History Main / PinballProtagonist

20th Sep '16 3:41:01 AM Freezer
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** A variant of this "rings"[[labelnote: Explanation for non NFL fans]]Each member of a championship winning team (including front office and coaches) traditionally gets a ring commemorating the championship, they are usually rather flashy and exaggerated, which is kind of the point[[/labelote]] vs. "stats" is also at the heart of the debates whether Creator/PeytonManning or Creator/TomBrady was/is the better Quarterback. Manning has the better stats in almost any regard, but he has won "only" two Super Bowls (and lost another two) whereas Brady has won four and taken his team to another two (both lost to Peyton's little brother Eli Manning and the Giants). While Peyton's teams did have traits of EveryYearTheyFizzleOut, it is hardly the fault of the Quarterback when he leaves the field with a lead and the Defense fails to make a stop and it's also rather hard to blame dropped passes on the throw, rather than the catch.

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** A variant of this "rings"[[labelnote: Explanation for non NFL fans]]Each member of a championship winning team (including front office and coaches) traditionally gets a ring commemorating the championship, they are usually rather flashy and exaggerated, which is kind of the point[[/labelote]] point[[/labelnote]] vs. "stats" is also at the heart of the debates whether Creator/PeytonManning or Creator/TomBrady was/is the better Quarterback. Manning has the better stats in almost any regard, but he has won "only" two Super Bowls (and lost another two) whereas Brady has won four and taken his team to another two (both lost to Peyton's little brother Eli Manning and the Giants). While Peyton's teams did have traits of EveryYearTheyFizzleOut, it is hardly the fault of the Quarterback when he leaves the field with a lead and the Defense fails to make a stop and it's also rather hard to blame dropped passes on the throw, rather than the catch.
1st Sep '16 9:59:39 AM Jhonny
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** A variant of this "rings"[[labelnote: Explanation for non NFL fans]]Each member of a championship winning team (including front office and coaches) traditionally gets a ring commemorating the championship, they are usually rather flashy and exaggerated, which is kind of the point[[/labelote]] vs. "stats" is also at the heart of the debates whether Creator/PeytonManning or Creator/TomBrady was/is the better Quarterback. Manning has the better stats in almost any regard, but he has won "only" two Super Bowls (and lost another two) whereas Brady has won four and taken his team to another two (both lost to Peyton's little brother Eli Manning and the Giants). While Peyton's teams did have traits of EveryYearTheyFizzleOut, it is hardly the fault of the Quarterback when he leaves the field with a lead and the Defense fails to make a stop and it's also rather hard to blame dropped passes on the throw, rather than the catch.
30th Aug '16 1:54:18 PM Beedle
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* Kate Macer in ''Film/{{Sicario}}''. She's [[LockedOutOfTheLoop told practically nothing about her mission]] and Matt and Alejandro do pretty everything of actual importance to the plot. This turns out to be because [[spoiler: the CIA is not allowed to operate on American soil except when working with a domestic agency, so literally her only purpose on the team is to be present and allow them to use the loophole]].

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* Kate Macer in ''Film/{{Sicario}}''. She's [[LockedOutOfTheLoop told practically nothing about her mission]] and Matt and Alejandro do pretty much everything of actual importance to the plot. This turns out to be because [[spoiler: the CIA is not allowed to operate on American soil except when working with a domestic agency, so literally her only purpose on the team is to be present and allow them to use the loophole]].
21st Aug '16 12:36:33 AM Silverblade2
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* Pinball Protagonist can often be the end result of a {{Railroading}}. As a result, some railroaded adventure modules in tabletop roleplay games, such as ''Ravenholm'', are accused of leaving the players as mere observers to the events pinballing around them.



* Pick an {{FPS}}. ''Any'' FPS. The main character is just there obeying orders with no personal entanglement with the plot. Provided there is a plot beyond "go shoot some designated baddies", that is. The FPS mentioned below are subversion, aversion, or deconstruction.
* Many story-heavy games with scripted events and {{heroic mime}}s.
** Jack from ''Videogame/{{BioShock|1}}'' is an excellent example -- not only does he rarely speak, he also plays a nearly negligible role in the story for most of the game. It turns out to be a deconstruction, however. [[spoiler: Jack is literally mind-controlled. And he ends up killing not only Andrew Ryan, but Fontaine as well. And saves the little sisters, or damns them! Pretty good, and the last one is up to the players which.]]
** For many players, games with excessive amounts of FollowThePlottedLine, {{Railroading}}, EvilPlan, MissionControl and AnnoyingVideoGameHelper can rob them of all SuspensionOfDisbelief about their and their PlayerCharacter's creativity and initiative, causing them to feel like a complete nonentity even if "their" successful execution of goals make a huge difference in the events of the plot.
** Most however just accept it as a simple narrative convention and focus on the gameplay.
* Likewise, many games set during wars with a modern military influence, particularly combat simulators like MechWarrior and VideoGame/FreeSpace. Even if you have a character with a personality, you're still one small speck of a very big situation, and the important decisions just aren't up to you.
** Averted in the ''VideoGame/WingCommander'' series, as the overall progress of the war depends on your performance in certain key missions; later games in the series give you the opportunity to make decisions and influence the story with dialogue options.

