History Main / RareGuns

20th Jul '16 3:57:56 PM Bat178
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[[folder:TDI[=/=]KRISS Vector]]
->This sub machinegun stole the limelight in 2006. It sports a unique recoil system which makes it easy to control while laying on the trigger. Basically, that means you can throw lead downrange and it won’t be scattered all over the place like the dignity of an old man at a children's urinal.
-->--'''Survival Guide''', ''VideoGame/FarCry3''

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/vector_7712.jpg]]
A new submachine gun developed by American company Transformational Defence Industries (now as KRISS), the Vector uses an off-axis recoil mechanism claimed to be revolutionary, though in actuality the design is [[OlderThanTheyThink a hundred years old]]. Designed to use the same magazines as the [[CoolGuns/{{Handguns}} Glock 21]]. Starting to show up in video games due to its futuristic appearance and rather exaggerated marketing. However, despite the marketing, the Vector hasn't seen any use with actual police or military forces due to being very expensive and complex, SMGs in general being mostly replaced with AR-15s which for most part do what they do better, and .45ACP rounds being much less common than 9x19mm rounds. Often labelled incorrectly as the "Kriss Super V," a name used in early marketing, due to that name [[RuleOfCool sounding cooler]].
* Used as the basis of one of the weapons in ''VideoGame/TheConduit''.
* The KRISS K10 makes it ''VideoGame/{{Battlefield}}'' debut in ''[[VideoGame/BattlefieldHardline Hardline]]'' as the 'K10'. On release, it was prone to wiping out entire ''squads'' in multiplayer due to its [[GameBreaker high damage and ridiculous rate-of-fire]], which has then been subjected to many [[{{Nerf}} nerfs]] since.
* Seen in ''VideoGame/ModernWarfare 2'', ''VideoGame/CallOfDutyBlackOps2'', and ''VideoGames/CallOfDutyGhosts''.
** ''VideoGame/CallOfDutyAdvancedWarfare'' features a weapon called the "[=SAC3=]", which is like a futuristic Vector (as if it wasn't already futurized enough) but is light enough to permit GunsAkimbo (the weapon is always used two at a time).
* Showed up in one of the season finales of ''CSI: New York'' where the mechanism was cited as the reason two bullets hit the exact same spot on somebody, and was incorrectly called the Kriss Super V.
* Shows up in ''VideoGame/ArmyOfTwo: The 40th Day''.
* Shows up in ''VideoGame/{{MAG}}''.
* Shows up in Episode 11 of ''Anime/AngelBeats''
* [[GunsAkimbo Dual wielded]] by Alice in ''Film/ResidentEvilRetribution''. It appears the guns themselves realized the absurdity of being held akimbo; they were not fitted with stocks, grips optics or even ''ironsights''.
* Used by SelfDemonstrating/{{Deadpool}} in the leaked script by Rhett Reese and Paul Wernick, writers of Film/{{Zombieland}}. Incorrectly called a "Kriss .45 Caliber TDI".
* Usable in ''VideoGame/{{Homefront}}'', called the Super V submachine gun.
* Used by multiple characters in the ''Film/TotalRecall2012'' remake.
* Makes an appearance in ''VideoGame/FarCry3'' as the "Vector .45 ACP". The standard form is only unlockable after reaching the second island, but the signature version "Shredder" [[DiscOneNuke can be unlocked very early on by finding ten memory cards.]] ''VideoGame/FarCry4'' features both versions again, again making the standard form a late unlock (part of the last batch of weapons unlocked on the northern island) while allowing the Shredder to be unlocked relatively early depending on how much time you spend working on your Karma.
* Added with the 2012 Christmas update to ''VideoGame/KillingFloor'', as the most expensive of the Medic's guns. It's also the only one of said guns to use ironsights rather than a red dot sight.
* A weapon in the ''VideoGame/MassEffect'' series - the M12 Locust SMG - resembles this gun in shape, and has its defining feature (the recoil dampening system).
* Available in ''VideoGame/GhostRecon: Future Soldier'', where it's [=GhostLead=]'s WeaponOfChoice for most of the campaign.
* Available as a very expensive, high end weapon in the Blue Sun mod for ''7.62 High Caliber''.
* Reviewed and tested [[http://youtu.be/qlN-5BA87bU here]] by WebVideo/{{Skallagrim}}.
* Available in ''VideoGame/WatchDogs'', also called the "Vector .45 ACP" like the ''Far Cry 3'' example (Creator/{{Ubisoft}} must like the name). It's one of the game's highest-rated weapons and has an unlockable "Spec-Ops" version, with an attached suppressor.
* Appears in ''VideoGame/{{PAYDAY 2}}'' as the "[[{{AKA47}} Kross Vertex]]".
[[/folder]]
20th Jul '16 3:24:13 PM Bat178
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* Appears in the PC version of ''VideoGame/{{007Nightfire}}'' as the [[AKA47 Storm M32]], where both a standard and silenced version are usable.

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* Appears in the PC version of ''VideoGame/{{007Nightfire}}'' ''VideoGame/{{Nightfire}}'' as the [[AKA47 Storm M32]], where both a standard and silenced version are usable.
20th Jul '16 3:23:32 PM Bat178
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* Appears in the PC version of ''VideoGame/007Nightfire'' as the [[AKA47 Storm M32]], where both a standard and silenced version are usable.

to:

* Appears in the PC version of ''VideoGame/007Nightfire'' ''VideoGame/{{007Nightfire}}'' as the [[AKA47 Storm M32]], where both a standard and silenced version are usable.
20th Jul '16 3:22:50 PM Bat178
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[[folder:Spectre [=M4=]]]
[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/phantomsmg.jpeg]]
The [[http://en.wikipedia.org/wiki/Spectre_M4 Spectre M4]] was an Italian sub-machinegun that was designed in the early 80's. It was designed to be a firearm used for counter-terrorism and close quarters combat. It was light, compact and utilized a unique quadruple-stack "casket" magazine (so named because [[ExactlyWhatItSaysOnTheTin it looks very much like a coffin]]) that can hold thirty to fifty rounds, although the way they are designed[[labelnote:*]]the part of the magazine that actually fits into the magwell is a traditional staggered-column design[[/labelnote]] means it can also fire conventional magazines as well. Primarily designed to chamber 9mm, it can also be chambered for .45 ACP or .40 S&W, which was even rarer. However, this gun saw very limited use outside of Italian and Swiss Special Forces, and production for the weapon ceased in 2001.

Civilian variants had been made to fire in semi-auto mode only and with reduced-capacity magazines. The SITES Falcon or Spectre-HC was a pistol with a removable forward grip and folding stock; generally, ones shipped to America removed both, while those sold domestically in Italy kept them. The SITES Ranger was a semi-auto carbine that was sold mainly in Italy, featuring a removable[[labelnote:*]]though how easy it was to remove depends on whether it's meant for sale in Italy or elsewhere[[/labelnote]] but non-folding version of the original stock and a longer barrel to comply with Italy's laws on the minimum length for civilian long arms.

The Spectre now has a SpiritualSuccessor known as [[http://www.all4shooters.com/en/home/pistols/2013-news/BCM-Europearms-PM4-Storm-semiautomatic-pistol-carbine/ the PM-4 "Storm" by BCM Europearms.]] Designed for civilian use and private security, however the gun [[NoExportForYou is only sold in Italy.]]

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[[folder:Spectre [=M4=]]]
[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/phantomsmg.jpeg]]
The [[http://en.wikipedia.org/wiki/Spectre_M4 Spectre M4]] was
[[folder:Ruger MP9]]
Essentially
an Italian sub-machinegun that was American upgraded Uzi, the Ruger MP9 is a submachine gun/machine pistol designed in the early 80's. It was designed to be a firearm used for counter-terrorism and close quarters combat. It was light, compact and utilized a unique quadruple-stack "casket" magazine (so named because [[ExactlyWhatItSaysOnTheTin it looks very much like a coffin]]) that can hold thirty to fifty rounds, although the way they are designed[[labelnote:*]]the part of the magazine that actually fits into the magwell is a traditional staggered-column design[[/labelnote]] means it can also fire conventional magazines as well. Primarily designed to chamber 9mm, it can also be chambered for .45 ACP or .40 S&W, which was even rarer. However, this gun saw very limited use outside of Italian and Swiss Special Forces, and production for the weapon ceased in 2001.

Civilian variants had been made to fire in semi-auto mode only and with reduced-capacity magazines. The SITES Falcon or Spectre-HC was a pistol with a removable forward grip and folding stock; generally, ones shipped to America removed both, while those sold domestically in Italy kept them. The SITES Ranger was a semi-auto carbine that was sold mainly in Italy, featuring a removable[[labelnote:*]]though how easy it was to remove depends on whether it's meant for sale in Italy or elsewhere[[/labelnote]] but non-folding version of
by Uziel Gal, the original stock creator of the Uzi, and manufactured by Ruger in 1995. The MP9 features a variety of upgrades over the original Uzi, including a telescoping closed bolt as opposed to the Uzi's open bolt, a Zytel polymer lower receiver, pistol grip and folding/telescoped stock, a new stainless steel receiver with the cocking handle on top, a three-position safety and fire selector with a separate firing pin block to prevent the MP9 from firing if dropped, and a longer quick detachable barrel that was cushioned by a spring to comply with Italy's laws reduce the effect of recoil on the minimum length for civilian long arms.

The Spectre now has a SpiritualSuccessor known as [[http://www.all4shooters.com/en/home/pistols/2013-news/BCM-Europearms-PM4-Storm-semiautomatic-pistol-carbine/
various mechanisms. However, despite the PM-4 "Storm" by BCM Europearms.]] Designed for civilian use improvements and private security, however being marketed as a "improved Uzi" by Uziel Gal, the gun [[NoExportForYou is MP9 failed to generate any interest with police or military forces, and only sold about 150 MP9s were ever produced with production being cancelled one year later in Italy.]]
1996, the failure of the MP9 resulting in Ruger leaving the SMG market to focus on their much more popular handguns and rifles.



* Petrushka used this submachine gun in ''Manga/GunslingerGirl''. In spite of the series being a serious offender in terms of ImproperlyPlacedFirearms, the Spectre is ''exactly'' the appropriate weapon, as she's part of an assassination team sponsored by the Italian government.

to:

* Petrushka used this submachine gun Batou has a MP9 in ''Manga/GunslingerGirl''. In spite of the series being a serious offender in terms of ImproperlyPlacedFirearms, the Spectre is ''exactly'' the appropriate weapon, as she's part of an assassination team sponsored by the Italian government.
''Anime/GhostInTheShellStandAloneComplex''.



* Will Smith's character used a Spectre mocked up as a futuristic weapon in ''Film/IRobot''.
* The Spectre was one of the guns in Leon's possession in ''Film/TheProfessional''. The extended cut shows him cocking the gun, but not using it.

to:

* Will Smith's character used a Spectre mocked up as a futuristic weapon in ''Film/IRobot''.
* The Spectre was
A Crimson Jihad terrorist can be seen with one of in ''Film/TrueLies''.

[[AC:Live-Action TV]]
* Karl uses a MP9 in ''Series/BattlestarGalactica'' in
the guns in Leon's possession in ''Film/TheProfessional''. The extended cut shows him cocking the gun, but not using it.
episode "Resistance".



* ''VideoGame/AllianceOfValiantArms'' featured this weapon, however it bears a negative reputation for its recoil and inability to kill. Althought it can be modified to make it a decent weapon.
* ''VideoGame/CallOfDutyBlackOps'' featured this weapon, but it's anachronistic as the game is set during the 60's while the gun wouldn't be introduced until the 80's.
* ''VideoGame/GoldenEye1997'' featured the Spectre on the Frigate misson, renamed the [[AKA47 Phantom]]. With it's fifty round magazine, it can be a decent substitute for the [[GameBreaker RC-P90]]. However it was only available in single player. Luckily it's included in the multiplayer for the FanRemake Goldeneye: Source.
* The Spectre appears as the standard SMG in the ''VideoGame/SyphonFilter'' series, starting with ''The Omega Strain''. For some reason in ''Logan's Shadow'', this weapon is used by ''[[ImproperlyPlacedFirearms Somali Pirates]]'' of all groups.
* Hard to tell given the isometric view from far away, but the Allied [=GIs=] in ''VideoGame/CommandAndConquerRedAlert2'' are noted in some supplementary material to use the Spectre as their primary weapon.

to:

* ''VideoGame/AllianceOfValiantArms'' featured this weapon, however it bears a negative reputation for its recoil Appears in ''VideoGame/HitmanContracts'' used by Romanian guards in the Meat King's Party and inability to kill. Althought it can be modified to make it a decent weapon.
* ''VideoGame/CallOfDutyBlackOps'' featured this weapon,
''VideoGame/HitmanBloodMoney'' used by the crow guards in The Murder of the Crows. It has the fastest fire rate of the SMGs in the games, but it's anachronistic as the game worst recoil.
* The MP9
is set during usable in ''VideoGame/SoldnerSecretWars'', where it is held so low by the 60's while player character it cannot be seen unless you use the gun wouldn't be introduced until iron sights or are reloading.
* Appears in
the 80's.
* ''VideoGame/GoldenEye1997'' featured the Spectre on the Frigate misson, renamed
PC version of ''VideoGame/007Nightfire'' as the [[AKA47 Phantom]]. With it's fifty round magazine, it can be Storm M32]], where both a decent substitute for the [[GameBreaker RC-P90]]. However it was only available in single player. Luckily it's included in the multiplayer for the FanRemake Goldeneye: Source.
* The Spectre appears as the
standard SMG and silenced version are usable.
* The MP9 with a laser pointer and lacking the back part of the grip appears in ''VideoGame/ResidentEvil6'' and ''VideoGame/ResidentEvilRevelations2'' as the Ammo Box 50
in the ''VideoGame/SyphonFilter'' series, starting with ''The Omega Strain''. For some reason former and MP-AB50 in ''Logan's Shadow'', this weapon is the later, used by ''[[ImproperlyPlacedFirearms Somali Pirates]]'' of all groups.
* Hard to tell given
the isometric view from far away, but J'avo and Ada Wong in 6 and can be found and used by Claire in Chapter 2 of Revelations 2. A unique golden variant with a ridiculously long magazine and higher capacity called the Allied [=GIs=] MP-AB50G can also be used in ''VideoGame/CommandAndConquerRedAlert2'' are noted in some supplementary material to use the Spectre as their primary weapon.Revelations 2.



[[folder:STG44]]
[[quoteright:295:http://static.tvtropes.org/pmwiki/pub/images/awesomesauce.jpeg]]
The [[http://en.wikipedia.org/wiki/StG_44 Sturmgewehr 44]], also known as the [=MP43=] and [=MP44=], was a select-fire assault rifle developed by Nazi Germany near the end of World War II. The first assault rifle to be produced in significant numbers and issued in combat[[note]]for a given definition of assault rifle, as the concept had been around since World War I but was not named until shortly before it entered full-scale production. It ''was'' the first one designed around a purpose-built intermediate cartridge however.[[/note]], the weapon was also first to be called such; "sturmgewehr" (a title given to the weapon by an impressed UsefulNotes/AdolfHitler when he had the chance to test-fire the [=MP44=]) literally means "assault rifle". It was capable of fully automatic fire, had a thirty-round detachable box magazine and fired an intermediate cartridge -- a round that was less powerful than the standard rifle round of the time, but still packed a bigger punch than the pistol rounds used in submachine guns -- the 7.92x33mm Kurz ("Short"). The result was reduced recoil but excellent stopping power at medium to short range.

A common misconception is that it was the basis for the AK-pattern rifles, which is untrue; while the Sturmgewehr certainly did impress the People's Commissariat of Arms of the USSR enough that they set about to create a similar weapon, the mechanism of the AK is in no way related to the [=StG=]'s, and the similarities of form are purely due to similarities of function. Despite the rifle's positive features, there were plenty of problems with it - it was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.

Amazingly enough, there's actually some TruthInTelevision to seeing the [=StG=] 44 in more modern works; there are some militias in the Middle East and Africa that still have them in their arsenals. [[http://www.youtube.com/watch?v=6EsCle4ooM0 In August 2012]], the Free Syrian Army [[http://www.armoryblog.com/firearms/rifles/free-syrian-army-captures-5000-stg44s found a cache of 5,000 StG 44's]] that they initially mistook for AK-47's. This is because the rifles were used for decades after UsefulNotes/WorldWarII by East German militia units, and were supplied to Communist-aligned forces in the Third World when they became surplus to requirement. Serbia still makes 7.92x33mm ammo for them, too, originally for sale to such militias, but now more for rich American collectors who want to shoot their rare guns. GSG currently manufactures a .22LR semi-auto clone for civilians who want an STG-44 without the costs and hassles that come with trying to own and feed a rare, antique, full-auto rifle.

to:

[[folder:STG44]]
[[quoteright:295:http://static.
[[folder:Spectre [=M4=]]]
[[quoteright:265:http://static.
tvtropes.org/pmwiki/pub/images/awesomesauce.org/pmwiki/pub/images/phantomsmg.jpeg]]
The [[http://en.wikipedia.org/wiki/StG_44 Sturmgewehr 44]], also known as the [=MP43=] and [=MP44=], org/wiki/Spectre_M4 Spectre M4]] was a select-fire assault rifle developed by Nazi Germany near the end of World War II. The first assault rifle to be produced in significant numbers and issued in combat[[note]]for a given definition of assault rifle, as the concept had been around since World War I but an Italian sub-machinegun that was not named until shortly before it entered full-scale production. It ''was'' the first one designed around a purpose-built intermediate cartridge however.[[/note]], in the weapon was also first to be called such; "sturmgewehr" (a title given to the weapon by an impressed UsefulNotes/AdolfHitler when he had the chance to test-fire the [=MP44=]) literally means "assault rifle". early 80's. It was capable of fully automatic fire, had designed to be a thirty-round detachable box firearm used for counter-terrorism and close quarters combat. It was light, compact and utilized a unique quadruple-stack "casket" magazine and fired an intermediate cartridge -- (so named because [[ExactlyWhatItSaysOnTheTin it looks very much like a round coffin]]) that was less powerful than can hold thirty to fifty rounds, although the standard rifle round of the time, but still packed a bigger punch than the pistol rounds used in submachine guns -- the 7.92x33mm Kurz ("Short"). The result was reduced recoil but excellent stopping power at medium to short range.

A common misconception is that it was the basis for the AK-pattern rifles, which is untrue; while the Sturmgewehr certainly did impress the People's Commissariat of Arms of the USSR enough that
way they set about to create a similar weapon, the mechanism of the AK is in no way related to the [=StG=]'s, and the similarities of form are purely due to similarities designed[[labelnote:*]]the part of function. Despite the rifle's positive features, there were plenty of problems with it - it was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.

Amazingly enough, there's
that actually some TruthInTelevision to seeing fits into the [=StG=] 44 in more modern works; there are some militias in magwell is a traditional staggered-column design[[/labelnote]] means it can also fire conventional magazines as well. Primarily designed to chamber 9mm, it can also be chambered for .45 ACP or .40 S&W, which was even rarer. However, this gun saw very limited use outside of Italian and Swiss Special Forces, and production for the Middle East weapon ceased in 2001.

Civilian variants had been made to fire in semi-auto mode only
and Africa with reduced-capacity magazines. The SITES Falcon or Spectre-HC was a pistol with a removable forward grip and folding stock; generally, ones shipped to America removed both, while those sold domestically in Italy kept them. The SITES Ranger was a semi-auto carbine that still have them was sold mainly in their arsenals. Italy, featuring a removable[[labelnote:*]]though how easy it was to remove depends on whether it's meant for sale in Italy or elsewhere[[/labelnote]] but non-folding version of the original stock and a longer barrel to comply with Italy's laws on the minimum length for civilian long arms.

