History Main / RatedMForMoney

2nd Sep '17 12:11:28 PM WillyFourEyes
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* Rockstar, GTA's publishing stable, have built an entire brand on this class of games, with titles ranging from the relatively-tame ''VideoGame/{{Bully}}'' (which still attracted controversy, due to the {{Media Watchdog}}s not doing the research) to the not-at-all-tame ''VideoGame/{{Manhunt}}'' getting MediaWatchdog and MoralGuardians alike all riled up:

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* Rockstar, GTA's [[Creator/TakeTwoInteractive Rockstar Games]], ''Grand Theft Auto''[='=]s publishing stable, have built an entire brand on this class of games, with titles ranging from the relatively-tame ''VideoGame/{{Bully}}'' (which still attracted controversy, due to the {{Media Watchdog}}s not doing the research) to the not-at-all-tame ''VideoGame/{{Manhunt}}'' getting MediaWatchdog and MoralGuardians alike all riled up:



** ''State of Emergency'', a Rockstar-published title, is a game that attempts to simulate what it's like to be caught in the middle of a riot, started off with the premise of trying to strategically incite a riot among a disgruntled crowd but eventually shifted to an action game (that takes place in an ongoing riot) with lots of gore, partly due to this trope and, ironically, partly due to placating MoralGuardians who might find the original idea repellent (the side effect of this is a half-assed, FridgeLogic-heavy plot that has you heroically protesting an evil MegaCorp [[DesignatedHero by destroying property and murdering panicked citizens]]).

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** ''State of Emergency'', a Rockstar-published (but not developed) title, is a game that attempts to simulate what it's like to be caught in the middle of a riot, started off with the premise of trying to strategically incite a riot among a disgruntled crowd but eventually shifted to an action game (that takes place in an ongoing riot) with lots of gore, partly due to this trope and, ironically, partly due to placating MoralGuardians who might find the original idea repellent (the side effect of this is a half-assed, FridgeLogic-heavy plot that has you heroically protesting an evil MegaCorp [[DesignatedHero by destroying property and murdering panicked citizens]]).



* There was no good reason to rate ''VideoGame/GodHand'' higher than T for teen, considering what is gotten away with in PG-13 movies and Cartoon Network's [adult swim]. Paradoxically, one of the game's opening screens warns against the game's high content of violence and gore (a la ''Franchise/ResidentEvil''), the former of which is overdone and cartoonish, and the latter of which is completely nonexistent. The main reason for this is because of a specific God Reel change. In Japan, one God Reel move has a steel washtub fall on Gene's head (a staple of ''manzai'' comedy). As Capcom felt this wouldn't make sense to American audiences, they replaced the move with "Head Slicer", a (bloodless) "OffWithHisHead" attack. The ESRB [[DisproportionateRetribution reacted accordingly]].
** It is also worth noting, that in Japan, the game received a B-rating (12+), which is the equivalent of the T-rating back in North America. Let's not forget that the ''VideoGame/DevilMayCry'' series is rated C (15+) in Japan, where the equivalent would be between T and M rating, and had a similar warning of gory violence, despite being tame compared to many other M-rated games from the United States. Since ''God Hand'', ''Resident Evil'', and ''Devil May Cry'' were all developed by {{Capcom}}, the {{Content Warning|s}} may be a leftover from the Japanese release, where there is less tolerance for extreme levels of violence towards humans. [[note]]The reason why ''Resident Evil'' gets away with so much gore is due to WhatMeasureIsANonHuman (the targets are either zombies or other inhuman creatures).[[/note]]

