History Main / RealtimeStrategy

25th Jun '16 8:57:56 AM StFan
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* ''Franchise/RockRaiders''

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* ''Franchise/RockRaiders''''Toys/RockRaiders''
24th Jun '16 5:47:38 AM carnivorousmeerkat
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* ''VideoGame/AshesOfTheSingularity

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* ''VideoGame/AshesOfTheSingularity''VideoGame/AshesOfTheSingularity''
23rd Jun '16 7:27:31 PM carnivorousmeerkat
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* ''VideoGame/AshesOfTheSingularity
6th Jun '16 8:54:17 AM TheStormer
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* ''VideoGame/EightBitArmies''
7th May '16 4:24:32 PM contrafanxxx
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* ''VideoGame/AegisOfEarthProtonovusAssault''
3rd May '16 3:15:23 PM LordAraghast
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* ''VideoGame/DawnOfWarIII''
2nd May '16 10:47:04 PM FordPrefect
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* The WorkerUnit(a.k.a. Peon) -- A basic, cheap unit that can [[ConstructAdditionalPylons build any structure]], [[YouRequireMoreVespeneGas gather resources]], and/or repair structures (and often vehicles). It almost always has either a pathetic melee attack, often its repurposed MagicTool, or has no combat ability at all.

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* The WorkerUnit(a.WorkerUnit (a.k.a. Peon) -- A basic, cheap unit that can [[ConstructAdditionalPylons build any structure]], [[YouRequireMoreVespeneGas gather resources]], and/or repair structures (and often vehicles). It almost always has either a pathetic melee attack, often its repurposed MagicTool, or has no combat ability at all.
30th Mar '16 7:16:08 PM jormis29
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*** ''VideoGame/StarcraftIILegacyOfTheVoid''
*** ''VideoGame/StarcraftIINovaCovertOps''

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*** ''VideoGame/StarcraftIILegacyOfTheVoid''
''VideoGame/StarCraftIILegacyOfTheVoid''
*** ''VideoGame/StarcraftIINovaCovertOps''''VideoGame/StarCraftIINovaCovertOps''
30th Mar '16 5:31:44 PM YZQ
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*** ''VideoGame/StarcraftIINovaCovertOps''
27th Mar '16 7:24:15 AM MarqFJA
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[[TechTree What order you contruct buildings in]], and how quickly you do so, is often the most important factor in deciding the outcome, to the chagrin of some players.

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[[TechTree What order you contruct construct buildings in]], and how quickly you do so, is often the most important factor in deciding the outcome, to the chagrin of some players.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RealtimeStrategy