The Spectre now has a SpiritualSuccessor known as
[[http://www.youtube.com/watch?v=6EsCle4ooM0 In August 2012]], all4shooters.com/en/home/pistols/2013-news/BCM-Europearms-PM4-Storm-semiautomatic-pistol-carbine/ the Free Syrian Army [[http://www.armoryblog.com/firearms/rifles/free-syrian-army-captures-5000-stg44s found a cache of 5,000 StG 44's]] that they initially mistook PM-4 "Storm" by BCM Europearms.]] Designed for AK-47's. This is because civilian use and private security, however the rifles were used for decades after UsefulNotes/WorldWarII by East German militia units, and were supplied to Communist-aligned forces gun [[NoExportForYou is only sold in the Third World when they became surplus to requirement. Serbia still makes 7.92x33mm ammo for them, too, originally for sale to such militias, but now more for rich American collectors who want to shoot their rare guns. GSG currently manufactures a .22LR semi-auto clone for civilians who want an STG-44 without the costs and hassles that come with trying to own and feed a rare, antique, full-auto rifle.
Italy.]]



* ''Anime/JinRohTheWolfBrigade''. The Special Unit are seen using these on a firing range, as it takes place in an AlternateHistory where Japan was occupied by Germany.
* ''Anime/AgentAika''. This is the weapon of choice of the Delmos despite the show being set TwentyMinutesIntoTheFuture and the weapon's obsoletion by newer assault rifles.

to:

* ''Anime/JinRohTheWolfBrigade''. The Special Unit are seen using these on a firing range, as it takes place Petrushka used this submachine gun in an AlternateHistory where Japan was occupied by Germany.
* ''Anime/AgentAika''. This is the weapon of choice
''Manga/GunslingerGirl''. In spite of the Delmos despite the show series being set TwentyMinutesIntoTheFuture and a serious offender in terms of ImproperlyPlacedFirearms, the weapon's obsoletion Spectre is ''exactly'' the appropriate weapon, as she's part of an assassination team sponsored by newer assault rifles.
the Italian government.



* At least two appearances in ''Series/TheProfessionals'': A pair of Bulgarian intelligence mooks are seen carrying these in a spy exchange, and a BrainwashedAndCrazy ManchurianAgent uses one for an assassination plot that Doyle and Bodie must foil. Presumably real AK-type firearms were unobtainable on a TV serial's budget in TheSeventies.
* Telly Savalas uses one during the uprising in the WW2 action movie ''Film/EscapeToAthena'' (1979).
* Appears in perhaps larger quantity than any other movie in ''Film/{{Downfall}}''. TruthInTelevision, the Nazis at first issued the weapon in a rather tentative manner, but as they started to run out of men to arm, they handed out the guns to everyone that looked capable of lifting it and/or didn't evacuate to the west fast enough.
** Also because it was a popular weapon among German troops, who soon asked for more to be supplied after the initial trials weapons had been introduced. This caused Hitler's opinion about the weapon to take a 180-degree turn and so for the weapon to be mass-produced toward the end of the war.
* In a manner similar to how a lot of Western movies would dress up Western weapons to look like Soviet weapons, the Soviets tended to do the same in reverse for their movies, or at least with whatever stock guns they had available. In a few Soviet-era films from Russia and other parts of Eastern Europe, [=StG=]'s were dressed up to look like [=M16=] rifles.
* Rebel Blastech rifles in ''Franchise/StarWars: Film/TheEmpireStrikesBack'', are dressed up [=StG=]'s.
* Sgt. "Wardaddy" wields a commandeered STG-44 as his primary weapon in ''Film/{{Fury|2014}}''.
* Several are taken from German prisoners in ''Film/BattleOfTheBulge'', which is a rare note of historical accuracy for that particular movie.

[[AC:Literature]]
* ''The Master Sniper'' by Stephen Hunter. The title character, a German sharpshooter in the last days of WW2, spends some time developing a specialized version for the assassination he's been tasked with.

to:

* At least two appearances in ''Series/TheProfessionals'': A pair of Bulgarian intelligence mooks are seen carrying these in Will Smith's character used a spy exchange, and Spectre mocked up as a BrainwashedAndCrazy ManchurianAgent uses one for an assassination plot that Doyle and Bodie must foil. Presumably real AK-type firearms were unobtainable on a TV serial's budget in TheSeventies.
* Telly Savalas uses one during the uprising in the WW2 action movie ''Film/EscapeToAthena'' (1979).
* Appears in perhaps larger quantity than any other movie in ''Film/{{Downfall}}''. TruthInTelevision, the Nazis at first issued the
futuristic weapon in a rather tentative manner, but as they started to run out ''Film/IRobot''.
* The Spectre was one
of men to arm, they handed out the guns to everyone that looked capable of lifting it and/or didn't evacuate to in Leon's possession in ''Film/TheProfessional''. The extended cut shows him cocking the west fast enough.
** Also because it was a popular weapon among German troops, who soon asked for more to be supplied after the initial trials weapons had been introduced. This caused Hitler's opinion about the weapon to take a 180-degree turn and so for the weapon to be mass-produced toward the end of the war.
* In a manner similar to how a lot of Western movies would dress up Western weapons to look like Soviet weapons, the Soviets tended to do the same in reverse for their movies, or at least with whatever stock guns they had available. In a few Soviet-era films from Russia and other parts of Eastern Europe, [=StG=]'s were dressed up to look like [=M16=] rifles.
* Rebel Blastech rifles in ''Franchise/StarWars: Film/TheEmpireStrikesBack'', are dressed up [=StG=]'s.
* Sgt. "Wardaddy" wields a commandeered STG-44 as his primary weapon in ''Film/{{Fury|2014}}''.
* Several are taken from German prisoners in ''Film/BattleOfTheBulge'', which is a rare note of historical accuracy for that particular movie.

[[AC:Literature]]
* ''The Master Sniper'' by Stephen Hunter. The title character, a German sharpshooter in the last days of WW2, spends some time developing a specialized version for the assassination he's been tasked with.
gun, but not using it.



* In ''Hidden & Dangerous'', one mission set in occupied Norway in the winter of 1943, there are guards equipped with the [=StG44=], which only entered mass production in July 1944.
* Used by both German soldiers and your character in ''VideoGame/MedalOfHonor: Underground'', ''Allied Assault'', and ''Frontline''.
* The first ''VideoGame/CallOfDuty'' features enemies equipped with this weapon in a level set in Stalingrad in ''November 1942'', a case of AnachronismStew and ImproperlyPlacedFirearms. While an early prototype version, the [[http://en.wikipedia.org/wiki/File:Haenel_Mkb_42%28H%29.jpg MKb42(H)]], did exist at that time (in extremely small numbers, even relative to the production model's rarity) and a few might have been present at Stalingrad, that version had distinctive features (including a bayonet lug) that are absent in the [=StG44=] depicted in the game. The American and British levels as well as the sequel have soldiers in Normandy wielding it in June 1944.
* ''Call of Duty 4'' features the [=StG44=] as the top-tier assault rifle the player can unlock through online play. It's something of a booby prize. The weapon's autofire is difficult to control and inaccurate at long range, and no attachments can be added to improve it; most people who use it for any significant length of time are either ''[=CoD2=]'' veterans who are used to those shortcomings, showing off, or simply to get the [[BlingBlingBang golden AK-47]] to show off harder.
* The main weapon for the German assault soldiers in ''VideoGame/{{Battlefield}} 1942''.
* Also the main gun for the Support class of ''Day of Defeat'' and ''Day of Defeat: Source''.
* [[VideoGame/JaggedAlliance Available from Bobby Ray's Guns and Things]], though it's not worth it in the slightest (rare ammo, bad range and high complexity).
* Appears in ''VideoGame/{{Commandos}} 3: Destination Berlin'', even during the "Stalingrad" campaign (set before the invention of this weapon).
* Similar to the Call of Duty example above, the earlier prototype, the [=MKb 42(H)=] (able to be told from the later [=StG=] by the longer gas piston) is used by the Germans in ''VideoGame/RedOrchestra 2'', by the Assault/Elite Assault classes. Unlockable by the Russians for double your fun.
** Possibly in reference[[note]]Killing Floor was made commercial by the developers behind Red Orchestra[[/note]] to this game, ''VideoGame/KillingFloor'' added the [=MKb42=] to its list of weapons for its 2012 Halloween event. Dr. Hans Volter in ''VideoGame/KillingFloor2'' uses [[GunsAkimbo a pair of them]] with the stocks removed and {{bayonet|Ya}}s attached, referred to as his "Twin Vipers".
* Appears in ''VideoGame/MenOfWar'', used by German squad leaders, Panzergrenadiers, Fallschirmjägers and other elite units. It uses 'SMG Ammo' (due to the game's UniversalAmmo restrictions) and is one of the highest damage-per-round guns of it's class.
* A lone German Stormtrooper of a Stormtrooper squad and [[EliteMooks the Knight's Cross Holders]] uses the Sturmgewehr in ''VideoGame/CompanyOfHeroes''. A Stormtrooper Squad can be upgraded to have more [=StG44=]s. The Assault Grenadiers of the Panzer Elite use these too.
* The "Assault Rifle 1946" in ''VideoGame/WolfensteinTheNewOrder''[='=]s prologue chapter and in ''VideoGame/WolfensteinTheOldBlood'' is for all intents and purposes a slightly-upgraded [=StG 44=], the primary difference being that it has a folding foregrip to give it a profile reminiscent of the better-known MP 40. In ''The Old Blood'' it also has a three-round burst mode.

to:

