History Main / PollutedWasteLand

19th Oct '16 1:20:40 AM Sleeping_Beauty
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** Crocodile Island from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is oddly both {{Mordor}} and a Polluted Wasteland. It has/had GangplankGalleon, an AmusementParkOfDoom called Krazy Kremland, a forboding EvilTowerOfOminousness, is filled with dead trees, Zingers (killer bees), Brambles and danger, and the whole place and ocean around it is dark murky green. It actually sinks into the ocean after the final boss is defeated.

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** Crocodile Island from ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is oddly both {{Mordor}} and a Polluted Wasteland. It has/had GangplankGalleon, an AmusementParkOfDoom called Krazy Kremland, a forboding EvilTowerOfOminousness, is filled with dead trees, Zingers (killer bees), (wasps), Brambles and danger, and the whole place and ocean around it is dark murky green. It actually sinks into the ocean after the final boss is defeated.
6th Oct '16 7:27:14 PM nombretomado
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* ''EverQuest'': [=EQ1=] has a few areas that are slightly less conventional Mordors. The Grey is an area that got exposed to the vacuum of space through some powerful magic. Now it's a desert where the only things that can survive are those that don't need to breathe air.

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* ''EverQuest'': ''VideoGame/EverQuest'': [=EQ1=] has a few areas that are slightly less conventional Mordors. The Grey is an area that got exposed to the vacuum of space through some powerful magic. Now it's a desert where the only things that can survive are those that don't need to breathe air.
10th Sep '16 4:00:49 AM Doug86
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* Anime/{{Windaria}} One of the three areas is called 'The Shadowlands' and provides a {{foil}} for [[{{Arcadia}} The Valley]] in that it is dirtier, darker and based on industry instead of agriculture. Alan even states that farming is impossible in the Shadowland and drinking the water is lethal or insanity producing.

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* Anime/{{Windaria}} ''Anime/{{Windaria}}'': One of the three areas is called 'The Shadowlands' and provides a {{foil}} for [[{{Arcadia}} The Valley]] in that it is dirtier, darker and based on industry instead of agriculture. Alan even states that farming is impossible in the Shadowland and drinking the water is lethal or insanity producing.



* The planet Apokolips in Franchise/TheDCU, ruled by {{ComicBook/Darkseid}}.

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* The planet Apokolips in Franchise/TheDCU, Franchise/TheDCU's ''ComicBook/NewGods'' series, ruled by {{ComicBook/Darkseid}}.ComicBook/{{Darkseid}}.



* In Creator/GrahamMcNeill's TabletopGame/{{Warhammer 40000}} Literature/{{Ultramarines}} novel ''Dead Sky Black Sun'', Uriel and Pasanius find that a Chaos-warped AfterlifeExpress has carried them into planet Medrengard in the Eye of Terror. Hideous, impossible landscapes haunted by monsters and hold many dead bodies, containing tunnels that can [[DrivenToSuicide drive people to murder and suicide]], and a city of AlienGeometries with [[LightIsNotGood strange light creatures]] and [[MobileMaze impossible to trace routes]], pollutants that come to life as {{Living Shadow}}s and an EvilTowerOfOminousness.

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* In Creator/GrahamMcNeill's TabletopGame/{{Warhammer 40000}} ''TabletopGame/Warhammer40000'' Literature/{{Ultramarines}} novel ''Dead Sky Black Sun'', Uriel and Pasanius find that a Chaos-warped AfterlifeExpress has carried them into planet Medrengard in the Eye of Terror. Hideous, impossible landscapes haunted by monsters and hold many dead bodies, containing tunnels that can [[DrivenToSuicide drive people to murder and suicide]], and a city of AlienGeometries with [[LightIsNotGood strange light creatures]] and [[MobileMaze impossible to trace routes]], pollutants that come to life as {{Living Shadow}}s and an EvilTowerOfOminousness.



* In the SciFi novel ''{{Literature/Malevil}}'', pastoral rural France becomes this following WorldWarIII. The forests charred, the farms and village smashed ''then'' incinerated, [[TheNightThatNeverEnds the sky darkened by ash]], and the overpowering stench of death and smoke.

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* In the SciFi novel ''{{Literature/Malevil}}'', ''Literature/{{Malevil}}'', pastoral rural France becomes this following WorldWarIII. The forests charred, the farms and village smashed ''then'' incinerated, [[TheNightThatNeverEnds the sky darkened by ash]], and the overpowering stench of death and smoke.



* ''{{Series/Firefly}}'' is the TropeNamer for "EarthThatWas", though the details are somewhat vague. In addition, much the same thing happened to Mal's homeworld, Shadow, at the hands of the Alliance during the Unification War.

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* ''{{Series/Firefly}}'' ''Series/{{Firefly}}'' is the TropeNamer for "EarthThatWas", though the details are somewhat vague. In addition, much the same thing happened to Mal's homeworld, Shadow, at the hands of the Alliance during the Unification War.



* [[DoubleSubversion Double Subverted]] on ''Series/{{The 100}}''. The Sky People were expecting Earth to still be a toxic, radioactive DeathWorld after the [[WorldWarIII nuclear war]] a century ago. Instead they find a lush, vibrant and abundantly habitable world, with little sign of nuclear contamination. Then they find out that Earth actually ''is'' still highly radioactive; they've just developed an unusually high tolerance for radiation, as have the various plants and animals on the planet's surface. The Mountain Men, who haven't developed such superhuman tolerance, find the Earth's surface just as toxic and deadly as the Sky People feared.

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* [[DoubleSubversion Double Subverted]] on ''Series/{{The 100}}''.''Series/The100''. The Sky People were expecting Earth to still be a toxic, radioactive DeathWorld after the [[WorldWarIII nuclear war]] a century ago. Instead they find a lush, vibrant and abundantly habitable world, with little sign of nuclear contamination. Then they find out that Earth actually ''is'' still highly radioactive; they've just developed an unusually high tolerance for radiation, as have the various plants and animals on the planet's surface. The Mountain Men, who haven't developed such superhuman tolerance, find the Earth's surface just as toxic and deadly as the Sky People feared.



* The "industrial" trade classification in ''{{Traveller}}'' describes a planet with billions of inhabitants and an unbreathable or barely breathable atmosphere, that's implied to be a global factory and (because of the way the ''Traveller'' random world generation system works) also very likely to have a repressive government.
* The land of Chaos Dwarfs in TabletopGame/{{Warhammer}} manages to be both {{Mordor}} and a Polluted Wasteland at once. It started as a dark volcanic wasteland... and then the Chaos Dwarfs brought in thousands of slaves to start strip mining and heavy industry. It's a wonder how they manage to feed their single giant city in such conditions.
* The titular continent-sized megacity in TabletopGame/{{Mortasheen}} is (an unusually lighthearted) one of these to the extreme. How bad is it? The creator has explicitly said that there are so many things there that would cause an apocalypse in any other setting, that ''they cancel each other out''.
* Many of the more established manufacturing worlds in TabletopGame/{{Warhammer 40000}} are described this way. Whether they be Forge Worlds covered in nothing but manufactoriums, or Hive Worlds scattered with immense urban sprawl cities, they usually tend to consume their immediate environment and push it past its point of capacity such that they depend on off world imports and terraforming machinery just to keep themselves habitable. The planet Armageddon is a well known example of this, often requiring re-breathers to breath comfortably in the areas near its hive cities. Indeed, this tends to motivate the otherwise sprawling nature of hive cities into dense "spires" where the air can be more easily kept breathable with environmental seals and carbon dioxide scrubber machines.

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* The "industrial" trade classification in ''{{Traveller}}'' ''TabletopGame/{{Traveller}}'' describes a planet with billions of inhabitants and an unbreathable or barely breathable atmosphere, that's implied to be a global factory and (because of the way the ''Traveller'' random world generation system works) also very likely to have a repressive government.
* The land of Chaos Dwarfs in TabletopGame/{{Warhammer}} ''TabletopGame/{{Warhammer}}'' manages to be both {{Mordor}} and a Polluted Wasteland at once. It started as a dark volcanic wasteland... and then the Chaos Dwarfs brought in thousands of slaves to start strip mining and heavy industry. It's a wonder how they manage to feed their single giant city in such conditions.
* The titular continent-sized megacity in TabletopGame/{{Mortasheen}} ''TabletopGame/{{Mortasheen}}'' is (an unusually lighthearted) one of these to the extreme. How bad is it? The creator has explicitly said that there are so many things there that would cause an apocalypse in any other setting, that ''they cancel each other out''.
* Many of the more established manufacturing worlds in TabletopGame/{{Warhammer 40000}} ''TabletopGame/Warhammer40000'' are described this way. Whether they be Forge Worlds covered in nothing but manufactoriums, or Hive Worlds scattered with immense urban sprawl cities, they usually tend to consume their immediate environment and push it past its point of capacity such that they depend on off world imports and terraforming machinery just to keep themselves habitable. The planet Armageddon is a well known example of this, often requiring re-breathers to breath comfortably in the areas near its hive cities. Indeed, this tends to motivate the otherwise sprawling nature of hive cities into dense "spires" where the air can be more easily kept breathable with environmental seals and carbon dioxide scrubber machines.



* To some degree, Planet Leeds in ''{{Freelancer}}''. Instead of "great evil" there's just rampant irresponsibility, but ''the planet is capable of blowing out entire nebulae of smog.'' Accordingly, the government is depicted as unable to deal with the pollution and industrial accidents. Planet Houston also counts to some degree, being an entirely industrial planet that runs on prisoner labor.

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* To some degree, Planet Leeds in ''{{Freelancer}}''.''VideoGame/{{Freelancer}}''. Instead of "great evil" there's just rampant irresponsibility, but ''the planet is capable of blowing out entire nebulae of smog.'' Accordingly, the government is depicted as unable to deal with the pollution and industrial accidents. Planet Houston also counts to some degree, being an entirely industrial planet that runs on prisoner labor.



* The hyper-industrial Strogg from the ''{{Quake}}'' series of games turn every place and thing they can find into a Polluted Wasteland, as long as it can be used in a production facility somehow. Blood and gristle are fine lubricants, and they'll be damned if they can't find a way to install a human torso in a machine ''one'' way or another.
* California, Nevada, and Washington DC in the various VideoGame/{{Fallout}} games, though this is a result of Global Thermonuclear War. A more traditional example is the Sierra Madre area in ''VideoGame/FalloutNewVegas: Dead Money'', which is blanketed in the Cloud, a corrosive red smog created by the {{Mad Scientist}}s of Big Mountain. The Pitt from ''VideoGame/{{Fallout 3}}'' has the worst of both industrial and radioactive pollution.

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* The hyper-industrial Strogg from the ''{{Quake}}'' ''VideoGame/{{Quake}}'' series of games turn every place and thing they can find into a Polluted Wasteland, as long as it can be used in a production facility somehow. Blood and gristle are fine lubricants, and they'll be damned if they can't find a way to install a human torso in a machine ''one'' way or another.
* California, Nevada, and Washington DC in the various VideoGame/{{Fallout}} ''VideoGame/{{Fallout}}'' games, though this is a result of Global Thermonuclear War. A more traditional example is the Sierra Madre area in ''VideoGame/FalloutNewVegas: Dead Money'', which is blanketed in the Cloud, a corrosive red smog created by the {{Mad Scientist}}s of Big Mountain. The Pitt from ''VideoGame/{{Fallout 3}}'' has the worst of both industrial and radioactive pollution.



* The city of Moscow in ''{{VideoGame/Metro2033}}'' and ''VideoGame/MetroLastLight'' has become such a wasteland following a nuclear war 20 years prior. The surface is completely uninhabitable due to radiation, poisonous air, and [[NuclearNasty man-eating mutants]], forcing the citizens to live out their lives in the Metro tunnels beneath the city. And even there, they're not completely safe, as subterranean mutants and corrupt, warmongering governments remain a major threat.

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* The city of Moscow in ''{{VideoGame/Metro2033}}'' ''VideoGame/{{Metro2033}}'' and ''VideoGame/MetroLastLight'' has become such a wasteland following a nuclear war 20 years prior. The surface is completely uninhabitable due to radiation, poisonous air, and [[NuclearNasty man-eating mutants]], forcing the citizens to live out their lives in the Metro tunnels beneath the city. And even there, they're not completely safe, as subterranean mutants and corrupt, warmongering governments remain a major threat.



* Beijing and much of industrial China is filled with ever increasing development of factories, burning of fossil fuels, and automobile traffic. The air quality is so bad the reading of the index is off the charts. So bad that canned air is sold to raise awareness (you thought {{Spaceballs}} was ridiculous).

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* Beijing and much of industrial China is filled with ever increasing development of factories, burning of fossil fuels, and automobile traffic. The air quality is so bad the reading of the index is off the charts. So bad that canned air is sold to raise awareness (you thought {{Spaceballs}} ''Film/{{Spaceballs}}'' was ridiculous).



* Seattle's Gas Works Park was founded around the remnants of an old coal gasification plant, where the soil and water were highly contaminated. Most of it has been capped or otherwise remediated, and the most polluted areas, such as the cracking tower, have been fenced off to the public since the 1980's.

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* Seattle's Gas Works Park was founded around the remnants of an old coal gasification plant, where the soil and water were highly contaminated. Most of it has been capped or otherwise remediated, and the most polluted areas, such as the cracking tower, have been fenced off to the public since the 1980's.1980s.
7th Aug '16 5:21:38 PM nombretomado
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* The planet Apokolips in TheDCU, ruled by {{ComicBook/Darkseid}}.

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* The planet Apokolips in TheDCU, Franchise/TheDCU, ruled by {{ComicBook/Darkseid}}.
28th Jul '16 5:06:34 AM MrCandle
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* The city of Norilsk in Siberia definitely qualifies. According to the Blacksmith Institute, it's one of the top 10 most polluted cities on earth due to a huge concentration of nickel mines and smelters. According to our friends at TheOtherWiki, there's not a ''single tree'' within 48 kilometers of one smelter. The soil is so saturated with heavy metals that it's ''mineable''. [[http://en.wikipedia.org/wiki/Norilsk#Environment Here's a picture and more info.]] Perhaps fittingly, it was founded as a [[TheGulag Soviet Gulag labor camp]]. And to top it off, it's one of the largest cities north of the Arctic Circle, at about 70 degrees North (it apparently has the northernmost mosque in the world). But this is not all. This place is actually known as "Place of Real Russian Umbrella Corp.", because de-facto ruler is a Evil MegaCorp "Norilsk Nickel" that doing what every Evil MegaCorp does: mocking it's own employees, slowly poisoning the city, it's residents, also dogs(lots of them) and even Canada. And of course the only work place available is... "Norilsk Nickel". Be well, citizen, your CEO loves you, and you owe your soul to the company store!

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* The city of Norilsk in Siberia definitely qualifies. According to the Blacksmith Institute, it's one of the top 10 most polluted cities on earth due to a huge concentration of nickel mines and smelters. According to our friends at TheOtherWiki, there's not a ''single tree'' within 48 kilometers of one smelter. The soil is so saturated with heavy metals that it's ''mineable''. [[http://en.wikipedia.org/wiki/Norilsk#Environment Here's a picture and more info.]] Perhaps fittingly, it was founded as a [[TheGulag Soviet Gulag labor camp]]. And to top it off, it's one of the largest cities north of the Arctic Circle, at about 70 degrees North (it apparently has the northernmost mosque in the world). But this is not all. This place is actually known as "Place of Real Russian Umbrella Corp.", because de-facto ruler is a Evil MegaCorp "Norilsk Nickel" that doing what every Evil MegaCorp does: mocking it's its own employees, slowly poisoning the city, it's its residents, also dogs(lots dogs (lots of them) and even Canada. And of Of course the only work place available is... "Norilsk Nickel". Be well, citizen, your CEO loves you, and you owe your soul to the company store!
14th Jun '16 7:11:54 AM erforce
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** Crocodile Island from ''Donkey Kong Country 2'' is oddly both {{Mordor}} and a Polluted Wasteland. It has/had GangplankGalleon, an AmusementParkOfDoom called Krazy Kremland, a forboding EvilTowerOfOminousness, is filled with dead trees, Zingers (killer bees), Brambles and danger, and the whole place and ocean around it is dark murky green. It actually sinks into the ocean after the final boss is defeated.
** Mekanos in ''Donkey Kong Country 3'', which is the polluted side to this trope taken to extremes. A level with a giant ripsaw shredding a whole forest as it goes upwards and various factories. [[note]]Compare with KAOS Kore is quite a serene pleasant area, with the exception of Kastle KAOS and the DeathWorld like area of Lightning Lookout.[[/note]]

