History Main / ReadtheFreakingManual

20th Apr '18 8:53:46 AM JackG
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* ''Film/DoctorStrange2016''. Doctor Strange sneaks into Kamar-Taj's library to peak at a TomeOfEldritchLore and a DangerousForbiddenTechnique involving the manipulation of time. After getting caught and given a WhatTheHellHero by Wong and Mordo about the [[TimeIsDangerous possible consequences]], Strange can only mutter sulkily that the book should have stated that ''before'' the instructions.

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* ''Film/DoctorStrange2016''. Doctor Strange sneaks into Kamar-Taj's library to peak at a TomeOfEldritchLore and attempt a DangerousForbiddenTechnique involving the manipulation of time. After getting caught and given a WhatTheHellHero by Wong and Mordo about the [[TimeIsDangerous possible consequences]], Strange can only mutter sulkily that the book should have stated that ''before'' the instructions.
20th Apr '18 8:53:22 AM JackG
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* Inverted on ''Film/SilentRunning'': Freeman reads the manual on how to program the ''Valley Forge'''s onboard robots before working on the instructions they will need to follow in order to help him with SelfSurgery on his leg (especially because, in order to reprogram the robots, he has to solder completely new logic boards by hand).

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* Inverted on ''Film/SilentRunning'': Freeman reads the manual on how to program the ''Valley Forge'''s onboard robots before working on the instructions they will need to follow in order to help him with SelfSurgery on his leg (especially because, in order to reprogram the robots, he has to [[TechnologyMarchesOn solder completely new logic boards boards]] by hand).hand).
* ''Film/DoctorStrange2016''. Doctor Strange sneaks into Kamar-Taj's library to peak at a TomeOfEldritchLore and a DangerousForbiddenTechnique involving the manipulation of time. After getting caught and given a WhatTheHellHero by Wong and Mordo about the [[TimeIsDangerous possible consequences]], Strange can only mutter sulkily that the book should have stated that ''before'' the instructions.
16th Apr '18 8:43:58 AM Discar
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* In ''Webcomic/ElGoonishShive'', spellcasters (including the magical members of the main cast) are given spellbooks when they earn their first spell which are bound to them and which update automatically with new information every time they earn a new spell. Apparently no one (except Nanase) reads them regularly, so they're always surprised when they instinctively pull out their new spells in danger. It says something that these books are such a slog that kids won't read them to learn about their awesome new magical powers.
-->'''Elliot:''' I swear this thing makes up words to pad its own length.

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* In ''Webcomic/ElGoonishShive'', spellcasters ''Webcomic/ElGoonishShive'':
** Spellcasters
(including the magical members of the main cast) are given spellbooks when they earn their first spell which are bound to them and which update automatically with new information every time they earn a new spell. Apparently no one (except Nanase) reads them regularly, so they're always surprised when they instinctively pull out their new spells in danger. It says something that these books are such a slog that kids won't read them to learn about their awesome new magical powers.
-->'''Elliot:''' --->'''Elliot:''' I swear this thing makes up words to pad its own length.length.
** Susan runs into a different problem: She read the entirety of her spellbook when she first got it, but after that she was under the mistaken impression that she'd get some sort of notification when it updated, so she ignored it. She became much better about keeping up with it once she realized she needed to check it every day.
16th Apr '18 8:41:13 AM Discar
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** Sergeant Schlock (then a corporal) discovers in mid fall that he doesn't know the exact difference between a plasma rocket and a plasma cannon. Solution -- start reading the freaking manual: [[http://www.schlockmercenary.com/d/20010118.html "No problem we're in no hurry down here"]].



** Sergeant Schlock (then a corporal) discovers in mid fall that he doesn't know the exact difference between a plasma rocket and a plasma cannon. Solution -- start reading the freaking manual: [[http://www.schlockmercenary.com/d/20010118.html "No problem we're in no hurry down here"]].

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** Sergeant Schlock (then When an engineer, a corporal) discovers in mid fall doctor, and a quartermaster are trying to design field medical equipment, they run into this problem. If you skip one step, it won't cause any problems until a later step, but if you then go back and do that he step, it will cause much bigger problems that you won't notice until a later step, and then everything is too screwed up to fix. The engineer suggests emphasizing the importance of following the instructions, but the quartermaster points out that this doesn't know actually solve the exact difference between a plasma rocket and a plasma cannon. Solution -- start problem of people not reading the freaking manual: [[http://www.schlockmercenary.com/d/20010118.html "No problem we're in no hurry down here"]].instructions.
5th Apr '18 10:53:03 PM Baeraad555
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Added DiffLines:

