History Main / PrivateMilitaryContractors

23rd Apr '17 12:13:24 PM Chabal2
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* ''VideoGame/WarCraftIII'': Mercs can be hired from camps, and mercenary heroes, in the expansion, from tavenrs. Mercs can be quite useful in story missions as when you aren't given the means to make more of your troops but are still picking up money they can fill in gaps in your forces.

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* ''VideoGame/WarCraftIII'': Mercs can be hired from camps, and mercenary heroes, in the expansion, from tavenrs. Mercs can be quite useful in story missions as when you aren't given the means to make more of your troops but are still picking up money they can fill in gaps in your forces.forces and in skirmishes as they can give you access to spells normally reserved for another faction.
10th Apr '17 10:04:01 AM TheBigBopper
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These characters can be both heroic and villainous; in a conflict, they usually are allied with the richest party's faction, but sometimes have a [[HonorBeforeReason strict honor code]] that prevents them from switching sides mid-battle. If they get ''too'' enthusiastic about their job, they may become {{Blood Knight}}s and try to start a WarForFunAndProfit. On the other hand, they do have to deal with the risk of [[YouHaveOutlivedYourUsefulness their employers double-crossing them when the job's done]]. And if their clients run out of money before the fighting's done, things will get ugly in short order in one or more of many ways.

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These characters can be both depicted as anything from heroic and to villainous; in a conflict, they usually are allied with the richest party's faction, but sometimes have a [[HonorBeforeReason strict honor code]] that prevents them from switching sides mid-battle. If they get ''too'' enthusiastic about their job, they may become {{Blood Knight}}s and try to start a WarForFunAndProfit. On the other hand, they do have to deal with the risk of [[YouHaveOutlivedYourUsefulness their employers double-crossing them when the job's done]]. And if their clients run out of money before the fighting's done, things will get ugly in short order in one or more of many ways.
3rd Apr '17 6:25:41 PM Theriocephalus
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* ''Fanfic/{{Pokedex}}'': In the past, before firearms were invented or Pokémon taming became widespread, Gallades would often seek out human wars to fight in for pride and glory, taking payments in Rare Candies and vitamins when the fighting was done and leaving for the next conflict.
3rd Apr '17 5:43:15 PM nombretomado
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* Essentially what Hunters in ''HunterXHunter'' are. The difference is, the Hunters Association is a looser guild. Hunters take their own jobs, but the Guild provides contacts and perks.

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* Essentially what Hunters in ''HunterXHunter'' ''Manga/HunterXHunter'' are. The difference is, the Hunters Association is a looser guild. Hunters take their own jobs, but the Guild provides contacts and perks.
29th Mar '17 2:00:27 AM SebastianGray
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* ''TabletopGame/{{Warhammer}}'' used to have a whole army of these, the Dogs of War, who mostly hail from Tilea, the setting's analogue of Renaissance Italy and the Condottieri. More individualistic examples are the Regiments of Reknown, legendary mercenaries with interesting special rules that can be attached to other army lists.
** Maneaters are [[OurOgresAreHungrier Ogres]] who have returned to their homelands after serving as mercenaries abroad, with new skills to share (and often a costume inspired by their former employers). When the Ogre Kingdoms were first introduced, there were also rules for other armies to hire Ogre units as Dogs of War.
** The Empire fields Free Companies, militia or mercenary companies that support their standing armies. This is despite the fact that regular Empire infantry already dress like and are organized like real-life Landsknecht mercenaries.
* In ''TabletopGame/{{Warhammer 40000}}'', the Kroot who serve the Tau Empire as auxiliaries secretly do some mercenary work on the side, to ensure that they get [[CannibalismSuperpower plenty of useful genetic traits from their prey.]] There used to be an official Kroot Mercenaries army list, though it hasn't been updated for recent additions and most of its units had to be converted in some way.
** [[OurOrcsAreDifferent Orks]] and [[SpaceElves Eldar]] have bands of [[SpacePirates Freebooters and Corsairs]], respectively, that occasionally hire themselves out to clients - which sometimes include Imperial nobles, or even TabletopGame/{{Inquisitor}}s, who want some plausible deniability. Some [[AlwaysChaoticEvil Dark Eldar]] bands make the same offer, [[FateWorseThanDeath which most of their customers regret later.]]