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** Crocodile Island from ''Donkey Kong Country 2'' ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' is oddly both {{Mordor}} and a Polluted Wasteland. It has/had GangplankGalleon, an AmusementParkOfDoom called Krazy Kremland, a forboding EvilTowerOfOminousness, is filled with dead trees, Zingers (killer bees), Brambles and danger, and the whole place and ocean around it is dark murky green. It actually sinks into the ocean after the final boss is defeated.
** Mekanos in ''Donkey Kong Country 3'', ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'', which is the polluted side to this trope taken to extremes. A level with a giant ripsaw shredding a whole forest as it goes upwards and various factories. [[note]]Compare with KAOS Kore is quite a serene pleasant area, with the exception of Kastle KAOS and the DeathWorld like area of Lightning Lookout.[[/note]]



* In ''{{Starfox 64}}'', the once beautiful ocean planet of Zoness has been turned into one of these by Andross, with sickly greenish water and mutants all around.

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* In ''{{Starfox ''VideoGame/{{Starfox 64}}'', the once beautiful ocean planet of Zoness has been turned into one of these by Andross, with sickly greenish water and mutants all around.



* The Space Pirate Homeworld of ''VideoGame/MetroidPrime 3'' is very much this. The planet's acid rain is the most dangerous environmental hazard in that game, killing you almost before you can realize it.

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* The Space Pirate Homeworld of ''VideoGame/MetroidPrime 3'' ''VideoGame/MetroidPrime3Corruption'' is very much this. The planet's acid rain is the most dangerous environmental hazard in that game, killing you almost before you can realize it.
30th Apr '16 5:25:02 PM nombretomado
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* Various locations were made into these for CaptainPlanet (one of their panoramas makes the Page Image).

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* Various locations were made into these for CaptainPlanet ''WesternAnimation/{{Captain Planet|and the Planeteers}}'' (one of their panoramas makes the Page Image).
21st Apr '16 12:00:25 AM aye_amber
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* [[spoiler: Chester's Mill]] briefly becomes this in the last few chapters of ''UnderTheDome'', when Big Jim Rennie sends members of his new police force to the radio station to collect some of the propane he has been stealing from the town [[spoiler: to run his meth lab]]. Chef panics and [[spoiler: blows up the meth lab, releasing a wave of fire that sweeps down from the old radio station and torches half the town, obscuring the surface of the dome and turning the town into a darkened wasteland with a toxic atmosphere]].

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* [[spoiler: Chester's Mill]] briefly becomes this in the last few chapters of ''UnderTheDome'', ''Literature/UnderTheDome,'' when Big Jim Rennie sends members of his new police force to the radio station to collect some of the propane he has been stealing from the town [[spoiler: to run his meth lab]]. Chef panics and [[spoiler: blows up the meth lab, releasing a wave of fire that sweeps down from the old radio station and torches half the town, obscuring the surface of the dome and turning the town into a darkened wasteland with a toxic atmosphere]].
18th Apr '16 1:07:37 PM Berrenta
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* Cubatão in Brazil. The rain was so acidic that it was known as "rain that burns". The city was known as [[IDontLikeTheSoundOfThatPlace the Valley of Death]]. ItGotBetter though.

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* Cubatão in Brazil. The rain was so acidic that it was known as "rain that burns". The city was known as [[IDontLikeTheSoundOfThatPlace the Valley of Death]]. ItGotBetter It got better though.
15th Apr '16 2:35:37 PM DaNuke
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* To some degree, Planet Leeds in ''{{Freelancer}}''. Even though the "great evil" is pretty much absent, ''imagine a planet capable of blowing out entire nebulae of smog!'' Accordingly, the government is depicted as unable to deal with the pollution and industrial accidents.

to:

* To some degree, Planet Leeds in ''{{Freelancer}}''. Even though the Instead of "great evil" is pretty much absent, ''imagine a there's just rampant irresponsibility, but ''the planet is capable of blowing out entire nebulae of smog!'' smog.'' Accordingly, the government is depicted as unable to deal with the pollution and industrial accidents.accidents. Planet Houston also counts to some degree, being an entirely industrial planet that runs on prisoner labor.
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