History Main / PlanetHeck

29th Oct '16 2:13:50 PM nombretomado
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* In ''GuildWars'', the "Elite" bonus zones are the Underworld (realm of the cold/death god Grenth), the Fissure of Woe (realm of the fire/war god Balthazar), The Deep (lair of the demon Kanaxai), Urgoz's Warren (home of a giant fungus-monster called Urgoz), and the Domain of Anguish (realm/prison of the insane ex-god Abaddon and various and sundry demons and mad spirits).

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* In ''GuildWars'', ''VideoGame/GuildWars'', the "Elite" bonus zones are the Underworld (realm of the cold/death god Grenth), the Fissure of Woe (realm of the fire/war god Balthazar), The Deep (lair of the demon Kanaxai), Urgoz's Warren (home of a giant fungus-monster called Urgoz), and the Domain of Anguish (realm/prison of the insane ex-god Abaddon and various and sundry demons and mad spirits).
18th Oct '16 7:27:06 PM Miracle@StOlaf
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* id Software's pre-Wolfenstein FPS ''VideoGame\CatacombFantasyTrilogy'' has its last levels in hell, with some really big scary demons!

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* id Software's pre-Wolfenstein FPS ''VideoGame\CatacombFantasyTrilogy'' ''VideoGame/CatacombFantasyTrilogy'' has its last levels in hell, with some really big scary demons!
18th Oct '16 7:25:48 PM Miracle@StOlaf
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* ''Spear Of Destiny'', the MissionPackSequel to ''VideoGame/Wolfenstein3D'', has its last level take place in Hell and feels somewhat like a forerunner to VideoGame/{{DOOM}}. Given how id Software decided to use it as inspiration for their new IP after an attempt to do an ''Film/{{Aliens}}''-based FPS fell through, it sort of ''is'' one.
* Id software's pre-Wolfenstein FPS ''VideoGame\CatacombTrilogy3D'' has its last levels in hell, with some really big scary demons!

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* ''Spear Of Destiny'', the MissionPackSequel to ''VideoGame/Wolfenstein3D'', has its last level take place in Hell and feels somewhat like a forerunner to VideoGame/{{DOOM}}. Given how id Software decided to use it this level as inspiration for their new IP newest game after an attempt to do an ''Film/{{Aliens}}''-based FPS fell through, it sort of ''is'' one.
* Id software's id Software's pre-Wolfenstein FPS ''VideoGame\CatacombTrilogy3D'' ''VideoGame\CatacombFantasyTrilogy'' has its last levels in hell, with some really big scary demons!
18th Oct '16 7:23:53 PM Miracle@StOlaf
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* ''Spear Of Destiny'', the MissionPackSequel to ''VideoGame/Wolfenstein3D'', has its last level take place in Hell and feels somewhat like a forerunner to VideoGame/{{DOOM}}, which it sort of is.
* Id software's pre-Wolfenstein FPS ''Catacomb 3D'' has its last levels in hell, with some really big scary demons!

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* ''Spear Of Destiny'', the MissionPackSequel to ''VideoGame/Wolfenstein3D'', has its last level take place in Hell and feels somewhat like a forerunner to VideoGame/{{DOOM}}, which VideoGame/{{DOOM}}. Given how id Software decided to use it as inspiration for their new IP after an attempt to do an ''Film/{{Aliens}}''-based FPS fell through, it sort of is.
''is'' one.
* Id software's pre-Wolfenstein FPS ''Catacomb 3D'' ''VideoGame\CatacombTrilogy3D'' has its last levels in hell, with some really big scary demons!
15th Oct '16 5:33:55 PM Willbyr
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* StephenKing's novel ''Literature/{{Revival}}'' shows that every single human being goes to the same place after death: a hellish planet ruled by ant-like monsters that enslave the human souls and worship a horrible spider-like EldritchAbomination.

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* StephenKing's Creator/StephenKing's novel ''Literature/{{Revival}}'' shows that every single human being goes to the same place after death: a hellish planet ruled by ant-like monsters that enslave the human souls and worship a horrible spider-like EldritchAbomination.
5th Sep '16 9:55:23 AM wolftickets1969
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** Mercury or Venus cannot hold a candle to the presumed properties of some extrasolar planets orbiting close to their stars. Take your pick: LethalLavaLand-scale temperatures in the dayside (''always'' dayside because of tidal locking), or almost absolute zero temperatures in the night side (''always'' night side), probably with volcanism galore there too. And all of this without including surface gravity twice or more that of Earth and/or a dense atmosphere that may give the entire planet the same hellish conditions ''plus'' crushing atmospheric pressures that make Venusian ones a joke.

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** Mercury or Venus cannot hold a candle to the presumed properties of some extrasolar planets orbiting close to their stars. Take your pick: LethalLavaLand-scale temperatures in the dayside (''always'' dayside because of tidal locking), or almost absolute zero temperatures in the night side (''always'' night side), probably with volcanism galore there too. And all of this without including surface gravity twice or more that of Earth and/or a dense atmosphere that may give the entire planet the same hellish conditions ''plus'' crushing atmospheric pressures that make Venusian ones a joke. For example, HD189733b is a gas giant with an orbital period of just 2.2 days, i.e. a "hot Jupiter", 5400 mph winds, and rain of molten glass.
3rd Sep '16 7:06:07 PM Theriocephalus
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The [[{{Hell}} infernal realm]] is often by definition unconquerable and inescapable. This doesn't sit well with videogame designers, who abhor not being able to shoot up things that look like hey need shooting up. Consequently gamers are occasionally treated to [[ToHellAndBack going to Hell, killing everything, and coming back out.]] This is possibly the ultimate logical conclusion to the RuleOfCool, or the SortingAlgorithmOfEvil going off the scale.