* In ''Hidden & Dangerous'', one mission set in occupied Norway in the winter of 1943, there are guards equipped with the [=StG44=], which only entered mass production in July 1944.
* Used by both German soldiers and your character in ''VideoGame/MedalOfHonor: Underground'', ''Allied Assault'', and ''Frontline''.
* The first ''VideoGame/CallOfDuty'' features enemies equipped with
''VideoGame/AllianceOfValiantArms'' featured this weapon in weapon, however it bears a level set in Stalingrad in ''November 1942'', a case of AnachronismStew negative reputation for its recoil and ImproperlyPlacedFirearms. While an early prototype version, the [[http://en.wikipedia.org/wiki/File:Haenel_Mkb_42%28H%29.jpg MKb42(H)]], did exist at that time (in extremely small numbers, even relative inability to the production model's rarity) and a few might have been present at Stalingrad, that version had distinctive features (including a bayonet lug) that are absent in the [=StG44=] depicted in the game. The American and British levels as well as the sequel have soldiers in Normandy wielding kill. Althought it in June 1944.
* ''Call of Duty 4'' features the [=StG44=] as the top-tier assault rifle the player can unlock through online play. It's something of a booby prize. The weapon's autofire is difficult to control and inaccurate at long range, and no attachments
can be added modified to improve it; most people who use make it for any significant length of time are either ''[=CoD2=]'' veterans who are used to those shortcomings, showing off, or simply to get the [[BlingBlingBang golden AK-47]] to show off harder.
a decent weapon.
* The main weapon for the German assault soldiers in ''VideoGame/{{Battlefield}} 1942''.
* Also the main gun for the Support class of ''Day of Defeat'' and ''Day of Defeat: Source''.
* [[VideoGame/JaggedAlliance Available from Bobby Ray's Guns and Things]], though
''VideoGame/CallOfDutyBlackOps'' featured this weapon, but it's not worth it in anachronistic as the slightest (rare ammo, bad range and high complexity).
* Appears in ''VideoGame/{{Commandos}} 3: Destination Berlin'', even
game is set during the "Stalingrad" campaign (set before 60's while the invention of this weapon).
* Similar to
gun wouldn't be introduced until the Call of Duty example above, 80's.
* ''VideoGame/GoldenEye1997'' featured
the earlier prototype, Spectre on the [=MKb 42(H)=] (able to be told from Frigate misson, renamed the later [=StG=] by the longer gas piston) is used by the Germans in ''VideoGame/RedOrchestra 2'', by the Assault/Elite Assault classes. Unlockable by the Russians for double your fun.
** Possibly in reference[[note]]Killing Floor was made commercial by the developers behind Red Orchestra[[/note]] to this game, ''VideoGame/KillingFloor'' added the [=MKb42=] to its list of weapons for its 2012 Halloween event. Dr. Hans Volter in ''VideoGame/KillingFloor2'' uses [[GunsAkimbo a pair of them]] with the stocks removed and {{bayonet|Ya}}s attached, referred to as his "Twin Vipers".
* Appears in ''VideoGame/MenOfWar'', used by German squad leaders, Panzergrenadiers, Fallschirmjägers and other elite units. It uses 'SMG Ammo' (due to the game's UniversalAmmo restrictions) and is one of the highest damage-per-round guns of
[[AKA47 Phantom]]. With it's class.
* A lone German Stormtrooper of a Stormtrooper squad and [[EliteMooks the Knight's Cross Holders]] uses the Sturmgewehr in ''VideoGame/CompanyOfHeroes''. A Stormtrooper Squad
fifty round magazine, it can be upgraded to have more [=StG44=]s. The Assault Grenadiers of a decent substitute for the Panzer Elite use these too.
[[GameBreaker RC-P90]]. However it was only available in single player. Luckily it's included in the multiplayer for the FanRemake Goldeneye: Source.
* The "Assault Rifle 1946" in ''VideoGame/WolfensteinTheNewOrder''[='=]s prologue chapter and in ''VideoGame/WolfensteinTheOldBlood'' is for all intents and purposes a slightly-upgraded [=StG 44=], Spectre appears as the primary difference being that it has a folding foregrip to give it a profile reminiscent of standard SMG in the better-known MP 40. In ''VideoGame/SyphonFilter'' series, starting with ''The Old Blood'' it also has a three-round burst mode.Omega Strain''. For some reason in ''Logan's Shadow'', this weapon is used by ''[[ImproperlyPlacedFirearms Somali Pirates]]'' of all groups.
* Hard to tell given the isometric view from far away, but the Allied [=GIs=] in ''VideoGame/CommandAndConquerRedAlert2'' are noted in some supplementary material to use the Spectre as their primary weapon.



[[folder:Stoner 63]]
->''The [=M63A1=] is a weapons system designed so that it can easily be converted into several different types of weapons - a carbine, an assault rifle, a light machine gun, etc. - using the same set of main components ... Amazingly light for a machine gun, it ranks top in its class for ease of handling. Moreover, its armor-piercing ammunition gives it plenty of firepower. All in all, an incredibly useful weapon that acts like a machine gun but feels like an assault rifle.''
-->-- ''VideoGame/MetalGearSolidPeaceWalker'', describing the Stoner 63 in light machine gun form
[[quoteright:336:http://static.tvtropes.org/pmwiki/pub/images/bigbosslmg.jpeg]]
Manufactured by Cadillac Gage and designed by Eugene Stoner, the designer behind the AR-15 series of rifles, this rifle was a modular, multipurpose weapon that could be configured as an assault rifle (with typical bottom-feed magazine like the M16), a carbine (same as rifle but with shorter barrel), a squad automatic weapon (with Bren-style top feed magazine) or a light machine gun (belt-feed, but with a box carrying the belt like the later M249 SAW), a concept that would be later used in the Steyr AUG. While not formally adopted by the US military, it saw limited usage among special forces units in Vietnam and was also briefly combat-tested by the Marines as well (with the unit that did the testing ''very'' disappointed that they had to turn their Stoners back in and start using the standard M16 and M60; as a result they "[[BlatantLies forgot]]" to turn in a couple of the [=LMG=]-configured Stoners and kept using them for the rest of their deployment). The planned semi-auto only version for civilian sale, the Stoner 66, is even rarer, because the ATF refused to approve it on account of the ultra-modular design supposedly making it too easy to convert back into a machine gun. Less than 100 were made, and ended up being given as gifts to Cadillac Gage executives. In 2003, Robinson Armament Company introduced their own rifle based on the Stoner 63 (while having the same modular configurations and looking near-identical, no parts will interchange)... which promptly flopped in both the civilian and military versions due to its excessively high price, making it yet another rare gun but without the historical coolness of the original.

[[AC:Live-Action TV]]
* In a rare live action appearance, [[Series/QuantumLeap Sam Beckett]] carries one when he leaps into his brother's squadmate in Vietnam.

to:

[[folder:Stoner 63]]
->''The [=M63A1=] is a weapons system designed so that it can easily be converted into several different types of weapons - a carbine, an assault rifle, a light machine gun, etc. - using the same set of main components ... Amazingly light for a machine gun, it ranks top in its class for ease of handling. Moreover, its armor-piercing ammunition gives it plenty of firepower. All in all, an incredibly useful weapon that acts like a machine gun but feels like an assault rifle.''
-->-- ''VideoGame/MetalGearSolidPeaceWalker'', describing the Stoner 63 in light machine gun form
[[quoteright:336:http://static.
[[folder:STG44]]
[[quoteright:295:http://static.
tvtropes.org/pmwiki/pub/images/bigbosslmg.org/pmwiki/pub/images/awesomesauce.jpeg]]
Manufactured by Cadillac Gage The [[http://en.wikipedia.org/wiki/StG_44 Sturmgewehr 44]], also known as the [=MP43=] and designed by Eugene Stoner, the designer behind the AR-15 series of rifles, this rifle [=MP44=], was a modular, multipurpose weapon that could be configured as an select-fire assault rifle (with typical bottom-feed magazine like developed by Nazi Germany near the M16), a carbine (same as end of World War II. The first assault rifle to be produced in significant numbers and issued in combat[[note]]for a given definition of assault rifle, as the concept had been around since World War I but with shorter barrel), was not named until shortly before it entered full-scale production. It ''was'' the first one designed around a squad purpose-built intermediate cartridge however.[[/note]], the weapon was also first to be called such; "sturmgewehr" (a title given to the weapon by an impressed UsefulNotes/AdolfHitler when he had the chance to test-fire the [=MP44=]) literally means "assault rifle". It was capable of fully automatic weapon (with Bren-style top feed magazine) or fire, had a light machine gun (belt-feed, but with a thirty-round detachable box carrying the belt like the later M249 SAW), magazine and fired an intermediate cartridge -- a concept round that would be later used in the Steyr AUG. While not formally adopted by the US military, it saw limited usage among special forces units in Vietnam and was also briefly combat-tested by the Marines as well (with the unit that did the testing ''very'' disappointed that they had to turn their Stoners back in and start using less powerful than the standard M16 and M60; as rifle round of the time, but still packed a bigger punch than the pistol rounds used in submachine guns -- the 7.92x33mm Kurz ("Short"). The result they "[[BlatantLies forgot]]" was reduced recoil but excellent stopping power at medium to turn in a couple of short range.

A common misconception is that it was
the [=LMG=]-configured Stoners and kept using them basis for the rest AK-pattern rifles, which is untrue; while the Sturmgewehr certainly did impress the People's Commissariat of Arms of the USSR enough that they set about to create a similar weapon, the mechanism of the AK is in no way related to the [=StG=]'s, and the similarities of form are purely due to similarities of function. Despite the rifle's positive features, there were plenty of problems with it - it was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.

Amazingly enough, there's actually some TruthInTelevision to seeing the [=StG=] 44 in more modern works; there are some militias in the Middle East and Africa that still have them in
their deployment). The planned arsenals. [[http://www.youtube.com/watch?v=6EsCle4ooM0 In August 2012]], the Free Syrian Army [[http://www.armoryblog.com/firearms/rifles/free-syrian-army-captures-5000-stg44s found a cache of 5,000 StG 44's]] that they initially mistook for AK-47's. This is because the rifles were used for decades after UsefulNotes/WorldWarII by East German militia units, and were supplied to Communist-aligned forces in the Third World when they became surplus to requirement. Serbia still makes 7.92x33mm ammo for them, too, originally for sale to such militias, but now more for rich American collectors who want to shoot their rare guns. GSG currently manufactures a .22LR semi-auto only clone for civilians who want an STG-44 without the costs and hassles that come with trying to own and feed a rare, antique, full-auto rifle.

[[AC:Anime & Manga]]
* ''Anime/JinRohTheWolfBrigade''. The Special Unit are seen using these on a firing range, as it takes place in an AlternateHistory where Japan was occupied by Germany.
* ''Anime/AgentAika''. This is the weapon of choice of the Delmos despite the show being set TwentyMinutesIntoTheFuture and the weapon's obsoletion by newer assault rifles.

