History Main / PlayerVersusEnvironment

30th Mar '18 9:19:50 PM LucaEarlgrey
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** ''Uprising'' is based on an in-lore crisis where players again form teams of four from a limited selection of Heroes (Tracer, Reinhardt, Torbjorn, and Mercy). The mode takes place in four phases: capturing three points of interest, defending the payload while it waits to warm up, escorting and continuing to defend said payload to its destination, and destroying a series of bosses before time runs out.

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** ''Uprising'' is based on an in-lore crisis where players again form teams of four from a limited selection of Heroes (Tracer, Reinhardt, Torbjorn, and Mercy).Mercy), although an "All Heroes" variation is also available. The mode takes place in four phases: capturing three points of interest, defending the payload while it waits to warm up, escorting and continuing to defend said payload to its destination, and destroying a series of bosses before time runs out.
30th Mar '18 9:19:21 PM LucaEarlgrey
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* ''VideoGame/{{Overwatch}}'' has had two [[TemporaryOnlineContent time-limited]] [=PvE=] modes, both of which are a departer from the usual team-vs-team setup:

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* ''VideoGame/{{Overwatch}}'' has had two [[TemporaryOnlineContent time-limited]] [=PvE=] modes, both of which are a departer departure from the usual team-vs-team setup:
30th Mar '18 9:19:10 PM LucaEarlgrey
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* ''VideoGame/{{Overwatch}}'' has had two [[TemporaryOnlineContent time-limited]] [=PvE=] modes, both of which are a departer from the usual team-vs-team setup:
** ''[[HalloweenEpisode Junkenstein's Revenge]]'' has player assemble in teams of four, picking from a limited Hero pool (Soldier: 76, [=McCree=], Ana, and Hanzo) and defending a castle door from wave after wave of [[NinjaPirateZombieRobot zombie robots]] and the occasional boss. The second time it rolled around, it introduced an "Endless" variant with a wider selection of Heroes available.
** ''Uprising'' is based on an in-lore crisis where players again form teams of four from a limited selection of Heroes (Tracer, Reinhardt, Torbjorn, and Mercy). The mode takes place in four phases: capturing three points of interest, defending the payload while it waits to warm up, escorting and continuing to defend said payload to its destination, and destroying a series of bosses before time runs out.
17th Apr '17 9:45:21 AM Pseudoname
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* The Deepest Dark level in ''VideoGame/{{Evolve}}'' modifies the usual player-controlled Gorgon into a boss that the players must pursue deeper into its lair while primarily facing off against corrupted wildlife and Gorgon hatchlings.
29th Mar '17 12:12:47 AM PMiller1
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Often abbreviated as [=PvE=], PlayerVersusEnvironment gameplay involves the player fighting computer-controlled enemies rather than other players (PlayerVersusPlayer). While this technically applies to every single-player or [[CoOpMultiplayer cooperative]] game, the term is best known in the world of [=MMORPGs=], where it denotes anything that isn't directly connected to PlayerVersusPlayer.

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Often abbreviated as [=PvE=], PlayerVersusEnvironment '''Player Versus Environment''' gameplay involves the player fighting computer-controlled enemies rather than other players (PlayerVersusPlayer). While this technically applies to every single-player or [[CoOpMultiplayer cooperative]] game, the term is best known in the world of [=MMORPGs=], where it denotes anything that isn't directly connected to PlayerVersusPlayer.
19th Aug '16 3:09:28 PM TimeTravelerEon
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* ''VideoGame/{{Elsword}}'' splits PvP and PvE into two completely separate gameplay modes--PvE is run-of-the-mill dungeon-hopping, playing through extensive platforming levels to reach the end and fight a boss, while PvP is random matchmaking.
13th May '16 3:40:59 PM Dark_Lord_
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* ''VideoGame/ARKSurvivalEvolved'' has both a PVP mode and a PVE mode. The main difference is that in PVE, players are unable to attack other players or anything owned by them, like tamed dinosaurs.
14th Nov '15 5:58:02 AM SwiftJustice
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* In a RealLife sports example, the game of [[UsefulNotes/Golf golf]] counts as this in any competitive sense compared to the vast majority of popular sports.

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* In a RealLife sports example, the game of [[UsefulNotes/Golf [[UsefulNotes/{{Golf}} golf]] counts as this in any competitive sense compared to the vast majority of popular sports.
14th Nov '15 5:57:44 AM SwiftJustice
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* In a RealLife sports example, the game of [[UsefulNotes/Golf golf]] counts as this in any competitive sense compared to the vast majority of popular sports.
6th Sep '15 5:34:28 AM Vir
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* ''WorldOfWarcraft'' has the open world where the two things can overlap depending on the server rules, while the instance areas are either purely [=PvE=] (dungeons, raids) or purely PlayerVersusPlayer (battlegrounds and arena).
* ''GuildWars'' has the two completely separated and its community is known for massive {{Flame War}}s between fans of each, with [[PlayerVersusEnvironment PvE]] players calling {{PvP}} players "elitist" and {{PvP}} players claiming that [[PlayerVersusEnvironment PvE]] is [[ItsEasySoItSucks too easy]].

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* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' has the open world where the two things can overlap depending on the server rules, while the instance areas are either purely [=PvE=] (dungeons, raids) or purely PlayerVersusPlayer (battlegrounds and arena).
* ''GuildWars'' ''VideoGame/GuildWars'' has the two completely separated and its community is known for massive {{Flame War}}s between fans of each, with [[PlayerVersusEnvironment PvE]] players calling {{PvP}} players "elitist" and {{PvP}} players claiming that [[PlayerVersusEnvironment PvE]] is [[ItsEasySoItSucks too easy]].



* ''EVEOnline'' About 90% of the things going on in Hi-sec. Also is used as an adjective for ship fits. Generally, its a bad idea to take a [[PlayerVersusEnvironment PVE]] fit to PVP. Because Eve is a PvP WideOpenSandbox, [[PlayerVersusEnvironment PvE]] in Eve is [[{{Irony}} ironically]] said to mean "Player vs. Everyone".
* ''PhantasyStarOnline'' mainly focuses on going on [[PlayerVersusEnvironment PvE]] quests with other players, including offline in the GCN and Xbox versions. Its [[PlayerVersusPlayer Battle Mode]] is somewhat limited in comparison.
* It's entirely possible to play through ''StarWarsTheOldRepublic'' doing nothing but PVE alone and in groups.

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* ''EVEOnline'' ''VideoGame/EVEOnline'' About 90% of the things going on in Hi-sec. Also is used as an adjective for ship fits. Generally, its a bad idea to take a [[PlayerVersusEnvironment PVE]] fit to PVP. Because Eve is a PvP WideOpenSandbox, [[PlayerVersusEnvironment PvE]] in Eve is [[{{Irony}} ironically]] said to mean "Player vs. Everyone".
* ''PhantasyStarOnline'' ''VideoGame/PhantasyStarOnline'' mainly focuses on going on [[PlayerVersusEnvironment PvE]] [=PvE=] quests with other players, including offline in the GCN and Xbox versions. Its [[PlayerVersusPlayer Battle Mode]] is somewhat limited in comparison.
* It's entirely possible to play through ''StarWarsTheOldRepublic'' ''VideoGame/StarWarsTheOldRepublic'' doing nothing but PVE alone and in groups.
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