History Main / RemixedLevel

26th Jan '17 5:30:07 AM phineas81707
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** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Master Quest is exactly identical to the original version, with the exception of changed dungeons. While the dungeon's geography remains identical, the puzzles in each room are changed, as well as the location of the dungeon's various key items (Dungeon Map, Compass, and New Item). More often than not, the changes presented by the remixed environments mean that the rooms must be visited in a different order. In addition, the Golden Skulltulas are also changed, many in the Child sections of the game requiring different items (all requiring the Song of Time to fully complete, while the Dodongo Cavern no longer needs the Scarecrow's Song). Various SequenceBreaking tricks are no longer viable in this environment, due to the game's different (and often more thorough) demands.



* World 1-1 in ''VideoGame/SuperPaperMario'' begins looking identical to World 1-1 in ''Super Mario Bros.'', until Mario comes across a doorway surrounded by brick platforms and someone's house just beyond that. World 3-1 has a truncated version of ''Super Mario Bros.'''s World 1-2, with the ability to flip into 3-D dramatically changing the way Mario proceeds through it. World 3-3 contains a swimming portion that begins much like World 2-3 in ''Super Mario Bros.''

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* World 1-1 in ''VideoGame/SuperPaperMario'' begins looking identical to World 1-1 in ''Super Mario Bros.'', until Mario comes across a doorway surrounded by brick platforms and someone's house just beyond that. World 3-1 has a truncated version of ''Super Mario Bros.'''s World 1-2, with the ability to flip into 3-D dramatically changing the way Mario proceeds through it. World 3-3 3-2 contains a swimming portion that begins much like World 2-3 in ''Super Mario Bros.''
23rd Jan '17 11:10:29 AM Necrodomo
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*** The final mission, at the replacement Halo's control center, is a throwback to "Assault on the Control Room" from ''VideoGame/HaloCombatEvolved''.

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*** The final mission, at the replacement Halo's control center, is a throwback to "Assault on the Control Room" from ''VideoGame/HaloCombatEvolved''.''VideoGame/HaloCombatEvolved'', a level which also got a Remixed Level in ''Combat Evolved'' itself in the form of the first part of "Two Betrayals".
14th Jan '17 2:34:20 AM Rorosilky5
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** One of the subgames in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' is named ''Revenge of the King''(a remake of ''VideoGame/KirbysDreamLand'''s Extra Game). The first 3 levels are, you guessed it- remixed versions of the stages from ''Spring Breeze'', an early subgame. [[note]] Purple Plants, Illusion Islands and Crash Clouds respectively. [[/note]]

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** One of the subgames in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' is named ''Revenge of the King''(a remake of ''VideoGame/KirbysDreamLand'''s Extra Game). The first 3 levels are, you guessed it- remixed versions of the stages from ''Spring Breeze'', Breeze''[[note]] a remake of ''Kirby's Dream Land'' [[/note]], an early subgame. [[note]] Purple Plants, Illusion Islands and Crash Clouds respectively. [[/note]]
14th Jan '17 2:33:58 AM Rorosilky5
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** One of the subgames in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' is named ''Revenge of the King''(a remake of ''VideoGame/KirbysDreamLand'''s Extra Game). The first 3 levels are, you guessed it- remixed versions of the stages from ''Spring Breeze'', an early subgame. [[note]] Purple Plants, Illusion Islands and Crash Clouds respectively.

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** One of the subgames in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' is named ''Revenge of the King''(a remake of ''VideoGame/KirbysDreamLand'''s Extra Game). The first 3 levels are, you guessed it- remixed versions of the stages from ''Spring Breeze'', an early subgame. [[note]] Purple Plants, Illusion Islands and Crash Clouds respectively. [[/note]]
14th Jan '17 2:32:54 AM Rorosilky5
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Added DiffLines:

** One of the subgames in ''[[VideoGame/KirbySuperStar Kirby Super Star Ultra]]'' is named ''Revenge of the King''(a remake of ''VideoGame/KirbysDreamLand'''s Extra Game). The first 3 levels are, you guessed it- remixed versions of the stages from ''Spring Breeze'', an early subgame. [[note]] Purple Plants, Illusion Islands and Crash Clouds respectively.
20th Sep '16 8:24:19 PM nombretomado
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* The ''{{Avernum}}'' games take this to a comparative extreme: the great majority of 2, and almost everywhere in 4, take place in the same caves as 1. However, the frequent cavequakes, and the unstable political situation, change both the geographical features and the habitants of each region.

