History Main / ReadingsAreOfftheScale

9th Nov '17 5:02:18 PM intastiel
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* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core {{Power Level|s}} gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]], ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.

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* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} Weaponry) are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core {{Power Level|s}} gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]], ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], archmage]], or similarly puissant entity simply isn't bound by mortal norms anymore.
9th Nov '17 5:01:29 PM intastiel
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* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core {{Power Level|s}} gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]]'', ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.

to:

* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core {{Power Level|s}} gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]]'', elder]], ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.
9th Nov '17 5:01:09 PM intastiel
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* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core PowerStat gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]]'', ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.

to:

* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core PowerStat {{Power Level|s}} gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]]'', ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.
9th Nov '17 5:00:17 PM intastiel
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* The base ''TabletopGame/ChroniclesOfDarkness'' game uses a PointBuildSystem where a character's Attributes (e.g.: Strength) and Skills (e.g. Weaponry} are measured on a five-point scale, with 5 representing a conventional human maximum, although some supernatural abilities can temporarily boost them even higher. Characters from the various game lines can also break that limit once their core PowerStat gets higher than 5, on the basis that a ''TabletopGame/VampireTheRequiem'' [[MonsterLord elder]]'', ''TabletopGame/MageTheAwakening'' [[TheArchmage Master]], or similarly puissant entity simply isn't bound by mortal norms anymore.
9th Nov '17 1:05:03 AM Malachi108
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* ''StarWarsTheOldRepublic'': On Iokath, Lana Beniko notes that the superweapon power levels are off the chart ''and'' rising by the second. How she can tell if they're rising then they're already off the scale is anyone's guess.
18th Sep '17 5:55:17 AM Emptyeye
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* In 1980, the Edmonton Oilers brought in an exercise physiologist to test their recuperative abilities. Wayne Gretzky's score was so high, the tester later said he "thought the machine had broken."
16th Sep '17 1:27:58 PM VanHohenheimOfXerxes
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* ''Music/GangnamStyle'', the most viewed video on Website/YouTube, very nearly broke the site's view counters when the number of views went over 2,147,483,647, the maximum value of a [[UsefulNotes/PowersOfTwoMinusOne 32-bit signed integer]]; [=YouTube=] had to upgrade to 64-bit signed integers capable of holding values up to 9,223,372,036,854,775,807 afterwards.

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* ''Music/GangnamStyle'', "Music/GangnamStyle," the most viewed video on Website/YouTube, Website/YouTube until Wiz Khalifa's "See You Again" came along, very nearly broke the site's view counters when the number of views went over 2,147,483,647, the maximum value of a [[UsefulNotes/PowersOfTwoMinusOne 32-bit signed integer]]; [=YouTube=] had to upgrade to 64-bit signed integers capable of holding values up to 9,223,372,036,854,775,807 afterwards.
8th Sep '17 1:47:24 PM TheNicestGuy
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* When your computer is doing floating-point math and comes up with a number too large to keep track of, [[http://en.wikipedia.org/wiki/Double-precision_floating-point_format it calls the number "infinity"]], the same result as if you divide by zero.

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* When your computer is doing floating-point math and comes up with a number too large to keep track of, [[http://en.wikipedia.org/wiki/Double-precision_floating-point_format it calls the number "infinity"]], the same result as if you divide by zero. Many programming languages provide a special notation for this "value", [=NaN=], or "Not a Number".
3rd Sep '17 10:34:20 AM Siempie
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* In ''Videogame/SonicForces'', [[GadgeteerGenius Tails]] tries to scan [[BigBad Infinite]] to determine his powers... only for the results to come back so messed up, he can't make sense of them.
3rd Sep '17 12:15:58 AM Nulono
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* ''Music/GangnamStyle'', the most viewed video on Website/YouTube, broke the site's view counters when the number of views went over 2,147,483,647, the maximum value of a [[UsefulNotes/PowersOfTwoMinusOne 32-bit signed integer]]. [=YouTube=] had to upgrade to 64-bit signed integers capable of holding values up to 9,223,372,036,854,775,807 afterwards.

to:

* ''Music/GangnamStyle'', the most viewed video on Website/YouTube, very nearly broke the site's view counters when the number of views went over 2,147,483,647, the maximum value of a [[UsefulNotes/PowersOfTwoMinusOne 32-bit signed integer]]. integer]]; [=YouTube=] had to upgrade to 64-bit signed integers capable of holding values up to 9,223,372,036,854,775,807 afterwards.
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