History Main / PressStartToGameOver

18th Aug '17 9:26:23 AM ZarbiNerada
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** Similarly, TabletopGame/{{Makruk}} has 1 [=Nd2=] [=Ne7=]; 2 [=Ne4=] d5??; 3 [=Nd6=]# 1-0.

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** Similarly, TabletopGame/{{Makruk}} has 1 [=Nd2=] [=Ne7=]; 2 [=Ne4=] d5??; [=Nd7=]??; 3 [=Nd6=]# [=Nxd6=]# 1-0.
18th Aug '17 9:22:53 AM ZarbiNerada
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** And TabletopGame/{{Xiangqi}} has 1 [=Cbe3=] [=Che7=] 2 [=Ch5=] [=Cb4=]??; 3 [=Cxe6=]+! [=Cxe4=]??; 4 [=Ce5=]#

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** And TabletopGame/{{Xiangqi}} has 1 [=Cbe3=] [=Che7=] 2 [=Ch5=] [=Cb4=]??; 3 [=Cxe6=]+! [=Cxe4=]??; 4 [=Ce5=]#[=Ce5=]# 1-0
18th Aug '17 9:22:37 AM ZarbiNerada
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** Similarly, TabletopGame/{{Makruk}} has 1 Nd2 Ne7; 2 Ne4 d5??; 3 Nd6# 1-0.
** And TabletopGame/{{Xiangqi}} has 1 Cbe3 Che7 2 Ch5 Cb4??; 3 Cxe6+! Cxe4??; 4 Ce5#

to:

** Similarly, TabletopGame/{{Makruk}} has 1 Nd2 Ne7; [=Nd2=] [=Ne7=]; 2 Ne4 [=Ne4=] d5??; 3 Nd6# [=Nd6=]# 1-0.
** And TabletopGame/{{Xiangqi}} has 1 Cbe3 Che7 [=Cbe3=] [=Che7=] 2 Ch5 Cb4??; [=Ch5=] [=Cb4=]??; 3 Cxe6+! Cxe4??; [=Cxe6=]+! [=Cxe4=]??; 4 Ce5#[=Ce5=]#
18th Aug '17 9:21:38 AM ZarbiNerada
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Added DiffLines:

** Similarly, TabletopGame/{{Makruk}} has 1 Nd2 Ne7; 2 Ne4 d5??; 3 Nd6# 1-0.
** And TabletopGame/{{Xiangqi}} has 1 Cbe3 Che7 2 Ch5 Cb4??; 3 Cxe6+! Cxe4??; 4 Ce5#
15th Aug '17 9:50:37 AM AnotherGamer
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* In ''VideoGame/TakeshisChallenge'', if you choose to PUNCH the man who asks for your name at the very beginning, you'll get a game over before the game itself even started. Funny, yet also quite bitchy.

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* In ''VideoGame/TakeshisChallenge'', if you choose to PUNCH the man who asks for your name at in the very beginning, password input screen, you'll get a game over before the game itself even started. Funny, yet also quite bitchy.
14th Aug '17 8:50:58 AM Diask
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[[folder: Video Games]]

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[[folder: Video Games]]
[[folder:Video Games]]



* The first ''VideoGame/{{Space Quest|I The Sarien Encounter}}'' (original) game on a modern computer: Set speed to "Fastest". A few seconds later, the Arcada explodes and it's game over.
* In the second ''Space Quest'' game, you can die ''earlier'' than shown above: Walk east on the first screen and fall in to Xenon's atmosphere. Naturally, no one helps you and you are DEAD.
** In the third game, you can die on the first screen by cutting yourself on a piece of metal trying to pick it up, or fall into the shredding machine shortly after by not jumping off the ConveyorBeltODoom in time. In the fourth game, you may run into the Cyborg and subsequently suffer [[DropInNemesis Droid of Death]] on the first or second screen; both also randomly appearing based on hardware speed. Another hardware-based TimedMission is the formatting sequence at the end of the game, which expires in about two or three seconds on modern computers.

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* ''VideoGame/SpaceQuest''
**
The first ''VideoGame/{{Space Quest|I The Sarien Encounter}}'' (original) game on a modern computer: Set speed to "Fastest". A few seconds later, the Arcada explodes and it's game over.
* ** In the second ''Space Quest'' game, ''VideoGame/SpaceQuestIIVohaulsRevenge'', you can die ''earlier'' than shown above: Walk east on the first screen and fall in to Xenon's atmosphere. Naturally, no one helps you and you are DEAD.
** In the third game, ''VideoGame/SpaceQuestIIIThePiratesOfPestulon'', you can die on the first screen by cutting yourself on a piece of metal trying to pick it up, or fall into the shredding machine shortly after by not jumping off the ConveyorBeltODoom in time. In the fourth game, you may run into the Cyborg and subsequently suffer [[DropInNemesis Droid of Death]] on the first or second screen; both also randomly appearing based on hardware speed. Another hardware-based TimedMission is the formatting sequence at the end of the game, which expires in about two or three seconds on modern computers.



* If you somehow fail the first tutorial battle in ''VideoGame/InfinityBlade'', you unlock the Negative Bloodlines, an easter egg that apparently sends your point of view back in time. [[DevelopersForesight You even get an achievement for doing so.]]
* Both ''VideoGame/{{Iji}}'' and ''VideoGame/HeroCore'' have the impossible hidden difficulty "Reallyjoel's dad". The first just overpowers enemies and locks a door, making it impossible to leave the first area. The second locks you in a room with '''[[OhCrap every boss in the game]]''' (though with certain late-game upgrades, and free healing if you can kill a boss). The boss room ''has'' been completed but only on a tool-assisted run or [[CaptainObvious by Reallyjoel's dad]].
* It is reportedly possible, if you're seriously unlucky, to have all your dwarfs be thralled or otherwise rendered non-viable for a working fortress before you even unpause after embarking in ''VideoGame/DwarfFortress''. In some particularly old versions, bottomless pits sometimes inexplicably spawned with a huge glob of magma hanging over them, and that magma could [[http://mkv25.net/dfma/movie-701-shortestfortever instantly kill your embark party]].

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* If you somehow fail the first tutorial battle in ''VideoGame/InfinityBlade'', you unlock the Negative Bloodlines, an easter egg that apparently sends your point of view back in time. [[DevelopersForesight You even get an achievement for doing so.]]
so.
* Both ''VideoGame/{{Iji}}'' and ''VideoGame/HeroCore'' have the impossible hidden difficulty "Reallyjoel's dad". The first just overpowers enemies and locks a door, making it impossible to leave the first area. The second locks you in a room with '''[[OhCrap every boss in the game]]''' (though with certain late-game upgrades, and free healing if you can kill a boss). The boss room ''has'' been completed but only on a tool-assisted run or [[CaptainObvious by [[MemeticBadass Reallyjoel's dad]].
* It In ''VideoGame/DwarfFortress'', it is reportedly possible, if you're seriously unlucky, to have all your dwarfs be thralled or otherwise rendered non-viable for a working fortress before you even unpause after embarking in ''VideoGame/DwarfFortress''.embarking. In some particularly old versions, bottomless pits sometimes inexplicably spawned with a huge glob of magma hanging over them, and that magma could [[http://mkv25.net/dfma/movie-701-shortestfortever instantly kill your embark party]].



* In ''VideoGame/DarkSouls'', it's technically possible for that to happen too, albeit a little later during the tutorial, than the sequel. The very first enemy you're introduced to in the first game is a WakeUpCallBoss, who is next to impossible to defeat without a weapon. Said weapon, you first get it after fleeing the boss and completing the rest of the tutorial.[[labelnote:Although...]]You can defeat the boss prior to the proper tutorial in NewGamePlus or by having the Fire Bomb as a starting gift in New Game.[[/labelnote]]

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* In ''VideoGame/DarkSouls'', ''VideoGame/DarkSoulsI'', it's technically possible for that to happen too, albeit a little later during the tutorial, than the sequel. The very first enemy you're introduced to in the first game is a WakeUpCallBoss, who is next to impossible to defeat without a weapon. Said weapon, you first get it after fleeing the boss and completing the rest of the tutorial.[[labelnote:Although...]]You can defeat the boss prior to the proper tutorial in NewGamePlus or by having the Fire Bomb as a starting gift in New Game.[[/labelnote]]



* In ''CrashBandicoot2'', there's the "intro" level you can play in if you don't skip the intro cutscene. It has pits and enemies; it means that it's possible for you to get a GameOver before the game proper even starts.

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* In ''CrashBandicoot2'', ''VideoGame/CrashBandicoot2'', there's the "intro" level you can play in if you don't skip the intro cutscene. It has pits and enemies; it means that it's possible for you to get a GameOver before the game proper even starts.



* In ''VideoGame/HalfLife1'', as soon as you get out of a railcar in the beginning, you can hop over the railing and fall straight into a BottomlessPit. And [[NoOSHACompliance that's]] ''before'' all hell breaks loose in Black Mesa.



[[folder: Tabletop Games]]

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[[folder: Tabletop Games]]
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1st Aug '17 8:46:41 PM Someoneman
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* Inverted in ''VisualNovel/ZeroTimeDilemma''. Guesing the coin correctly at the very begginning lets you finish the game in 5 minutes flat.

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* Inverted in ''VisualNovel/ZeroTimeDilemma''. Guesing the coin correctly at the very begginning beginning lets you finish the game in 5 minutes flat.


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* In ''VideoGame/CryptOfTheNecrodancer'', if you unlock the Diamond Dealer, obtain enough diamonds in a single-zone run to buy a weapon from him, and then start another single-zone run as a weapon-restricted character such as Melody, Dove, or Aria, you will immediately die of "Cowardice". You can also die very quickly as Aria or Coda since they die as soon as you miss a beat, so you can just press nothing and die instantly, or try to move off beat (Aria has a [[AutoRevive potion]], so this might be a bit slower for her).
1st Aug '17 3:59:46 PM LucaEarlgrey
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* ''VideoGame/EryisAction'' begins with Eryi inside of her house, having to dodge inexplicable [[DropTheWashtub falling washtubs]] or die. Good thing this game offers infinite lives, because [[PlatformHell you will need them]].

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* ''VideoGame/EryisAction'' begins with Eryi inside of her house, having to dodge inexplicable [[DropTheWashtub falling washtubs]] on the way out or die. Good thing this game offers infinite lives, because [[PlatformHell you will need them]].
1st Aug '17 3:59:32 PM LucaEarlgrey
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* ''VideoGame/EryisAction'' begins with Eryi inside of her house, having to dodge inexplicable [[DropTheWashtub falling washtubs]] or die. Good thing this game offers infinite lives, because [[PlatformHell you will need them]].
21st Jul '17 6:12:49 PM Octorok103
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* In ''Literature/ToBeOrNotToBeThatIsTheAdventure'', choosing to be Hamlet Sr. [[ForegoneConclusion gets you killed off immediately by Claudius]]. Fortunately, the narrator takes pity on you and allows you to become a ghost, although you can end things there by rejecting the offer.
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