History Main / QuickSandSucks

27th Nov '16 8:05:44 PM nombretomado
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* In one of the [[GuiltyPleasure smaller, chapter]] ''{{Dinotopia}}'' books, Magnolia and Paddlefoot, her dinosaur companion, get mired in quicksand. However, the author has done their research -- Magnolia and Paddlefoot are experts about water, so they simply lie flat and float. Eventually [[ABoyAndHisX a boy and his Triceratops]] come along and give them a hand out.

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* In one of the [[GuiltyPleasure smaller, chapter]] ''{{Dinotopia}}'' ''Literature/{{Dinotopia}}'' books, Magnolia and Paddlefoot, her dinosaur companion, get mired in quicksand. However, the author has done their research -- Magnolia and Paddlefoot are experts about water, so they simply lie flat and float. Eventually [[ABoyAndHisX a boy and his Triceratops]] come along and give them a hand out.
12th Nov '16 6:18:09 PM nombretomado
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* In ''The Law of the Gun'' by JTEdson, the main bad guy perishes when he attempts to escape the heroes by diving of the trail through the cane brakes along the Rio Grande and plunging into quicksand where he vanishes without trace.

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* In ''The Law of the Gun'' by JTEdson, Creator/JTEdson, the main bad guy perishes when he attempts to escape the heroes by diving of the trail through the cane brakes along the Rio Grande and plunging into quicksand where he vanishes without trace.
6th Nov '16 7:29:08 AM Steven
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* ''VideoGame/TombRaiderIII'' has quicksand in several levels. Depending on where you stand, Lara will either sink only up to her waist or be submerged completely, but can still wade through the stuff in either case. If Lara is fully under, she'll quickly start to drown and then die unless you are fast enough to get her to higher ground. One level in particular has you jumping from safe spot to safe spot in a massive pool of quicksand since said safe spots are solid enough to stand on and one misstep will have you killed unless you are fast enough to climb up to the safe spot.
30th Oct '16 6:15:46 AM JackG
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* ''The Commissar'' by Creator/SvenHassel. The protagonists lose all the gold they've stolen when a bombing raid sets off a landslide of [[https://en.wikipedia.org/wiki/Quick_clay quick clay]], dragging under most of their vehicles with it.


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* In TheNineties series ''Missing Persons'', two children have disappeared on the way to school. It turns out they're caught in the grain bin version of this trope, after climbing on top of a railway car and getting stuck in the grain.
31st Aug '16 3:46:38 PM margdean56
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* ''ComicStrip/{{Garfield}} gets sucked under in a bowl of [[http://25.media.tumblr.com/tumblr_m4yj8oOC6i1r2dc3bo1_500.gif Oatmeal]]
* Averted in a ''ComicStrip/HagarTheHorrible'' strip. Hägar and Lucky Eddie seem to be sinking in a quicksand, but a local (whom only Eddie can speak to, so we only see gibberish) informs them that it isn't quicksand. [[spoiler:It's concrete.]]

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* ''ComicStrip/{{Garfield}} ''ComicStrip/{{Garfield}}'' gets sucked under in a bowl of [[http://25.media.tumblr.com/tumblr_m4yj8oOC6i1r2dc3bo1_500.gif Oatmeal]]
oatmeal]]
* Averted in a ''ComicStrip/HagarTheHorrible'' strip. Hägar and Lucky Eddie seem to be sinking in a quicksand, but a local (whom only Eddie can speak to, so we only see gibberish) informs them that it isn't quicksand. [[spoiler:It's concrete.]]
31st Aug '16 3:44:20 PM margdean56
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In truth, quicksand (while real) isn't terribly common, and exerts none of its movie counterpart's mythical "sucking" power and isn't nearly the StickySituation the movies made it look like. In fact, real quicksand is so dense that you ''can't'' sink in it; the usual advice for someone who finds themselves caught in deep quicksand is to simply relax and float on their back. Struggling in a panic may actually cause you to drag yourself down instead of up, and survival guides stress the importance of staying still if this starts to happen. While animals and people ''do'' sometimes die in quicksand, it's almost never from drowning -- it's from exposure, dehydration or predation after exhausting themselves struggling to get out - with the right combination/consistency of sand, clay, water, and salt, it is nearly impossible to escape the stuff without help.

If you are weighed down by something you can't remove, you could sink, but that would happen even in boring, old regular water.

