History Main / PostCyberpunk

4th Oct '17 1:12:34 PM Xtifr
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* Rudy Rucker's ''Postsingular ''jumps back and forth a bit, but ultimately ends on a post-cyberpunk note, with the characters fighting for freeware.

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* Rudy Rucker's Creator/RudyRucker's ''Postsingular ''jumps back and forth a bit, but ultimately ends on a post-cyberpunk note, with the characters fighting for freeware.
15th Sep '17 6:45:38 AM valar55
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[[caption-width-right:350:It even comes with its own SpaceElevator![[labelnote:*]]Until it got destroyed, anyway.[[/labelnote]]]]

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[[caption-width-right:350:It even comes with its own SpaceElevator![[labelnote:*]]Until SpaceElevator![[note]]Until it got destroyed, anyway.[[/labelnote]]]]
[[/note]]]]
26th Aug '17 6:31:44 AM Wendigomer
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The Post-9/11 atmosphere of 21st Century America also saw a marked decrease in heroes who were decidedly anti-establishment. The glut of patriotism and the War on Terror have also decreased public resistance to corporate greed and uncontrolled capitalism. Despite the dystopian nature of cyberpunk settings, it was frequently assumed that race, gender, nationality, and sexual orientation would be non-issues in the future, the rationale being that the last generation that really cared would have almost died out by then (even racially homogeneous Japan is often depicted as a melting pot in the future). However, now that society is in the chronological era that the majority of cyberpunk depicted, issues surrounding identitarian politics are still not only alive, but even more volatile than ever, threatening to make society more divisive. As a result, post cyberpunk is often required to shelve more futurist themes and focus on existing social issues that have carried over from the past millennium. Additionally, it is far more difficult (bordering on impossibility) to operate anonymously or in the shadows outside of the system (the "Punk" aspect of Cyberpunk) or under dual/false identities. The increase of security profiling, monitoring, hidden surveillance and current forensics technology is making it less and less possible to move around without leaving fingerprints or footprints of some type, digital or otherwise. And today, there is now the understanding that there is no anonymity or privacy on the internet.

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The Post-9/11 ideological atmosphere of 21st Century America also saw a marked decrease in heroes who were decidedly anti-establishment. The glut of patriotism and the War on Terror have also decreased public resistance to corporate greed and uncontrolled capitalism.anti-establishment. Despite the dystopian nature of cyberpunk settings, it was frequently assumed that race, gender, nationality, and sexual orientation would be non-issues in the future, the rationale being that the last generation that really cared would have almost died out by then (even racially homogeneous Japan is often depicted as a melting pot in the future). However, now that society is in the chronological era that the majority of cyberpunk depicted, issues surrounding identitarian politics are still not only alive, but even more volatile than ever, threatening to make society more divisive. As a result, post cyberpunk is often required to shelve more futurist themes and focus on existing social issues that have carried over from the past millennium. Additionally, it is far more difficult (bordering on impossibility) to operate anonymously or in the shadows outside of the system (the "Punk" aspect of Cyberpunk) or under dual/false identities. The increase of security profiling, monitoring, hidden surveillance and current forensics technology is making it less and less possible to move around without leaving fingerprints or footprints of some type, digital or otherwise. And today, there is now the understanding that there is no anonymity or privacy on the internet.
21st Aug '17 1:18:48 PM Ferot_Dreadnaught
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Compare {{Cyberpunk}}, PunkPunk and {{Postsomethingism}}. See CyberpunkTropes for tropes found in PostCyberPunk works and shared with its cousin CyberPunk. Also compare it to {{Solarpunk}}; both were created as reactions to these sort of tropes (and thus the oddballs of the -punks,) but Solarpunk takes a more down-to-earth approach and heavy emphasis on ecology.

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Compare {{Cyberpunk}}, PunkPunk and {{Postsomethingism}}. See CyberpunkTropes for tropes found in PostCyberPunk Post-Cyberpunk works and shared with its cousin CyberPunk. Also compare it to {{Solarpunk}}; both were created as reactions to these sort of tropes (and thus the oddballs of the -punks,) but Solarpunk takes a more down-to-earth approach and heavy emphasis on ecology.



* ''Anime/GhostInTheShellStandAloneComplex'' straddles the line between CyberPunk and PostCyberPunk. On the one hand, the world is recovering from devastating world wars, while governmental corruption, media control, excessive state security ([[AntiHero of which the heroes are one branch of]]), and social division is at an all time high. Yet at the same time, an ordinary middle class still exists, society and culture have not collapsed into mindless consumerism, and technology is portrayed neutrally. Most of all, the heroes may be ruthless agents, but ultimately are dedicated to [[MyCountryRightOrWrong protecting their country, even if it means pitting themselves against conspiracies that have emerged from their own government]]. Japan itself is visually depicted as fairly similar to its modern state (albeit with more advanced technology), rather than being a devastated WretchedHive.

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* ''Anime/GhostInTheShellStandAloneComplex'' straddles the line between CyberPunk and PostCyberPunk.Post-Cyberpunk. On the one hand, the world is recovering from devastating world wars, while governmental corruption, media control, excessive state security ([[AntiHero of which the heroes are one branch of]]), and social division is at an all time high. Yet at the same time, an ordinary middle class still exists, society and culture have not collapsed into mindless consumerism, and technology is portrayed neutrally. Most of all, the heroes may be ruthless agents, but ultimately are dedicated to [[MyCountryRightOrWrong protecting their country, even if it means pitting themselves against conspiracies that have emerged from their own government]]. Japan itself is visually depicted as fairly similar to its modern state (albeit with more advanced technology), rather than being a devastated WretchedHive.



* Perhaps the earliest example of PostCyberPunk [[UnbuiltTrope predates]] Cyber Punk itself - ''Manga/AstroBoy''. It has many of the themes present in PostCyberPunk works, where technology causes massive social upheaval and change that is rough, but ultimately good and a symbol of hope as cyborgs and robots experience discrimination, contemplate rebellion - but are ultimately integrated into society.

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* Perhaps the earliest example of PostCyberPunk Post-Cyberpunk [[UnbuiltTrope predates]] Cyber Punk itself - ''Manga/AstroBoy''. It has many of the themes present in PostCyberPunk Post-Cyberpunk works, where technology causes massive social upheaval and change that is rough, but ultimately good and a symbol of hope as cyborgs and robots experience discrimination, contemplate rebellion - but are ultimately integrated into society.



* ''Anime/ErgoProxy'' straddles the line between classic Cyberpunk and PostCyberpunk

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* ''Anime/ErgoProxy'' straddles the line between classic Cyberpunk and PostCyberpunkPost-Cyberpunk



** The 1988 novel, ''Literature/IslandsInTheNet'' is one of the original PostCyberpunk works. Sterling tackles the problem of corporate power head on, envisaging Rizone, a highly networked multinational founded on "economic democracy."

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** The 1988 novel, ''Literature/IslandsInTheNet'' is one of the original PostCyberpunk Post-Cyberpunk works. Sterling tackles the problem of corporate power head on, envisaging Rizone, a highly networked multinational founded on "economic democracy."



* Creator/MattRuff's ''Literature/SewerGasAndElectric'' blends PostCyberPunk with a hefty dose of humor.

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* Creator/MattRuff's ''Literature/SewerGasAndElectric'' blends PostCyberPunk Post-Cyberpunk with a hefty dose of humor.
21st Aug '17 1:16:43 PM Ferot_Dreadnaught
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* ''[[{{ComicBook/WildCATS}} Wildcats 3.0]]''. A huge MegaCorp answerable to none buying out entire conglomerates, technological advances leading to social upheaval, and ineffective governments looking out for their own economic interests. All the elements of a CyberPunk world, but with a twist; the MegaCorp is entirely altruistic. Interestingly, most of the characters are GenreSavvy enough to be very aware of the implications. Even the two people who know the MegaCorp best wonder if a MegaCorp can actually be anything ''but'' malicious.

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* ''[[{{ComicBook/WildCATS}} Wildcats 3.0]]''. A huge MegaCorp answerable to none buying out entire conglomerates, technological advances leading to social upheaval, and ineffective governments looking out for their own economic interests. All the elements of a CyberPunk world, but with a twist; the MegaCorp is entirely altruistic. Interestingly, most of the characters are GenreSavvy enough to be very aware of the implications. Even the two people who know the MegaCorp best wonder if a MegaCorp can actually be anything ''but'' malicious.
21st Aug '17 8:56:24 AM dclark
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* Pat Cadigan's ''Dervish Is Digital'' about cops working in AR (Artificial or Alternate Reality) which is basically treated like a frotier in desperate need of taming.

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* Pat Cadigan's ''Dervish Is Digital'' about cops working in AR (Artificial or Alternate Reality) which is basically treated like a frotier frontier in desperate need of taming.



* [[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]] focus Jethro Knights who is Transhumanist philosopher travels around the world by boat to spread the message about Transhumanism. As he returns to ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control government and turning it [[TheTheocracy Theocratic]] with beginning [[NoTranshumanismAllowed targeted all Transhumanists]]. This result Mr.Knights to created his utopic floating city-state named 'Transhumania' to be free from [[EvilReactionary governments that becoming feared and hating radical science]].

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* [[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]] focus focuses on Jethro Knights who is Knights, a Transhumanist philosopher who travels around the world by boat to spread the message about Transhumanism. As he He returns to what ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control government and of the government, turning it [[TheTheocracy Theocratic]] with beginning into TheTheocracy and [[NoTranshumanismAllowed targeted targeting all Transhumanists]]. This result Mr.results in Mr. Knights to created his utopic creating a utopian floating city-state named 'Transhumania' 'Transhumania', designed to be free from [[EvilReactionary governments that becoming feared fear and hating hate radical science]].
16th Aug '17 11:20:18 AM Franco-America2018
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* [[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]] focus Jethro Knights who is Transhumanist philosopher travels around the world by boat to spread the message about Transhumanism. As he returns to ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control government and turning it [[TheTheocracy Theocratic]] with beginning [[NoTranshumanismAllowed targeted all Transhumanists]]. This result Mr.Knights to created his utopic floating city named 'Transhumania' to be free from [[EvilReactionary governments that becoming hating radical science]].

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* [[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]] focus Jethro Knights who is Transhumanist philosopher travels around the world by boat to spread the message about Transhumanism. As he returns to ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control government and turning it [[TheTheocracy Theocratic]] with beginning [[NoTranshumanismAllowed targeted all Transhumanists]]. This result Mr.Knights to created his utopic floating city city-state named 'Transhumania' to be free from [[EvilReactionary governments that becoming feared and hating radical science]].
16th Aug '17 11:18:37 AM Franco-America2018
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* [[SandmanSlim Richard Kadrey's]] ''Metrophage'' sits uneasily midway between Cyberpunk and Post-Cyberpunk - it was published relatively early in the cyberpunk era, but was far more concerned with political and social issues than most of its contemporaries.

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* [[SandmanSlim Richard Kadrey's]] ''Metrophage'' sits uneasily midway between Cyberpunk and Post-Cyberpunk - it was published relatively early in the cyberpunk era, era but was far more concerned with political and social issues than most of its contemporaries.



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* [[https://en.wikipedia.org/wiki/The_Transhumanist_Wager The Transhumanist Wager]] focus Jethro Knights who is Transhumanist philosopher travels around the world by boat to spread the message about Transhumanism. As he returns to ''was'' [[FallenStatesOfAmerica the United States]] as Christian terrorists begin taking control government and turning it [[TheTheocracy Theocratic]] with beginning [[NoTranshumanismAllowed targeted all Transhumanists]]. This result Mr.Knights to created his utopic floating city named 'Transhumania' to be free from [[EvilReactionary governments that becoming hating radical science]].
[[/folder]]
11th Aug '17 2:53:36 AM Baeraad555
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Added DiffLines:

* ''VideoGame/NinjaPizzaGirl'' follows the tropes of CyberPunk but breaks with tradition by being, for the most parts, [[LighterAndSofter quite upbeat and optimistic.]] Living in an overgrown, [[CyberPunkWithAChanceOfRain rain-soaked]] maze of a city dominated by soulless [[MegaCorp megacorporations]] has not ruined people's ability to stay cheerful and care for their friends and family. Or to enjoy a really great pizza, for that matter.
19th Jul '17 11:05:27 AM Franco-America2018
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* Synergy from original ''{{WesternAnimation/Jem}}'' had a UrExample of Punk with its aesthetic and advanced technology of how projects itself with a more nicely and useful personality than other Als from Cyberpunk.

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* Synergy from original ''{{WesternAnimation/Jem}}'' had a UrExample of Punk with its aesthetic and advanced technology of how projects itself with a more nicely and useful personality than other Als from Cyberpunk.Cyberpunk in that [[TheEighties time]].



** The main plot of both shows is preventing psychic Al named XANA from taking other AI named Aelita in their cyberspace [[TitleDrop Lyoko]] and four or later five kids from BoardingSchool becoming Avatar version of themselves for protecting Aelita from having affect in real life within a day.

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** The main plot of both shows is preventing psychic Al named XANA from taking other AI named Aelita in their cyberspace [[TitleDrop Lyoko]] and four or later five kids from BoardingSchool becoming Avatar version of themselves for protecting Aelita from having an affect in real life within a day.
This list shows the last 10 events of 164. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PostCyberpunk