History Main / PurposelyOverpowered

23rd Jul '17 5:45:01 PM Kralich
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* In the final few chapters of VideoGame/{{Cry of Fear}}[==], [[spoiler: defeating the Doctor gains you one of two pistols, depending on the choice made prior to the fight - the Taurus Revolver, which has high accuracy and one-shots most enemies from that point forward, or the even more powerful P-345 pistol, which has more rounds in a clip, reloads more quickly, and deals more raw damage.]] This allows you to pass through the relatively difficult ending sequences much more easily, [[spoiler: except in ending 4, where there is only Book Simon to worry about and you are given a different weapon with which to kill him.]]
30th Jun '17 12:23:38 PM thatother1dude
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** In a No Mercy run, the ''protagonist themselves'' are purposefully made blatantly powerful. Most of the game is balanced for {{Low Level Run}}s, since the player doesn't gain any XP from sparing enemies, which the game actively encourages them to do. But by murdering everything you see, you become such a whirlwind of bloodshed that even the majority of the game's bosses can't stand in your way. [[spoiler: Until you have to fight Sans, who turns out to be so powerful that even with all the grinding you've been doing, you're still gonna have a bad time.]]
** The Temmie Armor has massive defense, boosts attack, regenerates your health, ''and'' increases the duration of your MercyInvincibility. The shopkeeper tells you outright that the armor will make the game too easy, and it starts out absurdly expensive, but it gets cheaper, each time you die. It's there as a [[AntiFrustrationFeatures last resort if you really suck]].

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** In a No Mercy run, the ''protagonist themselves'' are purposefully made blatantly powerful. Most of the game is balanced for {{Low Level Run}}s, since the player doesn't gain any XP from sparing enemies, which the game actively encourages them to do. But by murdering everything you see, you become such a whirlwind of bloodshed that even the majority of the game's bosses can't stand in your way. [[spoiler: Until you have to fight Sans, whose mechanics render Attack and Defense stats irrelevant (being a OneHitPointWonder [[PuzzleBoss who turns out requires trickery to be hit]] and bypasses MercyInvincibility to deliver a DeathOfAThousandCuts) and damages you so powerful fast that even with all the grinding you've been doing, you're still gonna have a bad time.your HP won't last long.]]
** The Temmie Armor has massive defense, boosts attack, regenerates your health, ''and'' increases the duration of your MercyInvincibility. The shopkeeper tells you outright that the armor will make the game too easy, and it starts out absurdly expensive, but it gets cheaper, cheaper each time you die. It's there as a [[AntiFrustrationFeatures last resort if you really suck]].
30th Jun '17 12:08:33 PM thatother1dude
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* The RYNO (Rip Ya a New One) weapon series of ''Franchise/RatchetAndClank'' fame. It is extremely powerful? [[InfinityPlusOneSword Hell yeah!]] But they're far from conveniently cheap - and in the ''Future'' series, [[SideQuest you have to find the actual blueprints first]]. [[NamesToRunAwayFromReallyFast Omega RYNO 4-Ever]] even comes with a warning label stating that usage might [[InvincibleHero make the game no longer fun]].

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* The RYNO (Rip Ya a New One) weapon series of ''Franchise/RatchetAndClank'' fame. It is extremely powerful? [[InfinityPlusOneSword Hell yeah!]] But they're far from conveniently cheap - and in the ''Future'' series, [[SideQuest you have to find the actual blueprints first]]. [[NamesToRunAwayFromReallyFast Omega RYNO 4-Ever]] even comes with a warning label stating that usage might [[InvincibleHero [[VictoryIsBoring make the game no longer fun]].
22nd Jun '17 4:06:11 PM shamchimp28
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** Mega Rayquaza, introduced in ''Omega Ruby''/''Alpha Sapphire'' deserves a special mention for its unusual effectiveness ''even in relation to'' other OlympusMons, including Arceus. It has a '''780''' base stat[[labelnote:*]]shared only by the two Mega Mewtwos[[/labelnote]] with sky-high Attack and Special Attack, respectable defenses, the second best Speed of all Dragon-types, an ability that shuts down weather and removes all Flying-type weaknesses, ''and'' a 120BP Flying-type STAB attack with perfect accuracy. Oh, and this all comes without a Mega Stone, so it's able to hold any item. It is hyperbolic to suggest that Mega Rayquaza is ''the'' most powerful Pokemon in the history of the series. Fittingly, Rayquaza plays up the PhysicalGod aspect even heavier than Arceus, in that the populace of Hoenn literally worship it -- [[GodsNeedPrayerBadly the player character actually prays to Rayquaza to Mega Evolve it]].

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** Mega Rayquaza, introduced in ''Omega Ruby''/''Alpha Sapphire'' deserves a special mention for its unusual effectiveness ''even in relation to'' other OlympusMons, including Arceus. It has a '''780''' base stat[[labelnote:*]]shared only by the two Mega Mewtwos[[/labelnote]] with sky-high Attack and Special Attack, respectable defenses, the second best Speed of all Dragon-types, an ability that shuts down weather and removes all Flying-type weaknesses, ''and'' a 120BP Flying-type STAB attack with perfect accuracy. Oh, and this all comes without a Mega Stone, so it's able to hold any item. It is wouldn't be hyperbolic to suggest that Mega Rayquaza is ''the'' most powerful Pokemon in the history of the series. Fittingly, Rayquaza plays up the PhysicalGod aspect even heavier than Arceus, in that the populace of Hoenn literally worship it -- [[GodsNeedPrayerBadly the player character actually prays to Rayquaza to Mega Evolve it]].
8th Jun '17 4:11:36 PM MarsJenkar
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May be a part of ATasteOfPower or a StoryBreakerPower. Can also be essential to beat the BonusBoss on the HarderThanHard bonus difficulty. {{Crutch Character}}s are often (temporarily) Purposely Overpowered. Compare with InfinityPlusOneSword and EleventhHourSuperpower. {{Bragging Rights Reward}}s often turn out this way.

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May be a part of ATasteOfPower or a StoryBreakerPower. Can also be essential to beat the BonusBoss on the HarderThanHard bonus difficulty. {{Crutch Character}}s are often (temporarily) Purposely Overpowered. Compare with InfinityPlusOneSword and EleventhHourSuperpower. {{Bragging Rights Reward}}s often turn out this way. \n It's also common to find these in a NewGamePlus.
5th Jun '17 2:05:55 AM Hylarn
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* Some legendary Franchise/{{Pokemon}}, especially the non-event ones that are forbidden to use in the Battle Institutes anyway, were designed with this in mind, particularly Mewtwo, who after a HUGE nerf, remains one of the most dangerous creatures to face in the game. Kyurem, who gets the same treatment from the game as Mewtwo, is an odd case, as it was designed to be slighty less powerful, but its redundant typing and lack of movepool made it a suboptimal choice compared to less formidable (in paper) critters. The rule of thumb is that legendary and pseudo-legendary Pokemon will have above average stat totals, but may suffer from lack of movepool, lack of synergy between stats and type, or being overshadowed by "regular" Pokemon with better movepools and/or stat distribution.

