History Main / ProlongedPrologue

16th Feb '17 5:18:41 AM nm3youtube
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** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. The opening sequence requires you to play through 3 in-game days (roughly 2 hours) in which you are essentially item-less and aren't allowed to leave the central hub town, and until you do so, [[CheckPointStarvation YOU CAN'T EVEN SAVE]]. By the way, if you fail to do all of the required tasks within the 3 in-game days, you have to start over from the first day, when you arrive at the town. At least you still can talk to a scarecrow to fast-forward the remaining time until the last hours after you've done everything it takes to reach the conclusion of this prologue.

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** ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]''. The opening sequence requires you to play through 3 in-game days (roughly 2 hours) in which you are essentially item-less and aren't allowed to leave the central hub town, and until you do so, [[CheckPointStarvation YOU CAN'T EVEN SAVE]].SAVE]][[note]]unless you're playing the 3DS remake, and even there, everything else applies[[/note]]. By the way, if you fail to do all of the required tasks within the 3 in-game days, you have to start over from the first day, when you arrive at the town. At least you still can talk to a scarecrow to fast-forward the remaining time until the last hours after you've done everything it takes to reach the conclusion of this prologue.
14th Feb '17 2:51:37 PM Gosicrystal
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* ''VideoGame/VampiresDawn II: Ancient Blood'' is right up there with Kingdom Hearts II in terms of prologue length. Watching Valnar and Alaine starting a new life, Jaina's and Nyria's backstory, Asgar's reappearance, the WorldSundering spell, the heroes reclaiming the castle and getting acquainted with the new situation takes a while. It's even worse if you follow the traditional RPG routine of talking to everyone and searching everything, which a completionist will inevitably have to do given that all the prologue locations are LostForever upon moving on.

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* ''VideoGame/VampiresDawn II: Ancient Blood'' is right up there with Kingdom Hearts II in terms of prologue length. Watching Valnar and Alaine starting a new life, Jaina's and Nyria's backstory, Asgar's reappearance, the WorldSundering spell, the heroes reclaiming the castle and getting acquainted with the new situation takes a while. It's even worse if you follow the traditional RPG routine of talking to everyone and searching everything, which a completionist will inevitably have to do given that all the prologue locations are LostForever [[PermanentlyMissableContent inaccessible]] upon moving on.
23rd Jan '17 8:13:46 AM pinkdalek
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* ''Film/SuicideSquad'''s Troubled Production led to it having serious problems with this. Deadshot and Harley get an EstablishingCharacterMoment of their abuse at the hands of the prison guards. Then what follows is a series of IntroDump flashbacks, contextualised as Amanda Waller explaining her Task Force X idea over a dinner. Then there is another set of introduction scenes, including of previously introduced characters. The main plot only starts over halfway through the movie, and even that is padded with flashbacks. This is all an artifact of the heavy plot alterations, reshoots and re-edits that plagued the movie, meaning a lot of the most interesting footage shot was repurposed as flashback scenes.

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* ''Film/SuicideSquad'''s Troubled Production TroubledProduction led to it having serious problems with this. Deadshot and Harley get an EstablishingCharacterMoment of their abuse at the hands of the prison guards. Then what follows is a series of IntroDump flashbacks, contextualised as Amanda Waller explaining her Task Force X idea over a dinner. Then there is another set of introduction scenes, including of previously introduced characters. The main plot only starts over halfway through the movie, and even that is padded with flashbacks. This is all an artifact of the heavy plot alterations, reshoots and re-edits that plagued the movie, meaning a lot of the most any interesting footage shot for cut plotlines was repurposed as flashback scenes.
23rd Jan '17 8:10:35 AM pinkdalek
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* ''Film/SuicideSquad'''s Troubled Production led to it having serious problems with this. Deadshot and Harley get an EstablishingCharacterMoment of their abuse at the hands of the prison guards. Then what follows is a series of IntroDump flashbacks, contextualised as Amanda Waller explaining her Task Force X idea over a dinner. Then there is another set of introduction scenes, including of previously introduced characters. The main plot only starts over halfway through the movie, and even that is padded with flashbacks. This is all an artifact of the heavy plot alterations, reshoots and re-edits that plagued the movie, meaning a lot of the most interesting footage shot was repurposed as flashback scenes.
5th Jan '17 11:39:07 PM SwimToTheMoon
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* Music/PorcupineTree's [[EpicRocking 35 minute epic]] "The Sky Moves Sideways" takes 5 whole minutes for the singing to start.
5th Jan '17 11:36:04 PM SwimToTheMoon
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* ''{{Film/Wanted}}'' almost has one convinced that there won't be a title card... until its title finally shows up ''24 minutes into the film'' as a newspaper headline. By then, we've seen two full action scenes, 10 minutes of character development, an introduction to the film's world and a scene of the protagonist quitting his job.
4th Jan '17 11:58:34 AM JoeMerl
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* {{Discussed}} by TheNostalgiaChick in her first episode, where she comments on how it takes seven minutes for ''{{Disney/Pocahontas}}'' to introduce the title character (which she notes is about 10% of the average Disney film's run time).
23rd Nov '16 4:30:05 AM tmantookie
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** ''VideoGame/FinalFantasyXIII'' is basically the same as ''VII'', but so, so much more. Instead of growing your characters during the absurdly slow paced opening city level, as you do in VII, you are [[SecondHourSuperpower restricted to only physical attacks and area effect stuff]] for the first few hours. It all plays like an extended cutscene until you finally get to the crystal lake, where you finally unlock the roles and the Paradigm Shift (and even then, some of your characters have to unlock their 3rd role through story progression). Most of the early hours maintain the use of InMediasRes. However, out of 13 chapters, it's not until the beginning of chapter 11 that you will be able to choose your leader, customize your party as you see fit (the remaining roles being finally unlocked for everyone during this chapter), and finally be able to explore aeras which aren't just long corridors. Because of this, a lot of people considers the first eleven chapters as part of an extended prologue.

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** ''VideoGame/FinalFantasyXIII'' is basically the same as ''VII'', but so, so much more. Instead of growing your characters during the absurdly slow paced opening city level, as you do in VII, you are [[SecondHourSuperpower restricted to only physical attacks and area effect stuff]] for the first few hours. It all plays like an extended cutscene until you finally get to the crystal lake, where you finally unlock the roles and the Paradigm Shift (and even then, some of your characters have to unlock their 3rd role through story progression). Most of the early hours maintain the use of InMediasRes. However, out of 13 chapters, it's not until the beginning of chapter 11 that you will be able to choose your leader, customize your party as you see fit (the remaining roles being finally unlocked for everyone during this chapter), and finally be able to explore aeras areas which aren't just long corridors. Because of this, a lot of people considers the first eleven chapters as part of an extended prologue.
13th Nov '16 5:09:09 AM Romancechina999
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* ''FanFic/CodeGeassColorlessMemories'' The first seventeen chapters of the Fic overall mainly serves to set up and establish the characters, plot and setting of Colorless Memories, all the while the MythArc and Subplots are built up or {{Foreshadowed}}. Chapter Eighteen is where the main story get's into gear with revelations of Rai's past, more hints of Geass and that [[spoiler: C.C]] was the one who took his memories and force him and the rest of the cast into starting the fic's storyline at Ashford and beyond.
12th Nov '16 1:05:38 PM Discar
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* ''Literature/TheWayOfKings'' (first book of ''Literature/TheStormlightArchive''): The book starts out with a prelude, which acts as a prologue for the entire series, and takes place [[DistantPrologue four and a half thousand years before the start of the rest of the book]]. Then there is the prologue, showing the assassination of King Gavilar from his assassin's point of view. Then the first chapter is Cenn's point of view, joining Kaladin Stormblessed's squad. Then finally the story proper starts on page forty-eight, with Kaladin's first chapter. The [[Literature/WordsOfRadiance next book in the series]] has a prologue showing Gavilar's assassination from his daughter's point of view, but it dives into the story much faster.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ProlongedPrologue