History Main / PlayerVersusEnvironment

19th Aug '16 3:09:28 PM TimeTravelerEon
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* ''VideoGame/{{Elsword}}'' splits PvP and PvE into two completely separate gameplay modes--PvE is run-of-the-mill dungeon-hopping, playing through extensive platforming levels to reach the end and fight a boss, while PvP is random matchmaking.
13th May '16 3:40:59 PM Dark_Lord_
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* ''VideoGame/ARKSurvivalEvolved'' has both a PVP mode and a PVE mode. The main difference is that in PVE, players are unable to attack other players or anything owned by them, like tamed dinosaurs.
14th Nov '15 5:58:02 AM SwiftJustice
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* In a RealLife sports example, the game of [[UsefulNotes/Golf golf]] counts as this in any competitive sense compared to the vast majority of popular sports.

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* In a RealLife sports example, the game of [[UsefulNotes/Golf [[UsefulNotes/{{Golf}} golf]] counts as this in any competitive sense compared to the vast majority of popular sports.
14th Nov '15 5:57:44 AM SwiftJustice
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* In a RealLife sports example, the game of [[UsefulNotes/Golf golf]] counts as this in any competitive sense compared to the vast majority of popular sports.
6th Sep '15 5:34:28 AM Vir
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* ''WorldOfWarcraft'' has the open world where the two things can overlap depending on the server rules, while the instance areas are either purely [=PvE=] (dungeons, raids) or purely PlayerVersusPlayer (battlegrounds and arena).
* ''GuildWars'' has the two completely separated and its community is known for massive {{Flame War}}s between fans of each, with [[PlayerVersusEnvironment PvE]] players calling {{PvP}} players "elitist" and {{PvP}} players claiming that [[PlayerVersusEnvironment PvE]] is [[ItsEasySoItSucks too easy]].

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* ''WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft'' has the open world where the two things can overlap depending on the server rules, while the instance areas are either purely [=PvE=] (dungeons, raids) or purely PlayerVersusPlayer (battlegrounds and arena).
* ''GuildWars'' ''VideoGame/GuildWars'' has the two completely separated and its community is known for massive {{Flame War}}s between fans of each, with [[PlayerVersusEnvironment PvE]] players calling {{PvP}} players "elitist" and {{PvP}} players claiming that [[PlayerVersusEnvironment PvE]] is [[ItsEasySoItSucks too easy]].



* ''EVEOnline'' About 90% of the things going on in Hi-sec. Also is used as an adjective for ship fits. Generally, its a bad idea to take a [[PlayerVersusEnvironment PVE]] fit to PVP. Because Eve is a PvP WideOpenSandbox, [[PlayerVersusEnvironment PvE]] in Eve is [[{{Irony}} ironically]] said to mean "Player vs. Everyone".
* ''PhantasyStarOnline'' mainly focuses on going on [[PlayerVersusEnvironment PvE]] quests with other players, including offline in the GCN and Xbox versions. Its [[PlayerVersusPlayer Battle Mode]] is somewhat limited in comparison.
* It's entirely possible to play through ''StarWarsTheOldRepublic'' doing nothing but PVE alone and in groups.

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* ''EVEOnline'' ''VideoGame/EVEOnline'' About 90% of the things going on in Hi-sec. Also is used as an adjective for ship fits. Generally, its a bad idea to take a [[PlayerVersusEnvironment PVE]] fit to PVP. Because Eve is a PvP WideOpenSandbox, [[PlayerVersusEnvironment PvE]] in Eve is [[{{Irony}} ironically]] said to mean "Player vs. Everyone".
* ''PhantasyStarOnline'' ''VideoGame/PhantasyStarOnline'' mainly focuses on going on [[PlayerVersusEnvironment PvE]] [=PvE=] quests with other players, including offline in the GCN and Xbox versions. Its [[PlayerVersusPlayer Battle Mode]] is somewhat limited in comparison.
* It's entirely possible to play through ''StarWarsTheOldRepublic'' ''VideoGame/StarWarsTheOldRepublic'' doing nothing but PVE alone and in groups.
3rd Mar '15 6:50:04 PM Steven
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* The majority of ''VideoGame/FinalFantasyXIV'' are players fighting monsters in the open world or in dungeons. PVP takes place in designated areas made for it.
7th Jul '13 8:42:31 AM Ptorquemada
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* The primary focus of ''VideoGame/TheLordOfTheRingsOnline''.

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* The primary (i.e., nearly exclusive) focus of ''VideoGame/TheLordOfTheRingsOnline''.''VideoGame/TheLordOfTheRingsOnline''. Players can "spar" with each other if they both want to, but there's no way for one player to unilaterally attack another.
28th Aug '12 9:51:34 AM Telcontar
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** Exacerbated by the ''third-party commercialization'' of Endgame [=PVE=]. Corporate sponsorship of World Firsts is bound to make people [[{{Understatement}} a bit]] touchy.

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** Exacerbated by the ''third-party commercialization'' of Endgame [=PVE=]. Corporate sponsorship of World Firsts is bound to make people [[{{Understatement}} a bit]] bit touchy.
11th Jul '12 6:34:28 PM Recon5
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** Exacerbated by the ''third-party commercialization'' of Endgame [=PVE=]. Corporate sponsorship of World Firsts is bound to make people [[{{Understatement}} a bit]] touchy.
18th Apr '12 11:17:18 AM BluetoothThePirate
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Often abbreviated as [=PvE=], PlayerVersusEnvironment gameplay involves the player fighting computer-controlled enemies rather than other players (PlayerVersusPlayer). While this technically applies to every single-player or cooperative game, the term is best known in the world of [=MMORPGs=], where it denotes anything that isn't directly connected to PlayerVersusPlayer.

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Often abbreviated as [=PvE=], PlayerVersusEnvironment gameplay involves the player fighting computer-controlled enemies rather than other players (PlayerVersusPlayer). While this technically applies to every single-player or cooperative [[CoOpMultiplayer cooperative]] game, the term is best known in the world of [=MMORPGs=], where it denotes anything that isn't directly connected to PlayerVersusPlayer.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayerVersusEnvironment