History Main / PlayerVersusPLayer

22nd Jan '17 2:57:08 AM Morgenthaler
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Player vs Player is actually the ''older'' of the two modes, since it eliminates the need for any sort of AI. Very early games such as ''SpaceWar'' and ''VideoGame/{{Pong}}'' are examples.

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Player vs Player is actually the ''older'' of the two modes, since it eliminates the need for any sort of AI. Very early games such as ''SpaceWar'' ''VideoGame/SpaceWar'' and ''VideoGame/{{Pong}}'' are examples.
8th Mar '16 7:39:40 AM Blazer
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->''Not to be confused with the {{webcomic}} ''{{Webcomic/PvP}}''.''

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->''Not to be confused with the {{webcomic}} ''{{Webcomic/PvP}}''.''{{Webcomic/PvP}}'' or the ''WebAnimation/{{RWBY}}'' episode [[Recap/RWBYV3E9PVP of the same name]].''
3rd Jan '16 4:35:41 PM Galacton
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Player Versus Player ([=PvP=]) is a mode of play in VideoGames where the enemies are other players of the video game. This is in contrast to PlayerVersusEnvironment ([=PvE=],) where the enemies of your character are generated and controlled by a computer's artificial intelligence. The idea of Player vs Player is not only to outplay, outlast, or outwit your opponents, but to put your opponents at as many disadvantages as possible so they can't do the same to you.

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Player Versus Player ([=PvP=]) is a mode type of play Gameplay Mode in VideoGames where the enemies are other players of the video game. This is in contrast to PlayerVersusEnvironment ([=PvE=],) where the enemies of your character are generated and controlled by a computer's artificial intelligence. The idea of Player vs Player is not only to outplay, outlast, or outwit your opponents, but to put your opponents at as many disadvantages as possible so they can't do the same to you.
17th Oct '15 3:55:56 PM nombretomado
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* Both ''PlanetSide'' games, being [=MMOFPS=]es, are ''entirely'' PvP - each faction is [[ForeverWar always at war]] with other two factions; the [[MegaCorp New Conglomerate]], [[TheEmpire Terran Republic]], and [[MachineCult Vanu Sovereignty]]. Everyone on your faction is always on your side. Everybody else is someone to shoot at. The only non-player enemies are the turrets guarding bases and the player-deployed turrets.
* ''EVEOnline'' is PvP by its very ''nature''. The players run ''everything'' significant, and most of the memorable events were orchestrated by player factions. Even within Concord space (i.e. NPC guaranteed safe space), players regularly try to screw other players through exploits.

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* Both ''PlanetSide'' ''VideoGame/PlanetSide'' games, being [=MMOFPS=]es, are ''entirely'' PvP - each faction is [[ForeverWar always at war]] with other two factions; the [[MegaCorp New Conglomerate]], [[TheEmpire Terran Republic]], and [[MachineCult Vanu Sovereignty]]. Everyone on your faction is always on your side. Everybody else is someone to shoot at. The only non-player enemies are the turrets guarding bases and the player-deployed turrets.
* ''EVEOnline'' ''VideoGame/EVEOnline'' is PvP by its very ''nature''. The players run ''everything'' significant, and most of the memorable events were orchestrated by player factions. Even within Concord space (i.e. NPC guaranteed safe space), players regularly try to screw other players through exploits.
9th Sep '15 10:24:06 AM Mhazard
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* ''VideoGame/DemonsSouls'' has [[spoiler: a [[MirrorBoss boss]] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls'' has [[spoiler: a [[MirrorBoss boss]] controlled by another player, the entire ''entire boss battle battle'' is essentially a PvP match.]]
9th Sep '15 10:23:39 AM Mhazard
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* ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] [[MirrorBoss boss]] controlled by another player, the entire boss battle is essentially a PvP match.]]
9th Sep '15 10:23:19 AM Mhazard
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* ''VideoGame/DemonsSouls''has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGame/DemonsSouls''has ''VideoGame/DemonsSouls'' has [[spoiler: a [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]
9th Sep '15 10:23:02 AM Mhazard
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* ''VideoGameDemonsSouls''has [[spoiler: a boss controlled by another player, the entire boss battle is essentially a PvP match.]]

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* ''VideoGameDemonsSouls''has ''VideoGame/DemonsSouls''has [[spoiler: a boss [MirrorBoss boss] controlled by another player, the entire boss battle is essentially a PvP match.]]
9th Sep '15 10:20:48 AM Mhazard
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Added DiffLines:

* ''VideoGameDemonsSouls''has [[spoiler: a boss controlled by another player, the entire boss battle is essentially a PvP match.]]
10th Dec '14 1:03:27 AM fourshade
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* ''EVEOnline'' is PvP by its very ''nature''. The players run ''everything'' significant, and most of the memorable events were orchestrated by player factions. Even within Concord space (i.e. NPC guaranteed safe space), players regularly try to screw other players through exploits.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayerVersusPLayer