History Main / PromotedToPlayable

22nd Feb '18 5:19:12 AM Joel
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*** Seija Kijin in ''Impossible Spell Card'', whose games play like Aya's but with the difficulty cranked up and the ability to cheat through special items.

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*** Seija Kijin in ''Impossible Spell Card'', whose games play game plays like Aya's but with the difficulty cranked up and the ability to cheat through special items.
22nd Feb '18 5:18:32 AM Joel
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*** Seija Kijin in ''Impossible Spell Card'', whose games play like Aya's but with the difficulty cranked up and the ability to cheat

to:

*** Seija Kijin in ''Impossible Spell Card'', whose games play like Aya's but with the difficulty cranked up and the ability to cheatcheat through special items.
22nd Feb '18 1:55:07 AM 1810072342
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* Each ''Franchise/BlazBlue'' game promoted at least one NPC from a previous game:
** ''Continuum Shift'' promoted [[TheDogWasTheMastermind Hazama]] and Tsubaki Yayoi, although Tsubaki only appeared in TheStinger of the first game. ''Continuum Shift Extend'' promoted Relius Clover.
** ''Chronophantasma'' promoted Kokonoe and [[BigBad Yuuki Terumi]]. From the wider franchise, it also promoted Celica A. Mercury.
** Almost all the new characters in ''Central Fiction'' were this: Hibiki Kohaku (Kagura's attendant), Phantom (one of Terumi's conspirators), Izanami (the other BigBad) and, nine years after his initial appearance, Ragna's mentor Jubei. From the wider franchise, it also promoted Naoto Kurogane, Nai Natsume and Es.
9th Feb '18 8:14:10 PM comicwriter
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* Comicbook/{{Darkseid}} initially appeared as an NPC in the Hall of Justice stage in ''VideoGame/InjusticeGodsAmongUs'', and was later released as a DLC character for ''VideoGame/{{Injustice 2}}''.
2nd Feb '18 7:41:33 AM BeerBaron
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* In ''Franchise/TheElderScrolls'' series, Orcs and Imperials became this as of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. Prior to that, the Orcs were generic {{Mooks}} in ''Arena'' and, while they got development toward becoming [[OurOrcsAreDifferent Blizzard Orcs]] in ''Daggerfall'', they weren't actually playable until ''Morrowind''. Also prior to ''Morrowind'', TheEmpire was considered to be a melting pot of all the other races. ''Morrowind'' established the Imperials as a unique race and made them playable. (Technically, the spin-off game ''Redguard'' defined Imperials as a distinct race, but they were not yet playable.)

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* In ''Franchise/TheElderScrolls'' series, Orcs and Imperials became this as of ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. Prior to that, the Orcs were generic {{Mooks}} in ''Arena'' and, while they got development toward becoming [[OurOrcsAreDifferent Blizzard Orcs]] in ''Daggerfall'', they weren't actually playable until ''Morrowind''. Also prior to ''Morrowind'', TheEmpire was considered to be a melting pot of all the other races. ''Morrowind'' established the Imperials as a unique race and made them playable. (Technically, the The [[GaidenGame spin-off game game]] ''Redguard'' defined Imperials as a distinct race, but they were not yet playable.) ''Morrowind'' then made them playable.
27th Jan '18 9:48:04 PM nombretomado
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** The other PSP remake, ''MegaManPoweredUp'', does this with all eight Robot Masters. Of course, only six of them were in the original ''VideoGame/MegaMan''.

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** The other PSP remake, ''MegaManPoweredUp'', ''VideoGame/MegaManPoweredUp'', does this with all eight Robot Masters. Of course, only six of them were in the original ''VideoGame/MegaMan''.
26th Jan '18 11:35:30 PM Kuruni
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** The developers [[EnforcedTrope deliberately]] [[InvertedTrope flipped this on its head]] for the 2011 game, however, by relegating Goro, Kintaro, and Shao Kahn back to non-playable territory.[[note]]Though you ''can'' play as Goro once, for a single match in the Challenge Tower[[/note]] They said they were trying to bring back the feeling of [[SNKBoss impossible, unplayable bosses]] from the arcade days.[[note]]No Motaro, though, because [[TheScrappy no one really liked him anyway]][[/note]]

