History Main / RareRandomDrop

13th Jul '17 5:29:37 PM Amahn
Is there an issue? Send a Message


[[folder: {{MMORPG}}s ]]

to:

[[folder: {{MMORPG}}s [=MMORPGs=] ]]


Added DiffLines:

*** To make treasure chests even worse, there was also an accessory one could wear that would change the loot chests gave to a "rarer" set. This set differed from the normal set and very often resulted in rare Elixirs, but in the cases of rare equipment (especially those found in unique chests) it would preclude the rare equipment making it PermanentlyMissableContent. [=XII's=] entire chest system of one big GuideDangIt.
4th Jul '17 7:44:27 AM Materioptikon
Is there an issue? Send a Message


* ''VideoGame/PersonaQShadowOfTheLabyrinth'' has an interesting twist on this. Several enemies have "special" drops that are triggered by defeating the enemy in a specific way. This could be with a specific element, or even while its suffering from a specific status condition. Thankfully, for the ones that are required for Elizabeth's requests in this game the game will tell you what you need to do, but it can require a surprising amount of strategising sometimes, since often you need to defeat an enemy with an element it ''resists''.

to:

* ''VideoGame/PersonaQShadowOfTheLabyrinth'' has an interesting twist on this. Several enemies have "special" drops that are triggered Gemstones in ''Franchise/ShinMegamiTensei'' games, of which ''Persona'' is a MorePopularSpinoff. They can be dropped by defeating the any enemy and can be used varyingly to acquire some GameBreaker items, demons, or fusion benefits, but the drop rates are utterly horrendous, to the point that in ''VideoGame/ShinMegamiTenseiIVApocalypse'', the only game which has a specific way. This could be DLC intended to help with a specific element, farming gems isn't enough to trivialize their acquisition or even while its suffering from a specific status condition. Thankfully, for the ones that are required for Elizabeth's requests in this game the game will tell you what you need to do, but it can require a surprising amount of strategising sometimes, since often you need to defeat an enemy with an element it ''resists''.use.


Added DiffLines:

** ''VideoGame/PersonaQShadowOfTheLabyrinth'', being a spinoff heavily based on ''Etrian Odyssey'' games, carries many of the same drop conditions. Thankfully, for the ones that are required for Elizabeth's requests in this game the game will tell you what you need to do, but it can require a surprising amount of strategising sometimes, since often you need to defeat an enemy with an element it ''resists''.
28th Apr '17 9:03:04 AM GlitteringFlowers
Is there an issue? Send a Message


* ''Fire Emblem Gaiden'' features this, though other games in the series do not. The infamous Sol, Luna and Astra lances are only obtainable from less than 1% drops from specific monsters. Bandits also have a ''very low'' (around 0.01%) chance of dropping the highly sought-after Angel Ring. Its SpiritualSuccessor ''Tear Ring Saga'' also used this system.

to:

* ''Fire Emblem Gaiden'' ''VideoGam/FireEmblemGaiden'' features this, though other games in the series do not. The infamous Sol, Luna and Astra lances are only obtainable from less than 1% drops from specific monsters. Bandits also have a ''very low'' (around 0.01%) chance of dropping the highly sought-after Angel Ring. Its SpiritualSuccessor ''Tear Ring Saga'' also used this system.
20th Apr '17 9:51:35 AM FF32
Is there an issue? Send a Message


* ''VideoGame/{{Persona Q}}'' has an interesting twist on this. Several enemies have "special" drops that are triggered by defeating the enemy in a specific way. This could be with a specific element, or even while its suffering from a specific status condition. Thankfully, for the ones that are required for Elizabeth's requests in this game the game will tell you what you need to do, but it can require a surprising amount of strategising sometimes, since often you need to defeat an enemy with an element it ''resists''.

to:

* ''VideoGame/{{Persona Q}}'' ''VideoGame/PersonaQShadowOfTheLabyrinth'' has an interesting twist on this. Several enemies have "special" drops that are triggered by defeating the enemy in a specific way. This could be with a specific element, or even while its suffering from a specific status condition. Thankfully, for the ones that are required for Elizabeth's requests in this game the game will tell you what you need to do, but it can require a surprising amount of strategising sometimes, since often you need to defeat an enemy with an element it ''resists''.
11th Apr '17 2:10:11 PM ZootyCutie94
Is there an issue? Send a Message

Added DiffLines:

* Blind bag toys often have the trend of limited edition figures. Moose Toys in particular has used this idea in relish, to the point that some figures are only 100 of them produced ''worldwide''. Naturally, these rack up a hefty price when sold online.
18th Mar '17 6:15:31 PM nombretomado
Is there an issue? Send a Message


* ''{{Neopets}}'':

to:

* ''{{Neopets}}'':''{{Website/Neopets}}'':
28th Feb '17 11:50:40 AM dancnbna
Is there an issue? Send a Message


* ''{{Pokemon}}'' has the unique problem in that the frustration-causing random drop is more often than not the Pokémon themselves. Some appear very rarely in the wild, with 1-in-20 odds or worse. The frustration is compounded by the fact that you have to weaken these monsters without defeating them, as well as hoping they've got the right gender, nature, etc. Chansey (and the Lucky Egg it may carry), Feebas (which only appears in 6 or 4 fishing tiles depending on the game, out of 212 or 50) and Munchlax (0.3% chance of appearing in 4 specific Honey Trees) are the most famous ones. This really comes to a head in ''VideoGame/PokemonSunAndMoon'', where most of the Pokémon that debut in this game are rare, with a 10% encounter rate or less. A returning favorite, Salamence, can be found in the wild in the first quarter of the game--but you'll have to find Bagon first, which has a 1% encounter rate, then provoke it into an SOS Battle where it calls allies to help (but not always, and the allies don't always appear when called), where Salamence has a 1% summon rate. You may spend less time catching that Bagon and leveling it up until it evolves into Salamence than you would finding that wild Salamence.

to:

* ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' has the unique problem in that the frustration-causing random drop is more often than not the Pokémon themselves. Some appear very rarely in the wild, with 1-in-20 odds or worse. The frustration is compounded by the fact that you have to weaken these monsters without defeating them, as well as hoping they've got the right gender, nature, etc. Chansey (and the Lucky Egg it may carry), Feebas (which only appears in 6 or 4 fishing tiles depending on the game, out of 212 or 50) and Munchlax (0.3% chance of appearing in 4 specific Honey Trees) are the most famous ones. This really comes to a head in ''VideoGame/PokemonSunAndMoon'', where most of the Pokémon that debut in this game are rare, with a 10% encounter rate or less. A returning favorite, Salamence, can be found in the wild in the first quarter of the game--but you'll have to find Bagon first, which has a 1% encounter rate, then provoke it into an SOS Battle where it calls allies to help (but not always, and the allies don't always appear when called), where Salamence has a 1% summon rate. You may spend less time catching that Bagon and leveling it up until it evolves into Salamence than you would finding that wild Salamence.


Added DiffLines:

* ''VideoGame/{{Xenoblade}}'' has the Advanced Art Books, which are required to fully level up each character's Arts. The drop rates for these books are, at the absolute most, 15%, with the majority at single-digit percentages and a few lower than 1%. Which enemies drop them? [[GuideDangIt You'll have to look it up]]. Fortunately, every time you defeat an enemy that drops an advanced art book, the contents of the treasure chest dropped by the enemy aren't determined until you open them. Even better, every time you [[SaveScumming reset the game to try again]], there's a chance the enemy might respawn if it was a [[BossInMookClothing Unique Monster]], giving you more chances. Unique Monsters always drop gold chests, which contain Advanced Art Books, which further helps. It's definitely a grind, especially if the enemy with the highest chance of dropping the art book is very powerful, but you have a lot going for you.
* ''VideoGame/XenobladeChroniclesX'' has a mechanic with armor and weapon drops where an enemy has a chance to drop a piece of equipment above the tier they would normally fall into. For example, a level 38 enemy could rarely drop a Worn Forza armor piece (normally Advanced Valor) or a level 62 enemy could rarely drop an Ultra Nebulan ranged weapon (normally Ultra Cosmic). This happens to be the only way to obtain certain sets of Ultra Regal and Ultra Infinite-tier armor or tier-6 Skell Weapons, as some enemies do not have any species found in the level 61-65 or 66+ range (such as no level 61-65 Ictuses for UR Sakuraba Industries light, no level 66+ Auravises for UI Orphean Technologies medium, or no level 61+ Shrads for Busters).
20th Feb '17 5:57:21 PM Gosicrystal
Is there an issue? Send a Message


* ''VideoGame/{{Xenogears}}'' has the Trader's Card, an item that greatly increases the chance of getting rare drops. It is [[GuideDangIt very easy]] [[LostForever to miss forever]] and there are some items that will ''only'' drop if you have the Trader's Card.

to:

* ''VideoGame/{{Xenogears}}'' has the Trader's Card, an item that greatly increases the chance of getting rare drops. It is [[GuideDangIt very easy]] [[LostForever [[PermanentlyMissableContent to miss forever]] and there are some items that will ''only'' drop if you have the Trader's Card.
27th Jan '17 8:04:04 PM Steven
Is there an issue? Send a Message


* Dropped money. It's not uncommon to find coins like pennies, nickels, or even quarters lying around your home or even in the street, but if you find something like a $5 bill or higher, count yourself lucky. Same for money you left in your pockets or wallet/pocketbook.

to:

* Dropped money. It's not uncommon to find coins like pennies, nickels, or even quarters lying around your home or even in the street, but if you find something like a $5 bill or higher, count yourself lucky. Same for money you left in your pockets or wallet/pocketbook. Vending machines that give change in coins may sometimes give out more money than intended or the tray for said coins may have leftover change from the last user who forgot to pick up their change. Count yourself lucky if this happens to you and consider yourself even luckier if the found change is enough to get you a snack or drink from the machine.
23rd Jan '17 6:09:23 PM magicalfeyfenny
Is there an issue? Send a Message


* ''VideoGame/FinalFantasyII'' has multiple drops for many high-tier enemies, with one item typically being much rarer to drop than others. Rare drops are the only way to obtain multiple copies of Ribbons, rare spells like Osmose and Confuse, [[InfinityMinusOneSword the Infinity-1 Weapons]], and [[ArmorOfInvincibility Genji armor]]. Of note is the Rune Axe; the Generals it drops from are only found in the Cyclone, and that dungeon [[PermanentlyMissableContent disappears on completion]].

to:

* ''VideoGame/FinalFantasyII'' has multiple drops for many high-tier enemies, with one item typically being much rarer to drop than others. Rare drops are the only way to obtain multiple copies of Ribbons, rare spells like Osmose and Confuse, [[InfinityMinusOneSword the Infinity-1 Weapons]], and [[ArmorOfInvincibility Genji armor]]. Of note is are the Rune Axe; Axe and the Generals it drops Osmose spell; the monsters they drop from are only found in the Palmecia's Colosseum, Castle, and Cyclone, and that dungeon all of which [[PermanentlyMissableContent disappears on completion]].disappear when the final dungeon appears]].
This list shows the last 10 events of 113. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.RareRandomDrop