[[AC:Films -- Live-Action]]
* At least two appearances in ''Series/TheProfessionals'': A pair of Bulgarian intelligence mooks are seen carrying these in a spy exchange, and a BrainwashedAndCrazy ManchurianAgent uses one for an assassination plot that Doyle and Bodie must foil. Presumably real AK-type firearms were unobtainable on a TV serial's budget in TheSeventies.
* Telly Savalas uses one during the uprising in the WW2 action movie ''Film/EscapeToAthena'' (1979).
* Appears in perhaps larger quantity than any other movie in ''Film/{{Downfall}}''. TruthInTelevision, the Nazis at first issued the weapon in a rather tentative manner, but as they started to run out of men to arm, they handed out the guns to everyone that looked capable of lifting it and/or didn't evacuate to the west fast enough.
** Also because it was a popular weapon among German troops, who soon asked for more to be supplied after the initial trials weapons had been introduced. This caused Hitler's opinion about the weapon to take a 180-degree turn and so for the weapon to be mass-produced toward the end of the war.
* In a manner similar to how a lot of Western movies would dress up Western weapons to look like Soviet weapons, the Soviets tended to do the same in reverse for their movies, or at least with whatever stock guns they had available. In a few Soviet-era films from Russia and other parts of Eastern Europe, [=StG=]'s were dressed up to look like [=M16=] rifles.
* Rebel Blastech rifles in ''Franchise/StarWars: Film/TheEmpireStrikesBack'', are dressed up [=StG=]'s.
* Sgt. "Wardaddy" wields a commandeered STG-44 as his primary weapon in ''Film/{{Fury|2014}}''.
* Several are taken from German prisoners in ''Film/BattleOfTheBulge'', which is a rare note of historical accuracy for that particular movie.

[[AC:Literature]]
* ''The Master Sniper'' by Stephen Hunter. The title character, a German sharpshooter in the last days of WW2, spends some time developing a specialized
version for civilian sale, the Stoner 66, is even rarer, because the ATF refused to approve it on account of the ultra-modular design supposedly making it too easy to convert back into a machine gun. Less than 100 were made, and ended up being given as gifts to Cadillac Gage executives. In 2003, Robinson Armament Company introduced their own rifle based on the Stoner 63 (while having the same modular configurations and looking near-identical, no parts will interchange)... which promptly flopped in both the civilian and military versions due to its excessively high price, making it yet another rare gun but without the historical coolness of the original.

[[AC:Live-Action TV]]
* In a rare live action appearance, [[Series/QuantumLeap Sam Beckett]] carries one when he leaps into his brother's squadmate in Vietnam.
assassination he's been tasked with.



* Appears in ''VideoGame/MetalGearSolid3SnakeEater'', ''VideoGame/MetalGearSolidPortableOps'' and ''VideoGame/MetalGearSolidPeaceWalker'' as usable weapons. They appear solely in the light machine gun variant, though the customization ability is elaborated on in ''Snake Eater'' in radio calls to Sigint and in the descriptions of the weapon in the latter two games.
* In ''VideoGame/CallOfDutyBlackOps'', it appears in its assault rifle variant despite being classified as a machine gun, and is the final one to be unlocked in multiplayer. In this capacity it ends up being a surprisingly good hybrid of the two: its lesser movement penalty and quick time to aim or reload is the same as an assault rifle's, but its high penetration, flat damage (rather than having damage fall-off) and greater Extended Mags bonus (doubled capacity, rather than only 50% extra) matches the other machine guns.
* Shows up in ''VideoGame/BattlefieldBadCompany 2: Vietnam'' as the [=XM22=]. It is in the light machine gun variant for the Medic class, and is functionally identical to the base game's M249 SAW.

to:

* Appears In ''Hidden & Dangerous'', one mission set in ''VideoGame/MetalGearSolid3SnakeEater'', ''VideoGame/MetalGearSolidPortableOps'' and ''VideoGame/MetalGearSolidPeaceWalker'' as usable weapons. They appear solely occupied Norway in the light machine gun variant, though winter of 1943, there are guards equipped with the customization ability is elaborated on [=StG44=], which only entered mass production in ''Snake Eater'' in radio calls to Sigint July 1944.
* Used by both German soldiers
and your character in the descriptions of the ''VideoGame/MedalOfHonor: Underground'', ''Allied Assault'', and ''Frontline''.
* The first ''VideoGame/CallOfDuty'' features enemies equipped with this
weapon in a level set in Stalingrad in ''November 1942'', a case of AnachronismStew and ImproperlyPlacedFirearms. While an early prototype version, the latter two games.
* In ''VideoGame/CallOfDutyBlackOps'',
[[http://en.wikipedia.org/wiki/File:Haenel_Mkb_42%28H%29.jpg MKb42(H)]], did exist at that time (in extremely small numbers, even relative to the production model's rarity) and a few might have been present at Stalingrad, that version had distinctive features (including a bayonet lug) that are absent in the [=StG44=] depicted in the game. The American and British levels as well as the sequel have soldiers in Normandy wielding it appears in its June 1944.
* ''Call of Duty 4'' features the [=StG44=] as the top-tier
assault rifle variant despite being classified as the player can unlock through online play. It's something of a machine gun, booby prize. The weapon's autofire is difficult to control and is the final one to be unlocked in multiplayer. In this capacity it ends up being a surprisingly good hybrid of the two: its lesser movement penalty inaccurate at long range, and quick no attachments can be added to improve it; most people who use it for any significant length of time are either ''[=CoD2=]'' veterans who are used to aim those shortcomings, showing off, or reload is simply to get the same as an [[BlingBlingBang golden AK-47]] to show off harder.
* The main weapon for the German
assault rifle's, but its high penetration, flat damage (rather than having damage fall-off) and greater Extended Mags bonus (doubled capacity, rather than only 50% extra) matches soldiers in ''VideoGame/{{Battlefield}} 1942''.
* Also
the other machine guns.
* Shows up in ''VideoGame/BattlefieldBadCompany 2: Vietnam'' as the [=XM22=]. It is in the light machine
main gun variant for the Medic class, Support class of ''Day of Defeat'' and is functionally identical ''Day of Defeat: Source''.
* [[VideoGame/JaggedAlliance Available from Bobby Ray's Guns and Things]], though it's not worth it in the slightest (rare ammo, bad range and high complexity).
* Appears in ''VideoGame/{{Commandos}} 3: Destination Berlin'', even during the "Stalingrad" campaign (set before the invention of this weapon).
* Similar
to the base Call of Duty example above, the earlier prototype, the [=MKb 42(H)=] (able to be told from the later [=StG=] by the longer gas piston) is used by the Germans in ''VideoGame/RedOrchestra 2'', by the Assault/Elite Assault classes. Unlockable by the Russians for double your fun.
** Possibly in reference[[note]]Killing Floor was made commercial by the developers behind Red Orchestra[[/note]] to this game, ''VideoGame/KillingFloor'' added the [=MKb42=] to its list of weapons for its 2012 Halloween event. Dr. Hans Volter in ''VideoGame/KillingFloor2'' uses [[GunsAkimbo a pair of them]] with the stocks removed and {{bayonet|Ya}}s attached, referred to as his "Twin Vipers".
* Appears in ''VideoGame/MenOfWar'', used by German squad leaders, Panzergrenadiers, Fallschirmjägers and other elite units. It uses 'SMG Ammo' (due to the
game's M249 SAW. UniversalAmmo restrictions) and is one of the highest damage-per-round guns of it's class.
* A lone German Stormtrooper of a Stormtrooper squad and [[EliteMooks the Knight's Cross Holders]] uses the Sturmgewehr in ''VideoGame/CompanyOfHeroes''. A Stormtrooper Squad can be upgraded to have more [=StG44=]s. The Assault Grenadiers of the Panzer Elite use these too.
* The "Assault Rifle 1946" in ''VideoGame/WolfensteinTheNewOrder''[='=]s prologue chapter and in ''VideoGame/WolfensteinTheOldBlood'' is for all intents and purposes a slightly-upgraded [=StG 44=], the primary difference being that it has a folding foregrip to give it a profile reminiscent of the better-known MP 40. In ''The Old Blood'' it also has a three-round burst mode.


Added DiffLines:

[[folder:Stoner 63]]
->''The [=M63A1=] is a weapons system designed so that it can easily be converted into several different types of weapons - a carbine, an assault rifle, a light machine gun, etc. - using the same set of main components ... Amazingly light for a machine gun, it ranks top in its class for ease of handling. Moreover, its armor-piercing ammunition gives it plenty of firepower. All in all, an incredibly useful weapon that acts like a machine gun but feels like an assault rifle.''
-->-- ''VideoGame/MetalGearSolidPeaceWalker'', describing the Stoner 63 in light machine gun form
[[quoteright:336:http://static.tvtropes.org/pmwiki/pub/images/bigbosslmg.jpeg]]
Manufactured by Cadillac Gage and designed by Eugene Stoner, the designer behind the AR-15 series of rifles, this rifle was a modular, multipurpose weapon that could be configured as an assault rifle (with typical bottom-feed magazine like the M16), a carbine (same as rifle but with shorter barrel), a squad automatic weapon (with Bren-style top feed magazine) or a light machine gun (belt-feed, but with a box carrying the belt like the later M249 SAW), a concept that would be later used in the Steyr AUG. While not formally adopted by the US military, it saw limited usage among special forces units in Vietnam and was also briefly combat-tested by the Marines as well (with the unit that did the testing ''very'' disappointed that they had to turn their Stoners back in and start using the standard M16 and M60; as a result they "[[BlatantLies forgot]]" to turn in a couple of the [=LMG=]-configured Stoners and kept using them for the rest of their deployment). The planned semi-auto only version for civilian sale, the Stoner 66, is even rarer, because the ATF refused to approve it on account of the ultra-modular design supposedly making it too easy to convert back into a machine gun. Less than 100 were made, and ended up being given as gifts to Cadillac Gage executives. In 2003, Robinson Armament Company introduced their own rifle based on the Stoner 63 (while having the same modular configurations and looking near-identical, no parts will interchange)... which promptly flopped in both the civilian and military versions due to its excessively high price, making it yet another rare gun but without the historical coolness of the original.

[[AC:Live-Action TV]]
* In a rare live action appearance, [[Series/QuantumLeap Sam Beckett]] carries one when he leaps into his brother's squadmate in Vietnam.

[[AC:Video Games]]
* Appears in ''VideoGame/MetalGearSolid3SnakeEater'', ''VideoGame/MetalGearSolidPortableOps'' and ''VideoGame/MetalGearSolidPeaceWalker'' as usable weapons. They appear solely in the light machine gun variant, though the customization ability is elaborated on in ''Snake Eater'' in radio calls to Sigint and in the descriptions of the weapon in the latter two games.
* In ''VideoGame/CallOfDutyBlackOps'', it appears in its assault rifle variant despite being classified as a machine gun, and is the final one to be unlocked in multiplayer. In this capacity it ends up being a surprisingly good hybrid of the two: its lesser movement penalty and quick time to aim or reload is the same as an assault rifle's, but its high penetration, flat damage (rather than having damage fall-off) and greater Extended Mags bonus (doubled capacity, rather than only 50% extra) matches the other machine guns.
* Shows up in ''VideoGame/BattlefieldBadCompany 2: Vietnam'' as the [=XM22=]. It is in the light machine gun variant for the Medic class, and is functionally identical to the base game's M249 SAW.
[[/folder]]
19th Jul '16 10:29:20 PM TheWildWestPyro
Is there an issue? Send a Message


While the Mark 23 isn't rare in the sense of low manufacture, it's another case, like the Desert Eagle, of being seen far more often than it should be. [=SOCOMs=] might have been procured for use, but the special forces operators ''hated'' them; although the pistol was very accurate and reliable in extreme environments, it was also excessively large and heavy (a loaded Mark 23 with the full SOCOM kit weighs as much as an empty [=MP5=] and is over a foot long) and the ergonomics terrible. It's a bad sign when your gun [[EpicFail gets nicknamed "The world's only crew-served pistol."]] Most [=SOCOM=] Mark 23s spent peaceful careers sitting in storage racks while less accurate/durable but more sensibly-proportioned sidearms were used instead. Military production was just under 2,000 units total, while the civilian version was discontinued in July 2010. However, although a failure, the Mark 23's best traits were carried on into the tremendously successful USP; in particular, the USP Tactical, a variant with a slightly-extended, threaded barrel, does just about everything the Mark 23 does at half the weight and in three different calibers.

to:

While the Mark 23 isn't rare in the sense of low manufacture, it's another case, like the Desert Eagle, of being seen far more often than it should be. [=SOCOMs=] might have been procured for use, but the special forces operators ''hated'' them; although the pistol was very accurate and reliable in extreme environments, it was also excessively large and heavy (a loaded Mark 23 with the full SOCOM kit weighs as much as an empty [=MP5=] and is over a foot long) and the ergonomics were terrible. It's a bad sign when your gun [[EpicFail gets nicknamed "The world's only crew-served pistol."]] Most [=SOCOM=] Mark 23s spent peaceful careers sitting in storage racks while less accurate/durable but more sensibly-proportioned sidearms were used instead. Military production was just under 2,000 units total, while the civilian version was discontinued in July 2010. However, although a failure, the Mark 23's best traits were carried on into the tremendously successful USP; in particular, the USP Tactical, a variant with a slightly-extended, threaded barrel, does just about everything the Mark 23 does at half the weight and in three different calibers.
18th Jul '16 1:29:23 PM Kadorhal
Is there an issue? Send a Message


* Seen during the ''Phantom Bullet'' arc of ''LightNovel/SwordArtOnline'', as a rare weapon drop found and used by the Pro Gun Gale Online player [=XeXeed=]. The combination of this weapon, false character build mis-information [=XeXeed=] spread throughout the game[[note]]He was telling players an Agility based build was better for characters, as Agility quickened how fast a player could aim, their movement ability, and dodge chances. However, he knew a patch was going to {{Nerf}} such builds, and new equipment restrictions requiring Strength just to be able to equip heavier gun was about to be implemented.[[/note]], and a Strentgh-Vitality character build that allowed him to equip sufficient firepower and armor to counter the light-weight weapons Agility users had been stuck with, lets him win the 2nd Bullet Of Bullet Tournaments.

to:

* Seen during the ''Phantom Bullet'' arc of ''LightNovel/SwordArtOnline'', as a rare weapon drop found and used by the Pro Gun Gale Online player [=XeXeed=]. The combination of this weapon, false character build mis-information information [=XeXeed=] spread throughout the game[[note]]He was telling players an Agility based build was better for characters, as Agility quickened how fast a player could aim, their movement ability, and dodge chances. However, he knew a patch was going to {{Nerf}} such builds, and new equipment restrictions requiring sufficient Strength just to be able to equip heavier gun guns was about to be implemented.[[/note]], and a Strentgh-Vitality Strength-Vitality character build that allowed him to equip sufficient firepower and armor to counter the light-weight weapons Agility users had been stuck with, lets him win the 2nd Bullet Of Bullet Tournaments.
Tournament.



* ''VideoGame/GhostRecon'' allows you to arm soldiers in your squad with this gun, with or without a grenade launcher as well. The ability to remove the the grenade launcher portion and attach a conventional stock to the assault rifle portion was a planned feature of the real OICW. In campaign it's used rather realistically, as only two of the unlockable specialist riflemen can be armed with it; multiplayer and instant-action modes allow you to give everyone in the squad one.

to:

* ''VideoGame/GhostRecon'' allows you to arm soldiers in your squad with this gun, with or without a grenade launcher as well. The ability to remove the the grenade launcher portion and attach a conventional stock to the assault rifle portion was a planned feature of the real OICW. In campaign it's used rather realistically, as only two of the unlockable specialist riflemen can be are armed with it; multiplayer and instant-action modes allow you to give everyone in the squad one.



* This was the main gun in ''Delta Force: Land Warrior'' under the name OICW Landwarrior. [[HilariousInHindsight Its armory description specifically notes]] its [[SarcasmMode light weight]].

to:

* This was the main gun in ''Delta Force: Land Warrior'' under the name OICW Landwarrior. [[HilariousInHindsight Its armory description specifically notes]] its [[SarcasmMode light weight]]. It returns in ''Task Force Dagger''



** And returns in ''VideoGame/{{Battlefield 3}}'s Back to Karkand'' pack, as an all class weapon.

to:

** And returns in ''VideoGame/{{Battlefield 3}}'s 3}}: Back to Karkand'' pack, Karkand'', as an all class weapon.



* A [[RightHandedLeftHandedGuns left-handed version]] appears as essentially the top-tier submachine gun in both ''VideoGame/FarCry3'' and ''[[VideoGame/FarCry4 4]]'' as the [[AKA47 "BZ19"]], featuring a receiver-top rail with an aftermarket rear sight and the highest unmodified capacity of any of the [=SMGs=]. It's held over until the second part of the game both times and the most expensive weapon in its class barring the Signature "Shredder", though doing Willis' missions in the latter game allow the player to get one for free relatively early. The latter game also features a custom automatic crossbow built out of a PP-19.

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* A [[RightHandedLeftHandedGuns left-handed version]] appears as essentially the top-tier submachine gun in both ''VideoGame/FarCry3'' and ''[[VideoGame/FarCry4 4]]'' as the [[AKA47 "BZ19"]], featuring a receiver-top rail with an aftermarket rear sight and the highest unmodified capacity of any of the [=SMGs=]. It's held over until the second part of the game both times and the most expensive weapon in its class barring the Signature "Shredder", though doing Willis' missions in the latter game allow the player to get one for free relatively early.early (just unable to modify it until it actually unlocks). The latter game also features a custom automatic crossbow built out of a PP-19.
18th Jul '16 11:20:35 AM Kadorhal
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* In ''VideoGame/{{PAYDAY 2}}'', the [=MP5=] can be turned into an [=MP5/10=] with the "Straight Magazine" attachment.



An even rarer assault rifle originally developed for the same contest as AN-94, it went to tackle the accuracy task from the different side. Instead of firing at such a high rate of fire that a burst would be fired before the moving parts strike the gun's frame and create the recoil would be felt by the shooter, it, like the many guns made in Kovrov, uses the so-called balanced action, with some parts of the action moving in the opposite direction of the bolt, thus compensating its momentum and reducing the effect the reciprocating moving parts have on the accuracy. It is still more complex than the garden-variety AK, but compared to the insane assembly of rails, blocks, pulleys and pushrods of the AN-94, this complexity basically amounts to a two-piece gas chamber (both sides of which work as a piston) and a single pinion, synchronizing the opposing parts of the action. This also makes it a good 500 g lighter than AN-94, but it still lost, largely due to reasons of internal politics within the Soviet military industry. In TheNewTens an improved version dubbed the A-545/A-762, with a polymer frame, break-over receiver (which finally allows mounting a Picatinny rail on top of it), and an [=MP5=]-inspired sliding stock, was offered as a competitor to the AK-12, and together with it was accepted as a specialist rifle in 2014.

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An even rarer assault rifle originally developed for the same contest as AN-94, it went to tackle the accuracy task from the different side. Instead of firing at such a high rate of fire that a burst would be fired before the moving parts strike the gun's frame and create the recoil that would be felt by the shooter, it, like the many guns made in Kovrov, uses the so-called balanced action, with some parts of the action moving in the opposite direction of the bolt, thus compensating for its momentum and reducing the effect the reciprocating moving parts have on the accuracy. It is still more complex than the garden-variety AK, but compared to the insane assembly of rails, blocks, pulleys and pushrods of the AN-94, this complexity basically amounts to a two-piece gas chamber (both sides of which work as a piston) and a single pinion, synchronizing the opposing parts of the action. This also makes it a good 500 g lighter than AN-94, but it still lost, largely due to reasons of internal politics within the Soviet military industry. In TheNewTens an improved version dubbed the A-545/A-762, with a polymer frame, break-over receiver (which finally allows mounting a Picatinny rail on top of it), and an [=MP5=]-inspired sliding stock, was offered as a competitor to the AK-12, and together with it was accepted as a specialist rifle in 2014.
17th Jul '16 12:35:47 PM nombretomado
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* Used by Ezra Justice in the novel ''The Justice Riders'', written by ChuckNorris.

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* Used by Ezra Justice in the novel ''The Justice Riders'', written by ChuckNorris.Creator/ChuckNorris.
4th Jul '16 4:08:40 PM Kadorhal
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The [[http://en.wikipedia.org/wiki/StG_44 Sturmgewehr 44]], also known as the [=MP43=] and [=MP44=], was a select-fire assault rifle developed by Nazi Germany near the end of World War II. The first assault rifle to be produced in significant numbers and issued in combat[[note]]for a given definition of assault rifle, as the concept had been around since World War I but was not named until shortly before it entered full-scale production. It ''was '' the first one designed around a purpose-built intermediate cartridge however.[[/note]], the weapon was also first to be called such; "sturmgewehr" (a title given to the weapon by an impressed UsefulNotes/AdolfHitler when he had the chance to test-fire the [=MP44=]) literally means "assault rifle". It was capable of fully automatic fire, had a thirty-round detachable box magazine and fired an intermediate cartridge -- a round that was less powerful than the standard rifle round of the time, but still packed a bigger punch than the pistol rounds used in submachine guns -- the 7.92x33mm Kurz ("Short"). The result was reduced recoil but excellent stopping power at medium to short range.

Impressed by its versatility, the Soviets sought to adopt a similar weapon after WWII, which would eventually lead to the legendary AK-47.

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The [[http://en.wikipedia.org/wiki/StG_44 Sturmgewehr 44]], also known as the [=MP43=] and [=MP44=], was a select-fire assault rifle developed by Nazi Germany near the end of World War II. The first assault rifle to be produced in significant numbers and issued in combat[[note]]for a given definition of assault rifle, as the concept had been around since World War I but was not named until shortly before it entered full-scale production. It ''was '' ''was'' the first one designed around a purpose-built intermediate cartridge however.[[/note]], the weapon was also first to be called such; "sturmgewehr" (a title given to the weapon by an impressed UsefulNotes/AdolfHitler when he had the chance to test-fire the [=MP44=]) literally means "assault rifle". It was capable of fully automatic fire, had a thirty-round detachable box magazine and fired an intermediate cartridge -- a round that was less powerful than the standard rifle round of the time, but still packed a bigger punch than the pistol rounds used in submachine guns -- the 7.92x33mm Kurz ("Short"). The result was reduced recoil but excellent stopping power at medium to short range.

Impressed by its versatility, A common misconception is that it was the Soviets sought basis for the AK-pattern rifles, which is untrue; while the Sturmgewehr certainly did impress the People's Commissariat of Arms of the USSR enough that they set about to adopt create a similar weapon after WWII, which would eventually lead weapon, the mechanism of the AK is in no way related to the legendary AK-47.
[=StG=]'s, and the similarities of form are purely due to similarities of function. Despite the rifle's positive features, there were plenty of problems with it - it was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.



* ''Call of Duty 4'' features the [=StG44=] as the top-tier assault rifle the player can unlock through online play. It's something of a booby prize. The weapon's autofire is difficult to control and inaccurate at long range, and no attachments can be added to improve it; most people who use it for any significant length of time are either ''[=CoD2=]'' veterans who are used to those shortcomings or simply to get the [[BlingBlingBang golden AK-47]].

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* ''Call of Duty 4'' features the [=StG44=] as the top-tier assault rifle the player can unlock through online play. It's something of a booby prize. The weapon's autofire is difficult to control and inaccurate at long range, and no attachments can be added to improve it; most people who use it for any significant length of time are either ''[=CoD2=]'' veterans who are used to those shortcomings shortcomings, showing off, or simply to get the [[BlingBlingBang golden AK-47]].AK-47]] to show off harder.



* Similar to the Call of Duty example above, the earlier prototype, the [=MKb 42(H)=] is used by the Germans in ''VideoGame/RedOrchestra 2'', by the Assault/Elite Assault classes. Unlockable by the Russians for double your fun.
** Possibly in reference[[note]]Killing Floor was made commercial by the developers behind Red Orchestra[[/note]] to this game, ''VideoGame/KillingFloor'' added a predecessor, the [=MKb42=], to its list of weapons for its 2012 Halloween event.

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* Similar to the Call of Duty example above, the earlier prototype, the [=MKb 42(H)=] (able to be told from the later [=StG=] by the longer gas piston) is used by the Germans in ''VideoGame/RedOrchestra 2'', by the Assault/Elite Assault classes. Unlockable by the Russians for double your fun.
** Possibly in reference[[note]]Killing Floor was made commercial by the developers behind Red Orchestra[[/note]] to this game, ''VideoGame/KillingFloor'' added a predecessor, the [=MKb42=], [=MKb42=] to its list of weapons for its 2012 Halloween event.event. Dr. Hans Volter in ''VideoGame/KillingFloor2'' uses [[GunsAkimbo a pair of them]] with the stocks removed and {{bayonet|Ya}}s attached, referred to as his "Twin Vipers".



* The "Assault Rifle 1946" in ''VideoGame/WolfensteinTheNewOrder''[='=]s prologue chapter and in ''VideoGame/WolfensteinTheOldBlood'' is for all intents and purposes a slightly-upgraded [=StG 44=], the primary difference being that it has a folding foregrip to give it a profile reminiscent of the better-known MP 40. In ''The Old Blood'' it also has a three-round burst mode.



* In ''VideoGame/CallOfDutyBlackOps'', it appears in its assault rifle variant despite being classified as a machine gun, and is the final one to be unlocked in multiplayer. In this capacity it ends up being a surprisingly good hybrid of the two: its movement penalty and time to aim or reload is the same as an assault rifle's, but its penetration, flat damage (rather than having damage fall-off) and greater Extended Mags bonus (doubled capacity, rather than only 50% extra) matches the other machine guns.

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* In ''VideoGame/CallOfDutyBlackOps'', it appears in its assault rifle variant despite being classified as a machine gun, and is the final one to be unlocked in multiplayer. In this capacity it ends up being a surprisingly good hybrid of the two: its lesser movement penalty and quick time to aim or reload is the same as an assault rifle's, but its high penetration, flat damage (rather than having damage fall-off) and greater Extended Mags bonus (doubled capacity, rather than only 50% extra) matches the other machine guns.
2nd Jul '16 8:41:19 AM dlchen145
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The AN-94 "Abakan" assault rifle was developed as a possible replacement for Russia's main service rifle, the AK-74. Its most notable feature is the "blowback shifted pulse" system, which postpones recoil until after the rounds have left the weapon. The AN-94 has an ultra-fast 1800 rpm two round burst mode. This results in the second bullet leaving the barrel before the shooter feels the recoil from the first shot, and thus theoretically the two bullets will hit the exact same spot, making it ideal for defeating ceramic-reinforced body armor. Russia eventually decided against replacing the AK-74 because the AN-94 is much more expensive and harder to maintain (since its internal mechanism is more complex than those of AK family rifles), but it still sees limited use in the hands of special forces and the FSB (the successor to the KGB). It's also one of the few weapons that Russia ''[[NoExportForYou doesn't]]'' [[NoExportForYou sell to foreign countries]]. That being said, everyone who've actually had the chance to try the gun, had almost equivocally characterized it as AwesomeButImpractical: its insane internal complexity (people had literally compared it to a cuckoo clock) made it very unreliable, and the rifles that have seen action have actually spent more time with the armorer rather than ''in'' action. This has flown straight against traditional Russian doctrine of [[SimpleYetAwesome extremely simple and extremely durable arms]], so even the [[UsefulNotes/TheModernDayRambo Spec Ops]] soldiers eligible to use them preferred to leave them In the armory.

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The AN-94 "Abakan" assault rifle was developed as a possible replacement for Russia's main service rifle, the AK-74. Its most notable feature is the "blowback shifted pulse" system, which postpones recoil until after the rounds have left the weapon. The AN-94 has an ultra-fast 1800 rpm two round burst mode. This results in the second bullet leaving the barrel before the shooter feels the recoil from the first shot, and thus theoretically the two bullets will hit the exact same spot, making it ideal for defeating ceramic-reinforced body armor. Russia eventually decided against replacing the AK-74 because the AN-94 is much more expensive and harder to maintain (since its internal mechanism is more complex than those of AK family rifles), maintain, but it still sees limited use in the hands of special forces and the FSB (the successor to the KGB). It's also one of the few weapons that Russia ''[[NoExportForYou doesn't]]'' [[NoExportForYou sell to foreign countries]]. That being said, everyone who've actually had the chance to try the gun, had almost equivocally characterized it as AwesomeButImpractical: its insane internal complexity (people had literally compared it to a cuckoo clock) made it very unreliable, and the rifles that have seen action have actually spent more time with the armorer rather than ''in'' action. This has flown straight against traditional Russian doctrine of [[SimpleYetAwesome extremely simple and extremely durable arms]], so even the [[UsefulNotes/TheModernDayRambo Spec Ops]] soldiers eligible to use them preferred to leave them In the armory.



Also known as the Sentinel Arms Co Striker-12, Protecta, Protecta Bulldog, and Cobray/SWD Street Sweeper [and not the [=DAO-12=], ever]. A South African semi-auto 12-gauge shotgun with a revolver magazine, designed for riot control and combat. The Striker variant features a spring-operated "clockwork" drum magazine, while the Protecta variants use a different mechanism and lack the drum's winding key. This gun was banned by the [[MoralGuardians Clinton Administration]], which had it reclassified as [[FelonyMisdemeanor a Destructive Device]][[note]]"Destructive device" could accurately describe any firearm, but under US law it means bombs and weapons over .50 caliber in diameter, with the exception of shotguns...unless the ATF deems the shotgun in question to be "not suitable for sporting purposes", which is what they did with the Striker. Theoretically, Armsel could have side-stepped this by making a .410-bore version, but the market was way too limited for this.[[/note]], meaning new imports are impossible and the existing examples had to go through an expensive registration process. The gun already had been lengthened to the 18 inches necessary to not be classified as a Short Barreled Shotgun, as well as being internally very different from other versions. It even has a smaller magazine capacity than other legal semiautomatic shotguns and needs to be reloaded one shell at a time and manually wound before it will work. The "Street Sweeper" name [[{{Understatement}} probably didn't help]], though. The Striker is not very popular, although it is used by South Africa and Israel.

