History Main / PinataEnemy

13th Aug '16 9:36:58 AM Hanz
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* Practically every single enemy in ''Videogame/{{Yakuza}} 0'' is this, to the point that simply landing a good punch to the face will lead to cash raining all around you. This is balanced by the fact that cash doubles as XP in this game, making the skill tree a MoneySink.
24th Jul '16 11:59:52 AM TSBasilisk
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** WoW also has the rare mobs, which tend to be only marginally tougher than normal enemies and drop superior quality loot.

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** WoW [=WoW=] also has the rare mobs, which tend to be only marginally tougher than normal enemies and drop superior quality loot.loot.
** Starting in ''Mists of Pandaria'' most world bosses are regarded as easy loot, only requiring enough warm bodies to meet the damage and healing requirements. Oondasta is the sole exception, having been designed for a regular raid run and having mechanics that punish zerging attempts.
21st Jun '16 12:42:51 PM DarkHunter
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** All three games have Crystal Lizards, harmless little creatures that run away when you approach. Killing them results in gaining rare and valuable upgrade materials. ''Dark Souls III'' subverted the "harmless" part with the occasional Ravenous Crystal Lizards, giant versions with high health pools and dangerous attacks... but which also drop the extremely rare Titanite Scale upon death.
* ''VideoGame/{{Bloodborne}}'': Small enemies called "Waking Nightmares" that look like a pile of limbs and skulls, but are harmless, will drop rare materials upon death. The Nightmare Frontier has a larger variant that can fight back, but is still rather weak and still drops excellent loot.
4th Jun '16 7:53:00 PM nombretomado
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** Apparently the amount of money the dragon drops was a bug (someone misplaced a decimal point, turning 1000 into 10000), evidenced by the payoff being significantly lower in the PS2 UpdatedRerelease...[[NoExportForYou not that anyone outside Japan got to know that firsthand.]]

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** Apparently the amount of money the dragon drops was a bug (someone misplaced a decimal point, turning 1000 into 10000), evidenced by the payoff being significantly lower in the PS2 [=PS2=] UpdatedRerelease...[[NoExportForYou not that anyone outside Japan got to know that firsthand.]]
30th May '16 4:54:03 PM TvTroper20152014
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** The sequel, ''VideoGame/BravelySecond'', has Chompillionaire, which, unlike most of the Chomper family, doesn't attempt to flee during the fight, thus playing this trope straight. It may appear on Fort-Lune as a Ba'al, however, it isn't really one at all, and ends up being surprisingly weak (Aside from occasionally using Venomous Bite, which, even then, does little damage, but may inflict Poison) and can give 10000 pg when defeated.

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** The sequel, ''VideoGame/BravelySecond'', has Chompillionaire, which, unlike most of the Chomper family, doesn't attempt to flee during the fight, as well as having low defense, thus playing this trope straight. It may appear on Fort-Lune as a Ba'al, however, it isn't really one at all, and ends up being surprisingly weak (Aside from occasionally using Venomous Bite, which, even then, does little damage, but may inflict Poison) and can give 10000 pg when defeated.
30th May '16 4:51:55 PM TvTroper20152014
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** The sequel, ''VideoGame/BravelySecond'', has Chompillionaire, which, unlike most of the Chomper family, doesn't attempt to flee during the fight, thus playing this trope straight. It may appear on Fort-Lune as a Ba'al, however, it isn't really one at all, and ends up being surprisingly weak (Aside from occasionally using Venomous Bite, which, even then, does little damage, but may inflict Poison) and can give 10000 pgs when defeated.

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** The sequel, ''VideoGame/BravelySecond'', has Chompillionaire, which, unlike most of the Chomper family, doesn't attempt to flee during the fight, thus playing this trope straight. It may appear on Fort-Lune as a Ba'al, however, it isn't really one at all, and ends up being surprisingly weak (Aside from occasionally using Venomous Bite, which, even then, does little damage, but may inflict Poison) and can give 10000 pgs pg when defeated.
30th May '16 4:49:35 PM TvTroper20152014
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** The sequel, ''VideoGame/BravelySecond'', has Chompillionaire, which, unlike most of the Chomper family, doesn't attempt to flee during the fight, thus playing this trope straight. It may appear on Fort-Lune as a Ba'al, however, it isn't really one at all, and ends up being surprisingly weak (Aside from occasionally using Venomous Bite, which, even then, does little damage, but may inflict Poison) and can give 10000 pgs when defeated.
24th May '16 6:40:41 AM malter
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* ''VideoGame/DarkSouls'' has the Forest Hunters and Darkmoon soldiers, quick sources of souls, and a respawning Titanite demon, which drops the otherwise limited in number Demon Titanite (as well as Titanite demon Catchpole), used to upgrade powerful boss weapons. The Black Knights in Kiln of the First Flame also count due to their guaranteed drops of Titanite Chunk and Black Knight Weapons.

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* ''VideoGame/DarkSouls'' ''VideoGame/DarkSouls'':
** The [[VideoGame/DarkSoulsI first game]]
has the Forest Hunters and Darkmoon soldiers, quick sources of souls, and a respawning Titanite demon, which drops the otherwise limited in number Demon Titanite (as well as Titanite demon Catchpole), used to upgrade powerful boss weapons. The Black Knights in Kiln of the First Flame also count due to their guaranteed drops of Titanite Chunk and Black Knight Weapons.Weapons.
** The rooftops at the very top of the Grand Archives in ''VideoGame/DarkSoulsIII'' are manned by a trio of [[NinjaPirateZombieRobot giant acrofatic golden angel knights]] that, due to their [[{{Acrofatic}} bulk]], are very easy to {{backstab}}. With [[ExperienceBooster soul-boosting items]] equipped, one can harvest over ''90,000 souls'' from them in one run (about 30,800 each). They're also guaranteed to drop high-level titanite.
19th May '16 9:30:28 AM Dravencour
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* Any enemy you Glory Kill or take the chainsaw to in ''VideoGame/{{Doom 2016}}'' drops either a lot of health (in the case of Glory Kills) or ammo (in the case of the chainsaw).
16th May '16 5:30:04 PM dotchan
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* This trope gets a ShoutOut in ''VideoGame/{{Overwatch}}'' in the form of a ''literal'' pinata shaped like {{Diablo}}.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PinataEnemy