History Main / PinballScoring

5th Jan '18 12:43:06 AM Cryoclaste
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* In the original ''OutRun'', you get up to tens of thousands of points per second just for driving, and if you finish, 1,000,000 points for every second you have left on the clock at the end.

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* In the original ''OutRun'', ''VideoGame/OutRun'', you get up to tens of thousands of points per second just for driving, and if you finish, 1,000,000 points for every second you have left on the clock at the end.
11th Dec '17 5:21:09 AM Cryoclaste
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* A simple comparison for collectible card game fans: In ''MagicTheGathering'', creatures' powers and toughnesses are generally in the single digits; a 10/10 creature is a big deal. A ''{{Pokemon}}'' with 10 HP, on the other hand, is a OneHitPointWonder; the highest HP featured on any legal card is 230, and the biggest attack deals 300 damage. ''TabletopGame/{{Digimon}}'' creatures have stats in hundreds, and ''TabletopGame/YuGiOh'' cards have stats on the order of 2000, with some exceptions. ''TabletopGame/DuelMasters'' creatures are in the thousands, with 1000 belonging to the weakest creatures and [[UpToEleven 39000 to the strongest (to-date)]].

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* A simple comparison for collectible card game fans: In ''MagicTheGathering'', ''TabletopGame/MagicTheGathering'', creatures' powers and toughnesses are generally in the single digits; a 10/10 creature is a big deal. A ''{{Pokemon}}'' ''TabletopGame/{{Pokemon}}'' with 10 HP, on the other hand, is a OneHitPointWonder; the highest HP featured on any legal card is 230, and the biggest attack deals 300 damage. ''TabletopGame/{{Digimon}}'' creatures have stats in hundreds, and ''TabletopGame/YuGiOh'' cards have stats on the order of 2000, with some exceptions. ''TabletopGame/DuelMasters'' creatures are in the thousands, with 1000 belonging to the weakest creatures and [[UpToEleven 39000 to the strongest (to-date)]].
10th Dec '17 4:37:55 PM nombretomado
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* ''GuitarFreaks'' and ''DrumMania'' had outrageous scoring up until V6; the value of each note is multiplied by your current combo, leading to mostly 8 or 9 digit scores for decently-skilled players. As of the releases of V7 and XG, the maximum score on any song is around 1,000,000.

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* ''GuitarFreaks'' ''VideoGame/GuitarFreaks'' and ''DrumMania'' ''VideoGame/DrumMania'' had outrageous scoring up until V6; the value of each note is multiplied by your current combo, leading to mostly 8 or 9 digit scores for decently-skilled players. As of the releases of V7 and XG, the maximum score on any song is around 1,000,000.
2nd Dec '17 8:03:55 AM KakuradyDrakenar
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There is a practical variant of this technique, in which the smaller, meaningless digits are used for a purpose separate from scoring as many points as possible. When used this way, the score is really more like two scores placed end to end.

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There is a practical variant of this technique, in which the smaller, smaller digits, meaningless digits are used for a purpose separate from scoring as many points as possible.possible, are used to count something specific. Examples include number of combos hit, or times you continued after a game over. When used this way, the score is really more like two scores placed end to end.



** In the SuperNintendo version of ''VideoGame/StreetFighterII'', the 1s digit was used for the number of Continues you used.



* In the SuperNintendo version of ''VideoGame/StreetFighterII'', the 1s digit was used for the number of Continues you used.
25th Nov '17 10:47:30 PM UglyPanda
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* In an episode of ''Series/BoyMeetsWorld'', when the High School Quiz Show dumbs itself down to appeal to the LowestCommonDenominator, among the changes include all point values being multiplied by 1 million.

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* In an episode of ''Series/BoyMeetsWorld'', when the High School Quiz Show dumbs itself down to appeal to the LowestCommonDenominator, among the changes include all of its single-digit point values being multiplied by 1 million.one million. Eventually the show gets rebooted into Huh! That's Cool! with its final question worth one trillion million points.
6th Nov '17 3:45:04 AM Arcorann
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[[folder:Other]]
* Traditionally, professional karaoke machines from DAM and JOYSOUND score the player out of 100, with later revisions for each company adding three decimal places for higher precision. In 2017 DAM introduced "Precision Scoring DX Million", which as the name suggests can give players scores in the millions. The system seems to be going for a rhythm game-like feel, complete with combos.
[[/folder]]
26th Sep '17 6:39:21 PM cornycrunch
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** The most recent revision currently has a ''GoodBadBug'' causing Victory Multiball to last far longer than intended, and players are currently putting up scores of tens or hundreds of *billions* without too much effort. And in case you were wondering - it does indeed display the entire score even in the hundred-billions.

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** The most recent revision currently has One of the code revisions had a ''GoodBadBug'' causing which caused Victory Multiball to last far longer than intended, and players are currently left many of the major mode multiball scenes' shots persistently lit. While getting to Victory Multiball is not the easiest thing to accomplish, those who ''were'' able to found themselves putting up 11- and 12-digit scores of tens or hundreds of *billions* without too much effort. And in case you were wondering - with relative ease (and it does would indeed display the entire score even all 12 digits). Needless to say, this has been fixed in the hundred-billions.most recent revision.
15th Sep '17 4:40:39 PM tadaru
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** Come TheNewTens, this trope really depends on the company and table. Many recent Creator/SternElectronics games have high scores in the billions again, while on a Creator/JerseyJack table, a million is a fantastic score.

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** Come TheNewTens, this trope really depends on the company and table. Many recent Creator/SternElectronics games have high scores in the billions again, while on a Creator/JerseyJack Jersey Jack table, a million is a fantastic score.
15th Sep '17 4:40:09 PM tadaru
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** Come TheNewTens, this trope really depends on the company and table. Many recent Creator/SternElectronics games have high scores in the billions again, while on a Creator/JerseyJack table, a million is a fantastic score.
15th Sep '17 10:49:36 AM tadaru
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** ''Pinball/DialedIn'' zig-zags this trope. The ones digit of any score is always 0, but it still scores similarly to the other Jersey Jack games.

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** ''Pinball/DialedIn'' zig-zags this trope. The ones digit of any score is always 0, but it still scores similarly to the other Jersey Jack games.
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