History Main / PressStartToGameOver

20th Jun '17 6:46:26 AM jormis29
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* [[VideoGame/{{Pitfall}} Super Pitfall]]: The very first ladder in the game? Instant death trap.

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* [[VideoGame/{{Pitfall}} Super Pitfall]]: ''VideoGame/SuperPitfall'': The very first ladder in the game? Instant death trap.
17th May '17 1:02:36 PM ZorotheGallade
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* In the SNES and Mega Drive [[Main/TheSimpsons]] game VirtualBart, the stage select screen is a spinning wheel with a space which will immediately add or subtract a life. Land in it at the wrong time three times in a row and you'll have a game over before you can even select a level.

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* In the SNES and Mega Drive [[Main/TheSimpsons]] Main/TheSimpsons game VirtualBart, Virtual Bart, the stage select screen is a spinning wheel with a space which will immediately add or subtract a life. Land in it at the wrong time three times in a row and you'll have a game over before you can even select a level.
17th May '17 12:58:47 PM ZorotheGallade
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Added DiffLines:

* In the SNES and Mega Drive [[Main/TheSimpsons]] game VirtualBart, the stage select screen is a spinning wheel with a space which will immediately add or subtract a life. Land in it at the wrong time three times in a row and you'll have a game over before you can even select a level.
12th May '17 1:16:19 AM 4444jdm
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Note that it's always possible for extremely contrived stupidity to result in a player death - mundane cases like failing to properly jump or steer your vehicle around elementary obstacles don't cut it. In the same vein, {{unwinnable}} user-created content isn't worth mentioning unless the deaths are funny or interesting.

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Note that it's always possible for extremely contrived stupidity to result in a player death - mundane cases like failing to properly jump or steer your vehicle around elementary obstacles don't cut it. In the same vein, {{unwinnable}} user-created content isn't worth mentioning unless the deaths are funny [[HaveANiceDeath funny]] or interesting.
[[ItsAWonderfulFailure interesting]].
10th May '17 1:14:29 AM 4444jdm
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* Subverted in ''VideoGame/{{Bastion}}''. If you fall off the path in the opening level the LemonyNarrator will say "...and then he fell to his death... only foolin'" before [[PlayerCharacter The Kid]] lands nearby and takes damage from the fall as would happen at every other point in the game.

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* Subverted in ''VideoGame/{{Bastion}}''. If you fall off the path in the opening level the LemonyNarrator will say "...and then he fell to his death... [[FissionMailed only foolin'" foolin']]" before [[PlayerCharacter The Kid]] lands nearby and takes damage from the fall as would happen at every other point in the game.
7th May '17 2:56:38 PM Ferot_Dreadnaught
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* In ''VideoGame/{{LIMBO}}'', virtually every player who isn't GenreSavvy will be snapped up by the bear trap which appears extremely quickly in the game and blends in with the grass.

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* In ''VideoGame/{{LIMBO}}'', virtually every player who isn't GenreSavvy many players will be snapped up by the bear trap which appears extremely quickly in the game and blends in with the grass.
28th Apr '17 1:30:41 PM NNinja
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* Inverted in ''VisualNovel/ZeroTimeDilemma''. Guesing the coin correctly at the very begginning lets you finish the game in 5 minutes flat.
6th Apr '17 11:11:55 AM Stinkoman87
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* In {{Homestuck}}, many people in the world received copies of the Beta version of Sburb. Judging by all the Gamefaqs guides Rose saw that ended with panicked typing, many groups failed to reach the Incipishpere before their house was destroyed by meteors, meaning they basically died during the tutorial.
31st Mar '17 4:53:15 PM Mineboot45
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* If Mario somehow dies during the ''VideoGame/SuperMarioWorld'' title/demo screen (such as if the game is hacked,) it's an instant GameOver before the player can even press a button, followed by the player getting trapped in the title screen level with no way out.

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* If Mario somehow dies during the ''VideoGame/SuperMarioWorld'' title/demo screen (such as if the game is hacked,) hacked, see the ''Kaizo'' example above), it's an instant GameOver before the player can even press a button, followed by the player getting trapped in the title screen level with no way out.
6th Mar '17 9:19:00 PM wolftickets1969
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* ''VideoGame/DukeNukem3D'''s third level begins with Duke in an electric chair that will kill him in two seconds unless he moves out of the electricity beam.
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