History Main / RETRAUX

11th Feb '18 8:01:33 PM flameclaw0x7
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Media produced in an intentionally old-fashioned style, designed with the intentional appearance of being decades older than is actually the case. The term is a portmanteau of "retro" and the French word "faux", meaning "false".

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Media produced in an intentionally old-fashioned style, designed with the intentional appearance of being decades older than is actually the case. The term is a portmanteau of "retro" and the French word "faux", "faux"[[note]]Pronounced in the same way as "foe"[[/note]], meaning "false".
11th Feb '18 2:27:27 PM twilicorn
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* ''Series/StrangerThings'' enjoys this trope, befitting its [[TheEighties Eighties]] setting. [[https://www.youtube.com/watch?v=VPDZkbq0Zp8 The opening titles]] have burn-in, film specks, and slight flickering, making them look like the opening titles to a show from the Eighties. In addition, the show's electronic background music deliberately sounds like something that Creator/JohnCarpenter might have done back then.

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* ''Series/StrangerThings'' enjoys this trope, befitting its [[TheEighties Eighties]] setting. [[https://www.youtube.com/watch?v=VPDZkbq0Zp8 The opening titles]] have burn-in, film specks, and slight flickering, making them look like the opening titles to a show from the Eighties. In addition, the show's electronic background music deliberately sounds like something that Creator/JohnCarpenter might have done back then. The Target edition of the season 1 DVD even has a design resembling an old VHS tape.
11th Feb '18 10:08:33 AM MaxWest2
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Added DiffLines:

* ''Webcomic/TiffanyAndCorey'' is a webcomic but the hand drawn pen style resembles newspaper comic strips and, to a lesser extent, magazine gag cartoons.
1st Feb '18 7:35:08 AM dmeagher13
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In video games, retraux is common in freeware and indie projects for practical reasons -- pixelated sprites and {{chiptune}}s are a lot simpler to make than quality 3D assets and orchestral studio recordings. Another emerging artform is the VideoGameDemake, in which a game is adapted for an earlier-generation platform.

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In video games, retraux is common in freeware and indie projects for practical reasons -- pixelated sprites and {{chiptune}}s are a lot simpler to make than quality 3D assets assets, high-resolution 2D art, and orchestral studio recordings. Another emerging artform is the VideoGameDemake, in which a game is adapted for an earlier-generation platform.
31st Jan '18 4:18:55 AM Cryoclaste
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* Wrestling/{{WWE}} decided to do an "old school" night on ''Raw'' in November of 2010. They threw up a classic looking WWF set and ramp, swapped out the barriers with old-fashioned rails, and even used a retro-styled WWE logo (though this has actually appeared on a few John Cena promotional items in the past). They even had Wrestling/MichaelCole dress up as an old-school VinceMcMahon, since Vince was on commentary duty during the era the show was representing.

to:

* Wrestling/{{WWE}} decided to do an "old school" night on ''Raw'' in November of 2010. They threw up a classic looking WWF set and ramp, swapped out the barriers with old-fashioned rails, and even used a retro-styled WWE logo (though this has actually appeared on a few John Cena promotional items in the past). They even had Wrestling/MichaelCole dress up as an old-school VinceMcMahon, Wrestling/VinceMcMahon, since Vince was on commentary duty during the era the show was representing.
29th Jan '18 9:10:32 PM rjd1922
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Added DiffLines:

* In a similar vein, a retro version of the original ''WesternAnimation/StevenUniverse'' opening [[https://youtu.be/iimU_XvA2us with ragtime music]].
23rd Jan '18 4:40:26 AM Cryoclaste
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* As {{Deadpool}} features a lot of both meta-commentary and time travel, this tends to come up in his book. The best example is when he gets set into the past to ''Amazing Spiderman'' #47, and infiltrates himself into the story, ''ForrestGump'' style.[[note]]''Deadpool'' vol 3 #11[[/note]] All the panels and dialogue are drawn in John Romita's style, and all the characters (except Deadpool and friends) talk like Stan Lee wrote them. (Indeed, enough panels are lifted from the original work that Romita and Lee are credited as co-authors.) Seeing the modern MetaGuy Deadpool interact with the comics-code Spiderman story is a CrowningMomentOfFunny.

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* As {{Deadpool}} features a lot of both meta-commentary and time travel, this tends to come up in his book. The best example is when he gets set into the past to ''Amazing Spiderman'' #47, and infiltrates himself into the story, ''ForrestGump'' ''Film/ForrestGump'' style.[[note]]''Deadpool'' vol 3 #11[[/note]] All the panels and dialogue are drawn in John Romita's style, and all the characters (except Deadpool and friends) talk like Stan Lee wrote them. (Indeed, enough panels are lifted from the original work that Romita and Lee are credited as co-authors.) Seeing the modern MetaGuy Deadpool interact with the comics-code Spiderman story is a CrowningMomentOfFunny.
22nd Jan '18 1:37:38 AM SeptimusHeap
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* Wrestling/{{WWE}} decided to do an "old school" night on ''Raw'' in November of 2010. They threw up a classic looking WWF set and ramp, swapped out the barriers with old-fashioned rails, and even used a retro-styled WWE logo (though this has actually appeared on a few John Cena promotional items in the past). They even had MichaelCole dress up as an old-school VinceMcMahon, since Vince was on commentary duty during the era the show was representing.

to:

* Wrestling/{{WWE}} decided to do an "old school" night on ''Raw'' in November of 2010. They threw up a classic looking WWF set and ramp, swapped out the barriers with old-fashioned rails, and even used a retro-styled WWE logo (though this has actually appeared on a few John Cena promotional items in the past). They even had MichaelCole Wrestling/MichaelCole dress up as an old-school VinceMcMahon, since Vince was on commentary duty during the era the show was representing.
21st Jan '18 4:58:55 PM nombretomado
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** Necromancer Games has a similar design philosophy. Their best-known {{Sourcebook}}, ''Tome of Horrors'', consists largely of 1E monsters that WizardsOfTheCoast wasn't using and let them publish. Complete with high-contrast pen-and-ink black and white illustrations.

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** Necromancer Games has a similar design philosophy. Their best-known {{Sourcebook}}, ''Tome of Horrors'', consists largely of 1E monsters that WizardsOfTheCoast Creator/WizardsOfTheCoast wasn't using and let them publish. Complete with high-contrast pen-and-ink black and white illustrations.
18th Jan '18 10:50:27 PM HighCrate
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* Many old towns in Europe were either entirely leveled or significantly damaged by bombings in World War II. While some were redesigned in the then modern "car friendly" style (now [[DeaderThanDisco widely decried as an abomination against urbanism]]), some were then or have been since rebuilt in the original style, more or less faithfully. One of the best known is probably the [[https://en.wikipedia.org/wiki/Dresden_Frauenkirche Frauenkirche]] in Dresden that was rebuilt faithfully except for the weird placement of the original stones (distinguished by their blackened appearance which is neither due to fire or pollution, but owed to age) -- in 2005. However, infill development in those neighborhoods is also often also built "in the original style" which may or may not work, but is often vastly preferred to some "hyper modern" glass palace in the midst of buildings centuries old.

to:

* Many old towns in Europe were either entirely leveled or significantly damaged by bombings in World War II. While some were redesigned in the then modern "car friendly" style (now [[DeaderThanDisco widely decried as an abomination against urbanism]]), urbanism), some were then or have been since rebuilt in the original style, more or less faithfully. One of the best known is probably the [[https://en.wikipedia.org/wiki/Dresden_Frauenkirche Frauenkirche]] in Dresden that was rebuilt faithfully except for the weird placement of the original stones (distinguished by their blackened appearance which is neither due to fire or pollution, but owed to age) -- in 2005. However, infill development in those neighborhoods is also often also built "in the original style" which may or may not work, but is often vastly preferred to some "hyper modern" glass palace in the midst of buildings centuries old.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.RETRAUX