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* Pick an {{FPS}}. ''Any'' FPS. The main character is just there obeying orders with no personal entanglement with the plot. Provided there is a plot beyond "go shoot some designated baddies", that is. The FPS mentioned below are subversion, aversion, or deconstruction.
* Many story-heavy games with scripted events and {{heroic mime}}s.
**
Jack from ''Videogame/{{BioShock|1}}'' is an excellent example -- not only does he rarely speak, he also plays a nearly negligible role in the story for most of the game. It turns out to be a deconstruction, however. [[spoiler: Jack is literally mind-controlled. And he ends up killing not only Andrew Ryan, but Fontaine as well. And saves the little sisters, or damns them! Pretty good, and the last one is up to the players which.]]
** For many players, games with excessive amounts of FollowThePlottedLine, {{Railroading}}, EvilPlan, MissionControl and AnnoyingVideoGameHelper can rob them of all SuspensionOfDisbelief about their and their PlayerCharacter's creativity and initiative, causing them to feel like a complete nonentity even if "their" successful execution of goals make a huge difference in the events of the plot.
** Most however just accept it as a simple narrative convention and focus on the gameplay.
* Likewise, many games set during wars with a modern military influence, particularly combat simulators like MechWarrior and VideoGame/FreeSpace. Even if you have a character with a personality, you're still one small speck of a very big situation, and the important decisions just aren't up to you.
**
Averted in the ''VideoGame/WingCommander'' series, as the overall progress of the war depends on your performance in certain key missions; later games in the series give you the opportunity to make decisions and influence the story with dialogue options.
21st Aug '16 12:31:50 AM Silverblade2
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* Theseus from ''Film/{{Immortals}}'' fails at doing anything even remotely successful throughout the film. He fails to protect his hometown or his mother and he is the reason the [[MacGuffin Epirus Bow]] [[NiceJobBreakingItHero falls into the hands]] of the BigBad. The one successful thing he does is kill King Hyperion, but this is ''after'' [[TheBadGuyWins the guy has accomplished everything he set out to do]] (like releasing The Titans). Yet the Athena tells his father Zeus to [[BrokenAesop have faith in Theseus]].

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* Theseus from ''Film/{{Immortals}}'' fails at doing anything even remotely successful throughout the film. He fails to protect his hometown or his mother and he is the reason the [[MacGuffin Epirus Bow]] [[NiceJobBreakingItHero falls into the hands]] of the BigBad. The one successful thing he does is kill King Hyperion, but this is ''after'' [[TheBadGuyWins the guy has accomplished everything he set out to do]] (like releasing The Titans). Yet the Athena tells his her father Zeus to [[BrokenAesop have faith in Theseus]].



* Both [[Literature/{{Twilight}} Bella]] and [[Literature/TheHost Wanderer]] tend to fall into this during periods of action (which admittedly are in the minority in the slow, conversation-heavy books.) They're both {{Extreme Doormat}}s, so it makes sense from an in-story standpoint, but it's one of the reasons Stephanie Meyer's works are so polarizing.

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* Both [[Literature/{{Twilight}} Bella]] Bella in ''Literature/{{Twilight}}'' and [[Literature/TheHost Wanderer]] Wanderer in ''Literature/TheHost'' tend to fall into this during periods of action (which admittedly are in the minority in the slow, conversation-heavy books.) They're both {{Extreme Doormat}}s, so it makes sense from an in-story standpoint, but it's one of the reasons Stephanie Meyer's works are so polarizing.



* [[Creator/MatthewReilly Shane Schofield]] spends the first few chapters of every book he's in in this state, usually because he's reacting to whatever group is trying to kill him this time and finding out what they want. ''Then'' he starts hitting back.

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* [[Creator/MatthewReilly In the Creator/MatthewReilly books, Shane Schofield]] Schofield spends the first few chapters of every book he's in in this state, usually because he's reacting to whatever group is trying to kill him this time and finding out what they want. ''Then'' he starts hitting back.
12th Aug '16 8:06:24 AM themisterfree
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* ''Film/TheBigLebowski'': The Dude just wants to bowl and smoke weed when his life is interrupted by a case of mistaken identity, resulting in the ruining of his rug. His attempt to obtain a new rug leads him down a twisted path of mystery and intrigue that he ultimately has no control over. The soundtrack likens him to a "tumbling tumbleweed," passively blown around by exterior forces.

