History Main / PlayableEpilogue

19th Mar '18 7:01:44 PM nombretomado
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* In the second ''LegoIsland'' game once you defeat the Brickster you get a seemingly fitting cutscene to end the game on- then you simply get to run around the Island. It's actually somewhat boring, though- all anybody says is to congratulate you for defeating the Brickster, you can travel to some of the other islands but all you can do on Castle Island is talk to players and you can't even get out of the desert on Adventurers' Island, let alone talk to anyone from that area, and the only real EasterEgg is just an unusual way of doing the credits.

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* In the second ''LegoIsland'' ''VideoGame/{{Lego Island|2}}'' game once you defeat the Brickster you get a seemingly fitting cutscene to end the game on- then you simply get to run around the Island. It's actually somewhat boring, though- all anybody says is to congratulate you for defeating the Brickster, you can travel to some of the other islands but all you can do on Castle Island is talk to players and you can't even get out of the desert on Adventurers' Island, let alone talk to anyone from that area, and the only real EasterEgg is just an unusual way of doing the credits.
13th Mar '18 8:37:41 PM rjd1922
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* ''VideoGame/PaperMarioTheThousandYearDoor'' and ''VideoGame/SuperPaperMario'' have these. The first ''VideoGame/PaperMario64'' has one too, but [[PointOfNoReturn only]] where it's a means to get you to the last cutscenes.

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* ''VideoGame/PaperMarioTheThousandYearDoor'' and ''VideoGame/SuperPaperMario'' have these. The first ''VideoGame/PaperMario64'' ''VideoGame/{{Paper Mario 64}}'' has one too, but [[PointOfNoReturn only]] where it's a means to get you to the last cutscenes.
13th Mar '18 8:36:55 PM rjd1922
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* ''VideoGame/PaperMarioTheThousandYearDoor'' and ''VideoGame/SuperPaperMario'' have these. The first ''VideoGame/PaperMario'' has one too, but [[PointOfNoReturn only]] where it's a means to get you to the last cutscenes.
* ''[[VideoGame/MarioAndLuigiPartnersInTime Mario & Luigi: Partners in Time]]'' has a playable epilogue, [[spoiler:though it is really just a disguised path to the unexpected PostClimaxConfrontation.]]

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* ''VideoGame/PaperMarioTheThousandYearDoor'' and ''VideoGame/SuperPaperMario'' have these. The first ''VideoGame/PaperMario'' ''VideoGame/PaperMario64'' has one too, but [[PointOfNoReturn only]] where it's a means to get you to the last cutscenes.
* ''[[VideoGame/MarioAndLuigiPartnersInTime Mario & Luigi: Partners in Time]]'' ''VideoGame/MarioAndLuigiPartnersInTime'' has a playable epilogue, [[spoiler:though it is really just a disguised path to the unexpected PostClimaxConfrontation.PostFinalBoss.]]
7th Mar '18 3:58:44 PM nombretomado
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* ''ToejamAndEarl'' and its sequel have epilogue levels where you just walk around and talk to the colorful alien characters.

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* ''ToejamAndEarl'' ''VideoGame/ToejamAndEarl'' and its sequel have epilogue levels where you just walk around and talk to the colorful alien characters.
26th Jan '18 1:42:34 AM sinndogg
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** ''Videogame/FalloutNewVegas'' couldn't set anything after the Battle of the Hoover Dam, as every one of the MultipleEndings would drastically change the game world. All of the expansions are set before the game's ending. Post-game content [[WhatCouldHaveBeen was planned at some point]], but abandoned because of how hard it would be to do properly.

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** ''Videogame/FalloutNewVegas'' couldn't set anything after the Battle of the Hoover Dam, as every one of the MultipleEndings would drastically change the game world. All of the expansions are set before the game's ending. Post-game content [[WhatCouldHaveBeen was planned at some point]], but abandoned because of how hard it would be to do properly. However, the areas added by three of its four story [[DownloadableContent DLCs]] could be revisited after their main quests wrapped up, with ''Lonesome Road'' having two potentially unlockable areas (depending on the player's actions) that could only be accessed after its [[FinalBoss Final]] BossBattle.
4th Jan '18 7:17:17 PM VeryMelon
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* In ''Anime/DragonBallZ The Legacy of Goku II'' and ''Buu's Fury'', once you defeat Cell/Kid Buu you can continue playing for as long as you like before speaking to Dende/going to Bulma's party to activate the final cutscenes. In fact, in the former game, it's only in the Playable Epilogue that you can unlock the {{Secret|Character}} JokeCharacter Hercule, which allows you to choose an alternate ending cutscene if you max out his level; in the latter, [[FusionDance Gogeta]] can be unlocked during the epilogue.

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* In ''Anime/DragonBallZ The Legacy of Goku ''VideoGame/DragonballZTheLegacyOfGoku II'' and ''Buu's Fury'', once you defeat Cell/Kid Buu you can continue playing for as long as you like before speaking to Dende/going to Bulma's party to activate the final cutscenes. In fact, in the former game, it's only in the Playable Epilogue that you can unlock the {{Secret|Character}} JokeCharacter Hercule, which allows you to choose an alternate ending cutscene if you max out his level; in the latter, [[FusionDance Gogeta]] can be unlocked during the epilogue.
31st Dec '17 4:28:41 AM Hanz
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Added DiffLines:

** In ''Videogame/SuperMarioOdyssey'', after beating Bowser for good you unlock the [[NostalgiaLevel Mushroom Kingdom]], which like all the other worlds is filled with collectibles. You also unlock even more Power Moons to collect in the other worlds.
13th Dec '17 6:07:30 PM nombretomado
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* ''EccoTheDolphin 2'' had a three-stage playable epilogue.

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* ''EccoTheDolphin ''VideoGame/EccoTheDolphin 2'' had a three-stage playable epilogue.
2nd Dec '17 4:53:07 AM Hanz
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* ''VideoGame/{{Overlord 2}}'' lets you roam about the continent after defeating Solarius and thus killing or enslaving every human. Given that enemies never respawn in zones you've cleared, you can explore at your leisure without fear of losing Minions, extort tribute from the towns you've conquered, look for any collectables you might have missed, and spend some quality time with your Mistresses.

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* ''VideoGame/{{Overlord 2}}'' II}}'' lets you roam about the continent after defeating Solarius and thus killing or enslaving every human. Given that enemies never respawn in zones you've cleared, you can explore at your leisure without fear of losing Minions, extort tribute from the towns you've conquered, look for any collectables you might have missed, and spend some quality time with your Mistresses.
1st Dec '17 11:06:22 AM BeerBaron
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' let you keep going after you finish the main quest, often with a handful of added side quests that are only available once you beat the main quest, and often award you special items. The {{NPC}}s will often recognize you as the hero and react accordingly.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', and ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' let allow you to keep going playing after you finish you've beaten the main quest, often with a handful of added side quest. In addition to completing [[SidequestSidestory Faction questlines]] and [[LoadsAndLoadsOfSidequests sidequests]], each game also typically offers some new quests and special items to acquire that are only available once you beat you've beaten the main quest, and often award you special items. The {{NPC}}s will often game. Most [=NPCs=] also recognize you as the hero your accomplishments and react accordingly.comment accordingly, though [[DudeWheresMyRespect don't expect much more than that from them]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayableEpilogue