History Main / ReducedManaCost

7th Jan '17 2:11:04 PM Grobi
Is there an issue? Send a Message



to:

* ''VideoGame/KingdomsOfAmalurReckoning'''s implementation of this trope is the major reason why [[LinearWarriorsQuadraticWizards the Sorcery skill tree is so overpowered]]. With the right equipment (that is easy to acquire via the mage faction quests), Destinies and a specific Sorcery skill, it is possible to achieve more than 85% mana cost reduction. Since magic powers are balanced purely through casting cost, not their cooldowns (which are all pretty negligible), one can soon spam the most powerful magics more or less ad infinitum.
18th Nov '16 1:15:03 PM LordInsane
Is there an issue? Send a Message


* The equivalent in ''TabletopGame/DungeonsAndDragons'' third edition, a few [[TookALevelInBadass prestige classes]] reduce or nullify the cost of "metamagic", i.e. a way to make your spells stronger. The effect is that you can make all your spells stronger at no added cost; this is very much a GameBreaker.

to:

* The equivalent in ''TabletopGame/DungeonsAndDragons'' third edition, a few [[TookALevelInBadass prestige classes]] reduce or nullify the cost of "metamagic", i.e. a way to make your spells stronger. The effect is that you can make all your spells stronger at no added cost; this is very much a GameBreaker.GameBreaker... which is presumably why most such cost reducers had a 'to a minimum of +1' clause.
30th Oct '16 10:46:38 AM nombretomado
Is there an issue? Send a Message


* Sufficient skill with a spell ''{{GURPS}}'' lets you cut its cost by a point of energy every few levels. With enough skill a casting may cost nothing at all.

to:

* Sufficient skill with a spell ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' lets you cut its cost by a point of energy every few levels. With enough skill a casting may cost nothing at all.
29th Apr '16 4:45:42 AM aye_amber
Is there an issue? Send a Message


* ''VideoGame/ALinkToThePast'' has a very confused bat that alternately berates and thanks Link for awakening it from its slumber. It then zaps him and declares that it has cursed him by cutting his magic power in half. Actually, it has cut the ''cost'' of his magic in half while keeping his ManaMeter and the effects of items that use it exactly the same, effectively ''doubling'' his magical power.

to:

* ''VideoGame/ALinkToThePast'' ''VideoGame/TheLegendOfZeldaALinkToThePast'' has a very confused bat that alternately berates and thanks Link for awakening it from its slumber. It then zaps him and declares that it has cursed him by cutting his magic power in half. Actually, it has cut the ''cost'' of his magic in half while keeping his ManaMeter and the effects of items that use it exactly the same, effectively ''doubling'' his magical power.
18th Apr '16 5:50:08 AM DarkStorm
Is there an issue? Send a Message

Added DiffLines:

** Subverted in the Avatar of Jarlsberg challenge path, where such effects will not only reduce spell cost, but also spell ''power'' (i.e., the fewer MP the spell costs, the weaker it is). This was, shall we say, not very popular with the player base, so Jick's plans to introduce it as a game-wide mechanic were put on hold.
31st Jan '16 5:08:47 PM Steven
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/FinalFantasyXIV'' has the Overcure ability for White Mages and Conjurers where upon casting Cure II, there's a small chance that the next cast of Cure III will have its MP cost cut in half.
18th Dec '15 8:33:23 AM Moopsball
Is there an issue? Send a Message



to:

* ''VideoGame/PathOfExile'' has both this and the inversion listed in the trope description. Active skills come in the form of Virtue Gems that are socketed into your equipment. Active skills can be linked to support gems that add extra effects (for example, extra melee damage against bleeding enemies or causing projectile skills to chain to other enemies) but increase the cost. The Reduced Mana support gem reduces mana costs by a percentage, while certain item properties can apply a flat reduction.
19th Nov '15 5:29:02 PM nombretomado
Is there an issue? Send a Message


* In ''RuneFactory3'', the Fluffy Scarf accessory cuts Rune Point use to zero for most activities.

to:

* In ''RuneFactory3'', ''VideoGame/RuneFactory3'', the Fluffy Scarf accessory cuts Rune Point use to zero for most activities.
17th May '15 9:18:29 PM nombretomado
Is there an issue? Send a Message


* In ''HeroesOfMightAndMagic 5'', heroes can learn a skill "Arcane Training" to permanently cut the mana cost of all his spells by 20% and then another one, "Erratic Mana", to randomly cut the cost of each cast cast by up to 50% more.

to:

* In ''HeroesOfMightAndMagic ''VideoGame/HeroesOfMightAndMagic 5'', heroes can learn a skill "Arcane Training" to permanently cut the mana cost of all his spells by 20% and then another one, "Erratic Mana", to randomly cut the cost of each cast cast by up to 50% more.
7th May '15 4:26:29 PM nombretomado
Is there an issue? Send a Message


* Conserve Power from ''CityOfHeroes''.

to:

* Conserve Power from ''CityOfHeroes''.''VideoGame/CityOfHeroes''.
This list shows the last 10 events of 55. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.ReducedManaCost