* The comic adaptation of ''WesternAnimation/CaptainNTheGameMaster'' includes one single-page story where aspiring villains are instructed to, among other things, always carefully read the manual of newly purchased super-weapons, because you don't want to be about to face a hero only to discover that batteries were not included.
29th Mar '18 6:49:48 PM Omeganian
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** Averted by Marinette, who not only was GenreSavvy enough to get her unusual fabrics in an actual ''fabric store'' but called the ''Gabriel'' designer who had been assigned to answer questions on the context to get her fabrics (cork-like leather, nylon and plastic mesh) approved, and when Agreste inspected her design and gave her some suggestions she wrote them down less she forgot them and got in trouble the next context because by then she should have known better (exactly why Agreste gave her the suggestions: to not have to tear her apart when she's more experienced). By the way she ''won'', as not only she had read the instructions but had a rather interesting design.

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** Averted by Marinette, who not only was GenreSavvy enough to get her unusual fabrics in an actual ''fabric store'' but called the ''Gabriel'' designer who had been assigned to answer questions on the context to get her fabrics (cork-like leather, (leather-like cork, nylon and plastic mesh) approved, and when Agreste inspected her design and gave her some suggestions she wrote them down less she forgot them and got in trouble the next context because by then she should have known better (exactly why Agreste gave her the suggestions: to not have to tear her apart when she's more experienced). By the way she ''won'', as not only she had read the instructions but had a rather interesting design.
28th Feb '18 4:15:44 AM jormis29
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* ''Series/HomeImprovement: Power Tool Pursuit!'' provides perhaps the ultimate aversion possible: In true Tim Taylor fashion, its "manual" is just a single folded sheet that opens up to show a huge sign covering up most of the text, declaring that "[[CatchPhrase REAL MEN DON'T NEED INSTRUCTIONS]]".

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* ''Series/HomeImprovement: Power Tool Pursuit!'' ''VideoGame/HomeImprovementPowerToolPursuit'' provides perhaps the ultimate aversion possible: In true Tim Taylor fashion, its "manual" is just a single folded sheet that opens up to show a huge sign covering up most of the text, declaring that "[[CatchPhrase REAL MEN DON'T NEED INSTRUCTIONS]]".
5th Feb '18 11:46:20 AM BeerBaron
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* ''Franchise/TheElderScrolls'' has a fan site called UESP, and they tell you that if you have the manual for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', you should flat out ignore it because it was based off of an alpha version and incorrectly describes the game.

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* ''Franchise/TheElderScrolls'' has a fan site called UESP, and they tell you that if you have the The manual for ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'', you should flat out ignore it because it was ''VideoGame/TheElderScrollsIIDaggerfall'' is based off of an alpha version of the game and incorrectly describes the game.game in numerous places. Some of the more startling examples are that the manual tells you that you can drop gold in your wagon (dropped gold is lost for good), it lists skills which don't exist ("Climate Survival", "Acute Hearing"), has a section about climbing ropes (there are no ropes in the game), it incorrectly classes weapons as being one or two-handed when they are actually the opposite (like the battleaxe), and it even incorrectly lists the key mapped to casting spells. These examples just scratch the surface...
3rd Feb '18 11:48:08 PM mariic
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* ''Truck Bearing Kibble'' points out [[http://truckbearingkibble.com/comic/2007/11/30/flame-retarded/ how]] certain ''Literature/{{Fahrenheit 451}}'' characters may experience problems of this sort.

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* ''Truck Bearing Kibble'' points out [[http://truckbearingkibble.com/comic/2007/11/30/flame-retarded/ [[https://www.flickr.com/photos/truckbearingkibble/8412277222/ how]] certain ''Literature/{{Fahrenheit 451}}'' characters may experience problems of this sort.
2nd Feb '18 6:14:58 AM nanakiro
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*** This has cropped up again in the Steam Train playthrough of They Bleed Pixels. Even worse, they spend a lot of time complaining about the game forcing a tutorial and control instructions on them (which are written on the game's walls throughout the first level), [[WhatAnIdiot only to then forget certain actions that they can perform]], most notably completely forgetting they can duck to avoid enemy attacks, and Ross completely ignoring the instructions written on the walls on how to open certain doors.

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*** This has cropped up again in the Steam Train playthrough of They Bleed Pixels.''VideoGane/TheyBleedPixels''. Even worse, they spend a lot of time complaining about the game forcing a tutorial and control instructions on them (which are written on the game's walls throughout the first level), [[WhatAnIdiot only to then forget certain actions that they can perform]], most notably completely forgetting they can duck to avoid enemy attacks, and Ross completely ignoring the instructions written on the walls on how to open certain doors.
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