History Main / ReconstructioN

18th Aug '16 3:25:34 PM res20stupid
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* ''VideoGame/Doom2016'' is a reconstruction of the original games. While ''VideoGame/Doom3'' took many things about the original games apart through a SurvivalHorror route, the newer ''Doom'' goes back to its roots and has running, gunning, ripping and tearing your foes apart with whatever you can get your hands on, which is basically everything.
17th Aug '16 4:27:02 PM TheMightyHeptagon
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** Even though the idea was something of a DeadUnicornTrope in the first place, Commander Shepard is the closest thing to a [[PlayedStraight straight]] example of "CaptainSpaceDefenderOfEarth" that you'll ever see in modern fiction.

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** Even though the idea was something of a DeadUnicornTrope in the first place, Commander Shepard is the closest thing to a [[PlayedStraight straight]] example of "CaptainSpaceDefenderOfEarth" that you'll ever see in modern fiction. He/She starts out as a garden variety SpaceMarine, but manages to display enough courage, leadership, intelligence and integrity to get tapped as the first human member of an interspecies peacekeeping organization, and later becomes singlehandedly responsible for driving off an alien invasion that threatens all life in the galaxy--for the simple reason that [[CassandraTruth nobody else believes that it's really happening]]. With the fully fleshed-out setting and characters, it almost becomes ''believable'' that one starship captain with a loyal crew could end up as [[ComicStrip/FlashGordon the savior of the universe]].
** The "Paragon vs. Renegade" mechanic is a reconstruction of the KarmaMeter trope. Around the time that original game came out, some gamers had begun to criticize games that hyped up the ability to make tough moral choices, which usually turned out to be simplistic "Good or Evil?" decisions that had little bearing on the story. In ''Mass Effect'', Shepard has no choice but to fulfill his duty by saving the galaxy from the Reapers, but he's forced to choose between pragmatism and idealism, and he can either pursue a policy of isolationism or build alliances with potentially untrustworthy cultures. A Paragon is friendly, even-tempered, diplomatic, trusting, and willing to do the right thing at any cost; a Renegade commands respect, assumes the worst about others, and will do ''anything'' to get the job done.
31st Jul '16 1:34:19 PM nombretomado
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* Inevitably, this trope will be in effect post-''ComicBook/{{New 52}}'', thanks to the multitudes of drastic changes to the classic DCComics mythos (such as ComicBook/LoisLane being PutOnABus in favor of ComicBook/WonderWoman, and {{Superman}}'s costume change as an example in one franchise). Ultimately proven with ''ComicBook/DCRebirth'', starting with ''DC Universe: Rebirth'' #1 is a reconstruction of the idea of the LegacyCharacter, showing that without these people on both ends of the spectrum, you end up with a universe that just feels a lot empty. It also reconstructs the idea of a HopeBringer, showing that you can plunge the world into darkness, but someone will show up to light the way.

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* Inevitably, this trope will be in effect post-''ComicBook/{{New 52}}'', thanks to the multitudes of drastic changes to the classic DCComics Creator/DCComics mythos (such as ComicBook/LoisLane being PutOnABus in favor of ComicBook/WonderWoman, and {{Superman}}'s costume change as an example in one franchise). Ultimately proven with ''ComicBook/DCRebirth'', starting with ''DC Universe: Rebirth'' #1 is a reconstruction of the idea of the LegacyCharacter, showing that without these people on both ends of the spectrum, you end up with a universe that just feels a lot empty. It also reconstructs the idea of a HopeBringer, showing that you can plunge the world into darkness, but someone will show up to light the way.
29th Jul '16 4:05:43 PM WillyFourEyes
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* ''VideoGame/RedDeadRedemption'' pretty much deconstructs every single Western genre trope, then reconstructs every single one throughout the game into a massive CrowningMomentOfAwesome by the end.
* ''Franchise/{{Disgaea}}'' was this to the Strategy RPG genre, mostly by being very comedic, not taking itself seriously, and dropping most of the long winded political stuff that the genre had favored since Ogre Tactics.
* Much of Nintendo's massive success with the {{Wii}} and {{DS}} is due to reintroducing the simplicity and arcade-style gameplay that made the original {{NES}} and GameBoy mass phenomenons. Nintendo even went so far as to make [[VideoGame/NewSuperMarioBros all-new]] [[Franchise/SuperMarioBros Mario]] [[VideoGame/NewSuperMarioBrosWii 2D sidescrollers]] for both of them.