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* ''TabletopGame/{{Warhammer}}'' used to have a whole Creator/GamesWorkshop games:
** ''TabletopGame/{{Warhammer}}'':
*** The Dogs of War are an entire
army of these, the Dogs of War, mercenaries who mostly hail from Tilea, the setting's analogue of Renaissance Italy and the Condottieri. More individualistic examples are the Regiments of Reknown, Renown, legendary mercenaries with interesting special rules that can be attached to other army lists.
** *** Maneaters are [[OurOgresAreHungrier Ogres]] who have returned to their homelands after serving as mercenaries abroad, with new skills to share (and often a costume inspired by their former employers). When the Ogre Kingdoms were first introduced, there were also rules for other armies to hire Ogre units as Dogs of War.
** *** The Empire fields Free Companies, militia or mercenary companies that support their standing armies. This is despite the fact that regular Empire infantry already dress like and are organized like real-life Landsknecht mercenaries.
* ** In ''TabletopGame/WarhammerAgeOfSigmar'', the Grundstok Company, also known as the Grundcorps, are a group of professional mercenaries who hire out their services to the mercantile [[SteamPunk Kharadron sky-fleets]] to protect them from the vicious aerial monstrosities of the Mortal Realms, as well as any other threat they might face. Highly trained and outfitted with advanced weaponry, the Grundscorps are well worth their high price.
**
''TabletopGame/{{Warhammer 40000}}'', the 40000}}'':
*** The
Kroot who serve the Tau Empire as auxiliaries secretly do some mercenary work on the side, to ensure that they get [[CannibalismSuperpower plenty of useful genetic traits from their prey.]] There used to be an official Kroot Mercenaries army list, though it hasn't been updated for recent additions and most of its units had to be converted in some way.
** *** [[OurOrcsAreDifferent Orks]] and [[SpaceElves Eldar]] have bands of [[SpacePirates Freebooters and Corsairs]], respectively, that occasionally hire themselves out to clients - which sometimes include Imperial nobles, or even TabletopGame/{{Inquisitor}}s, who want some plausible deniability. Some [[AlwaysChaoticEvil Dark Eldar]] bands make the same offer, [[FateWorseThanDeath which most of their customers regret later.]]
26th Mar '17 1:25:32 PM nombretomado
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* Magoichi Saika's group (their Japanese name ''Saika-shu'' literally means "Saika group") in the ''VideoGame/SamuraiWarriors'' games. Most prominently shown in the second game, where in Magoichi's story [[spoiler:the "Saika Mercenaries" first fight alongside OdaNobunaga at Anegawa the behest of Magoichi's friend, then against Nobunaga at the next battle. Once he's on the other end of their guns, Nobunaga does ''not'' take this well]].

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* Magoichi Saika's group (their Japanese name ''Saika-shu'' literally means "Saika group") in the ''VideoGame/SamuraiWarriors'' games. Most prominently shown in the second game, where in Magoichi's story [[spoiler:the "Saika Mercenaries" first fight alongside OdaNobunaga UsefulNotes/OdaNobunaga at Anegawa the behest of Magoichi's friend, then against Nobunaga at the next battle. Once he's on the other end of their guns, Nobunaga does ''not'' take this well]].
21st Mar '17 2:02:59 PM CountDorku
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* ''Warbirds'' player characters are, as a default, assumed to be employed by one of these in the form of the Guild. Since the Guild can provide superior upgrades and weaponry to its {{Ace Pilot}}s, and has control over titanium (much of which it uses to make its planes better), it's adept at poaching up-and-coming pilots from various countries. It also doesn't object to hiring out a squadron to each side in a conflict; since pilots in Guild warbirds are likely to survive going down, as long as it's making more from the clients than it's spending on replacement planes, it's satisfied.
20th Mar '17 8:13:33 AM Odacon_Spy
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** The comparison between Belltower and Blackwater becomes even stronger in [[VideoGame/DeusExMankindDivided the sequel]], when, hit by the one-two punch of both the Aug Incident and Jensen helping expose their illegal detention camp in the DLC, Belltower is forced to downsize and rename themselves "Tarvos Security Services" to escape it's bad press, much like how Blackwater re-branded itself as XE Services and, later, Academi.
18th Mar '17 12:25:14 PM nombretomado
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* The BigBad in ''NationalTreasure: The Book of Secrets'' is the head of a PMC, justifying why his {{Mook}}s are always armed and following all his orders.

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* The BigBad in ''NationalTreasure: The Book of Secrets'' ''Film/NationalTreasure2BookOfSecrets'' is the head of a PMC, justifying why his {{Mook}}s are always armed and following all his orders.
8th Mar '17 3:20:47 AM Smeagol17
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Mercenaries are the basic, land-based version of this trope; at sea and in space, they're [[{{Pirates}} privateers]] operating under letters of marque.

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Mercenaries are the basic, land-based version of this trope; at sea and in space, they're [[{{Pirates}} privateers]] {{privateer}}s operating under letters of marque.
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