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* Some legendary Franchise/{{Pokemon}}, especially the non-event ones that ''Franchise/{{Pokemon}}'''s, version mascots and event-only pokemon tend to be designed this way and are consequentially forbidden to use in the Battle Institutes anyway, were designed Institutes. Whether they actually succeed at this varies, though.
** Starting
with this in mind, particularly Mewtwo, who after a HUGE nerf, remains one of the most dangerous creatures to face in 5th generation, the game. Kyurem, who gets the same treatment from the game as Mewtwo, is an odd case, as it was designed to be slighty less powerful, but its redundant typing and lack of movepool made it third version legendary has been introduced with a suboptimal choice weakened form (600 BST compared to less formidable (in paper) critters. The rule of thumb is that legendary and pseudo-legendary Pokemon will have above average stat totals, 680 for the others) that's good, but may suffer from lack of movepool, lack of synergy between stats and type, or being overshadowed by "regular" Pokemon with not really better movepools and/or stat distribution.than the best regular mons. Still banned, though.
** Mythicals (event-only pokemon) almost always have a BST of 600, but usually have some gimmick intended to put them ahead of the curve.
29th May '17 12:01:18 PM nombretomado
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* Several characters in the various ''[[VideoGame/DynastyWarriors Warriors]]'' games, usually noted as having really BEEN badass in reality. In ''VideoGame/DynastyWarriors'', Lu Bu is always vastly more powerful than any of the other fighters (In [=DW6=], he gets his own campaign where he kicks the collective ass of Ancient China. Then all the noteable fighters who are already dead come back to life just to get another shot at him, and he STILL beats them all.) In ''VideoGame/SamuraiWarriors'', there's Miyamoto Musashi, legendary master of DualWielding [[KatanasAreJustBetter Katanas]], who is significantly more fearsome than any of his contemporaries And in ''WarriorsOrochi'', well, basically every member of the 'Orochi Party'. Da Ji, Himiko, Sun Wukong, Kiyomori Taira, and of course, Orochi himself, who has abilities generally above those of mere mortals. [[spoiler:And then there's Orochi Z, who's even more powering.]]

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* Several characters in the various ''[[VideoGame/DynastyWarriors Warriors]]'' games, usually noted as having really BEEN badass in reality. In ''VideoGame/DynastyWarriors'', Lu Bu is always vastly more powerful than any of the other fighters (In [=DW6=], he gets his own campaign where he kicks the collective ass of Ancient China. Then all the noteable fighters who are already dead come back to life just to get another shot at him, and he STILL beats them all.) In ''VideoGame/SamuraiWarriors'', there's Miyamoto Musashi, legendary master of DualWielding [[KatanasAreJustBetter Katanas]], who is significantly more fearsome than any of his contemporaries And in ''WarriorsOrochi'', ''VideoGame/WarriorsOrochi'', well, basically every member of the 'Orochi Party'. Da Ji, Himiko, Sun Wukong, Kiyomori Taira, and of course, Orochi himself, who has abilities generally above those of mere mortals. [[spoiler:And then there's Orochi Z, who's even more powering.]]
18th May '17 12:27:01 PM SebastianGray
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* In its September 2016 issue, ''Magazine/WhiteDwarf'' released exclusive rules for the use of the daemon queen Valkia the Bloody for the ''TabletopGame/WarhammerAgeOfSigmar'' GaidenGame ''Goreshosen'' that were intentionally written to make her the most powerful model in the game, in order to represent her position as one of [[WarGod Khorne’s]] favourite warriors. The magazine suggests using Valkia as a CrutchCharacter for inexperienced players or as the objective of a variant Kingslayer match against multiple opponents.
4th May '17 9:50:32 AM lillolillo
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** In ''VideoGame/DragonQuestV'', Pankraz, your father, demonstrates his strength when following him in the world map in the beginning of the game and in a later dungeon. You're also awarded with exp. He later becomes less physically dominating: he's level 20 and has good equipment (including his awesome sword), but you're doing damage almost on par with him at level 12, and your HP is getting close to his at that level as well. You'll never get to make two moves per turn like he does, though.

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** * In ''VideoGame/DragonQuestV'', Pankraz, your father, demonstrates his strength when following him in the world map in the beginning of the game and in a later dungeon. You're also awarded with exp. He later becomes less physically dominating: he's level 20 and has good equipment (including his awesome sword), but you're doing damage almost on par with him at level 12, and your HP is getting close to his at that level as well. You'll never get to make two moves per turn like he does, though.
26th Apr '17 1:07:08 AM infernape612
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