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28th Jun '11 9:30:05 PM
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[[WMG:Sword Names!]] * Verbal Sword * Gospel Sword * The Windcutter * Royal Sword of Water * Lost Sword * Found Sword * Fifth Sword * Sword of Shards * Rebroken Sword of Shards * Linksword * Rechtsword * Alexander's Blade
31st Mar '11 7:05:52 AM
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Project Sprite Moon Z is mostly... no, almost exclusively just me dicking around with sprotes from that Sailor Moon RPG for the SNES... Every once in a while I'll actually make something worth a gag, and I'll upload it somewhere. Now, if hotlinking wasn't verboten, I'd just hotlink to the most recently uploaded one. Right now, we're in "Chapter A: Practice Work" [[WMG: World Of The Taghexe]] *Wendy "One Eye" Haploti <- Third to awaken, first to befriend Atour.\\ Key Offensive Powers based on the notion of twilight, truth, and the quality of piercing.\\ Support Powers are primarily based on the gaining of information; henshin phrase is "Ragnarok Visage!"\\ Offensive spells:\\ 1: Twilight Arrow\\ 2: True Twilight Lance\\ 3: Silver Sunset Spear\\ Blind in the left eye because of an archery accident; prefers to wear an eyepatch over it. Probably the closest that this team will have to a Badarse Normal (including The Big Girl) *Lynnei "Haunting Song" Dioti <-Fourth to awaken, second to befriend Autor\\ Key offensive powers are centered around sound, strength, and blunt force.\\ Support powers are based on preventing enemies from using their abilities; henshin phrase is "Mjollnir Echoes!"\\ Offensive spells:\\ 1: Swivel Thundering\\ 2: Rending Force\\ 3: Hammering Husher Horn\\ Has Green Odango; is a big fan of anime. Stoic, and is pissed that she missed out on being the leader by a trick of fate. *Maria "Crimson Logic" Triti <- fifth to awaken, third to befriend Atour\\ Key offensive powers based on war, blood flow, and a helluva lotta missile weapons all flying at once. \\ Support powers are based on improving vision and hearing of allies or reducing those of enemies; henshin phrase is "Bloodied Logician!" \\ Offensive spells:\\ 1: Crimson Arrow\\ 2: Dozenthorn Rain\\ 3: Blood Bullet Bath\\ Is the only recurring redhead, ties hair in a ponytail. Is physically on par with the Big Girl, she just prefers to hang back and watch/fight from a distance (path of least exposure and all that.) Is the team tactician when "Point and Nuke" isn't enough to get the job done. Best seen when fighting a large group of enemies all at once, as long as there is no Good On Bad Melee going on... *Delia "Permanent Omnivore" Tetrati <- Sixth to awaken, fourth to befriend Atour\\ Key offensive powers are based on blood flow and the transfer of life energy. \\ Support powers are based on healing, healing, and healing - moreso than The Smart One. She is also quick to jump into the heat of battle (aided immensely by her vampiric abilities)\\ Offensive spells:\\ 1: Parasite Hurricane\\ 2: Lunatic Fang\\ 3: Draining Drill Drive\\ Description to come soon... *Luna "Iron Barrier" Pentati <- Last to awaken, fifth to befriend Atour\\ Key offensive powers are based on turning the enemy against itself, generally through reflected attacks.\\ Support powers are on par with a BarrierMaiden.\\ Prefers to fight in the thick of things, with hands, feet, and a small silver-tipped mace that [[ICallItVera she has nicknamed "Gin."]]\\ Offensive spells:\\ 1: Force Mimicry\\ 2: Lunar Gate\\ 3: Confining Crusher Confusion\\ Description to follow soon... *Anna "Sunlight Warrior" Hexati <-- Second to awaken, sixth to befriend Atour *Janet "Darkness Warrior" Heptati <-- First to awaken, last to befriend Atour **I still need to flesh out these two... just keep in mind that they're TomboyAndGirlyGirl Lesbians. *Atour\\ "I never meant to cause this much trouble for you. I just wanted world peace."\\ Cause of the awakening. While a BigBad in his own right, he quickly repents after seeing the problems that Janet and Anna have had to fight. Had his second-in-command not decided to continue Evil Incorporated (for lack of a better name), the series would end with his acceptance by Janet and the halfway mark of the Raining Tears arc. Sorta like the mom from Flame of Recca.\\ Motivation: To find the Taghexe and make them awaken, with the intention of recruiting them.\\ Leader: Achilles "Imperfect Power" Atour. Sought perfect power, read legend about awakening the Witches of Daylight. Assumed that Taxhexe were the Witches of Daylight. Retires from Evil Incorporated when Wendy awakens. *Evil Incorporated.\\ "You gotta love how honest they are about their work"\\ Evil Empire of the first major arc, "Raining Tears"\\ Motivation: A twisted desire for world peace, led by an Omnicidal God-Complexist.\\ Leader: Athena "Descended Splendor" Atour. Thoroughly evil. Not a Tykebomb by design, but ends up as one when Achilles wishes for a way to make the world peaceful. Athena's definition of world peace: nobody is left alive to commit evil. Suffers from AGodAmI. Creates the "Four Oak Olympians" to carry out her search of the Witches of Daylight while she prepares her own Doomsday Device.\\ MOTD Naming scheme: Trojan War, trojan participants.\\ Members: **Four Oak Olympians ***Hector\\ Paris\\ Pandarus\\ Aeneas\\ --
Project Sprite Moon Z is mostly... no, almost exclusively just me dicking around with sprites from that Sailor Moon RPG for the SNES... Every once in a while I'll actually make something worth a gag, and I'll upload it somewhere. Now, if hotlinking wasn't verboten, I'd just hotlink to the most recently uploaded one. Right now, we're in "Chapter A: Practice Work" [[WMG: Shinoyama The Cameraman]] A Cameraman, having just been fired from his job at Weekly Ocus for chasing a bad story about a magic user, decides to jump off a bridge and end his life. Only, when he is halfway between where he jumped from and a broken neck, a rip in space appears. When Shinoyama comes through on the other side, he finds himself in what appears to be the rim of a SugarBowl. As he wanders his way to the top of the mountain that he's found himself on, he's greeted by someone that looks like an angel, who gives him a mace that shoots out copyright-infringing blasts of light. As Shinoyama fights his way through hordes of enemies, he realizes that all is not well in this sugar bowl, and that this land is but one of many that has been infected by He Who Hatches From Planets, Dr'achicar. *Possible Endings: ** Basic Ending - All bosses defeated - Shinoyama beats Dr'achicar into submission, and then leaves Odysseus in search of a new home. One hundred years later, Dr'achicar hatches, destroying Odysseus. All the people present at the hatching, with one exception, perish due to a mysterious disease shortly thereafter. ** Better Ending - All bosses defeated, all Illusion Cores destroyed - Shinoyama beats Soul Dr'achicar into submission, and then leaves the soulless Odysseus in search of a new home. With the help of Serenity I, all the souls are able to escape the devastation of Odysseus when Dr'achicar hatches 100 years later. ** Even Better Ending - All bosses defeated, all Illusion Cores destroyed, all Lamps of Hope lit - Shinoyama forces Dr'achicar to hatch just as Serenity I sends the last of the souls to be reincarnated. Darting between the asteroids created by the destruction of Odysseus, Shinoyama manages to beat Dr'achicar into submission. With a swing of the Mace, Shinoyama hurls Dr'achicar into the Great Shield, where Metallia forces it into the Beyond. The Royal Line of Astra continues uninterrupted, the Council of the Zodiac never rebels, and Shinoyama falls into another hole in time, where he lands in a place that he will soon call home.
This list shows the last 2 events of 2.
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