History Main / PlayerHeadquarters

7th May '17 5:23:30 PM nombretomado
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* In some games, to 'win' you need to protect your Player Headquarters. ''VideoGame/{{Homeworld}}'' is an example (with The Mothership as your Player Headquarters), but there are many others, such as ''{{Starcraft}}''.

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* In some games, to 'win' you need to protect your Player Headquarters. ''VideoGame/{{Homeworld}}'' is an example (with The Mothership as your Player Headquarters), but there are many others, such as ''{{Starcraft}}''.''VideoGame/StarCraft''.
30th Apr '17 2:20:01 PM nombretomado
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* Your farmhouse in the ''HarvestMoon''. In several games in the series, you can buy other properties and build smaller houses on them.

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* Your farmhouse in the ''HarvestMoon''.''VideoGame/HarvestMoon''. In several games in the series, you can buy other properties and build smaller houses on them.
22nd Apr '17 1:38:42 PM nombretomado
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* The ''{{Suikoden}}'' series has the non-mobile version; in each game you get a castle (or some sort of similar building) that serves as your headquarters. Once you've recruited the right people, you can quickly teleport between it and the outside world.
** ''SuikodenIV'' gave you a mobile version in the form of a CoolBoat.

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* The ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series has the non-mobile version; in each game you get a castle (or some sort of similar building) that serves as your headquarters. Once you've recruited the right people, you can quickly teleport between it and the outside world.
** ''SuikodenIV'' ''VideoGame/SuikodenIV'' gave you a mobile version in the form of a CoolBoat.



* ''RaidouKuzunohaVsTheSoullessArmy'' has Tsukudo-Cho, which has the Narumi Detective Agency (Save/Review/Push in the right direction (if Narumi's there)), Konnou-Ya (item shop), and under that, the Gouma-Den (Fusion/Healing).

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* ''RaidouKuzunohaVsTheSoullessArmy'' ''VideoGame/RaidouKuzunohaVsTheSoullessArmy'' has Tsukudo-Cho, which has the Narumi Detective Agency (Save/Review/Push in the right direction (if Narumi's there)), Konnou-Ya (item shop), and under that, the Gouma-Den (Fusion/Healing).
13th Mar '17 10:35:40 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' and ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' give the player the option to buy himself a house on multiple in-game locations to store their loot in. ''Battlespire'', ''Redguard'' and mobile phone games don't have things like that. In ''Morrowind'' you can't buy, but if you feel like it, you can just kill the owner of a house and it's yours to keep. Beware of [[{{Unwinnable}} breaking any quests]] though.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', you are allowed to continue using the house of your early QuestGiver once he leaves, and can actually have one of three different manors built, complete with guards and servants, depending on which of the great houses you join. This intersects with the 'kill the owner of a house' option, since the other two manors get built at the same time, and you get quests to kill the non-player characters that are lords of those manor instead of you.
** In ''Oblivion'', you can buy houses from the head of any major town/city. Each one is different: the house in [[WretchedHive Bravil]] is cheap and kind of run-down, but large; the house in [[ShiningCity Skingrad]] is extremely expensive, but it's a massive mansion, and you can get a servant!
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', it's similar to ''Oblivion''. You can buy houses from the heads of the major towns and cities, but unlike ''Oblivion'', you need to earn the respect of the head through completing quests for the people in their town. Yes,[[DudeWheresMyRespect even if you're a well-known]] [[TheChosenOne Dragonborn]] [[spoiler:who resolved the civil war and prevented TheEndOfTheWorldAsWeKnowIt]].

