History Main / PracticalCurrency

16th Apr '17 11:09:34 PM DastardlyDemolition
Is there an issue? Send a Message


* Water on Dune itself and Spice everywhere else in ''Franchise/{{Dune}}''.

to:

* Water on Dune [[SingleBiomePlanet Dune]] itself and Spice everywhere else in ''Franchise/{{Dune}}''.''Franchise/{{Dune}}''. Spice is necessary for the survival of the Merchant Guild as Spice is the only way they can have their Navigators, humans mutated by Spice and can use limited precognition to safely navigate through space.
16th Apr '17 10:18:37 PM DastardlyDemolition
Is there an issue? Send a Message


* Zigzagged in the PlayerGeneratedEconomy of ''VideoGame/TeamFortress2''. The main currencies are various hats, specifically rare and/or limited-edition ones, such as the Earbuds (only released during the week or so when ''Team Fortress 2'' was released for Apple computers) or Bill's Hat (a promotional item for the ''Left 4 Dead'' series). These are completely cosmetic, but are used as a form of "currency" when bartering doesn't quite work out. A straight version of this trope is Scrap Metal, which can be used to craft almost any weapon in the game.

to:

* Zigzagged in the PlayerGeneratedEconomy of ''VideoGame/TeamFortress2''. The main currencies are various hats, specifically rare and/or limited-edition ones, such as the Earbuds (only released during the week or so when ''Team Fortress 2'' was released for Apple computers) or Bill's Hat (a promotional item for the ''Left 4 Dead'' series). These are completely cosmetic, but are used as a form of "currency" when bartering doesn't quite work out. A straight version of this trope is Scrap Refined Metal, which can be used to craft almost any weapon in the game.



** The problem with the hat backed economy is that hats ''have no set value''. When using earbuds, the demand for them kept their value high but when the demand fell the economy plummeted badly as things were tied to the value of buds. With keys, they have a set price and are backed with real currency and therefore they're less likely to lose value, which is partially why [=TF2=]'s main trading site, backpack.tf, switched to them.



** One mission involves an [[TheRepublic NCR]] representative sending you to find an operating cap-making machine and shut it down, as any newly-made caps lower the value of the currency.
** The setting's equivalent of the gold standard is this as well, after a fashion. Caps are backed by the most precious resource in the wasteland: Clean drinking water.

to:

** One mission involves an [[TheRepublic NCR]] representative a represenative of the [[MegaCorp Crimson Caravan Company]] sending you to find an operating cap-making machine and shut it down, as any newly-made caps lower the value of the currency.
currency. She also notes that people waste caps when they use them as land mines.
** The setting's equivalent of the gold standard is this as well, after a fashion. Caps are backed by the most precious resource in the wasteland: Clean drinking water. Which doesn' help the New California Republic as their drinking water backed currency has taken a dive in value around the time of ''[[VideoGame/FalloutNewVegas New Vegas]]'' (though the cold war with the Legion hasn't helped either).
24th Mar '17 11:51:43 AM chilled0ut
Is there an issue? Send a Message



to:

*** So... [[EpilepticTrees Transformers are]] [[OurVampiresAreDifferent vampires]]?
15th Mar '17 3:14:44 PM Doug86
Is there an issue? Send a Message


* ''TabletopGames/Warhammer40K'': Orks use their own teeth(aka "Teef") as currency, as they fall out, grow back, and decay naturally to prevent inflation - thus, the primary method of gathering wealth is stronger orks smashing the teeth out of weaker orks' jaws, thus proving they are "bigga". Their teeth can be used as weapons (as they keep their edges naturally) or even medecinal ingredients as well. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.

to:

* ''TabletopGames/Warhammer40K'': ''TabletopGame/Warhammer40000'': Orks use their own teeth(aka teeth (aka "Teef") as currency, as they fall out, grow back, and decay naturally to prevent inflation - thus, the primary method of gathering wealth is stronger orks smashing the teeth out of weaker orks' jaws, thus proving they are "bigga". Their teeth can be used as weapons (as they keep their edges naturally) or even medecinal ingredients as well. This remarkably simple system means they're often confused as to why humans bother with all this "money" nonsense, the same way they don't understand why they don't use small items like hairsquigs (living colored hairplugs that bite onto the scalp and don't let go) to trade. The only use they have for gold is BlingBlingBang.
28th Feb '17 10:36:40 AM BattleMaster
Is there an issue? Send a Message


* ''TabletopGame/BattleTech:'' [=ComStar=]'s currency, the C-Bill, is based upon a fixed amount of transmission time on the organisation's [[SubspaceAnsible Hyper Pulse Generators]]. The exact amount seems to fluctuate, though its stability versus the currencies of the Great Houses, and that for inter-planetary communications, [=ComStar=] is for all intents and purposes the only game in town, make it very desirable.

to:

* ''TabletopGame/BattleTech:'' [=ComStar=]'s currency, the C-Bill, is based upon a fixed amount of transmission time on the organisation's [[SubspaceAnsible Hyper Pulse Generators]]. The exact amount seems to fluctuate, though its stability versus the currencies of the Great Houses, and that for inter-planetary communications, [=ComStar=] is for all intents and purposes the only game in town, make it very desirable. In the Dark Age, after the HPG network has collapsed aside from a few planets, the C-Bill has naturally become nearly worthless and an economic crisis has occurred throughout the Inner Sphere. One sourcebook mentions that because of all the instability, one of the most commonly used forms of "currency" has now become crates of ammunition.
17th Feb '17 12:26:57 PM Leylicite
Is there an issue? Send a Message


* In the {{Roguelike}} ''[[VideoGame/FTLFasterThanLight FTL]]'', the "scrap" you collect throughout the universe can be used to pay merchants for repairs, supplies, or new weapons and systems. Or you could actually use it as spare parts to upgrade your existing systems, which also makes this a mix between [[Main/ExperiencePoints Experience Points]] and currency.

to:

* In the {{Roguelike}} ''[[VideoGame/FTLFasterThanLight FTL]]'', FTL: Faster Than Light]]'', the "scrap" you collect throughout the universe can be used to pay merchants for repairs, supplies, or new weapons and systems. Or you could actually use it as spare parts to upgrade your existing systems, which also makes this a mix between [[Main/ExperiencePoints Experience Points]] and currency.
23rd Jan '17 6:36:46 PM ReaderAt2046
Is there an issue? Send a Message

Added DiffLines:

[[folder:Fan Works]]
* The ''sol''s and ''lune''s, Equestria's original currency in the FanFic/TriptychContinuum. While the coins themselves are made of gold and silver, that wasn't the original source of their value. Their value derived from the inscription on the edge: "Good for nearly all Princess Labor, Public and Private". Any pony could, if they desired, walk up to the palace and trade an appropriate number of these coins in to get the Princesses to perform any of a wide number of tasks for them. And the coins had value even outside of Equestria, because they could be spent to pay for the raising of Sun and Moon.
[[/folder]]
9th Jan '17 5:09:37 AM Kalaong
Is there an issue? Send a Message


* In ''Webcomic/EscapeFromTerra'', the primary medium of exchange on Ceres is grams of gold, but water certificates, cokens (issued by the local Coca-cola bottling plant), and Grubstake Units are also mentioned. [[http://www.bigheadpress.com/eft?page=25]]

to:

* In ''Webcomic/EscapeFromTerra'', the primary medium of exchange on Ceres is grams of gold, but water certificates, cokens (issued paper backed by the local Coca-cola bottling plant), water, Coca-Cola, and Grubstake Units are shares in asteroid mines is also mentioned. [[http://www.bigheadpress.com/eft?page=25]]
22nd Nov '16 6:19:14 PM PaulA
Is there an issue? Send a Message


* In Creator/GordonRDickson's ''ChildeCycle'', the interstellar currency is largely based on skilled professionals. If a planet needs someone or something, they hire out a specialist in exchange. The economy of the Fourteen Worlds is based on the trade of contracts, which not only affects political decisions, but also drives the plot of several stories.

to:

* In Creator/GordonRDickson's ''ChildeCycle'', ''Literature/ChildeCycle'', the interstellar currency is largely based on skilled professionals. If a planet needs someone or something, they hire out a specialist in exchange. The economy of the Fourteen Worlds is based on the trade of contracts, which not only affects political decisions, but also drives the plot of several stories.
20th Nov '16 1:03:39 AM WanderingBrowser
Is there an issue? Send a Message


** In ''Literature/{{Dragonlance}}'' the primary currency is steel coins. After the [[WorldSundering Cataclysm]], metals with no practical value like gold fell out of favor.

to:

** In ''Literature/{{Dragonlance}}'' Invoked in ''Literature/{{Dragonlance}}'', where the primary currency is steel coins. After the [[WorldSundering Cataclysm]], metals with no practical value like gold fell out of favor. Subverted, however, in that fans have pointed out that [[FridgeLogic there are many reasons why steel coins don't make a lot of sense]], not least of which is the fact that it rarely costs as many steel coins to ''buy'' a sword as would need to be melted down in order to ''make'' one.
This list shows the last 10 events of 190. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PracticalCurrency