History Main / PlayerMooks

28th Jun '17 9:16:00 AM SJMistery
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** ''[[VideoGame/FireEmblemFates Fire Emblem Fates]]'' allows you to recruit generic units either through Einherjar or by capturing enemy generic units and using My Castle's prison to "convince" them to join you, either through gold or talking. They even get names after they join you, but are limited to their base class tree, making them... less than optimal after a certain point.

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** ''[[VideoGame/FireEmblemFates Fire Emblem Fates]]'' allows you to recruit generic units either through Einherjar or by capturing enemy generic units and using My Castle's prison to "convince" them to join you, either through gold or talking. They even get names after they join you, but are limited to their base class tree, making them... [[CrutchCaracther less than optimal after a certain point.
point,]] excluding the capturable bosses that have just high enough growths and rare skills to hold their own for most of the game.
21st Apr '17 5:01:43 AM Moonstreak
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->''"Disperse, loyal Battle Monkeys! Do my bidding and bust a cap!"''

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->''"Disperse, loyal Battle Monkeys! Do my bidding and [[SophisticatedAsHell bust a cap!"''cap!]]"''
25th Jan '17 4:43:59 PM Jake18
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* In ''VideoGame/GrandTheftAutoIV'', max out your [[RelationshipValues Like stat]] with Dwayne Forge and he'll send his gang members to assist you when you call him.
28th Oct '16 9:15:37 AM Dark_Lord_
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* The ''VideoGame/Spellforce'' series, being a blend between Real Time Strategy and Role Playing Game, has you create a player avatar who has the ability to summon a fully controllable army. This is even an explicit ability in the first game of the series.

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* The ''VideoGame/Spellforce'' ''Franchise/{{Spellforce}}'' series, being a blend between Real Time Strategy and Role Playing Game, has you create a player avatar who has the ability to summon a fully controllable army. This is even an explicit ability in the first game of the series.
28th Oct '16 9:14:34 AM Dark_Lord_
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* The whole point of the ''VideoGame/MountAndBlade'' videogame series is to form your own army of player mooks and have many adventures with them around the fictional world of Calradia.
* The ''VideoGame/Spellforce'' series, being a blend between Real Time Strategy and Role Playing Game, has you create a player avatar who has the ability to summon a fully controllable army. This is even an explicit ability in the first game of the series.
16th Oct '16 10:40:44 AM nombretomado
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* ''FinalFantasyTactics''

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* ''FinalFantasyTactics''''VideoGame/FinalFantasyTactics''
27th May '16 6:27:05 AM EthanLac
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[[folder:Tower Defence]]
* In ''[[TheBattleCats The Battle Cats]]'', these are the only characters usable. God Cat is the closest thing to an exception in the game.

[[/folder]]
11th Mar '16 10:40:03 PM GenericGeneral
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** ''[[VideoGame/FireEmblemFates Fire Emblem Fates]]'' allows you to recruit generic units either through Einherjar or by capturing enemy generic units and using My Castle's prison to "convince" them to join you, either through gold or talking. They even get names after they join you, but are limited to their base class tree, making them... less than optimal after a certain point.
6th Jan '16 9:47:33 PM nombretomado
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* In ''[[SoulSeries Soul Calibur 3]]'''s Chronicles of the Sword mode, the player can create mooks equal to the number of normal custom character slots they have purchased. Given that these will stay with the player even when, post TimeSkip, the previous allies are all BrainwashedAndCrazy or had a FaceHeelTurn, not to mention retaining their levels during NewGamePlus, they tend to form the most effective parties.

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* In ''[[SoulSeries ''[[VideoGame/SoulSeries Soul Calibur 3]]'''s Chronicles of the Sword mode, the player can create mooks equal to the number of normal custom character slots they have purchased. Given that these will stay with the player even when, post TimeSkip, the previous allies are all BrainwashedAndCrazy or had a FaceHeelTurn, not to mention retaining their levels during NewGamePlus, they tend to form the most effective parties.
9th Dec '15 12:25:31 AM JakesBrain
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* The characters in ''VideoGame/KillerQueen'' have no names besides the names of their classes (Drone/Soldier/Queen), which are never mentioned outside of the short "How to Play" sequence. The game is all gameplay and strategy, with absolutely zero plot or character development.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayerMooks