History Main / RacingGame

11th Jun '16 2:55:15 PM Sleeping_Beauty
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* ''VideoGame/DiddyKongRacing''

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* ''VideoGame/DiddyKongRacing''Donkey Kong Racing
** ''VideoGame/DiddyKongRacing''
** ''VideoGame/DonkeyKongBarrelBlast''
31st May '16 4:00:07 PM TVT1234
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* ''VideoGame/PacManWorldRally''
28th May '16 8:04:04 PM nombretomado
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* ''VideoGame/GranTurismo'' (racing game sales runner-up and the most successful PlayStation franchise ever)

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* ''VideoGame/GranTurismo'' (racing game sales runner-up and the most successful PlayStation UsefulNotes/PlayStation franchise ever)
5th May '16 10:50:30 AM KoopaKid17
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* ''VideoGame/{{Skitchin}}''

to:

* ''VideoGame/{{Skitchin}}''''VideoGame/{{Skitchin}}'''
5th May '16 10:48:42 AM KoopaKid17
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* ''VideoGame/Skitchin''

to:

* ''VideoGame/Skitchin''''VideoGame/{{Skitchin}}''
5th May '16 10:48:20 AM KoopaKid17
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* ''VideoGame/Skitchin''
3rd Apr '16 4:51:00 PM RisefromYourGrave
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Most [[http://www.crazycargames.net/racing-games/ racing games]] are {{Driving Game}}s and when it comes to driving they sit on a line between "arcade" and "simulation". Toward the arcade end brakes are nearly unnecessary; toward the simulation end, games like ''VideoGame/GranTurismo'' and ''VideoGame/ForzaMotorsport'', where brakes are the only thing saving you from skidding head-on into the wall and cars are as close as can be made to their RealLife analogues. Simulation-style racing games are generally "no contact" affairs, just as in real life. Most NASCAR and UsefulNotes/FormulaOne games involve driving around a track with set rules of noninterference with your competitors. Most arcade racers are "full contact" racing, where you can bump and shove your opponents into barriers or just simply spin them out.

to:

Most [[http://www.crazycargames.net/racing-games/ racing games]] are {{Driving Game}}s and when it comes to driving they sit on a line between "arcade" and "simulation". Toward the arcade end brakes are nearly unnecessary; toward the simulation end, games like ''VideoGame/GranTurismo'' and ''VideoGame/ForzaMotorsport'', ''[[VideoGame/{{Forza}} Forza Motorsport]]'', where brakes are the only thing saving you from skidding head-on into the wall and cars are as close as can be made to their RealLife analogues. Simulation-style racing games are generally "no contact" affairs, just as in real life. Most NASCAR and UsefulNotes/FormulaOne games involve driving around a track with set rules of noninterference with your competitors. Most arcade racers are "full contact" racing, where you can bump and shove your opponents into barriers or just simply spin them out.
3rd Apr '16 4:50:23 PM RisefromYourGrave
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* ''VideoGame/ForzaMotorsport'' (the {{Xbox}} brand's racing game franchise and ''Gran Turismo''[='=]s direct competitor)

to:

* ''VideoGame/ForzaMotorsport'' ''VideoGame/{{Forza}}'' (the {{Xbox}} brand's racing game franchise and ''Gran Turismo''[='=]s direct competitor)competitor; it's divided between the ''Forza Motorsport'' series and the ''Forza Horizon'' series)
19th Mar '16 10:21:32 AM nombretomado
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* ''{{Banjo|Kazooie}} Pilot''

to:

* ''{{Banjo|Kazooie}} ''VideoGame/{{Banjo|Kazooie}} Pilot''
17th Mar '16 1:59:15 PM Hossmeister
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RacingGame