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* There was no good reason to rate ''VideoGame/GodHand'' higher than T for teen, considering what is gotten away with in PG-13 movies and Cartoon Network's [adult swim].Creator/CartoonNetwork's Creator/AdultSwim. Paradoxically, one of the game's opening screens warns against the game's high content of violence and gore (a la ''Franchise/ResidentEvil''), the former of which is overdone and cartoonish, and the latter of which is completely nonexistent. The main reason for this is because of a specific God Reel change. In Japan, one God Reel move has a steel washtub fall on Gene's head (a staple of ''manzai'' comedy). As Capcom Creator/{{Capcom}} felt this wouldn't make sense to American audiences, they replaced the move with "Head Slicer", a (bloodless) "OffWithHisHead" attack. The ESRB [[DisproportionateRetribution reacted accordingly]].
** It is also worth noting, that in Japan, the game received a B-rating (12+), which is the equivalent of the T-rating back in North America. Let's not forget that the The ''VideoGame/DevilMayCry'' series is rated C (15+) in Japan, where the equivalent would be between T and M rating, and had a similar warning of gory violence, despite being tame compared to many other M-rated games from the United States. Since ''God Hand'', ''Resident Evil'', and ''Devil May Cry'' were all developed by {{Capcom}}, Capcom, the {{Content Warning|s}} may be a leftover from the Japanese release, where there is less tolerance for extreme levels of violence towards humans. [[note]]The reason why ''Resident Evil'' gets away with so much gore is due to WhatMeasureIsANonHuman (the targets are either zombies or other inhuman creatures).[[/note]]



* ''VideoGame/TheWitcher'' has gotten a reputation for this, thanks to its mature, recurring sexual themes, but most, if not all, of the blame for those can be laid on [[Literature/TheWitcher the source material.]]

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* ''VideoGame/TheWitcher'' game series has gotten a reputation for this, thanks to its mature, recurring sexual themes, but most, if not all, of the blame for those can be laid on [[Literature/TheWitcher the source material.]]



* An article promoting ''Literature/TheLordOfTheRings: War in the North'' in [=PlayStation=] Magazine had the fact that the developers were aiming for an M rating plastered all over the article like it was all that mattered.
* Despite that it ''did'' create a rather nice atmosphere, ''VideoGame/AmericanMcGeesAlice'' has some of this trope. Alice goes insane from a tragedy, and "insane" in this case means "Incredible cynicism, nightmarishly scary, gore, skeletal cats, and DarkerAndEdgier" - Again, it ''was'' quite atmospheric, but some of the ads seemed to pretty much emphasize that this is ''not'' the LighterAndSofter version of Alice we had grown up with, more than what kind of game this was.
* Averted with ''VideoGame/SandsOfDestruction'', which is from Japan (where there isn't a stigma around their "E"-equivalent games as being "Just for kids and ''kids only''!"). The original script of the game actually had the Beastmen ''eat'' humans instead of lording over them, and was much "darker". So what's the aversion? The writers actually toned down some parts specifically to ''avoid'' an "M"-equivalent rating, that way it would be available to a wider audience. (Course, good luck finding any copies of the game in America without resorting to eBay.) They didn't tone it down entirely, it's still rated "T", which is pretty much the "PG-13" equivalent of video games.

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* An article promoting ''Literature/TheLordOfTheRings: War in the North'' VideoGame/WarInTheNorth'' in [=PlayStation=] Magazine had the fact that the developers were aiming for an M rating plastered all over the article like it was all that mattered.
* Despite the fact that it ''did'' create a rather nice atmosphere, ''VideoGame/AmericanMcGeesAlice'' has some of this trope. Alice goes insane from a tragedy, and "insane" in this case means "Incredible cynicism, nightmarishly scary, gore, skeletal cats, and DarkerAndEdgier" - Again, it ''was'' quite atmospheric, but some of the ads seemed to pretty much emphasize that this is ''not'' the LighterAndSofter version of Alice we had grown up with, more than what kind of game this was.
* Averted with ''VideoGame/SandsOfDestruction'', which is from where in Japan (where there isn't a stigma around their "E"-equivalent games as being "Just for kids and ''kids only''!").only''!". The original script of the game actually had the Beastmen ''eat'' humans instead of lording over them, and was much "darker". So what's the aversion? The writers actually toned down some parts specifically to ''avoid'' an "M"-equivalent rating, that way it would be available to a wider audience. (Course, good luck finding any copies of the game in America without resorting to eBay.) They didn't tone it down entirely, it's still rated "T", which is pretty much the "PG-13" equivalent of for video games.