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The [[{{Hell}} infernal realm]] is often by definition unconquerable and inescapable. This doesn't sit well with videogame designers, who abhor not being able to shoot up things that look like hey they need shooting up. Consequently gamers are occasionally treated to [[ToHellAndBack going to Hell, killing everything, and coming back out.]] This is possibly the ultimate logical conclusion to the RuleOfCool, or the SortingAlgorithmOfEvil going off the scale.



* MarvelComics has Mephisto's Realm. It is not another planet so much as it is another dimension that looks like a FireAndBrimstoneHell complete with a Satan {{Expy}} who is really just a mystical being that happens to be named [[{{Faust}} Mephisto]]. For all intents and purposes, it's {{Hell}} but without the religious implications and inescapabaility, allowing the heroes the ability to punch their way out.
* DC Comics: [[ComicBook/NewGods Apokolips]], an infernal planet which is filled with burning fire pits. Pain, death, and hopelessness are the norm there. Its inhabitants are AlwaysChaoticEvil New Gods who are the embodiment of evil, most notably its ruler Darkseid.

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* MarvelComics Creator/MarvelComics has Mephisto's Realm. It is not another planet so much as it is another dimension that looks like a FireAndBrimstoneHell complete with a Satan {{Expy}} who is really just a mystical being that happens to be named [[{{Faust}} Mephisto]]. For all intents and purposes, it's {{Hell}} but without the religious implications and inescapabaility, allowing the heroes the ability to punch their way out.
* DC Comics: Creator/DCComics: [[ComicBook/NewGods Apokolips]], an infernal planet which is filled with burning fire pits. Pain, death, and hopelessness are the norm there. Its inhabitants are AlwaysChaoticEvil New Gods who are the embodiment of evil, most notably its ruler Darkseid.



* StephenKing's novel ''Revival'' shows that every single human being goes to the same place after death: a hellish planet ruled by ant-like monsters that enslave the human souls and worship a horrible spider-like EldritchAbomination.

to:

* StephenKing's novel ''Revival'' ''Literature/{{Revival}}'' shows that every single human being goes to the same place after death: a hellish planet ruled by ant-like monsters that enslave the human souls and worship a horrible spider-like EldritchAbomination.






* In ''Series/StargateSG1'', the Goa'uld System Lord Sokar was considered particularly vile even by the AlwaysChaoticEvil Goa'uld standards, and over the millenia he shifted his persona from matching the Sokar of Myth/EgyptianMythology into one based on {{Satan}}. As part of this, he transformed Netu, the moon of his capital world Delmak, into a literal HellholePrison.

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* In ''Series/StargateSG1'', the Goa'uld System Lord Sokar was considered particularly vile even by the AlwaysChaoticEvil Goa'uld standards, and over the millenia millennia he shifted his persona from matching the Sokar of Myth/EgyptianMythology into one based on {{Satan}}. As part of this, he transformed Netu, the moon of his capital world Delmak, into a literal HellholePrison.



* Expect any ''TabletopGame/DungeonsAndDragons'' campaign to reach this at some point. For bonus point, in 4e the Nine Hells is shaped like a planet, is about as big as Earth IRL, and floats in what seems to be outer space.

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* Expect any ''TabletopGame/DungeonsAndDragons'' campaign to reach this at some point. For bonus point, points, in 4e the Nine Hells is are shaped like a planet, is are about as big as Earth IRL, and floats float in what seems to be outer space.
14th Aug '16 12:12:36 PM nombretomado
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* The video game adaptation of ''VideoGame/DantesInferno'' is set among the CirclesOfHell as envisioned in the DivineComedy.

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* The video game adaptation of ''VideoGame/DantesInferno'' is set among the CirclesOfHell as envisioned in the DivineComedy.''Literature/TheDivineComedy''.



* Depending upon player choices, a significant portion of the endgame of ''VisualNovel/AnimamundiDarkAlchemist'' has protagonist Georik Zaberisk passing not only through Hell but through Purgatory and Heaven as well in an affectionate recreation of Dante Alighieri's ''The DivineComedy'', complete with ArtShift to what looks like dark-ages wood carvings of scenes from the aforementioned work.

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* Depending upon player choices, a significant portion of the endgame of ''VisualNovel/AnimamundiDarkAlchemist'' has protagonist Georik Zaberisk passing not only through Hell but through Purgatory and Heaven as well in an affectionate recreation of Dante Alighieri's ''The DivineComedy'', ''Literature/TheDivineComedy'', complete with ArtShift to what looks like dark-ages wood carvings of scenes from the aforementioned work.
11th Aug '16 4:34:46 AM Roxor
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Added DiffLines:

* Apogee's ''VideoGame/MonsterBash'' starts its second episode off in three of these levels, with demons accounting for a large percentage of the enemies. The third one in the set is a boss fight with a demon's hand trying to stab you with a pitchfork.
5th Aug '16 9:10:56 PM Roxor
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* ''VideoGame/JazzJackrabbit'''s last levels are set in punny named hell levels that include ripped graphics from the Earthworm Jim example above.

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* ''VideoGame/JazzJackrabbit'''s ''VideoGame/JazzJackrabbit 2'''s last levels are set in punny named hell levels that include ripped graphics from the Earthworm Jim example above.
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