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* ''VideoGame/RedDeadRedemption'' pretty much deconstructs every single Western genre trope, then reconstructs every single one throughout the game into a massive CrowningMomentOfAwesome MomentOfAwesome by the end.
* ''Franchise/{{Disgaea}}'' was this to the Strategy RPG genre, mostly by being very comedic, not taking itself seriously, and dropping most of the long winded political stuff that the genre had favored since Ogre Tactics.
''VideoGame/TacticsOgre''.
* Much of Nintendo's massive success with the {{Wii}} and {{DS}} is due to reintroducing the simplicity and arcade-style gameplay that made the original {{NES}} UsefulNotes/{{NES}} and GameBoy mass phenomenons. Nintendo even went so far as to make [[VideoGame/NewSuperMarioBros all-new]] [[Franchise/SuperMarioBros Mario]] [[VideoGame/NewSuperMarioBrosWii 2D sidescrollers]] for both of them.



* ''VideoGame/SonicColors'' is SEGA's attempt at reconstructing the light-hearted feel of the classic ''Franchise/SonicTheHedgehog'' era, having decided the series has gotten ''way'' too serious as of lately. General consensus is that they succeeded. [[SurprisinglyImprovedSequel Spectacularly so]].
** Before Colors, there was ''VideoGame/SonicUnleashed''. While having a somewhat more serious tone than Colors, Unleashed was nowhere near as dark as any of the main post Genesis games barring ''VideoGame/SonicHeroes'', which, in stark contrast to the ''VideoGame/SonicAdventure'' games, was pretty lighthearted itself. Coming before two of the [[VideoGame/ShadowTheHedgehog darkest]] [[VideoGame/SonicTheHedgehog2006 games]] in the series and being far more cartoony in general only made the change even more noticeable.

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* ''VideoGame/SonicColors'' is SEGA's attempt at reconstructing the light-hearted feel of the classic ''Franchise/SonicTheHedgehog'' era, having decided the series has had gotten ''way'' too serious as of lately. General consensus is that they succeeded. [[SurprisinglyImprovedSequel Spectacularly so]].
** Before Colors, ''Colors'', there was ''VideoGame/SonicUnleashed''. While having a somewhat more serious tone than Colors, Unleashed was nowhere near as dark as any of the main post Genesis games barring ''VideoGame/SonicHeroes'', which, in stark contrast to the ''VideoGame/SonicAdventure'' games, was pretty lighthearted itself. Coming before two of the [[VideoGame/ShadowTheHedgehog darkest]] [[VideoGame/SonicTheHedgehog2006 games]] in the series and being far more cartoony in general only made the change even more noticeable.



* ''VideoGame/SkiesOfArcadia'' rebuilt the heroric, swashbuckling fantasty RPG hero and world after VideoGame/FinalFantasyVII's deconstruction and fleet of imitators.

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* ''VideoGame/SkiesOfArcadia'' rebuilt the heroric, heroic, swashbuckling fantasty fantasy RPG hero and world after VideoGame/FinalFantasyVII's deconstruction and fleet of imitators.
15th Jul '16 4:25:44 PM Discar
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* ''VideoGame/{{Bloodborne}}'' takes every aspect of GothicHorror that's considered old hat nowadays and makes it scary again, in large part by making sure NotUsingTheZedWord is in full effect so there's no immediate familiarity to latch onto. The Beast Disease turns lycanthropy into an infectious disease that transforms people into feral creatures in a way that's permanent, disfiguring and [[PainfulTransformation excruciatingly painful]], and it's spreading across the city of Yharnam on a grand scale. Consumption of blood is so commonplace, that vampirism is the norm. Mobs of villagers wielding TorchesAndPitchforks serve as the typical {{Mook}}, and they're completely unaware that [[AndThenJohnWasAZombie they are the monsters they're hunting]]. [[spoiler:And at the heart of it all are the Great Ones, who in turn reconstruct the Lovecraftian CosmicHorrorStory by being {{Outside Context Villain}}s who seemingly come out of nowhere and have motives and abilities that are just so alien, they cannot even ''begin'' to be understood by a sane mind.]]

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* ''VideoGame/{{Bloodborne}}'' takes every aspect of GothicHorror that's considered old hat nowadays and makes it scary again, in large part by making sure NotUsingTheZedWord is in full effect so there's no immediate familiarity to latch onto. The Beast Disease turns lycanthropy into an infectious disease that transforms people into feral creatures in a way that's permanent, disfiguring and [[PainfulTransformation excruciatingly painful]], and it's spreading across the city of Yharnam on a grand scale. Consumption of blood is so commonplace, that vampirism is the norm. Mobs of villagers wielding TorchesAndPitchforks serve as the typical {{Mook}}, and they're completely unaware that [[AndThenJohnWasAZombie they are the monsters they're hunting]]. [[spoiler:And at the heart of it all are the Great Ones, who in turn reconstruct the Lovecraftian CosmicHorrorStory by being {{Outside Context Villain}}s Problem}}s who seemingly come out of nowhere and have motives and abilities that are just so alien, they cannot even ''begin'' to be understood by a sane mind.]]
4th Jul '16 9:30:03 AM Morgenthaler
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** ''VideoGame/KnightsOfTheOldRepublic'': {{Troperiffic}} as all get out and played most of the Franchise/StarWars tropes straight. ''[[VideoGame/KnightsOfTheOldRepublicIITheSithLords KOTOR II: The Sith Lords]]'' was an UpToEleven DeconstructorFleet as everyone from no-name [=NPCs=] to the ObiWan were ripping a new one into everything from the ExpandedUniverse to George Lucas's moral compass with a zeal not seen since Creator/DavidBrin, noting among other things that there's clearly inherently something wrong about ''everybody's'' assumptions if the Sith philosophy can be so diametrically opposed to the Jedi philosophy and yet the resulting Space Magic still works just as well. ''VideoGame/StarWarsTheOldRepublic''? Acknowledges the arguments made in the second game, runs with GrayAndGrayMorality (You ''can'' be a light-sided Darth or a KnightTemplar Jedi and get away with it!), but still points out that the Sith side is not the one you want to be on (the Republic may have issues with corruption, but the Sith Empire has corruption that's just as extensive, and their Emperor is an OmnicidalManiac).

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** ''VideoGame/KnightsOfTheOldRepublic'': {{Troperiffic}} as all get out and played most of the Franchise/StarWars tropes straight. ''[[VideoGame/KnightsOfTheOldRepublicIITheSithLords KOTOR II: The Sith Lords]]'' was an UpToEleven DeconstructorFleet as everyone from no-name [=NPCs=] to the ObiWan mentor were ripping a new one into everything from the ExpandedUniverse to George Lucas's moral compass with a zeal not seen since Creator/DavidBrin, noting among other things that there's clearly inherently something wrong about ''everybody's'' assumptions if the Sith philosophy can be so diametrically opposed to the Jedi philosophy and yet the resulting Space Magic still works just as well. ''VideoGame/StarWarsTheOldRepublic''? Acknowledges the arguments made in the second game, runs with GrayAndGrayMorality (You ''can'' be a light-sided Darth or a KnightTemplar Jedi and get away with it!), but still points out that the Sith side is not the one you want to be on (the Republic may have issues with corruption, but the Sith Empire has corruption that's just as extensive, and their Emperor is an OmnicidalManiac).
1st Jul '16 7:35:21 AM MaulMachine
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*** And that character, in turn, Reconstructs just how much a person would have to survive in order to become a MemeticBadass.
22nd Jun '16 7:23:27 PM nombretomado
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* TigerAndBunny is a curious case: it's a reconstruction of American Superhero Comic Books done as a Japanese animated show! In-universe, despite seemingly being sellouts, the heroes keep their moral ground even when an AntiHero and a SmugSnake mock them for it.

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* TigerAndBunny ''Anime/TigerAndBunny'' is a curious case: it's a reconstruction of American Superhero Comic Books done as a Japanese animated show! In-universe, despite seemingly being sellouts, the heroes keep their moral ground even when an AntiHero and a SmugSnake mock them for it.
7th Jun '16 2:38:32 PM DVB
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** Also, Genre: Heroes don't kill because of UsefulNotes/TheComicsCode. Decon: Superheroes kill, and those who don't wind up getting beaten by the villain. Recon: Superheroes don't kill because they are not police or military and therefore don't have the legal authority to kill, or they do kill but only when there is absolutely no other option.

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** Also, Genre: Heroes don't kill because of UsefulNotes/TheComicsCode. Decon: Superheroes kill, and those who don't wind up getting beaten by the villain. Recon: Superheroes don't kill because they are not [[MilitarySuperhero (usually) police or military military]] and therefore don't have the legal authority to kill, or they do kill but only when there is absolutely no other option.
7th Jun '16 2:31:28 PM DVB
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* SolarPunk also serves as a positive alternate to the dark and gringy CyberPunk.



** His reasons for doing so are also explored. In Episode 8, he explains how he does all of this just for the love of the fight, but to ensure a better future for the next generation. Furthermore, he also places a good deal of faith in others, best represented how his belief in Simon brought out the unfanthomable amount of potential he had. Where no one else believed in him, not even himself, Kamina believed in Simon and Simon could believe in that, which helped him learn to believe in himself.

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** His reasons for doing so are also explored. In Episode 8, he explains how he does all of this not just for the love of the fight, but to ensure a better future for the next generation. Furthermore, he also places a good deal of faith in others, best represented how his belief in Simon brought out the unfanthomable amount of potential he had. Where no one else believed in him, not even himself, Kamina believed in Simon and Simon could believe in that, which helped him learn to believe in himself.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ReconstructioN