History Main / RareRandomDrop

17th Aug '16 6:29:18 PM Prfnoff
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[[folder: Action-Adventure]]
* In ''VideoGame/CastlevaniaSymphonyOfTheNight'', some of the most powerful items are dropped very rarely by certain enemies, such as the Runesword, which is the less common of the two items that may be dropped by the [[UniqueEnemy unique]] Dodo Bird (which at least is very weak and can be respawned).
[[/folder]]
3rd Jul '16 12:54:29 PM Miracle@StOlaf
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* ''VideoGame/ResidentEvil4'' has the valuable Blue Eye gemstone that's only dropped from Novistador enemies, and is far less common compared to the Red and Green Eyes that, comparatively speaking, these things practically shower you with. You need two of each gem to fill out both treasures they fit into, and you're only guaranteed to find a single blue one by destroying the Novistadores' nest. It's not just possible, but is in fact probable that you'll pass every segment involving these enemies without ever finding a second Blue Eye.

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* ''VideoGame/ResidentEvil4'' has the valuable Blue Eye gemstone that's only dropped from Novistador enemies, and is far less common compared to the Red and Green Eyes that, comparatively speaking, these things practically shower you with. You need two of each gem to fill out both treasures they fit into, and you're only guaranteed to find a single blue one by destroying the Novistadores' nest. It's Unlike many [=RPGs=], you can't grind for the drop because Novistadores don't infinitely respawn, so it's not just possible, but is in fact probable that you'll pass every segment involving these enemies without ever finding a second Blue Eye.
3rd Jul '16 12:52:00 PM Miracle@StOlaf
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[[folder:Survival Horror]]
* ''VideoGame/ResidentEvil4'' has the valuable Blue Eye gemstone that's only dropped from Novistador enemies, and is far less common compared to the Red and Green Eyes that, comparatively speaking, these things practically shower you with. You need two of each gem to fill out both treasures they fit into, and you're only guaranteed to find a single blue one by destroying the Novistadores' nest. It's not just possible, but is in fact probable that you'll pass every segment involving these enemies without ever finding a second Blue Eye.
[[/folder]]
14th Jun '16 8:04:22 PM rjd1922
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[[folder: MMORPGs ]]

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[[folder: MMORPGs {{MMORPG}}s ]]
10th Jun '16 1:42:43 PM mlsmithca
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* ''VideoGame/FinalFantasyIV''. Two words: Pink Tails. They are held by one enemy, found in one room, with approximately a 1-in-64 chance of encountering it ''and'' a 1-in-64 chance of dropping the proper loot once defeated -- and that's the only way to get the best armor in the game. For those of you who didn't study math, that's a whopping 1-in-4096 chance per encounter. Alarm clocks trigger an encounter with them 100% of the time though, but you can only carry 99 of them.
** Additional...fun in relation to pink tails. The only way to find the monsters that drop it in the DS remake is to use an Alarm item. Otherwise the room is completely clear of random encounters. So, at least now you have a 100% chance of encountering the enemy, right? Well, you now have a 1/64 chance of the Princess Flan dropping any item AT ALL, and a 1/64 chance of it being a Pink Tail. So the odds are the same (1/4096). And since you can only carry 99 of them you’ll have to travel a lot to the shop in order to replenish.

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* ''VideoGame/FinalFantasyIV''. Two words: Pink Tails. They are held by one enemy, enemy - the Pink Puff or Flan Princess, depending on the translation - found in one room, with approximately a 1-in-64 chance of encountering it. Though they appear in groups of five, each one has a 1-in-20 chance of dropping an item, and if they do drop an item, it ''and'' has a 1-in-64 chance of dropping being the proper loot once defeated -- and that's Pink Tail, which is the only way to get the best armor armour in the game. For those of Do the requisite arithmetic and you'll see you who didn't study math, that's have a whopping 1-in-4096 0.39% chance per encounter.of getting the Pink Tail in a fight against the Pink Puffs, and a 0.0061% chance of a given random encounter resulting in the Pink Tail being dropped. Alarm clocks trigger an encounter with them 100% of the time though, but you can only carry 99 of them.
** Additional...fun in relation to pink tails. The only way to find the monsters that drop it in the DS remake is to use an Alarm item. Otherwise the room is completely clear of random encounters. So, at least now you have a 100% chance of encountering the enemy, right? Well, you now have a 1/64 chance of the Princess Flan dropping any item AT ALL, and a 1/64 chance of it being a Pink Tail. So the odds are the same (1/4096). probability is now 1/4096. And since you can only carry 99 of them you’ll you'll have to travel a lot to the shop in order to replenish.
10th Jun '16 1:36:46 PM mlsmithca
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** Similarly, the Australium Weapons-the stock weapons and the Force A Nature, Black Box, Axtinguisher, Eyelander, Tomislav, Frontier Justice, Ambassador and Frying Pan in a beautiful golden skin.[[note]] In fact, the Golden Frying Pan is the rarest and most expensive item in the game BY FAR (so much that an announcement pops on ''every server'' just to tell everyone someone got the pan in a drop). In fact, the first pan found and sold on TF2Outpost went for '''''$5,500 US dollars.''''' And even now as of typing, it still costs around ''$1955 to $2345 US dollars''. [[/note]] However, they are ''very, very'' rare and only the luckiest of players may get one during Mann Up. You're actually lucky if you get anything nice in Mann Up mode at all now-at the time of typing, drops were so bad that an increasing number of the fanbase are calling Mann Up a scam.

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** Similarly, the Australium Weapons-the stock weapons and the Force A Nature, Black Box, Axtinguisher, Eyelander, Tomislav, Frontier Justice, Ambassador and Frying Pan in a beautiful golden skin.[[note]] In fact, the Golden Frying Pan is the rarest and most expensive item in the game BY FAR (so much that an announcement pops on ''every server'' just to tell everyone someone got the pan in a drop). In fact, the first pan found and sold on TF2Outpost went for '''''$5,500 ''$5,500 US dollars.''''' '' And even now as of typing, now, it still costs around ''$1955 to $2345 US dollars''. [[/note]] However, they are ''very, very'' rare and only the luckiest of players may get one during Mann Up. You're actually lucky if you get anything nice in Mann Up mode at all now-at the time of typing, drops were so bad that an increasing number of the fanbase are calling Mann Up a scam.









** This aspect is where some quests become truly, stupidly hard. For instance, there's one quest where you have to find a little fairy's lost glass slipper. The slipper was stolen by the fire boar enemies in the mountains around Perion. No one is quite sure of the drop rate, but you can stand there and kill - quite literally - ''thousands upon thousands of fire boars'' and never see the item.
*** Many of these were changed to be far more manageable. But they still exist; a more recent one to collect Lunar Dews can have people spend 5 hours of hunting, with 8x drop rate, to get 5. You need 20.

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** This aspect is where some quests become truly, stupidly hard. For instance, there's one quest where you have to find a little fairy's lost glass slipper. The slipper was stolen by the fire boar enemies in the mountains around Perion. No one is quite sure of the drop rate, but you can stand there and kill - quite literally - ''thousands upon thousands of fire boars'' and never see the item.
***
item. Many of these were changed to be far more manageable. But they still exist; a more recent one to collect Lunar Dews can have people spend 5 hours of hunting, with 8x drop rate, to get 5. You need 20.












* ''VideoGame/FinalFantasyIVTheAfterYears'' averts this thanks to an item that changes the rare drop to the next item on the rarity list. Due to how the RandomDrop system works you’ll probably get more rare items than normal ones.
** Played straight in the PSP collection, where the random drops are actually random again, but averted slightly in that it's more likely you get rare items from the [[BonusDungeon Challenge Dungeon]] boss chests that are randomized. The worst item you can get is an X-Potion: however, you can't get any extra copies of any of the items, including Adamantines that're used to trade them for parts of ArmorOfInvincibility at the end of the game.

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* ''VideoGame/FinalFantasyIVTheAfterYears'' averts this thanks to an item that changes the rare drop to the next item on the rarity list. Due to how the RandomDrop system works you’ll probably get more rare items than normal ones.
**
ones. Played straight in the PSP collection, where the random drops are actually random again, but averted slightly in that it's more likely you get rare items from the [[BonusDungeon Challenge Dungeon]] boss chests that are randomized. The worst item you can get is an X-Potion: however, you can't get any extra copies of any of the items, including Adamantines that're used to trade them for parts of ArmorOfInvincibility at the end of the game.



** Let us not forget that the vast majority of ''treasure boxes'' in ''Final Fantasy XII'' were random drops; sometimes, the chest wouldn't be there, and most of the time, all the treasure you'd get from most boxes was a paltry sum of Gil. Worse, there were 4 chests that were fixed to cause the Infinity Plus One Spear to become ONLY a random drop, with a chance of 1-in-1000, instead of a sure get from a chest in a BonusDungeon.
*** However, a method has been found to trick the game's "pseudo"-RNG into getting a guaranteed Zodiac Spear from the chest in the Henne Mines, so if you know it you can easily get more.

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** Let us not forget that the The vast majority of ''treasure boxes'' in ''Final Fantasy XII'' were random drops; sometimes, the chest wouldn't be there, and most of the time, all the treasure you'd get from most boxes was a paltry sum of Gil. Worse, there were 4 chests that were fixed to cause the Infinity Plus One Spear to become ONLY a random drop, with a chance of 1-in-1000, instead of a sure get from a chest in a BonusDungeon.
***
BonusDungeon. However, a method has been found to trick the game's "pseudo"-RNG into getting a guaranteed Zodiac Spear from the chest in the Henne Mines, so if you know it you can easily get more.



* ''VideoGame/{{Persona 3}}'' has Elizabeth's requests, in which she usually asks you to kill a specific enemy and bring back a number of parts from it. The trick is that if you don't kill the enemies with the protagonist, the item drop rate is extremely low.
** ''[[UpdatedRerelease FES]]'' corrected this: if you kill at least one monster of the required type in a battle, you'll always get at least one item of the required type, guaranteed, though at the expense of other possible drops.

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* ''VideoGame/{{Persona 3}}'' has Elizabeth's requests, in which she usually asks you to kill a specific enemy and bring back a number of parts from it. The trick is that if you don't kill the enemies with the protagonist, the item drop rate is extremely low.
**
low. ''[[UpdatedRerelease FES]]'' corrected this: if you kill at least one monster of the required type in a battle, you'll always get at least one item of the required type, guaranteed, though at the expense of other possible drops.



* The ''BreathOfFire'' series. Numerous examples of this.

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* %%* The ''BreathOfFire'' ''VideoGame/BreathOfFire'' series. Numerous examples of this.this.
%%Like? This is a textbook ZeroContextExample as written.



** Don't forget the Pokérus! Each encounter has a '''1 in 21,845''' chance of giving it to you (in [[VideoGame/PokemonGoldAndSilver Gold and Silver]]). Luckily you don't have to ''catch'' it for it to spread, just battle, and it can spread to the rest of your team after getting it. It will double the amount of Effort points you get in each battle.

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** Don't forget the The Pokérus! Each encounter has a '''1 in 21,845''' chance of giving it to you (in [[VideoGame/PokemonGoldAndSilver Gold and Silver]]). Luckily you don't have to ''catch'' it for it to spread, just battle, and it can spread to the rest of your team after getting it. It will double the amount of Effort points you get in each battle.



















* Sweepstakes where prizes are won by collecting a specific set of game pieces--for example, [=McDonald=]'s Monopoly or Subway's Scrabble games. One of the pieces in each set is rare: the amount of those pieces are equal to the amount of prizes available for that set. The other pieces are common, so you are enticed to keep playing the game to find the rare piece. The rules usually list the odds of winning the prize, which is also the odds of a given game piece being the rare piece for that set.
** It's easy figuring out which letter is the rare to win which prize - just look for a letter that occurs ONCE in a given prize's name and doesn't occur in any other prize names. If you live in French Canada where the contests runs in English and French, then the SAME rare letter much fulfill both conditions in TWO languages. Fun time being the guy who has to figure how to prevent the game from being UnwinnableByMistake while simultaneously avoiding to give out half a million cars.
* Dropped money. It's not uncommon to find coins like pennies, nickels, or even quarters lying around your home or even in the street, but if you find something like a $5 bill or higher, count yourself lucky.
** Same for money you left in your pockets or wallet/pocketbook.

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\n* Sweepstakes where prizes are won by collecting a specific set of game pieces--for example, [=McDonald=]'s Monopoly or Subway's Scrabble games. One of the pieces in each set is rare: the amount of those pieces are equal to the amount of prizes available for that set. The other pieces are common, so you are enticed to keep playing the game to find the rare piece. The rules usually list the odds of winning the prize, which is also the odds of a given game piece being the rare piece for that set.
** It's
set. In the case of the Scrabble game, it's easy figuring out which letter is the rare to win which one for a given prize - just look for a letter that occurs ONCE in a given the prize's name and doesn't occur in any other prize names. If you live in French Canada Canada, where the contests contest runs in English and French, then the SAME rare letter much must fulfill both conditions in TWO languages. Fun time Now imagine being the guy who has to figure how to prevent the game from being UnwinnableByMistake while simultaneously avoiding having to give out half a million cars.
* Dropped money. It's not uncommon to find coins like pennies, nickels, or even quarters lying around your home or even in the street, but if you find something like a $5 bill or higher, count yourself lucky.
**
lucky. Same for money you left in your pockets or wallet/pocketbook.
27th Apr '16 8:18:38 AM MostDangerousChair
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** Similarly, the Australium Weapons-the stock weapons and the Force A Nature, Black Box, Axtinguisher, Eyelander, Tomislav, Frontier Justice, Ambassador and Frying Pan in a beautiful golden skin. However, they are ''very, very'' rare and only the luckiest of players may get one during Mann Up. You're actually lucky if you get anything nice in Mann Up mode at all now-at the time of typing, drops were so bad that an increasing number of the fanbase are calling Mann Up a scam.

to:

** Similarly, the Australium Weapons-the stock weapons and the Force A Nature, Black Box, Axtinguisher, Eyelander, Tomislav, Frontier Justice, Ambassador and Frying Pan in a beautiful golden skin. [[note]] In fact, the Golden Frying Pan is the rarest and most expensive item in the game BY FAR (so much that an announcement pops on ''every server'' just to tell everyone someone got the pan in a drop). In fact, the first pan found and sold on TF2Outpost went for '''''$5,500 US dollars.''''' And even now as of typing, it still costs around ''$1955 to $2345 US dollars''. [[/note]] However, they are ''very, very'' rare and only the luckiest of players may get one during Mann Up. You're actually lucky if you get anything nice in Mann Up mode at all now-at the time of typing, drops were so bad that an increasing number of the fanbase are calling Mann Up a scam.
15th Mar '16 9:48:52 PM magmablock
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* The folks at Valve have decided to throw the unlockable weapons of ''VideoGame/TeamFortress2'' into this category with rates based on time played, and made the achievements "useless." The first day had absolutely horrendous drop rates, and most of the time it was weapons you already had, so [[SarcasmMode you can imagine how fun that was]].

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* The folks at Valve have decided to throw the unlockable weapons of ''VideoGame/TeamFortress2'' into this category with rates based on time played, and made the achievements "useless." The first day had absolutely horrendous drop rates, and most of the time it was weapons you already had, so [[SarcasmMode you can imagine how fun that was]].was]] before the crafting system came around.
13th Feb '16 7:27:24 PM PeppermintTwist
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* In the postgame of the first ''VideoGame/YokaiWatch'', there are four secret Yo-kai you can fight and recruit: Tengu, Dromp, Zerberker, and Kyubi. However, the only way you'll have a chance to fight each is if you bring them a specific rare random drop from an enemy. And the enemies that drop the items have no connection to the items they drop--for example, the Ancient Flower you need to fight the earth spirit Dromp comes from Lamedian, a pun-based Yokai. And if you lose the battle versus the secret Yo-kai? You need to bring them another rare drop! Fans commonly consider the quest to be a GuideDangIt because of this.
22nd Jan '16 5:57:08 PM GrammarNavi
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* In ''SuperSmashBros. Melee'', there is a 1 in 151 chance of getting Mew from a Poké Ball, and a 1 in 251 chance of getting Celebi. Disappointingly, they only appear and fly away, but reward you with a lot of points, and an alert after the match is done telling that you met them for the first time.
** This also happens in ''SuperSmashBros. Brawl'', but with severely decreased chances of getting any legendary Pokémon at all. This being the case, however, most legendary Pokémon are much more lethal; Mew drops [=CDs=], Celebi drops trophies, and Jirachi (who wasn't in ''Melee'') drops a ton of stickers.

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* In ''SuperSmashBros. Melee'', ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', there is a 1 in 151 chance of getting Mew from a Poké Ball, and a 1 in 251 chance of getting Celebi. Disappointingly, they only appear and fly away, but reward you with a lot of points, and an alert after the match is done telling that you met them for the first time.
** This also happens in ''SuperSmashBros. Brawl'', ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', but with severely decreased chances of getting any legendary Pokémon at all. This being the case, however, most legendary Pokémon are much more lethal; Mew drops [=CDs=], Celebi drops trophies, and Jirachi (who wasn't in ''Melee'') drops a ton of stickers.
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