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History Main / PracticalCurrency

11th May '16 11:29:25 AM Kalaong
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* ''TabletopGames/Warhammer40K'': Orks use their own teeth as currency, as they fall out, grow back, and decay naturally to prevent inflation. Their teeth can be used as weapons (as they keep their edges naturally) or even medecinal ingredients as well. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.

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* ''TabletopGames/Warhammer40K'': Orks use their own teeth teeth(aka "Teef") as currency, as they fall out, grow back, and decay naturally to prevent inflation.inflation - thus, the primary method of gathering wealth is stronger orks smashing the teeth out of weaker orks' jaws, thus proving they are "bigga". Their teeth can be used as weapons (as they keep their edges naturally) or even medecinal ingredients as well. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.
30th Apr '16 11:05:58 AM Kalaong
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* * In ''VideoGame/Metro2033'' and ''VideoGame/MetroLastLight'', the primary form of currency is pre-apocalyptic, military-grade ''bullets''. When fired from a normal rifle[[note]]read: "not the Bastard"[[/note]], the damage they deal is ''enormous'' compared to the ammo the Metro produces. One can also exchange "Metro" rounds (low quality, recycled ammunition) for military rounds - though the skills and tools remain to make ammunition, TheyDontMakeThemLikeTheyUsedTo

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* * In ''VideoGame/Metro2033'' and ''VideoGame/MetroLastLight'', the primary form of currency is pre-apocalyptic, military-grade ''bullets''. When fired from a normal rifle[[note]]read: "not the Bastard"[[/note]], the damage they deal is ''enormous'' compared to the ammo the Metro produces. One can also exchange "Metro" rounds (low quality, recycled ammunition) for military rounds - though the skills and tools remain to make ammunition, TheyDontMakeThemLikeTheyUsedToTheyDontMakeThemLikeTheyUsedTo.
30th Apr '16 11:02:30 AM Kalaong
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* ''VideoGame/{{Metro 2033}}'' uses pre-apocalyptic, military-grade 5.45mm rounds as currency. When fired from a normal rifle[[note]]read: "not the Bastard"[[/note]], the damage they deal is ''enormous'' compared to the ammo the Metro produces. One can also exchange "Metro" rounds (low quality, recycled ammunition) for military rounds.

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* ''VideoGame/{{Metro 2033}}'' uses * In ''VideoGame/Metro2033'' and ''VideoGame/MetroLastLight'', the primary form of currency is pre-apocalyptic, military-grade 5.45mm rounds as currency.''bullets''. When fired from a normal rifle[[note]]read: "not the Bastard"[[/note]], the damage they deal is ''enormous'' compared to the ammo the Metro produces. One can also exchange "Metro" rounds (low quality, recycled ammunition) for military rounds.rounds - though the skills and tools remain to make ammunition, TheyDontMakeThemLikeTheyUsedTo
17th Apr '16 11:38:17 AM Jhonny
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* All too common during times of Hyperinflation. German history textbooks contain both pictures of ridiculous amount of currency being worthless (at one point in 1923 one Dollar was worth 4.2 ''Trillion'' Mark) and signs specifying "prices" like "One piece of coal" for the cheapest seat in a theater.
30th Mar '16 12:08:51 AM PaulA
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* In Creator/TimPowers' ''Dinner at Deviant's Palace'', the prevailing currency in a post-apocalyptic California is alcohol. It's a fuel, a disinfectant, and a beverage as well as money.

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* In Creator/TimPowers' ''Dinner at Deviant's Palace'', ''Literature/DinnerAtDeviantsPalace'', the prevailing currency in a post-apocalyptic California is alcohol. It's a fuel, a disinfectant, and a beverage as well as money.
20th Mar '16 11:26:47 PM Chabal2
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* ''TabletopGames/Warhammer40K'': Orks use their own teeth as currency, as they fall out, grow back, and decay naturally to prevent inflation. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.

to:

* ''TabletopGames/Warhammer40K'': Orks use their own teeth as currency, as they fall out, grow back, and decay naturally to prevent inflation. Their teeth can be used as weapons (as they keep their edges naturally) or even medecinal ingredients as well. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.
20th Mar '16 10:52:46 PM Chabal2
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Added DiffLines:

* ''TabletopGames/Warhammer40K'': Orks use their own teeth as currency, as they fall out, grow back, and decay naturally to prevent inflation. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.
12th Mar '16 3:04:27 PM Kalaong
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WeirdCurrency is a SuperTrope; EnergyEconomy is a SubTrope. This is often used as a way to justify CastFromMoney.

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WeirdCurrency is a SuperTrope; EnergyEconomy is a SubTrope. See also GoldSilverCopperStandard. This is often used as a way to justify CastFromMoney.
8th Mar '16 12:15:01 PM Morgenthaler
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* In WeaponBrown, batteries and rations are universally accepted as currency.

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* In WeaponBrown, Webcomic/WeaponBrown, batteries and rations are universally accepted as currency.
25th Feb '16 9:34:11 AM Specialist290
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WeirdCurrency is a SuperTrope; EnergyEconomy is a SubTrope.

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WeirdCurrency is a SuperTrope; EnergyEconomy is a SubTrope.
SubTrope. This is often used as a way to justify CastFromMoney.
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