History Main / ReConstruction

14th Oct '17 5:01:23 AM lillolillo
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* IDW's ''G.I. Joe'' comics reconstruct WhatMeasureIsAMook. Random Cobra troopers and operatives are frequently given hints of backstory and personality to show that they're people too, but it's repeatedly pointed out that this doesn't automatically mean that they're ''sympathetic'' people who don't deserve to get injured or killed by the heroes. After all, [[FridgeLogic why would a moral and mentally stable person be willingly working for a ruthless criminal organization that's trying to take over the world]]?

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* IDW's ''G.I. Joe'' ''ComicBook/GIJoeIDW'' comics reconstruct WhatMeasureIsAMook. Random Cobra troopers and operatives are frequently given hints of backstory and personality to show that they're people too, but it's repeatedly pointed out that this doesn't automatically mean that they're ''sympathetic'' people who don't deserve to get injured or killed by the heroes. After all, [[FridgeLogic why would a moral and mentally stable person be willingly working for a ruthless criminal organization that's trying to take over the world]]?
23rd Sep '17 10:38:17 AM nombretomado
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* In the wake of such incidents as the steroids scandal, numerous sudden deaths of wrestlers under fifty and the Wrestling/ChrisBenoit murder-suicide, the WWE started trying to distance itself from the dark and gritty AttitudeEra and clean up it's image, moving back to the cartoonish and family friendly programming of TheEighties and [[TheNineties Early Nineties]]; banning blading, pushing squeaky-clean stars like ReyMysterio and Wrestling/JohnCena and forbidding moves like chairshots to the head or piledrivers to make wrestling safer. The movement has been pretty controversial among fans, and it's debatable how much success they've had, but they're making a lot of money off it so they're unlikely to stop any time soon.

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* In the wake of such incidents as the steroids scandal, numerous sudden deaths of wrestlers under fifty and the Wrestling/ChrisBenoit murder-suicide, the WWE started trying to distance itself from the dark and gritty AttitudeEra Wrestling/AttitudeEra and clean up it's image, moving back to the cartoonish and family friendly programming of TheEighties and [[TheNineties Early Nineties]]; banning blading, pushing squeaky-clean stars like ReyMysterio and Wrestling/JohnCena and forbidding moves like chairshots to the head or piledrivers to make wrestling safer. The movement has been pretty controversial among fans, and it's debatable how much success they've had, but they're making a lot of money off it so they're unlikely to stop any time soon.
20th Sep '17 2:43:29 PM skyandbeyond49
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** On the other hand, Series/KamenRiderDrive reconstructs many concepts of the franchise itself, since the show is going back to the classic nature of the Showa era. It also reconstructs several themes deconstructed by previous shows, especially that of Gaim.

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** * On the other hand, Series/KamenRiderDrive ''Series/KamenRiderDrive'' reconstructs many concepts of the franchise [[Franchise/KamenRider franchise]] itself, since the show is going back to the classic nature of the Showa era. It also reconstructs several themes deconstructed by previous shows, especially that of Gaim.
9th Sep '17 12:14:05 PM starofjusticev21
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* The developers of ''VideoGame/NoMansSky'' are touting the game as this to exploration-based SciFi made popular by ''Franchise/StarTrek''. Unfortunately seems to have turned out to be an example of Tropes Are Not Good, as the game's been widely panned for being tedious and repetitive.

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* The developers of ''VideoGame/NoMansSky'' are touting the game as this to exploration-based SciFi made popular by ''Franchise/StarTrek''. Unfortunately seems to have turned out to be an example of Tropes Are Not Good, TropesAreNotGood, as the game's been widely panned for being tedious and repetitive.
9th Sep '17 11:34:48 AM starofjusticev21
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* The developers of ''VideoGame/NoMansSky'' are touting the game as this to exploration-based SciFi made popular by ''Franchise/StarTrek''.

to:

* The developers of ''VideoGame/NoMansSky'' are touting the game as this to exploration-based SciFi made popular by ''Franchise/StarTrek''. Unfortunately seems to have turned out to be an example of Tropes Are Not Good, as the game's been widely panned for being tedious and repetitive.
7th Sep '17 1:59:33 AM TheDisgaean
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* The ''Rogues Reloaded'' storyline from The Flash does this for the Flash's villains. Though beloved for their sympathetic backstories, likable personalities, and code of honor, the Rogues are often overshadowed by the more threatening villains like the Reverse-Flashes and Gorilla Grodd, to the point where they're almost considered "Flash's sidekicks" (even in-universe). ''Rogues Reloaded'' shows that while the Rogues have redeeming qualities, they're still ruthless, unrepentant criminals who are only out for themselves and while they don't go out of their way to hurt people, they have zero sympathy for those affected by their crimes.
31st Aug '17 1:42:45 AM PaulA
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* Some Westerns seem to be attempts at this (the ''Film/ThreeTenToYuma'' remake, ''Appaloosa'') in contrast to some of the more post-modern examples of the genre (such as ''Film/NoCountryForOldMen'' and ''Film/TheProposition''). Or they may be seen as straddling the middle ground between {{Deconstruction}} and Reconstruction.