* The ''Franchise/PrinceOfPersia'' franchise made a triumphant comeback in 2003 with ''[[VideoGame/PrinceOfPersiaTheSandsOfTime The Sands of Time]]'', which introduced a witty but naive new Prince that players loved. The game had a few disturbing bits but was mostly child-friendly. Then came the sequel, ''[[VideoGame/PrinceOfPersiaWarriorWithin Warrior Within]]'', which ramped up the rating to M -- by adding gushers of blood, foul language, sadomasochistic enemies, and a Prince embittered and hardened by running for his life for seven years. One of the most blatant cases of this trope on record. (Series creator Jordan Mechner, who had a hand in ''Sands of Time'', has been vocal about his disapproval of Ubisoft's sequels.)
** Strangely, ''[[VideoGame/PrinceOfPersiaTheTwoThrones The Two Thrones]]'' was also rated M, even though it was more on the level of ''Sands of Time''. Rumor was that it was based on content that was changed by release, which seems confirmed since the Wii and PSP versions are both T.
* Averted with ''VideoGame/MetalGearSolidPeaceWalker''. Hideo Kojima actually toned the game down to achieve a T rating, so the game would be more accessible to younger gamers. He was particularly upset about losing a scene of ElectricTorture [[ValuesDissonance which the Japanese rating board refused to allow on a T]]. It received a T in the US with the torture scene, and a 12 Certificate in the UK (as opposed to the 'default' 15 Certificate of the series).
* ''VideoGame/MetalGearSolidGroundZeroes'' is a strange invocation of this trope, however. Due to the sequence in which the player listens to a person being raped, the game, by all accounts, SHOULD'VE gotten an "AO" rating by the ESRB.

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* The ''Franchise/PrinceOfPersia'' franchise made a triumphant comeback in 2003 with ''[[VideoGame/PrinceOfPersiaTheSandsOfTime The Sands of Time]]'', which introduced a witty but naive new Prince that players loved. The game had a few disturbing bits but was mostly child-friendly. Then came the sequel, ''[[VideoGame/PrinceOfPersiaWarriorWithin Warrior Within]]'', which ramped up the rating to M -- by adding gushers of blood, foul language, sadomasochistic enemies, and a Prince embittered and hardened by running for his life for seven years. One of the most blatant cases of this trope on record. (Series creator Jordan Mechner, who had a hand in ''Sands of Time'', has been vocal about his disapproval of Ubisoft's Creator/{{Ubisoft}}'s sequels.)
** Strangely, ''[[VideoGame/PrinceOfPersiaTheTwoThrones The Two Thrones]]'' was also rated M, even though it was more on the level of ''Sands of Time''. Rumor was that it was based on content that was changed by before release, which seems confirmed since the Wii and PSP versions are both T.
* Averted with ''VideoGame/MetalGearSolidPeaceWalker''. Hideo Kojima Creator/HideoKojima actually toned the game down to achieve a T rating, so the game would be more accessible to younger gamers. He was particularly upset about losing a scene of ElectricTorture [[ValuesDissonance which the Japanese rating board refused to allow on a T]]. It received a T in the US with the torture scene, and a 12 Certificate in the UK (as opposed to the 'default' 15 Certificate of the series).
* ''VideoGame/MetalGearSolidGroundZeroes'' is a strange invocation [[InvokedTrope invocation]] of this trope, however. Due to the sequence in which the player listens to a person being raped, the game, by all accounts, SHOULD'VE gotten an "AO" rating by the ESRB.



* The 2013 ''[[VideoGame/TombRaider2013 Tomb Raider]]'' game is the first in the series to be rated "M". The focus appears to be shifted to a ''Franchise/ResidentEvil''-type survival-horror, as opposed to the puzzle-based platforming action-adventure formula which was a big part of the earlier ''Franchise/TombRaider'' games' success.
** On the other hand, there were some complaints that certain deaths in the Crystal Dynamics-created trilogy were sanitized compared to their earlier equivalents; according to the ''Anniversary'' developer commentary, this was because of changing standards in the ratings board compared to when the original games were made. So the higher rating in itself has resulted in a degree of fans being pleased.

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* The 2013 ''[[VideoGame/TombRaider2013 Tomb Raider]]'' game is the first in the series to be rated "M". The focus appears to be have shifted to a ''Franchise/ResidentEvil''-type survival-horror, as opposed to the puzzle-based platforming action-adventure formula which was a big part of the earlier ''Franchise/TombRaider'' games' success.
** On the other hand, there were some complaints that certain deaths in the Crystal Dynamics-created Creator/CrystalDynamics-created trilogy (''Legends'', ''Anniversary'' and ''Underworld'') were sanitized compared to their earlier equivalents; according to the ''Anniversary'' developer commentary, this was because of changing standards in the ratings board compared to when the original games were made. So the higher rating in itself has resulted in a degree of fans being pleased.



** In the United States. Quite a few of Atlus's games received a lower age rating in other countries, such as the ''VideoGame/{{Persona 3}}'' games getting a 12+ rating and ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' getting a [[SerialEscalation 7+ rating.]] Both of these games are rated M in the United States, most likely for the rather dark themes throughout the games ("These games do not necessarily reflect the opinions of Atlus USA employees" is even shown around the opening screen or upon beginning a new game). Some of their games deserve the M rating, but for some it doesn't make much sense. Atlus states that the M rating is also because of religious themes. Understandable as religion is a very volatile subject in America. [[CommonKnowledge Contrary to popular belief]], the recurring demon [[GagPenis Mara]] is ''not'' why some of their games receive the M rating.

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** In This aspect is only true in the United States. Quite a few of Atlus's games received a lower age rating in other countries, such as the ''VideoGame/{{Persona 3}}'' games getting a 12+ rating and ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' getting a [[SerialEscalation 7+ rating.]] Both of these games are rated M in the United States, most likely for the rather dark themes throughout the games ("These games do not necessarily reflect the opinions of Atlus USA employees" is even shown around the opening screen or upon beginning a new game). Some of their games deserve the M rating, but for some it doesn't make much sense. Atlus states that the M rating is also because of religious themes. Understandable as religion is a very volatile subject in America. [[CommonKnowledge Contrary to popular belief]], the recurring demon [[GagPenis Mara]] is ''not'' why some of their games receive the M rating.



* The FanTranslation by [=DeJap=] for ''VideoGame/TalesOfPhantasia'' certainly seemed to believe this. The game is more or less "T" rated at ''worst''; however, [=DeJap=] thought it would have been more interesting if they had made it a bit more "M" rated, so they [[SpiceUpTheSubtitles peppered the translation with unnecessary sex jokes and swears]]. People actually [[MisBlamed cried that the Game Boy Advance version was bowdlerized, when there weren't any sex jokes or swears to bowdlerize in the first place]]. Some of the sex jokes (most infamously the scene where Arche has a sex dream about Cress) existed in the original. The FanTranslation just made it them a hell of a lot less subtle.

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* The FanTranslation by [=DeJap=] for ''VideoGame/TalesOfPhantasia'' certainly seemed to believe this. The game is more or less "T" rated at ''worst''; however, [=DeJap=] thought it would have been more interesting if they had made it a bit more "M" rated, so they [[SpiceUpTheSubtitles peppered the translation with unnecessary sex jokes and swears]]. People actually [[MisBlamed cried that the Game Boy Advance version was bowdlerized, when there weren't any sex jokes or swears to bowdlerize in the first place]]. Some of the sex jokes (most infamously the scene where Arche has a sex dream about Cress) existed in the original. The FanTranslation just made it them a hell of a lot less subtle.
15th Aug '17 4:52:40 AM bt8257
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[[caption-width-right:349:[[Film/GoldDiggersof1933 "We're in the money!"]]]]

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[[caption-width-right:349:[[Film/GoldDiggersof1933 [[caption-width-right:349:[[Film/GoldDiggersOf1933 "We're in the money!"]]]]



-->-- '''Music/MarilynManson''', "This Is The New Shit"

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-->-- '''Music/MarilynManson''', "This Is The the New Shit"
13th Aug '17 10:34:33 PM PatPayne
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* ''Film/SweetSweetbacksBaadasssssSong'' was "Rated X by an all-white jury." The X rating in this case was a default judgment by the MPAA since Van Peebles couldn't afford to submit the film for a proper rating. (That the MPAA allowed the "X" to appear on films it never reviewed explains why it became essentially synonymous with pornography, since once the MPAA realized they could not claim it as a trademark they stopped using it as an official rating and now like to pretend that it never was one. [[note]][[SpringtimeForHitler This is not exactly what they'd intended when they deliberately neglected to trademark the X rating]]. They were hoping for edgy, boundary-pushing content like ''Film/MidnightCowboy'', which would be the only X-rated film in history to win a Best Picture Oscar. Not wanting to waste everyone's time in reviewing films that would merit an X anyway, the [=MPAA=] intentionally left it free for filmmakers to self-apply. [[SarcasmMode To everyone's surprise and shock]], the nascent porn industry took full advantage of the [=MPAA=]'s idiocy, er, leniency, and before the decade of TheSeventies was out, X-rated was synonymous with porn. Hence the NC-17 rating, which has fared little better outside of being copyrighted.[[/note]])

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* ''Film/SweetSweetbacksBaadasssssSong'' was "Rated X by an all-white jury." The X rating in this case was a default judgment by the MPAA since Van Peebles couldn't afford to submit the film for a proper rating. (That the MPAA allowed the "X" to appear on films it never reviewed explains why it became essentially synonymous with pornography, since once the MPAA realized they could not claim it as a trademark they stopped using it as an official rating and now like to pretend that it never was one. [[note]][[SpringtimeForHitler [[note]][[TooDumbToLive This is not exactly what they'd intended when they deliberately neglected to trademark the X rating]]. They were hoping for edgy, boundary-pushing content like ''Film/MidnightCowboy'', which would be the only X-rated film in history to win a Best Picture Oscar. Not wanting to waste everyone's time and money in reviewing films that would merit an X anyway, the [=MPAA=] intentionally left it free for filmmakers to self-apply. [[SarcasmMode To everyone's surprise and shock]], the nascent porn industry took full advantage of the [=MPAA=]'s idiocy, er, leniency, and before the decade of TheSeventies was out, X-rated was synonymous with porn. Hence the NC-17 rating, which has fared little better outside of being copyrighted.[[/note]])
13th Aug '17 10:31:47 PM PatPayne
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* ''Film/SweetSweetbacksBaadasssssSong'' was "Rated X by an all-white jury." The X rating in this case was a default judgment by the MPAA since Van Peebles couldn't afford to submit the film for a proper rating. (That the MPAA allowed the "X" to appear on films it never reviewed explains why it became essentially synonymous with pornography, since once the MPAA realized they could not claim it as a trademark they stopped using it as an official rating and now like to pretend that it never was one.)

to:

* ''Film/SweetSweetbacksBaadasssssSong'' was "Rated X by an all-white jury." The X rating in this case was a default judgment by the MPAA since Van Peebles couldn't afford to submit the film for a proper rating. (That the MPAA allowed the "X" to appear on films it never reviewed explains why it became essentially synonymous with pornography, since once the MPAA realized they could not claim it as a trademark they stopped using it as an official rating and now like to pretend that it never was one.) [[note]][[SpringtimeForHitler This is not exactly what they'd intended when they deliberately neglected to trademark the X rating]]. They were hoping for edgy, boundary-pushing content like ''Film/MidnightCowboy'', which would be the only X-rated film in history to win a Best Picture Oscar. Not wanting to waste everyone's time in reviewing films that would merit an X anyway, the [=MPAA=] intentionally left it free for filmmakers to self-apply. [[SarcasmMode To everyone's surprise and shock]], the nascent porn industry took full advantage of the [=MPAA=]'s idiocy, er, leniency, and before the decade of TheSeventies was out, X-rated was synonymous with porn. Hence the NC-17 rating, which has fared little better outside of being copyrighted.[[/note]])
4th Aug '17 3:06:48 AM mariofan1000
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** Averted, however, by the example of the PG-rated ''Series/DoctorWho'' which has zero sexual content (despite featuring romance), rather minor violence, nothing stronger than "damn" and "hell" in the language, and is consistently BBC Worldwide's biggest money-making series.

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** Averted, however, by the example of the PG-rated 12-rated [[note]]For ages 12 and up, equivalent to a PG-13 rating[[/note]] ''Series/DoctorWho'' which has zero sexual content (despite featuring romance), rather minor violence, nothing stronger than "damn" and "hell" in the language, and is consistently BBC Worldwide's biggest money-making series.
17th Mar '17 12:02:32 PM erforce
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* Downplayed with ''VideoGame/ShadowHearts''... at least the first game, which was a bit more serious than the second and third games. Sort of being like ''Koudelka'' still, the game ''did'' have a rather dark atmosphere, but it did seem a little like the introduction was "Let's go for an 'M' rating!", as there's nothing like Yuri reattaching severed arms or Roger Bacon reaching through people's chests beyond that scene. Of course, the rest of the game ''could'' get away with an 'M' rating (as there ''are'' plenty of innuendos).

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* Downplayed with ''VideoGame/ShadowHearts''... at least the first game, which was a bit more serious than the second and third games. Sort of being like ''Koudelka'' ''VideoGame/{{Koudelka}}'' still, the game ''did'' have a rather dark atmosphere, but it did seem a little like the introduction was "Let's go for an 'M' rating!", as there's nothing like Yuri reattaching severed arms or Roger Bacon reaching through people's chests beyond that scene. Of course, the rest of the game ''could'' get away with an 'M' rating (as there ''are'' plenty of innuendos).
6th Mar '17 7:48:59 AM isolato
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* Aside from the examples noted above, TV in general has become more sexually explicit, particularly any show made for broadcast after what UK broadcasters refer to as "the watershed". Even productions such as the 2016 BBC version of ''War and Peace'' have had sex scenes added because, per WordOfGod, this is what viewers want.

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* Aside from the examples noted above, TV in general has become more sexually explicit, particularly any show made for broadcast after what UK broadcasters refer to as "the watershed".{{Watershed}}". Even productions such as the 2016 BBC version of ''War and Peace'' have had sex scenes added because, per WordOfGod, this is what viewers want.
2nd Feb '17 1:21:22 PM nowaymanguy
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[[folder: Visual Novels ]]
* ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' became the first game in the series to achieve the M Rating. When this was announced, the fans went nuts, not seeing how come this game could get a higher rating than its predecessors since there was nothing that suggested a big change in tone or themes (Sure the game was advertised as entering "The Dark Age of the Law" but in gameplay and trailers it was the good ol' ''Ace Attorney'' light mood story). The result, the game indeed has some disturbing situations but the general consensus among fans is that the M rating came as a combination of: 1) The transition of the game to a more realistic 3D environment and 2) The sensibilities of the people in charge changing with the times (In fact many people believe that if the previous games came out today, some of them would probably also get an M rating. Particularly the first game whose fifth case shares some similarities with ''Dual Destinies''' fifth case).\\\
The content descriptions seem to be pushing this. In addition to "blood" and "violence" - which is a given, seeing as it's a murder mystery game - the description also lists "language" and "suggestive themes." The game features maybe one or two uses of "damn" ''at worst'' (hell, there's even a scene where it looks like Phoenix is about to drop a PrecisionFStrike but says [[GoshDangItToHeck "Fudge!"]] instead), and "suggestive themes" probably stems from ''one line.''\\\
Worth noting that the game received a PG rating in Australia. Yes, PG.
[[/folder]]
17th Jan '17 4:51:36 AM Korodzik
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* ''VideoGame/ShadowTheHedgehog'' probably would've gotten an E rating (or at least a lower-end E10+) were it not for [[ObligatorySwearing the half-dozen mild swears]] and insertion of realistic-looking guns (there's still only AlienBlood, however, and you can't kill any of the human enemies, only incapacitate them) punctuating every other remark throughout the script, apparently just to secure a higher rating. Ironically, the game was originally going to be rated T for teen, but when the ESRB decided to implement E10+, the game was ''[[InvertedTrope toned down]]'' to meet that rating.

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* ''VideoGame/ShadowTheHedgehog'' probably would've gotten an E rating (or at least a lower-end E10+) were it not for [[ObligatorySwearing the half-dozen mild swears]] punctuating every other remark throughout the script and insertion of realistic-looking guns (there's still only AlienBlood, however, and you can't kill any of the human enemies, only incapacitate them) punctuating every other remark throughout the script, them), apparently just to secure a higher rating. Ironically, the game was originally going to be rated T for teen, but when the ESRB decided to implement E10+, the game was ''[[InvertedTrope toned down]]'' to meet that rating.



* Subverted with Jazzpunk Directors Cut, which has an ESRB rating of T but contains inappropriate content descriptors so overly long you'd swear it's supposed to be attached to an M rated game or that the developers also wanted the rating to be an anti-joke that would stick out compared to the other games out that week to gain purchases.

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* Subverted with Jazzpunk ''VideoGame/{{Jazzpunk}} Directors Cut, Cut'', which has an ESRB rating of T but contains inappropriate content descriptors so overly long you'd swear it's supposed to be attached to an M rated game or that the developers also wanted the rating to be an anti-joke that would stick out compared to the other games out that week to gain purchases.
2nd Dec '16 8:16:40 AM rjd1922
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* VisualNovel/PhoenixWrightAceAttorneyDualDestinies became the first game in the series to achieve the M Rating. When this was announced, the fans went nuts, not seeing how come this game could get a higher rating than its predecessors since there was nothing that suggested a big change in tone or themes (Sure the game was advertized as entering "The Dark Age of the Law" but in gameplay and trailers it was the good ol' Ace Attorney light mood story). The result, the game indeed has some disturbing situations but the general consensus among fans is that the M rating came as a combination of: 1) The transition of the game to a more realistic 3D environment and 2) The sensibilities of the people in charge changing with the times (In fact many people believe that if the previous games came out today, some of them would probably also get an M rating. Particularly the first game whose fifth case shares some similarities with Dual Destinies' fifth case).\\\

to:

* VisualNovel/PhoenixWrightAceAttorneyDualDestinies ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' became the first game in the series to achieve the M Rating. When this was announced, the fans went nuts, not seeing how come this game could get a higher rating than its predecessors since there was nothing that suggested a big change in tone or themes (Sure the game was advertized advertised as entering "The Dark Age of the Law" but in gameplay and trailers it was the good ol' Ace Attorney ''Ace Attorney'' light mood story). The result, the game indeed has some disturbing situations but the general consensus among fans is that the M rating came as a combination of: 1) The transition of the game to a more realistic 3D environment and 2) The sensibilities of the people in charge changing with the times (In fact many people believe that if the previous games came out today, some of them would probably also get an M rating. Particularly the first game whose fifth case shares some similarities with Dual Destinies' ''Dual Destinies''' fifth case).\\\
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RatedMForMoney