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* ''Film/TheBigLebowski'': The Dude just wants to bowl and smoke weed when his life is interrupted by a case of mistaken identity, resulting in the ruining of his rug. His attempt to obtain a new rug leads him down a [[GambitPileup twisted path of mystery and intrigue intrigue]] that he ultimately has no control over. The soundtrack likens him to a "tumbling tumbleweed," passively blown around by exterior forces.
10th Aug '16 1:15:20 AM Ramidel
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* In "Crucible of God" for ''TabletopGame/VampireTheMasquerade'', the module is up front about this: "The [[PlayerCharacter Player Characters]] become destiny's bitches." The active players are Antediluvians of such power that the [=PCs=] cannot affect them, and the player characters alternate between being minions of a more powerful vampire or simply surviving while the Ancients kill each other and ruin the world. [[spoiler: The end game involves a blatant DeusExMachina - the players have to ask God to personally destroy Tzimisce, and convince Him that their unlives had any value. If they don't make a leap of faith on Saulot's word, then the game explicitly states that ''nothing they do matters''.]]
8th Aug '16 7:41:07 PM UmbrellasWereAwesome
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* ''Franchise/{{Halo}}'' usually manages to avoid this. In ''Combat Evolved'', had MC not been there, the survivors of the ''Autumn'' would have been slowly picked off by Covenant forces, the ring would have remained intact and ready to fire, and Cortana wouldn't have been able to get the Index, which she needed in ''Halo 3''. ''Halo 2'' has Master Chief killing the Prophet of Regret early on, and the Arbiter was the only Elite capable of defeating the super-charged Tartarus in time to stop the ring from firing. In ''Halo 3'', Chief was the only reason the Halo Array stopped firing after Truth forced Johnson to activate it, and was instrumental in activating the incomplete Halo with Cortana. Noble 6 in ''Reach'' appears to be this for a while, but towards the end of the game he/she becomes more integral to Noble Team's success, and is the reason Master Chief makes it to the first Halo. In ''Halo 4'', Chief's pursuit of the Diadact is the only thing that saves Humanity from being wiped out by the Composer. ''Halo 5'' is where the series finally lapses into this trope: If Blue Team and Fireteam Osiris had just stayed home that day, the titular Guardians would still have been dispersed through the galaxy, hundreds of AI would have still defected to the Domain, and the Infinity would still be on the run.

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* ''Franchise/{{Halo}}'' ''Franchise/{{Halo}}'':
** The mainline games
usually manages to avoid this. In ''Combat Evolved'', had MC not been there, this, as the survivors of the ''Autumn'' would have been slowly picked off by Covenant forces, the ring would have remained intact and ready to fire, and Cortana wouldn't have been able to get the Index, which she needed in ''Halo 3''. ''Halo 2'' has Master Chief killing (and the Prophet of Regret early on, and Arbiter) almost always end up saving the Arbiter was the only Elite capable of defeating the super-charged Tartarus galaxy (or at least a planet) in time to stop the ring from firing. In ''Halo 3'', Chief was the only reason the Halo Array stopped firing after Truth forced Johnson to activate it, and was instrumental in activating the incomplete Halo with Cortana. Noble 6 in ''Reach'' appears to be this for a while, but towards the end of the game he/she becomes more integral to Noble Team's success, and is the reason Master Chief makes it to the first Halo. In ''Halo 4'', Chief's pursuit of the Diadact is the only thing that saves Humanity from being wiped out by the Composer. ''Halo 5'' is where the series finally lapses some way or another. However, ''VideoGame/Halo5Guardians'' falls pretty hard into this trope: If this; if Blue Team and Fireteam Osiris had just stayed home that day, the home, [[spoiler:the titular Guardians would still have been dispersed through the galaxy, hundreds of AI [=AIs=] would have still defected to the Domain, Cortana, and the Infinity ''Infinity'' would still be on the run. run]]. That said, Osiris are able to make a difference in the war between the Covenant and the Swords of the Sanghelios by [[spoiler:killing Jul 'Mdama and saving the Arbiter]].
** The Rookie of ''VideoGame/Halo3ODST'' spends most of his sections just searching for clues on what happened to the rest of his squad. It's only towards the very end that he steps into the main plot and helps the squad accomplish their mission.
** Since the titular world of ''VideoGame/HaloReach'' is DoomedByCanon, Noble Six borders on this for awhile, but towards the end s/he becomes the reason why the ''Pillar of Autumn'' (and thus Master Chief and Cortana) are able to make it to the first Halo.
8th Aug '16 2:15:27 PM GoblinCipher
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** The Doctor spends almost half of "Kinda" in a jail cell, and subsequently is mostly just there to explain what's going on to Todd while the Kinda solve their own problems. Tegan spends most of the story possessed and Nyssa is completely missing in action (Sarah Sutton doesn't even appear). The most proactive character from Team TARDIS is Adric; sure, everything he tries fails, but at least he's ''doing something''.

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** The Doctor spends almost half of "Kinda" in a jail cell, and subsequently is mostly just there to explain what's going on to Todd while the Kinda solve their own problems. Tegan spends most of the story possessed and Nyssa is completely missing in action (Sarah Sutton doesn't even appear).action. The most proactive character from Team TARDIS is Adric; sure, everything he tries fails, but at least he's ''doing something''.
8th Aug '16 2:14:34 PM GoblinCipher
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** The Doctor spends almost half of "Kinda" in a jail cell, and subsequently is mostly just there to explain what's going on to Todd while the Kinda solve their own problems. Tegan spends most of the story possessed and Nyssa is completely missing in action (Sarah Sutton doesn't even appear). The most proactive character from Team TARDIS is Adric; sure, everything he tries fails, but at least he's ''doing something''.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PinballProtagonist