History Main / PlayableEpilogue

23rd Jul '17 8:29:06 PM finalsurvivor1
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* While most routes in ''VideoGame/ShinMegamiTenseiIV'' end immediately after the FinalBoss of the ending, the Neutral ending, where you fight both main Final Bosses, allows you to go anywhere you like after beating [[spoiler:Lucifer]], even areas that were previously locked off during the final arc. As long as you don't go to [[spoiler:Cafe Florida in Shinjuku]], where the ending proper will start, you can do anything, including quests in [[spoiler:the alternate Tokyos]] and [[BonusBoss the Fiend fights]].
18th Jun '17 1:58:46 PM Prfnoff
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* ''VideoGame/{{Undertale}}'' has one after the [[spoiler: True Pacifist Final Boss,]] where the player is free to explore the areas of the game and see the new dialogue that every NPC has. All random encounters are gone, but the clever [[BrickJoke loose ends that get tied]] and little changes are reward enough for many players. Once you're done, you initiate the end sequence, including the credits. You can reload to a save from right before initiating the credits if you wanted to see more, [[spoiler:though you'll also get a pleading request not to reset the game]].

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* ''VideoGame/{{Undertale}}'' has one after the [[spoiler: True Pacifist Final Boss,]] where the player is free to explore the areas of the game and see the new dialogue that every NPC has.has (and this is the one time the game really encourages you to TalkToEveryone). All random encounters are gone, but the clever [[BrickJoke loose ends that get tied]] and little changes are reward enough for many players. Once you're done, you initiate the end sequence, including the credits. You can reload to a save from right before initiating the credits if you wanted to see more, [[spoiler:though you'll also get a pleading request not to reset the game]].
20th May '17 11:40:05 AM nombretomado
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* The ''Franchise/{{Ultima}}'' games usually let you wander around and talk to people after beating the game, thus letting you see the aftereffects of your journey, much like in ''Videogame/{{Earthbound}}''. There's not much to accomplish at this point, though.

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* The ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' games usually let you wander around and talk to people after beating the game, thus letting you see the aftereffects of your journey, much like in ''Videogame/{{Earthbound}}''. There's not much to accomplish at this point, though.
13th May '17 3:50:38 PM rjd1922
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* ''VideoGame/WarioLand 4'' has an odd aversion of this, the game sends you back to the main area, but the bosses have been revived while the areas are still cleared (and the end 'dungeon' sealed off until you beat the four bosses again). What's truly quite strange is that after seeing the ending, the game actually tells you this: 'If you continue with this saved data, every boss will be revived! Start over and try and get all twelve treasures! - Wario.'
* ''VideoGame/IWannaBeTheGuy'', to a degree. After the credits and the ending sequence, the game decides to give you one more "screw you" moment. A piece of fruit starts falling, and you have to dodge it or die. In the epilogue.

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* ''VideoGame/WarioLand 4'' ''VideoGame/WarioLand4'' has an odd aversion of this, the game sends you back to the main area, but the bosses have been revived while the areas are still cleared (and the end 'dungeon' sealed off until you beat the four bosses again). What's truly quite strange is that after seeing the ending, the game actually tells you this: 'If you continue with this saved data, every boss will be revived! Start over and try and get all twelve treasures! - Wario.'
* ''VideoGame/IWannaBeTheGuy'', to a degree. After the credits and the ending sequence, the game decides to give you one more "screw you" moment. A piece of fruit starts falling, and [[KaizoTrap you have to dodge it or die. In the epilogue.epilogue]].
13th May '17 3:44:41 PM rjd1922
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* ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend Of Zelda: Oracle of Ages/Seasons]]'' games are unique in canon in that you can continue playing after you win, to allow the strange password system that [[OneGameForThePriceOfTwo connects the games]] to work. After the end, everyone comments on your saving the world and (in the first game only) a bunch of new [=NPCs=] show up ready to take passwords from the other game. If you play the second game in already-beat-the-other-game mode, though, [[TrueFinalBoss the ending]] is [[HijackedByGanon different]], and you can't save afterward.

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* ''[[VideoGame/TheLegendOfZeldaOracleGames The Legend Of of Zelda: Oracle of Ages/Seasons]]'' games are unique in canon in that you can continue playing after you win, to allow the strange password system that [[OneGameForThePriceOfTwo connects the games]] to work. After the end, everyone comments on your saving the world and (in the first game only) a bunch of new [=NPCs=] show up ready to take passwords from the other game. If you play the second game in already-beat-the-other-game mode, though, [[TrueFinalBoss the ending]] is [[HijackedByGanon different]], and you can't save afterward.
14th Apr '17 10:50:09 AM grandefarao
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[[folder:Fighter]]

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[[folder:Fighter]][[folder:Fighting]]


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* ''TheKingOfFighters''
** In ''The King of Fighters '97'', it is [[https://www.youtube.com/watch?v=e46x6VWe37Q possible to face]] the normal [[Characters/TheKingOfFighters Iori Yagami]] within the ending of the Japan Team and the dialogue will change according to the winner of the fight.
** In ''The King of Fighters '99'', it is possible to face a secret boss within the ending of the game before displaying the ending of some standard team depending on the score they reached. If the player [[spoiler:has reached the minimum score, he will face [[https://www.youtube.com/watch?v=cEtseBbNb5U Iori Yagami]] and if he has reached the maximum score, he will face [[https://www.youtube.com/watch?v=msc6fu79eZ8 the real Kyo Kusanagi]]]].
9th Apr '17 1:48:57 PM nombretomado
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* All of the ''SaintsRow'' games let you play after the credits roll, but ''SaintsRow2'' has one last mission for the player to pursue after the credits: [[spoiler:unraveling the mystery of who tried to kill you in the yacht explosion from the end of the previous game.]]

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* All of the ''SaintsRow'' ''VideoGame/SaintsRow'' games let you play after the credits roll, but ''SaintsRow2'' ''VideoGame/SaintsRow2'' has one last mission for the player to pursue after the credits: [[spoiler:unraveling the mystery of who tried to kill you in the yacht explosion from the end of the previous game.]]
2nd Apr '17 2:50:24 PM nombretomado
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* ''{{Persona 3}}'' features one of these; although you're really doing little more than advancing the plot by this stage, you can still revisit the different parts of the city between the final battle and the actual end of the game. And in FES, you can talk to people you've established full relationships with to get an extra scene.
* In ''VideoGame/{{Persona 4}}'', like in the FES version of the previous game, you can talk with every Social Link you've maxed out on the final day after you achieve the Normal ending. [[spoiler:If, however, you decide not to go home when prompted, instead heading back to Junes, you'll get to another dungeon, the real final boss, and the True Ending.]]

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* ''{{Persona 3}}'' ''VideoGame/Persona3'' features one of these; although you're really doing little more than advancing the plot by this stage, you can still revisit the different parts of the city between the final battle and the actual end of the game. And in FES, you can talk to people you've established full relationships with to get an extra scene.
* In ''VideoGame/{{Persona 4}}'', ''VideoGame/Persona4'', like in the FES version of the previous game, you can talk with every Social Link you've maxed out on the final day after you achieve the Normal ending. [[spoiler:If, however, you decide not to go home when prompted, instead heading back to Junes, you'll get to another dungeon, the real final boss, and the True Ending.]]
28th Dec '16 10:50:53 AM Morgenthaler
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* If you complete ''DemonsCrest'' with a HundredPercentCompletion, you're given a password after the credits. Enter it in, and you can continue the game with the Crest of Heaven Firebrand gained from Phalanx, as well as a new end boss.

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* If you complete ''DemonsCrest'' ''VideoGame/DemonsCrest'' with a HundredPercentCompletion, you're given a password after the credits. Enter it in, and you can continue the game with the Crest of Heaven Firebrand gained from Phalanx, as well as a new end boss.
15th Dec '16 12:31:30 AM TheAmazingBlachman
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** ''VideoGame/DragonAgeOrigins'' has a brief moment after the final boss and subsequent cutscene where you get to walk around and speak to your party members and related NPC folk about what happened, ask them what they're going to do, and generally sort of fill out the epilogue before the final FINAL cutscene of the game. That is, of course, assuming that [[spoiler:you didn't die killing the Archdemon]], in which case it is a good ol' cutscene (with a lot of variations, depending on your earlier choices).

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** ''VideoGame/DragonAgeOrigins'' has a brief moment after the final boss and subsequent cutscene where you the Warden get to walk around and speak to your the party members and related NPC folk about what happened, ask them what they're going to do, and generally sort of fill out the epilogue before the final FINAL cutscene of the game. That is, of course, assuming that [[spoiler:you [[spoiler:the Warden didn't die killing the Archdemon]], in which case it is a good ol' cutscene (with a lot of variations, depending on your earlier choices).
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PlayableEpilogue