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** The developers [[EnforcedTrope deliberately]] deliberately [[InvertedTrope flipped this on its head]] for the 2011 game, however, by relegating Goro, Kintaro, and Shao Kahn back to non-playable territory.[[note]]Though you ''can'' play as Goro once, for a single match in the Challenge Tower[[/note]] They said they were trying to bring back the feeling of [[SNKBoss impossible, unplayable bosses]] from the arcade days.[[note]]No Motaro, though, because [[TheScrappy no one really liked him anyway]][[/note]]



** Also, [[TrueFinalBoss Giga Bowser]] from ''Melee'' becomes playable through [[Franchise/SuperMarioBros Bowser's]] [[LimitBreak Final Smash]] in ''Brawl''.

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** Also, [[TrueFinalBoss Giga Bowser]] from ''Melee'' becomes playable through [[Franchise/SuperMarioBros Bowser's]] [[LimitBreak Final Smash]] Smash in ''Brawl''.



** Lance, the BigBad of [=EBF2=], [[HeelFaceTurn joins the party]] [[DefeatMeansFriendship after you defeat him]] and is a player character from [=EBF3=] onward.

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** Lance, the BigBad of [=EBF2=], [[HeelFaceTurn joins the party]] [[DefeatMeansFriendship party after you defeat him]] and is a player character from [=EBF3=] onward.
26th Jan '18 9:30:17 PM BackgroundGuy
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* Shang Tsung became playable (and young) from ''Fracnchise/MortalKombat'' to ''Mortal Kombat II'', where Shao Kahn replaced him as the FinalBoss.

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* Shang Tsung became playable (and young) from ''Fracnchise/MortalKombat'' ''Franchise/MortalKombat'' to ''Mortal Kombat II'', where Shao Kahn replaced him as the FinalBoss.


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** The developers [[EnforcedTrope deliberately]] [[InvertedTrope flipped this on its head]] for the 2011 game, however, by relegating Goro, Kintaro, and Shao Kahn back to non-playable territory.[[note]]Though you ''can'' play as Goro once, for a single match in the Challenge Tower[[/note]] They said they were trying to bring back the feeling of [[SNKBoss impossible, unplayable bosses]] from the arcade days.[[note]]No Motaro, though, because [[TheScrappy no one really liked him anyway]][[/note]]
25th Jan '18 3:34:23 PM FF32
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[[folder:Rhythm]]
* [[MissionControl Fuuka]] in ''VideoGame/Persona3DancingMoonNight''.
* Nanako and Kanami in ''VideoGame/Persona4DancingAllNight'', alongside Rise, Margaret, Marie, and Adachi, who were [=NPCs=] in the [[VideoGame/{{Persona 4}} original game]] but became playable in an [[VideoGame/Persona4ArenaUltimax earlier spinoff]].
* [[MissionControl Futaba]] in ''VideoGame/Persona5DancingStarNight''.
[[/folder]]


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* ''VideoGame/{{Persona 2}}'': Katsuya, Ulala, and Baofu, all non-player characters in ''Innocent Sin'', become party members in ''Eternal Punishment''.
16th Jan '18 7:17:57 AM Dedars1
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** In a sort of cross-series example: ''VideoGame/FinalFight'' bosses Sodom and Rolento became playable in the ''VideoGame/StreetFighterAlpha'' sub-series; Hugo (Andore) became playable in ''VideoGame/StreetFighterIII'' and Poison became playable in ''VideoGame/StreetFighterXTekken''. Though Rolento, Poison and Hugo (together with [[CorruptCop Edi.E]], [[EnemySummoner Thrasher]] and [[EliteMook El Gado]]) were first playable in the Sega Saturn fighting game ''Final Fight Revenge''.

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** In a sort of cross-series example: ''VideoGame/FinalFight'' bosses Sodom and Rolento became playable in the ''VideoGame/StreetFighterAlpha'' sub-series; Hugo (Andore) became playable in ''VideoGame/StreetFighterIII'' and Poison became playable in ''VideoGame/StreetFighterXTekken''. Though Rolento, Poison and Hugo (together with [[CorruptCop Edi.E]], [[EnemySummoner Thrasher]] and [[EliteMook El Gado]]) were first playable in the Sega Saturn fighting game ''Final Fight Revenge''.
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