History Main / Railroading

20th May '17 3:47:30 PM nombretomado
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* Spoony of ''WebVideo/TheSpoonyExperiment'' relates [[http://spoonyexperiment.com/2011/11/06/counter-monkey-vampire-spoonys-jyhad/ an example of this]] from the ''VampireTheRequiem'' {{LARP}} group of Phoenix, Arizona. Unusual in that it's instigated by the other players rather than the GM, but the GM goes along with it and kind of implies that it's Spoony's fault for not picking one of the two Clans prominent in the setting. Spoony's [[WhosLaughingNow in-character response]] is to invoke RocksFallEveryoneDies by [[MagnificentBastard using the guards']] [[TheGuardsMustBeCrazy lack of checking Spoony for weapons]], as well as [[ChekhovsGun his skill in Chemistry]], to create a bathtub full of Semtex and blow up the vampire's headquarters and anything in a two-block radius of it. It ends with the GM basically telling Spoony "I think you should leave."

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* Spoony of ''WebVideo/TheSpoonyExperiment'' relates [[http://spoonyexperiment.com/2011/11/06/counter-monkey-vampire-spoonys-jyhad/ an example of this]] from the ''VampireTheRequiem'' ''TabletopGame/VampireTheRequiem'' {{LARP}} group of Phoenix, Arizona. Unusual in that it's instigated by the other players rather than the GM, but the GM goes along with it and kind of implies that it's Spoony's fault for not picking one of the two Clans prominent in the setting. Spoony's [[WhosLaughingNow in-character response]] is to invoke RocksFallEveryoneDies by [[MagnificentBastard using the guards']] [[TheGuardsMustBeCrazy lack of checking Spoony for weapons]], as well as [[ChekhovsGun his skill in Chemistry]], to create a bathtub full of Semtex and blow up the vampire's headquarters and anything in a two-block radius of it. It ends with the GM basically telling Spoony "I think you should leave."
13th May '17 5:14:51 PM Dere
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** A similar trend occurs with ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]''. In the latter half of the game, you're supposed to tackle seven dungeons in a specific order--but there's nothing compelling you to do that. Once you clear the first of the seven, you can pretty much collect the special items from each dungeon and beat the game however you want.
3rd May '17 12:44:37 PM Celcey
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** Much later on, General Tarquin [[BigBadWannabe thinks]] he's the BigBad and that his son Elan is TheHero. However, Elan makes it clear that he's not, and the Order's end-goal is to stop an EvilSorcerer from harnessing the power of a god-killing abomination. In order to impress onto Elan what Tarquin thinks is his proper role, the General decides to [[TheyWereHoldingYouBack kill the rest of the Order.]]

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** Much later on, General Tarquin [[BigBadWannabe thinks]] he's the BigBad and that his son Elan is TheHero. However, Elan makes it clear that he's not, and the Order's end-goal is to stop an EvilSorcerer from harnessing the power of a god-killing abomination. In order to impress onto force Elan into what Tarquin thinks is his proper role, the General decides to [[TheyWereHoldingYouBack kill the rest of the Order.]]
1st May '17 8:23:22 AM Trooper924
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*Creator/TelltaleGames is sometimes accused of doing this, with some fans saying that despite their games' emphasis on choice, many of the said choices don't impact or change the story in any major way. To name one example from ''VideoGame/BatmanTheTelltaleSeries'', [[spoiler: even if players choose to prevent Harvey from getting disfigured, he'll still end up going crazy and become a villain later in the series.]]
10th Apr '17 7:10:33 PM nombretomado
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* In a certain sick way, the MontrealScrewjob could count, VinceMcMahon and ShawnMichaels basically forcing events onto their chosen path in defiance of BretHart.

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* In a certain sick way, the MontrealScrewjob could count, VinceMcMahon Wrestling/VinceMcMahon and ShawnMichaels Wrestling/ShawnMichaels basically forcing events onto their chosen path in defiance of BretHart.Wrestling/BretHart.
12th Mar '17 12:34:01 PM Dark_Lord_
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** Largely averted in ''VideoGame/TheElderScrollsIIIMorrowind'', since you can kill any NPC in the game, including those integral to the main plot. The downside of this, is that you can render the game UnwinnableByDesign. Fortunately, the game gives you a warning when killing an important NPC, allowing you to reload to a point before killing said NPC, and an alternative, but [[GuideDangIt rather obscure]] path to still finish the main quest.
** Played straight in ''VideoGame/TheElderScrollsIVOblivion''. This game introduces the concept of "Essential" NPCs. Characters who are flagged as Essential can't be killed through combat. Whenever you defeat them, they merely fall unconscious and stand up a few seconds later. This is done to protect NPCs integral to the multiple questlines so you won't accidentally kill an NPC you later need in a quest. This does mean that you are forced play the quests exactly as the developers intended.
** ''VideoGame/TheElderScrollsVSkyrim'' takes its railroading a step further. The PlayerCharacter in this game is the Dragonborn, a PhysicalGod and RealityWarper with the potential to become a OneManArmy, capable of easily killing dragons. Yet the characters in the game always treat the Dragonborn as a mere human and there is nothing to make them respect (or even fear) you as the PhysicalGod you are. A specific example is the Forsworn Conspiracy questline in Markarth. After a while, the Dragonborn gets arrested by three corrupt guards. Despite being perfectly able to kill them and the rest of Markarth's army and pressure the Jarl into stopping the corruption, the only way to truly continue this quest is by meekly surrendering to the corrupt guards.

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** Largely averted in ''VideoGame/TheElderScrollsIIIMorrowind'', since you can kill any NPC in the game, including those integral to the main plot. The downside of this, is that you can render the game UnwinnableByDesign. Fortunately, the game gives you a warning when killing an important NPC, allowing you to reload to a point before killing said NPC, and an alternative, but [[GuideDangIt rather obscure]] path to still finish the main quest.
quest, unless you kill [=NPCs=] required for that path, in which case you are forced to reload, should you want to finish the main quest. Also, ''Morrowind'' allows you to drop and sell items required to finish certain quests. Losing these items like this is another way to render the game unwinnable.
** Played straight in ''VideoGame/TheElderScrollsIVOblivion''. This game introduces the concept of "Essential" NPCs.[=NPCs=]. Characters who are flagged as Essential can't be killed through combat. Whenever you defeat them, they merely fall unconscious and stand up a few seconds later. This is done to protect NPCs [=NPCs=] integral to the multiple questlines so you won't accidentally kill an NPC you later need in a quest. This does mean that you are forced play the quests exactly as the developers intended.
intended. ''Oblivion'' also prevents the player from removing and selling important quest-related items from their inventory, as a precaution to losing them and thus rendering the game unwinnable.
** ''VideoGame/TheElderScrollsVSkyrim'' does both things ''Oblivion'' did before it did and takes its railroading a step further. The PlayerCharacter in this game is the Dragonborn, a PhysicalGod and RealityWarper with the potential to become a OneManArmy, capable of easily killing dragons. Yet the characters in the game always treat the Dragonborn as a mere human and there is nothing to make them respect (or even fear) you as the PhysicalGod you are. A specific example is the Forsworn Conspiracy questline in Markarth. After a while, the Dragonborn gets arrested by three corrupt guards. Despite being perfectly able to kill them and the rest of Markarth's army and pressure the Jarl into stopping the corruption, the only way to truly continue this quest is by meekly surrendering to the corrupt guards.
12th Mar '17 4:45:13 AM Nyame
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* ''FanFic/{{Fade}}'': No matter how hard Light and L try, someone will rise up to become Kira, like in the story. While Light succeeds in subverting his fate as canon!Kira, another Kira, arguably worse than what he would've become, takes his place -- L, [[ProtagonistJourneyToVillainy who succumbs to the darkness in his pursuit to stop canon!Kira and his death using his own Death Note]]. It's implied that there was always meant to be a Kira and that Light and L's efforts were for naught -- if it hadn't been one of them, someone else would've gotten the notebook and fallen into temptation instead.

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* ''FanFic/{{Fade}}'': No matter how hard Light and L try, someone will rise up to become Kira, like in the story. While Light succeeds in subverting his fate as canon!Kira, another Kira, arguably worse than what he would've become, takes his place -- L, [[ProtagonistJourneyToVillainy [[ProtagonistJourneyToVillain who succumbs to the darkness in his pursuit to stop canon!Kira and his death using his own Death Note]]. It's implied that there was always meant to be a Kira and that Light and L's efforts were for naught -- if it hadn't been one of them, someone else would've gotten the notebook and fallen into temptation instead.
12th Mar '17 4:44:42 AM Nyame
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* ''FanFic/{{Fade}}'': No matter how hard Light and L try, someone will rise up to become Kira, like in the story. While Light succeeds in subverting his fate as canon!Kira, another Kira, arguably worse than what he would've become, takes his place -- L, [[ProtagonistJourneyToVillainy who succumbs to the darkness in his pursuit to stop canon!Kira and his death using his own Death Note]]. It's implied that there was always meant to be a Kira and that Light and L's efforts were for naught -- if it hadn't been one of them, someone else would've gotten the notebook and fallen into temptation nstead.

to:

* ''FanFic/{{Fade}}'': No matter how hard Light and L try, someone will rise up to become Kira, like in the story. While Light succeeds in subverting his fate as canon!Kira, another Kira, arguably worse than what he would've become, takes his place -- L, [[ProtagonistJourneyToVillainy who succumbs to the darkness in his pursuit to stop canon!Kira and his death using his own Death Note]]. It's implied that there was always meant to be a Kira and that Light and L's efforts were for naught -- if it hadn't been one of them, someone else would've gotten the notebook and fallen into temptation nstead.instead.
12th Mar '17 4:44:28 AM Nyame
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* ''FanFic/{{Fade}}'': No matter how hard Light and L try, someone will rise up to become Kira, like in the story. While Light succeeds in subverting his fate as canon!Kira, another Kira, arguably worse than what he would've become, takes his place -- L, [[ProtagonistJourneyToVillainy who succumbs to the darkness in his pursuit to stop canon!Kira and his death using his own Death Note]]. It's implied that there was always meant to be a Kira and that Light and L's efforts were for naught -- if it hadn't been one of them, someone else would've gotten the notebook and fallen into temptation nstead.
20th Feb '17 12:10:01 AM legendaryweredragon
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[[folder:Films -- Other]]
* In the obscure part live action, part {{Claymation}} Christian kids film ''Film/{{Hoomania}}'', a boy is [[TheGameComeToLife trapped in a board game]] after being warned [[StayOnThePath not to go off the path]]. He goes off the path twice and gets punished brutally both times. The point of this was to [[{{Anvilicious}} teach him an unsubtle lesson about making wise choices.]] This may have been inspired by ''Literature/ThePilgrimsProgress''.
[[/folder]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Railroading