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* Some Westerns seem to be attempts at this (the ''Film/ThreeTenToYuma'' remake, (''Film/ThreeTenToYuma2007'', ''Appaloosa'') in contrast to some of the more post-modern examples of the genre (such as ''Film/NoCountryForOldMen'' and ''Film/TheProposition''). Or they may be seen as straddling the middle ground between {{Deconstruction}} and Reconstruction.
27th Aug '17 1:34:09 AM LucaEarlgrey
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* Masahiro Sakurai, famous for ''Franchise/{{Kirby}}'', ''VideoGame/SuperSmashBros'' and ''VideoGame/KidIcarusUprising'' feels [[http://iwataasks.nintendo.com/interviews/#/3ds/kidicarus/0/0 this]] is his style of game development, deconstructing it and taking away genre mainstays that aren't necessary and then reconstructing it by adding what he thinks is fun. ''Uprising'' reconstructs the arcade-style action games and mythology-styled games in a similar vein to Anime/TengenToppaGurrenLagann. While the game is aware of the darker implications that games like ''VideoGame/{{Bayonetta}}'' and VideoGame/GodOfWar have brought up (ie; BlackAndGreyMorality, LightIsNotGood, GodIsFlawed, CrapsaccharineWorld, {{Eldritch Abomination}}s etc.) it still manages to maintain a light-hearted tone while keeping with the tropes that those other games brought up.



* Much of Nintendo's massive success with the UsefulNotea/{{Wii}} and UsefulNotes/NintendoDS is due to reintroducing the simplicity and arcade-style gameplay that made the original UsefulNotes/{{NES}} and GameBoy mass phenomenons. Nintendo even went so far as to make [[VideoGame/NewSuperMarioBros all-new]] [[Franchise/SuperMarioBros Mario]] [[VideoGame/NewSuperMarioBrosWii 2D sidescrollers]] for both of them.
19th Aug '17 8:51:24 AM FoxBluereaver
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* ''Fanfic/PokemonResetBloodlines'' is inspired by Fanfic/AshesOfThePast, and as such the story takes on several aspects of canon and fanon and makes them work in a way that retains the spirit of and fits with the original show. For example:
** Instead of Ash just being forgetful, the reason for him never going back for Pidgeot was a side-effect of climate shifts from the second movie causing the flock to move, and the Counter-Shield wasn't used in Unova because his attempts to teach it to his Unovan Pokémon ended in failure.
** Ash's somewhat fan-disliked habit of leaving his Pokémon in Professor Oak's ranch whenever he goes to a new region helps them in keeping in shape, given that they have plenty of space to train by themselves and stay active.
** The league ability of un-evolved mons is also reconstructed: Scott notes to Yellow that an unevolved Pokemon, while less durable, also has the advantages of learning moves much faster, plus trainers might be less familiar to fight them at higher levels, as they would be used to fighting their more advanced forms.
8th Aug '17 8:42:59 PM JBC31187
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** The brothers themselves started out as savage parodies of kid adventurers. They were useless in the real world, their very sheltered upbringing leaving them socially awkward and ignorant of how real kids behaved. They were mostly useless in the adventurer world as well, being physically weak and kind of dumb [[spoiler: not to mention death-prone.]] But a combination of events kept them away from adventure and forced them to confront how much their lives sucked, and their attempts to normalize themselves has made them more competent and aware. Hank can now dodge henchmen without needing a rescue from Brock, while Dean can repair HELPER or a ray shield without panicking.

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** The brothers themselves started out as savage parodies of kid adventurers. They were useless in the real world, their very sheltered upbringing leaving them socially awkward and ignorant of how real kids behaved. They were mostly useless in the adventurer world as well, being physically weak and kind of dumb [[spoiler: not to mention death-prone.]] But a combination of events kept them away from adventure and forced them to confront how much their lives sucked, and their attempts to normalize themselves has made them more competent and aware. Hank can now dodge henchmen without needing a rescue from Brock, while Dean can repair HELPER or a ray shield without panicking.actual heroes, able to save the day.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ReConstruction