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Also known as the Sentinel Arms Co Striker-12, Protecta, Protecta Bulldog, and Cobray/SWD Street Sweeper [and not the [=DAO-12=], ever]. A South African semi-auto 12-gauge shotgun with a revolver magazine, designed for riot control and combat. The Striker variant features a spring-operated "clockwork" drum magazine, while the Protecta variants use a different mechanism and lack the drum's winding key. This gun was banned by the [[MoralGuardians Clinton Administration]], Administration, which had it reclassified as [[FelonyMisdemeanor a Destructive Device]][[note]]"Destructive device" could accurately describe any firearm, but under US law it means bombs and weapons over .50 caliber in diameter, with the exception of shotguns...unless the ATF deems the shotgun in question to be "not suitable for sporting purposes", which is what they did with the Striker. Theoretically, Armsel could have side-stepped this by making a .410-bore version, but the market was way too limited for this.[[/note]], meaning new imports are impossible and the existing examples had to go through an expensive registration process. The gun already had been lengthened to the 18 inches necessary to not be classified as a Short Barreled Shotgun, as well as being internally very different from other versions. It even has a smaller magazine capacity than other legal semiautomatic shotguns and needs to be reloaded one shell at a time and manually wound before it will work. The "Street Sweeper" name [[{{Understatement}} probably didn't help]], though. The Striker is not very popular, although it is used by South Africa and Israel.



This HandCannon is among the [[http://en.wikipedia.org/wiki/Desert_Eagle most powerful production semi-automatic pistols out there]]. Designed and marketed by Minnesota-based company Magnum Research, Inc., and manufactured by contractor Israel Military Industries until 2009 (when production was moved to MRI's Pillager, MN facility), it comes in .357 Magnum, .44 Magnum, and .50 Action Express. Magnum Research also offers it in a wide variety of finishes, ranging from standard chrome to gold to titanium/gold tiger stripes, and a model with an elongated, 10-inch barrel. The Desert Eagle uses a rotating-bolt mechanism and direct gas impingement operation usually found on rifles, of course due to the oversized chambering. They weigh about four and a half pounds unloaded; for the weight of the pistol plus a couple of loaded magazines, you could carry an M4 carbine. The Eagle's bulky grip and excessive weight make it difficult to shoot and very impractical to carry for anyone not built like Creator/ArnoldSchwarzenegger or Creator/DolphLundgren. It is also one of the more expensive handguns on the market, going for about US$1500 for the base model. Throw in a carrying case, extra magazines, accessories and custom finish, and you're looking at upwards of three grand - most gun owners would rather buy a rifle, or perhaps two or three ''really'' nice [=1911s=]--which work ''much'' better, for that price. Adding to that, .50 Action Express ammunition is incredibly expensive, with the cheapest stuff being a dollar per round. And since the .44 and .357 Magnum rounds are designed for revolvers (which are far less sensitive to variance in pressure curves), not all ammunition in those calibers will reliably function in the semi-automatic Desert Eagle and thus the expensive .50 AE really is the best choice. Even the [=.50AE=] is rather overpowered for a semiauto, and frequently has problems.

The Desert Eagle is a very temperamental pistol with a well-established reputation as a [[ReliablyUnreliableGuns jam-o-matic]]. It stops working at the slightest hint of dirt, and its gas-operated mechanism sucks up dirt like a vacuum cleaner. All three of the high-powered chamberings available are also prone to breaking the gun, and repairs don't come cheap. As a result, the "Deagle" is little more than a range toy for people with more money than sense (and possibly [[CompensatingForSomething other deficiencies]] as well, according to some).

Despite all this, the Desert Eagle is the weapon of choice for media {{badass}}es across the spectrum, sometimes even being depicted as a standard issue military sidearm; quite a contrast to real life, where it's a niche weapon in the civilian market (often described as a "range toy" for rich people) and has hardly ever attracted any serious interest from anyone else. In fact, the only armed forces in the world that uses the Desert Eagle as a sidearm is JW GROM, a Polish special forces unit. In fan fiction, it's a good sign the wielder is a MarySue of some kind, much like a gratuitous {{katana|sAreJustBetter}}.

to:

This HandCannon is among the [[http://en.wikipedia.org/wiki/Desert_Eagle most powerful production semi-automatic pistols out there]]. Designed and marketed by Minnesota-based company Magnum Research, Inc., and manufactured by contractor Israel Military Industries until 2009 (when production was moved to MRI's Pillager, MN facility), it comes in .357 Magnum, .44 Magnum, and .50 Action Express. Magnum Research also offers it in a wide variety of finishes, ranging from standard chrome to gold to titanium/gold tiger stripes, and a model with an elongated, 10-inch barrel. The Desert Eagle uses a rotating-bolt mechanism and direct gas impingement operation usually found on rifles, of course due to the oversized chambering. They weigh about four and a half pounds unloaded; for the weight of the pistol plus a couple of loaded magazines, you could carry an M4 carbine. The Eagle's bulky grip and excessive weight make it difficult to shoot and very impractical to carry for anyone not built like Creator/ArnoldSchwarzenegger or Creator/DolphLundgren. It is also one of the more expensive handguns on the market, going for about US$1500 for the base model. Throw in a carrying case, extra magazines, accessories and custom finish, and you're looking at upwards of three grand - most gun owners would rather buy a rifle, or perhaps two or three ''really'' nice [=1911s=]--which work ''much'' better, for that price. Adding to that, .50 Action Express ammunition is incredibly expensive, with the cheapest stuff being a dollar per round. And since the .44 and .357 Magnum rounds are designed for revolvers (which are far less sensitive to variance in pressure curves), not all ammunition in those calibers will reliably function in the semi-automatic Desert Eagle and thus the expensive .50 AE really is the best choice. Even the [=.50AE=] is rather overpowered for a semiauto, and frequently has problems.

expensive.

The Desert Eagle is a very temperamental pistol with a well-established reputation as a [[ReliablyUnreliableGuns jam-o-matic]]. It stops working at the slightest hint of dirt, and its gas-operated mechanism sucks up dirt like a vacuum cleaner. All three of the high-powered chamberings available are also prone to breaking the gun, and repairs don't come cheap. As a result, the "Deagle" is little more than a range toy for people with more money than sense (and possibly [[CompensatingForSomething other deficiencies]] as well, according to some).deficiencies]]).

Despite all this, the Desert Eagle is the weapon of choice for media {{badass}}es across the spectrum, sometimes even being depicted as a standard issue military sidearm; quite a contrast to real life, where it's a niche weapon in the civilian market (often described as a "range toy" for rich people) and has hardly ever attracted any serious interest from anyone else. In fact, the only armed forces in the world that uses the Desert Eagle as a sidearm is JW GROM, a Polish special forces unit.sidearm. In fan fiction, it's a good sign the wielder is a MarySue of some kind, much like a gratuitous {{katana|sAreJustBetter}}.



A [[http://en.wikipedia.org/wiki/PP-19_Bizon submachine gun]] produced by Russian state armory IZHMASH, the Bizon is essentially a modified AKS-74 (sharing 60% parts commonality, particularly the trigger, safety/selector and stock), chambered for one of four pistol cartridges and with a helical 45 (7.62x25mm; this version is more commonly used with a traditional box magazine that carries 35 rounds), 53 (9x19mm) or 64 (.380 ACP and 9x18mm)[[labelnote:*]]As trivia, the designers were originally able to fit 67 rounds into the helical magazines of the 9mm Makarov variants. This was lowered to 64 rounds because the Makarov round is packaged in boxes of 16, which 64 is divisible by.[[/labelnote]] round magazine which doubles as the handguard. It is still in production, but has seen only limited service with Russian security and law enforcement forces; like the Calico weapons, the main issue is that helical magazines are expensive to manufacture, and early Bizon versions also had issues with the magazine detaching from the gun while being used as a grip (this is why using the magazine as a grip is rarely a good idea in any firearm, despite what every movie featuring an [[CoolGuns/SubmachineGuns MP 40 or Sten]] would have you believe). It is nonetheless seen in large numbers in a few video games. It is not to be confused with the similar [=PP-90M1=], which also uses a helical magazine in the same configuration, but suffers from a host of amazingly stupid design decisions. The Bizon was designed by Victor Kalashnikov, whose father Mikhail famously designed the assault rifle it was based on; the design team also included Alexei Dragunov, the youngest son of the man who designed the [[CoolGuns/SniperRifles SVD sniper rifle]].

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A [[http://en.wikipedia.org/wiki/PP-19_Bizon submachine gun]] produced by Russian state armory IZHMASH, the Bizon is essentially a modified AKS-74 (sharing 60% parts commonality, particularly the trigger, safety/selector and stock), chambered for one of four pistol cartridges and with a helical 45 (7.62x25mm; this version is more commonly used with a traditional box magazine that carries 35 rounds), 53 (9x19mm) or 64 (.380 ACP and 9x18mm)[[labelnote:*]]As trivia, the designers were originally able to fit 67 rounds into the helical magazines of the 9mm Makarov variants. This was lowered to 64 rounds because the Makarov round is packaged in boxes of 16, which 64 is divisible by.[[/labelnote]] round magazine which doubles as the handguard. It is still in production, but has seen only limited service with Russian security and law enforcement forces; like the Calico weapons, the main issue is that helical magazines are expensive to manufacture, and early Bizon versions also had issues with the magazine detaching from the gun while being used as a grip (this is why using the magazine as a grip is rarely a good idea in any firearm, despite what every movie featuring an [[CoolGuns/SubmachineGuns MP 40 or Sten]] would have you believe). It is nonetheless seen in large numbers in a few video games. It is not to be confused with the similar [=PP-90M1=], which also uses a helical magazine in the same configuration, but suffers from a host of amazingly stupid design decisions.configuration. The Bizon was designed by Victor Kalashnikov, whose father Mikhail famously designed the assault rifle it was based on; the design team also included Alexei Dragunov, the youngest son of the man who designed the [[CoolGuns/SniperRifles SVD sniper rifle]].



A common misconception is that it was the basis for the AK-pattern rifles, which is untrue; the mechanism of the AK isn't even remotely similar and the similarities of form are purely due to similarities of function. Despite the rifle's positive features, there were plenty of problems with it. It was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.

to:

A common misconception is that it was Impressed by its versatility, the basis for the AK-pattern rifles, which is untrue; the mechanism of the AK isn't even remotely Soviets sought to adopt a similar and weapon after WWII, which would eventually lead to the similarities of form are purely due to similarities of function. Despite the rifle's positive features, there were plenty of problems with it. It was difficult to fire while prone, heavy, unwieldy, and unreliable. Due to poor quality materials and rushed construction, the receiver was prone to distorting; simply dropping it on a hard floor or jostling the magazine too much could irreparably damage it. Indeed, British tests showed it was possible to render it totally unable to fire simply by propping it up and then pushing it over, or even just pinching the sides of the receiver hard enough.
legendary AK-47.
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