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** The series in general has the "kill a person and take over their house" variant. On the positive side, this is an extremely cheap option and will let you take over any house you want if none of the purchasable/buildable options appeal to you. On the downside, someone has to die. Further, depending on the game, putting items into their containers may mark them as "stolen" when you remove them, or the containers may reset, causing you to lose all stored items. Additionally, their bed may still be marked as "owned" even after death, so you might not be able to rest in it.
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' and ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' give the player the option allows you to buy himself a house on multiple in-game locations in a number of locations. It will allow you to store their loot in. ''Battlespire'', ''Redguard'' safely and mobile phone games don't have things like that. In ''Morrowind'' you can't buy, but if you feel like it, you can just kill the owner of a house and it's yours to keep. Beware of [[{{Unwinnable}} breaking any quests]] though.
rest.
** In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', Morrowind]]''
*** In [[FirstTown Seyda Neen]], an early side quest has you track down the murderer of a local tax collector. When you find the murderer, you may choose to execute him for his crimes. If you do, you can safely use his shack as your home while in the area. It contains a hammock for sleeping and a few containers for storage.
*** After a certain point in the main quest, [[spoiler: Caius Cosades]] is recalled to the Imperial City. He lets you have his small [[HubCity Balmora]] house to use as you see fit. It contains a bed for sleeping and several storage containers.
*** In order to complete the quest lines for the three Great Houses, you'll need to [[AHomeOwnerIsYou build yourself a stronghold]]. After getting the construction contract, paying for the construction, and taking on a few quests to eliminate obstacles to construction,
you are allowed free to continue using the house of move into your early QuestGiver once he leaves, and can actually have one of three different manors built, new manor. Additional quests build up the area around your house, turning it into a small town complete with guards and servants, depending on which of at least one trader.
*** Upon completing
the great houses East Empire Company questline in ''Bloodmoon'', you join. This intersects are rewarded with the 'kill Factor's Estate. It is a massive mansion in Raven Rock, the owner of a house' option, since the other two manors get built at the same time, and mining town you get quests personally helped to kill the non-player characters that are lords of those manor instead of you.
grow from nothing.
** In ''Oblivion'', ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', you can buy houses from the head of any major town/city. Each one is different: the house in [[WretchedHive Bravil]] is cheap and kind of run-down, but large; the house in [[ShiningCity Skingrad]] is extremely expensive, but it's a massive mansion, and you can get a servant!
servant.
** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', it's similar to ''Oblivion''. You can buy houses from the heads of the major towns and cities, but unlike ''Oblivion'', you need to earn the respect of the head through completing quests for the people in their town. Yes,[[DudeWheresMyRespect even if you're a well-known]] [[TheChosenOne Dragonborn]] [[spoiler:who resolved the civil war and prevented TheEndOfTheWorldAsWeKnowIt]]. The ''Hearthfire'' DLC allows you to construct your own home at one of three locations, but you must still do the "complete quests for locals" requirement.
22nd Feb '17 10:59:23 AM LadyJaneGrey
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* ''VideoGame/WorldOfWarcraft'''s latest expansion gives the player a ''whole hub city'', and not exactly a small one at that, [[http://i.imgur.com/UnyVPUB.jpg take a look]]. It's not only very ego-stroking, but functional, allowing players to support their professions as well as have [=NPCs=] handle other professions for them, send out followers on quests, and can be customized with a variety of guards, banners, statues, and entire buildings. A fully leveled Garrison looks as impressive, if not more, than most towns in the game.

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* ''VideoGame/WorldOfWarcraft'''s latest ''Warlords of Draenor'' expansion gives the player a ''whole hub city'', and not exactly a small one at that, [[http://i.imgur.com/UnyVPUB.jpg take a look]]. It's not only very ego-stroking, but functional, allowing players to support their professions as well as have [=NPCs=] handle other professions for them, send out followers on quests, and can be customized with a variety of guards, banners, statues, and entire buildings. A fully leveled Garrison looks as impressive, if not more, than most towns in the game.
9th Oct '16 9:02:25 AM LordInsane
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* In ''VideoGame/PillarsOfEternity'', one of the early story missions sees you seeking out an older Watcher in his keep of Caed Nua. Arriving there, you discover that the keep has been all but abandoned and fell apart after its former master was driven insane by his condition. After he attacks you and you have to put him down, the keep's GeniusLoci [[YouKillItYouBoughtIt proclaims you its new master]], tasking you with restoring its many, many dilapidated facilities, as well as hiring a garrison to defend it. Once you do, the keep provides safe haven with RestingRecovery opportunities and vendors, as well as a treasury. It also hosts the entrance to the single largest dungeon in the entire game, appropriately dubbed "[[MarathonLevel the Endless Paths]]".

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* In ''VideoGame/PillarsOfEternity'', one of the early story missions sees you seeking out an older Watcher in his keep of Caed Nua. Arriving there, you discover that the keep has been all but abandoned and fell apart after its former master was driven insane by his condition. After he attacks you and you have to put him down, the keep's GeniusLoci [[YouKillItYouBoughtIt proclaims you its new master]], tasking you with restoring its many, many dilapidated facilities, as well as hiring a garrison to defend it. Once you do, the keep provides safe haven with RestingRecovery opportunities and vendors, as well as a treasury. It also hosts the entrance to the single largest dungeon in the entire game, appropriately dubbed "[[MarathonLevel the Endless Paths]]". A later patch adds a quest-chain involving the ''legal'' ownership of Caed Nua, with a lord raising a claim to it. [[spoiler: The magistrates rules in his favour but adds a clause about him having to compensate you for clearing it of monsters and repairing damage, and when he instead storms off in a huff the magistrate passing on the decision says that since the other lord refused the judgement, by default you get to keep Caed Nua. You still end up having to protect yourself from other underhanded means of undermining your rule, culminating in a full-on mercenary invasion.]]
17th Sep '16 11:08:55 PM Octorok103
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* ''VideoGame/{{Warframe}}'' has three different kinds, each of which has slightly different functions. First and foremost is your [[CoolShip Orbiter]], which you load into whenever you open up the game; it'll let you manage your inventory, fuse and transmute mods, view your Codex, breed Kubrows and Kavats, buy stuff from the Market, refine your Void Relics, launch missions, and more. Next is your Clan's Dojo, which can be designed and customized as you and your clanmates see fit; it'll give you access to trading, research, Alliance management, and just a place to hang out with your fellow Clan members. Finally, there's the Tenno Relays, hubs open to any players that have reached a given Mastery Rank; much like your Orbiter, you'll be able to swap out your equipment and launch missions, but you can also take advantage of the Sanctuary's features or buy something from Baro Ki'Teer on one of his biweekly visits.
15th Aug '16 4:43:44 AM htuttle
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* ''{{X-COM}}'' and its {{Spiritual Successor}}s and sequels allow you to construct one or several {{Elaborate Underground Base}}s (or elaborate underwater ones in the case of ''Terror From The Deep'') to house your soldiers and crafts, and research captured alien technology. ''X-COM 2'' departs from the formula by making your Player Headquarters a CoolAirship instead.

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* ''{{X-COM}}'' ''{{VideoGame/XCOM}}'' and its {{Spiritual Successor}}s and sequels allow you to construct one or several {{Elaborate Underground Base}}s (or elaborate elaborate[[UnderwaterBase underwater ones ones]] in the case of ''Terror ''[[VideoGame/XComTerrorFromTheDeep Terror From The Deep'') Deep]]'') to house your soldiers and crafts, and research captured alien technology. ''X-COM 2'' technology.
** ''{{VIdeogame/XCOM2}}''
departs from the formula by making your Player Headquarters a CoolAirship an [[AirborneAircraftCarrier air carrier]] instead.
20th Jul '16 8:04:46 PM wolftickets1969
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* ''VideoGame/{{Fallout 4}}'' has the Home Plate apartment in Diamond City, which can be purchased for the sum of 2000 caps, as well as player quarters in Vault 81 (after completing Hole in the Wall), the Institute (after completing Synth Retention), Listening Post Bravo, and the Prydwen (both after completing Blind Betrayal). The many Settlements around the Commonwealth can also be outfitted as player bases, which come in handy in the updated [[HarderThanHard Survival Mode]] where fast-travel is disabled and [[WizardNeedsFoodBadly food, drink, and sleep are mandatory]].

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* ''VideoGame/{{Fallout 4}}'' has the Home Plate apartment in Diamond City, which can be purchased for the sum of 2000 caps, as well as player quarters in Vault 81 (after completing Hole in the Wall), the Institute (after completing Synth Retention), Listening Post Bravo, and the Prydwen (both after completing Blind Betrayal). The many Settlements around the Commonwealth can also be outfitted as player bases, which come in handy in the updated [[HarderThanHard Survival Mode]] where fast-travel is disabled disabled, carrying capacity is reduced, and [[WizardNeedsFoodBadly food, drink, and sleep are mandatory]].
20th Jul '16 8:02:47 PM wolftickets1969
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* ''VideoGame/{{Fallout 4}}'' has the Home Plate apartment in Diamond City, which can be purchased for the sum of 2000 caps, as well as player quarters in Vault 81 (after completing Hole in the Wall), the Institute (after completing Synth Retention), Listening Post Bravo, and the Prydwen (both after completing Blind Betrayal). The many Settlements around the Commonwealth can also be used as player bases.

to:

* ''VideoGame/{{Fallout 4}}'' has the Home Plate apartment in Diamond City, which can be purchased for the sum of 2000 caps, as well as player quarters in Vault 81 (after completing Hole in the Wall), the Institute (after completing Synth Retention), Listening Post Bravo, and the Prydwen (both after completing Blind Betrayal). The many Settlements around the Commonwealth can also be used outfitted as player bases.bases, which come in handy in the updated [[HarderThanHard Survival Mode]] where fast-travel is disabled and [[WizardNeedsFoodBadly food, drink, and sleep are mandatory]].
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