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* The ''{{Avernum}}'' ''VideoGame/{{Avernum}}'' games take this to a comparative extreme: the great majority of 2, and almost everywhere in 4, take place in the same caves as 1. However, the frequent cavequakes, and the unstable political situation, change both the geographical features and the habitants of each region.
20th Sep '16 2:08:10 PM Steven
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* The "Hard" mode dungeons in ''VideoGame/FinalFantasyXIV'' has you revisiting dungeons you cleared previously, except the dungeons themselves have changed by blocking off old routes to open up new ones, changing enemies, or in some cases, starting at the dungeon's end point and working your way backwards.
31st Aug '16 11:23:53 AM MetalAiAi
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* Happens often in VideoGame/SuperMonkeyBall, so much that it deserves it's own page.
13th Aug '16 9:14:48 PM UmbrellasWereAwesome
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*** "Cortana" is set in the [[WombLevel Flood biomass-covered]] ruins of High Charity from ''VideoGame/{{Halo 2}''.

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*** "Cortana" is set in the [[WombLevel Flood biomass-covered]] ruins of High Charity from ''VideoGame/{{Halo 2}''.2}}''.
9th Aug '16 11:02:24 AM UmbrellasWereAwesome
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** ''VideoGame/{{Halo 3}}''
*** "Cortana" is set in the [[WombLevel Flood biomass-covered]] ruins of High Charity from ''Halo 2''.
*** The final mission, at the replacement Halo's control center, is a throwback to Assault On The Control Room from the first game.
** The Sinoviet Tower in New Alexandria from ''VideoGame/HaloReach'', and by extension the Reflection multiplayer map, is a remake of the Ivory Tower from ''Halo 2''.

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** ''VideoGame/{{Halo 3}}''
3}}'':
*** "Cortana" is set in the [[WombLevel Flood biomass-covered]] ruins of High Charity from ''Halo 2''.
''VideoGame/{{Halo 2}''.
*** The final mission, at the replacement Halo's control center, is a throwback to Assault On The "Assault on the Control Room Room" from the first game.
''VideoGame/HaloCombatEvolved''.
** The Sinoviet Tower in New Alexandria "New Alexandria" from ''VideoGame/HaloReach'', and by extension the Reflection "Reflection" multiplayer map, is a remake of the Ivory Tower "Ivory Tower" from ''Halo 2''.



* ''Franchise/{{Halo}}'' is known for this. Bungie obviously likes this trope. Why? Because they love their fans a lot and try and do all sorts of cool things with their games, and sorta kinda forget to make campaign until they don't have enough time to. How do you squeeze more hours out of less work? Make them run it twice with superficial changes. For example:
** The last three levels of ''VideoGame/HaloCombatEvolved'' are remixes of the fifth, third, and first levels, respectively, but with Flood and Sentinels.
** In ''VideoGame/{{Halo 2}}'', High Charity is a remix of Gravemind, but with Flood.
** ''VideoGame/{{Halo 3}}''
*** In ''Halo 3'', Floodgate is a remix of The Storm, but with [[RuleOfThree Flood]].

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* ''Franchise/{{Halo}}'' is known for this. Bungie obviously likes Creator/{{Bungie}} in particular liked this trope. trope when they still owned the series. Why? Because they love their fans a lot and try and do all sorts of cool things with their games, and sorta kinda forget to make the campaign until they don't have enough time to. How do you squeeze more hours out of less work? Make them run it twice with superficial changes. For example:
** The last three levels of ''VideoGame/HaloCombatEvolved'' are remixes of the fifth, third, and first levels, levels respectively, but with Flood and Sentinels.
Sentinels added in.
** In ''VideoGame/{{Halo 2}}'', High Charity "High Charity" is a remix of Gravemind, "Gravemind", but with Flood.
** ''VideoGame/{{Halo 3}}''
3}}'':
*** In ''Halo 3'', Floodgate "Floodgate" is a remix of The Storm, "The Storm", but with [[RuleOfThree Flood]].



*** The Package is a remix of ONI: Sword Base.
*** Like the other games, ''Reach'' remixes several of its campaign levels as multiplayer arenas, such as Sword Base and the power plant from Nightfall.

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*** The Package "The Package" is a remix of ONI: "ONI: Sword Base.
Base".
*** Like the other games, ''Reach'' remixes several of its campaign levels as multiplayer arenas, such as Sword Base and the power plant from Nightfall."Nightfall".
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RemixedLevel