History Main / RatedMForMoney

5th Feb '16 6:24:12 PM nombretomado
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* Exidy's 1976 ArcadeGame ''Death Race'' was one of the first games to rouse the ire of MoralGuardians, due to its gameplay that has you driving a car and running down pedestrians for points. And did we mention this was in the '70s, and the pedestrians were represented as blocky, monochrome stick figures with no blood whatsoever? Amazing how standards change...
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* Exidy's 1976 ArcadeGame UsefulNotes/ArcadeGame ''Death Race'' was one of the first games to rouse the ire of MoralGuardians, due to its gameplay that has you driving a car and running down pedestrians for points. And did we mention this was in the '70s, and the pedestrians were represented as blocky, monochrome stick figures with no blood whatsoever? Amazing how standards change...
30th Jan '16 5:54:02 PM onomatopoetry
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fixed broken folder tag on western animation
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27th Jan '16 7:44:23 AM Piando
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25th Jan '16 11:07:46 AM Kiyza
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* There was no good reason to rate ''VideoGame/GodHand'' higher than T for teen, considering what is gotten away with in PG-13 movies and Cartoon Network's [adult swim]. Paradoxically, one of the game's opening screens warns against the game's high content of violence and gore (a la ''Franchise/ResidentEvil''), the former of which is overdone and cartoonish, and the latter of which is completely nonexistent. The main reason for this is because of a specific God Reel change. In Japan, one God Reel move has a steel washtub fall on Gene's head (a staple of ''manzai'' comedy). As Capcom felt this wouldn't make sense to American audiences, they replaced the move with "Head Slicer", a (bloodless) "OffWithHisHead" attack. The ESRB [[DisproportionateRetribution reacted accordingly]].\\\ It is also worth noting, that in Japan, the game received a B-rating (12+), which is the equivalent of the T-rating back in North America. Let's not forget that the ''VideoGame/DevilMayCry'' series is rated C (15+) in Japan, where the equivalent would be between T and M rating, and had a similar warning of gory violence, despite being tame compared to many other M-rated games from the United States. Since ''God Hand'', ''Resident Evil'', and ''Devil May Cry'' were all developed by {{Capcom}}, the {{Content Warning|s}} may be a leftover from the Japanese release, where there is less tolerance for extreme levels of violence towards humans. [[note]]The reason why ''Resident Evil'' gets away with so much gore is due to WhatMeasureIsANonHuman (the targets are either zombies or other inhuman creatures).[[/note]]
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* There was no good reason to rate ''VideoGame/GodHand'' higher than T for teen, considering what is gotten away with in PG-13 movies and Cartoon Network's [adult swim]. Paradoxically, one of the game's opening screens warns against the game's high content of violence and gore (a la ''Franchise/ResidentEvil''), the former of which is overdone and cartoonish, and the latter of which is completely nonexistent. The main reason for this is because of a specific God Reel change. In Japan, one God Reel move has a steel washtub fall on Gene's head (a staple of ''manzai'' comedy). As Capcom felt this wouldn't make sense to American audiences, they replaced the move with "Head Slicer", a (bloodless) "OffWithHisHead" attack. The ESRB [[DisproportionateRetribution reacted accordingly]].\\\ It accordingly]]. **It is also worth noting, that in Japan, the game received a B-rating (12+), which is the equivalent of the T-rating back in North America. Let's not forget that the ''VideoGame/DevilMayCry'' series is rated C (15+) in Japan, where the equivalent would be between T and M rating, and had a similar warning of gory violence, despite being tame compared to many other M-rated games from the United States. Since ''God Hand'', ''Resident Evil'', and ''Devil May Cry'' were all developed by {{Capcom}}, the {{Content Warning|s}} may be a leftover from the Japanese release, where there is less tolerance for extreme levels of violence towards humans. [[note]]The reason why ''Resident Evil'' gets away with so much gore is due to WhatMeasureIsANonHuman (the targets are either zombies or other inhuman creatures).[[/note]]

* The 2013 ''[[VideoGame/TombRaider2013 Tomb Raider]]'' game is the first in the series to be rated "M". The focus appears to be shifted to a ''Franchise/ResidentEvil''-type survival-horror, as opposed to the puzzle-based platforming action-adventure formula which was a big part of the earlier ''Franchise/TombRaider'' games' success.\\\ On the other hand, there were some complaints that certain deaths in the Crystal Dynamics-created trilogy were sanitized compared to their earlier equivalents; according to the ''Anniversary'' developer commentary, this was because of changing standards in the ratings board compared to when the original games were made. So the higher rating in itself has resulted in a degree of fans being pleased. * Many of Creator/{{Atlus}}'s titles are M rated, but surprisingly very mature in topic matter. Even the sex-laden ''VideoGame/{{Catherine}}'' is quite serious in its themes about infidelity, crossroads of life, and sexuality. They score very well with critics to this day.\\\ In the United States. Quite a few of Atlus's games received a lower age rating in other countries, such as the ''VideoGame/{{Persona 3}}'' games getting a 12+ rating and ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' getting a [[SerialEscalation 7+ rating.]] Both of these games are rated M in the United States, most likely for the rather dark themes throughout the games ("These games do not necessarily reflect the opinions of Atlus USA employees" is even shown around the opening screen or upon beginning a new game). Some of their games deserve the M rating, but for some it doesn't make much sense. Atlus states that the M rating is also because of religious themes. Understandable as religion is a very volatile subject in America. [[CommonKnowledge Contrary to popular belief]], the recurring demon [[GagPenis Mara]] is ''not'' why some of their games receive the M rating.
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* The 2013 ''[[VideoGame/TombRaider2013 Tomb Raider]]'' game is the first in the series to be rated "M". The focus appears to be shifted to a ''Franchise/ResidentEvil''-type survival-horror, as opposed to the puzzle-based platforming action-adventure formula which was a big part of the earlier ''Franchise/TombRaider'' games' success.\\\ On success. **On the other hand, there were some complaints that certain deaths in the Crystal Dynamics-created trilogy were sanitized compared to their earlier equivalents; according to the ''Anniversary'' developer commentary, this was because of changing standards in the ratings board compared to when the original games were made. So the higher rating in itself has resulted in a degree of fans being pleased. * Many of Creator/{{Atlus}}'s titles are M rated, but surprisingly very mature in topic matter. Even the sex-laden ''VideoGame/{{Catherine}}'' is quite serious in its themes about infidelity, crossroads of life, and sexuality. They score very well with critics to this day.\\\ In day. **In the United States. Quite a few of Atlus's games received a lower age rating in other countries, such as the ''VideoGame/{{Persona 3}}'' games getting a 12+ rating and ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' getting a [[SerialEscalation 7+ rating.]] Both of these games are rated M in the United States, most likely for the rather dark themes throughout the games ("These games do not necessarily reflect the opinions of Atlus USA employees" is even shown around the opening screen or upon beginning a new game). Some of their games deserve the M rating, but for some it doesn't make much sense. Atlus states that the M rating is also because of religious themes. Understandable as religion is a very volatile subject in America. [[CommonKnowledge Contrary to popular belief]], the recurring demon [[GagPenis Mara]] is ''not'' why some of their games receive the M rating.
23rd Dec '15 6:46:22 AM TheAmazingBlachman
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* ''Film/TeamAmericaWorldPolice'' included a several minutes long scene of full-on puppet sex just so the film could get bumped up to the R rating.