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In truth, quicksand (while real) isn't terribly common, and exerts none of its movie counterpart's mythical "sucking" power and isn't nearly the StickySituation the movies made it look like. In fact, real quicksand is so dense that you ''can't'' sink in it; the usual advice for someone who finds themselves caught in deep quicksand is to simply relax and float on their back. Struggling in a panic may actually cause you to drag yourself down instead of up, and survival guides stress the importance of staying still if this starts to happen. While animals and people ''do'' sometimes die in quicksand, it's almost never from drowning -- it's from exposure, dehydration or predation after exhausting themselves struggling to get out - with out. With the right combination/consistency of sand, clay, water, and salt, it is nearly impossible to escape the stuff without help.

If you are weighed down by something you can't remove, you could sink, but that would happen even in boring, boring old regular water.



Although not always strictly "sand", tidal flats (mudflats) have mud which is actually closer to the danger portrayed in fiction as quicksand. The tide regularly refreshes the surface and smooth implies solid to people. Viscosity decreases after an initial stress. More to the point, being a tidal flat, it's a case where people actually ARE at risk for their lives, since tides have this funny way of coming back in after going out. There are tidal flats which have seen so many deaths the locals are tired of watching stupid people die, but it's not wholly clear how much that is getting stuck in one specific spot versus getting trapped some distance from dry ground on slow-to-traverse terrain or attempting to wait on an insecure bit of slightly higher ground as the tide comes in around you.

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Although not always strictly "sand", tidal flats (mudflats) have mud which is actually closer to the danger portrayed in fiction as quicksand. The tide regularly refreshes the surface and smooth implies solid to people. Viscosity decreases after an initial stress. More to the point, being a tidal flat, it's a case where people actually ARE at risk for of their lives, since tides have this funny way of coming back in after going out. There are tidal flats which have seen so many deaths the locals are tired of watching stupid people die, but it's not wholly clear how much that is getting stuck in one specific spot versus getting trapped some distance from dry ground on slow-to-traverse terrain or attempting to wait on an insecure bit of slightly higher ground as the tide comes in around you.
20th Aug '16 3:46:55 PM GottamsReckoning
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* The seventh generation of the ''Franchise/{{Pokemon}}'' games, starting with ''VideoGame/PokemonSunAndMoon'', added the sand castle like Pokémon Palossand, who absorbs the life of the prey it catches. In [[http://www.pokemon-sunmoon.com/media/uploads/aug_18_19/pokemon-770x562-palossand.jpg one illustration]], it is seen swallowing a [[SeriesMascot Pikachu]] in a very similar way to a quicksand.
17th Aug '16 11:59:43 PM PaulA
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* During a stint of being ReassignedToAntarctica, [[Literature/VorkosiganSaga Miles Vorkosigan]] runs across a nasty arctic version called a "Permofrost Inversion Zone"; this appears to be solid ground, but has the potentially lethal property of unexpectedly thawing into a gooey sea of mud. Miles manages to sink an entire "scat-cat" (a kind of arctic all-terrain jeep) in one after he parks on top of it rather than try to drive back to base at night, and very nearly dies because he chained his tent to it.

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* ''Literature/TheVorGame'': During a stint of being ReassignedToAntarctica, [[Literature/VorkosiganSaga Miles Vorkosigan]] Vorkosigan runs across a nasty arctic version called a "Permofrost Inversion Zone"; this appears to be solid ground, but has the potentially lethal property of unexpectedly thawing into a gooey sea of mud. Miles manages to sink an entire "scat-cat" (a kind of arctic all-terrain jeep) in one after he parks on top of it rather than try to drive back to base at night, and very nearly dies because he chained his tent to it.
27th Jul '16 8:11:09 AM Kakai
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* Mentioned in ''ComicBook/WhiteSand'' when Kenton notices a patch of loose sand and makes a mention of its danger. Of course, the final sphere he has to acquire to pass his exam sits right in its centre.
27th Jul '16 6:27:48 AM Arivne
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** In Double Adventure ''Marooned/Marooned Alone'', {{PC}}s can encounter dangerous quicksand in the jungles of the planet Pagliacci. If trapped, they'll be sucked under in 4-9 minutes.

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** In Double Adventure 4 ''Marooned/Marooned Alone'', {{PC}}s can encounter dangerous quicksand in the jungles of the planet Pagliacci. If trapped, they'll be sucked under in 4-9 minutes.
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