[[redirect:VideoGame/RepublicTheRevolution]]
30th Jan '13 3:36:17 PM AltruisticPaladins
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''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional country that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.

to:

''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional country that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, unfortunately, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.
30th Jan '13 3:35:52 PM AltruisticPaladins
Is there an issue? Send a Message


''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional coutnry that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.

to:

''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios (probably better known for developing ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a fictional coutnry country that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.
13th Nov '12 9:29:09 AM willthiswork
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* ColourCodedForYourConvenience
5th Jul '12 3:02:51 PM ZemplinTemplar
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The game's [[KarmaMeter politcal spectrum]] has three dimensions: Money, Force and Influence. Different ideologies draw (or repulse) different voting groups and can make recruiting certain people easier (or harder). The military is more likely to support a person with an interest in force, while the church can be hard to persuade to join the cause unless you share their belief in the power of influence. Corporate salesmen [[NotInThisForYourRevolution care for nothing but]] [[OnlyInItForTheMoney cold hard cash]].

to:

The game's [[KarmaMeter politcal political spectrum]] has three dimensions: Money, Force and Influence. Different ideologies draw (or repulse) different voting groups and can make recruiting certain people easier (or harder). The military is more likely to support a person with an interest in force, while the church can be hard to persuade to join the cause unless you share their belief in the power of influence. Corporate salesmen [[NotInThisForYourRevolution care for nothing but]] [[OnlyInItForTheMoney cold hard cash]].



!!This series provides examples of:

to:

!!This series game provides examples of:
5th Jul '12 2:27:22 PM ZemplinTemplar
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* PresidentEvil: Karasov

to:

* PresidentEvil: Karasov[[NonActionBigBad Karasov]]
5th Jul '12 2:25:57 PM ZemplinTemplar
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''Republic: The Revolution'' is a computer game produced by Elixir Studios - better known for developing EvilGenius - published in 2003. It takes place in the small nation of [[{{Ruritania}} Novistrana]], a Ruritania that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.

to:

''Republic: The Revolution'' is a computer game produced and published in 2003 by the short-lived British developer Elixir Studios - (probably better known for developing EvilGenius - published in 2003. It ''EvilGenius''). The game takes place in the small nation of [[{{Ruritania}} Novistrana]], a Ruritania fictional coutnry that has just gained independence from the Soviet Union. You play as a political mastermind... whose family was assassinated by the KGB... and unfortunatly, the man who was resposible for those murders is currently [[PresidentEvil "president for life"]] of Novistrana and beyond the reach of the legal system.


Added DiffLines:

* WhyWereBummedCommunismFell: How Novistrana's problems start.
25th Apr '12 6:36:13 PM ZemplinTemplar
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---

to:

---
----



* ColdWar: Just afterwards.

to:

* ColdWar: Just afterwards.Set shortly afterwards, but the point of the game is that the HoleInFlag phase hasn't properly arrived yet and you're supposed to finally rid the country of authoritarianism (at least in theory).



* {{Ruritania}}: Novistrana, which literally means "new nation".

to:

* {{Ruritania}}: Novistrana, which whose name is a FakeRussian rendition of ''novaya strana'' (it literally means "new nation".nation").
18th Jan '12 8:13:38 AM GrandPrincePaulII
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* BlackAndGrayMorality: Karasov is PresidentEvil. You're out to topple him [[YouKilledMyFather because he made your parents disappear]], and arranging a regime change ''will'' require ruthless tactics up to and including corruption and murder. Even a pure Influence playthrough requires [[spoiler: setting up a charitable trust you can use to fund your political party]] and [[spoiler: arranging for the martyrdom of one of your allies so you can use his death to spark the revolution]].

to:

* BlackAndGrayMorality: Karasov is PresidentEvil. You're out to topple him [[YouKilledMyFather because he made your parents disappear]], and arranging a regime change ''will'' require ruthless tactics up to and including corruption and murder. Even a pure Influence playthrough requires [[spoiler: setting [[spoiler:setting up a charitable trust you can use to fund your political party]] and [[spoiler: arranging [[spoiler:arranging for the martyrdom of one of your allies so you can use his death to spark the revolution]].



* CrowningMusicOfAwesome: Probably the most memorable thing about the game is the perfect soundtrack (YMMV)



* TheDragon: General Alexashenko. [[spoiler: Can be bribed into DragonTheirFeet.]]

to:

* TheDragon: General Alexashenko. [[spoiler: Can [[spoiler:Can be bribed into DragonTheirFeet.]]



* {{Ruritania}}: Novistrana

to:

* {{Ruritania}}: NovistranaNovistrana, which literally means "new nation".



* VelvetRevolution: [[spoiler: When Karasov finally goes down, he goes down quickly and without much fuss. Even more so in the Wealth ending, where you force him to resign by screwing with the economy.]]

to:

* VelvetRevolution: [[spoiler: When [[spoiler:When Karasov finally goes down, he goes down quickly and without much fuss. Even more so in the Wealth ending, where you force him to resign by screwing with the economy.]]
31st Oct '11 2:04:55 PM Osmium
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* DividedWeFall



* HangingSeparately
This list shows the last 10 events of 18. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RepublicTheRevolution