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[[AC:WesternAnimation]] * The "Uncle Fucka" song from ''WesternAnimation/SouthParkBiggerLongerAndUncut'' was originally going to be called "Motherfucker", but when the MPAA told creators Trey Parker and Matt Stone that the film was going to get the NC-17 rating, they decided to change it to from "Mother" to "Uncle" (because having sex with your uncle is apparently more obscene than having sex with your mother), in order to secure the R rating.
22nd Nov '15 10:34:03 AM Prfnoff
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* ''Videogame/DukeNukemForever'' has an [[http://www.esrb.org/ratings/synopsis.jsp?Certificate=30650 ESRB rating]] that reads more like an ad than a warning.
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* ''Videogame/DukeNukemForever'' ''VideoGame/DukeNukemForever'' has an [[http://www.esrb.org/ratings/synopsis.jsp?Certificate=30650 ESRB rating]] that reads more like an ad than a warning. Oddly enough, the marketing for ''VideoGame/DukeNukem3D'' didn't exploit content ratings to advertise the game's gratuitous sex and violence, though a beta version did display the RSAC advisory warning upon startup.
22nd Nov '15 10:21:37 AM Prfnoff
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* The FullMotionVideo boom of the early 1990s produced the "mature" and overtly voyeuristic games ''VideoGame/NightTrap'' (which bore the pre-ESRB MA-17 rating) and ''VideoGame/{{Voyeur}}'' (which opened with a content lock-out screen). The M-rated ''VideoGame/{{Phantasmagoria}}'' produced record sales for Creator/{{Sierra}}.
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* The FullMotionVideo boom of the early 1990s produced the "mature" and overtly voyeuristic games ''VideoGame/NightTrap'' (which bore the pre-ESRB MA-17 rating) and ''VideoGame/{{Voyeur}}'' (which opened with a content lock-out screen). The M-rated ''VideoGame/{{Phantasmagoria}}'' ''VideoGame/{{Phantasmagoria}}'', with its well-publicized rape scene, produced record sales for Creator/{{Sierra}}.
10th Nov '15 6:33:23 AM Prfnoff
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* The FullMotionVideo boom of the early 1990s produced the "mature" and overtly voyeuristic games ''VideoGame/NightTrap'' (which bore the pre-ESRB MA-17 rating) and ''VideoGame/{{Voyeur}}'' (which opened with a content lock-out screen).
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* The FullMotionVideo boom of the early 1990s produced the "mature" and overtly voyeuristic games ''VideoGame/NightTrap'' (which bore the pre-ESRB MA-17 rating) and ''VideoGame/{{Voyeur}}'' (which opened with a content lock-out screen). The M-rated ''VideoGame/{{Phantasmagoria}}'' produced record sales for Creator/{{Sierra}}.
30th Oct '15 8:04:17 AM SolidSonicTH
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Compare AvoidTheDreadedGRating. While there are no direct ties between this and RatedMForManly, it's not uncommon to see both tropes employed at the same time.
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Compare AvoidTheDreadedGRating. While there are no direct ties between this and RatedMForManly, it's not uncommon to see both tropes employed at the same time.time (since manly men will swear, shoot people in the face, and bankroll big sales figures as a result).
22nd Aug '15 7:37:22 PM Midna
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The content descriptions seem to be pushing this. In addition to "blood" and "violence" (which is a given, seeing as it's a murder mystery game), the description also lists "language" and "suggestive themes." The game features maybe one or two uses of "damn" ''at worst'', and "suggestive themes" probably stems from ''one line.''\\\
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The content descriptions seem to be pushing this. In addition to "blood" and "violence" (which - which is a given, seeing as it's a murder mystery game), game - the description also lists "language" and "suggestive themes." The game features maybe one or two uses of "damn" ''at worst'', worst'' (hell, there's even a scene where it looks like Phoenix is about to drop a PrecisionFStrike but says [[GoshDangItToHeck "Fudge!"]] instead), and "suggestive themes" probably stems from ''one line.''\\\
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