History Main / PathOfMostResistance

30th Nov '16 5:49:43 PM billybobfred
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-->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. [[Film/TheWizardOfOz Follow the dead body road]], follow the dead body road..."''

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-->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. [[Film/TheWizardOfOz Follow the dead body road]], road, follow the dead body road..."''
5th Oct '16 5:45:14 PM CombativeBoil
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]

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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on one of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]
5th Oct '16 5:44:13 PM CombativeBoil
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]

to:

** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]
5th Oct '16 5:43:09 PM CombativeBoil
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route. It starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete.

to:

** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route. It route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete.complete. [[spoiler:This is actually more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]
21st Sep '16 6:18:50 PM calamity2007
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* ''VideoGame/ShinMegamiTenseiStrangeJourney'': From the character standpoint, the Neutral path is the hardest one - you turn your back on both the angels ''and'' the demons, siding with humanity alone. This means that you have to fight for all four Cosmic Eggs (whereas Law or Chaos means at least one will fall into your hands without resistance), as well as kill both [[spoiler:Jiminez and Zelenin]]. However, this is the only path [[spoiler:where humanity does not suffer the control of outside powers and is free to choose its own destiny]]. From the ''player's'' standpoint, on the other hand, the Law path feels this way, since you must fight [[spoiler:both Gore and Mem Aleph]], two of the hardest bosses in the game.



* ''VideoGame/ShinMegamiTenseiIV'': The Neutral Ending is the hardest to get. First of all, you have to make sure that your alignment points don't lean too much towards Law or Chaos (or too Neutral, because [[GuideDangIt the final choice before your ending is locked in is worth a huge chunk]]). Then, not only do you have to fight ''both'' the Law and Chaos final bosses, but you have to complete every challenge quest in Tokyo, unlike the other routes. However, the neutral ending is the most optimistic, and one of the rosiest of the mainline games. [[spoiler: Isabeau doesn't die in this ending (unlike the other routes where she tries to stop you), the people of Mikado are safely and peacefully relocated to Tokyo, and neither of the two populations are at threat of being razed by the alignment heads, and the firmament covering Tokyo is finally lifted.]]

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* Typically in the ShinMegamiTensei games the Neutral or "True" route is the hardest to obtain, due to the route's nature of being OmnicidalNeutral and/or TakeTheThirdOption.
** ''VideoGame/ShinMegamiTenseiNocturne'': There is the True Demon route. Not only does it require you to essentially fight all three of the faction leaders and the final boss but it also requires you to fully explore the BrutalBonusLevel, which is full of very challenging puzzles and bosses is addition to a TrueFinalBoss battle against [[spoiler: Lucifer himself]]. If you do complete it however [[spoiler: Lucifer is so impressed with you that he decides to make you his top general in his war against YHVH]].
** ''VideoGame/ShinMegamiTenseiStrangeJourney'': From the character standpoint, the Neutral path is the hardest one - you turn your back on both the angels ''and'' the demons, siding with humanity alone. This means that you have to fight for all four Cosmic Eggs (whereas Law or Chaos means at least one will fall into your hands without resistance), as well as kill both [[spoiler:Jiminez and Zelenin]]. However, this is the only path [[spoiler:where humanity does not suffer the control of outside powers and is free to choose its own destiny]]. From the ''player's'' standpoint, on the other hand, the Law path feels this way, since you must fight [[spoiler:both Gore and Mem Aleph]], two of the hardest bosses in the game.
**
''VideoGame/ShinMegamiTenseiIV'': The Neutral Ending is the hardest to get. First of all, you have to make sure that your alignment points don't lean too much towards Law or Chaos (or too Neutral, because [[GuideDangIt the final choice before your ending is locked in is worth a huge chunk]]). Then, not only do you have to fight ''both'' the Law and Chaos final bosses, but you have to complete every challenge quest in Tokyo, unlike the other routes. However, the neutral ending is the most optimistic, and one of the rosiest of the mainline games. [[spoiler: Isabeau doesn't die in this ending (unlike the other routes where she tries to stop you), the people of Mikado are safely and peacefully relocated to Tokyo, and neither of the two populations are at threat of being razed by the alignment heads, and the firmament covering Tokyo is finally lifted.]]]]
** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route. It starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete.
* ''VideoGame/{{Undertale}}'' is an interesting example. Which while the path to the Pacifist ending in the most consistently difficult, since you have to stay at lvl 1 throughout the whole playthrough and have to spare every encounter you meet, which can often go into PuzzleBoss territory, it is also a route that ends with a ZeroEffortBoss. In contrast, the Genocide ending, while you will be quickly killing everything left and right due to your high level, has a couple of [[ThatOneBoss extremely difficult bosses]] in it that almost requires one to be experienced in BulletHell games to complete.
4th Aug '16 7:46:10 PM BigKlingy
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* ''VideoGame/KingsQuestVI'' has two branching paths, the short path and the longer one. The longer path, which requires solving more puzzles and ''much'' more danger, leads to the game's GoldenEnding. Whereas the short path ends in EasyModeMockery:
--> '''Cassima:''' Oh, Alexander, I'm so happy that you've finally rescued me.
--> '''Alexander:''' Yes, my love.
--> '''Cassima:''' It's just too bad that you never avenged my murdered parents, or found the stolen treasures of the Green Isles, or uncovered the secrets of the Isle of Mist...
--> '''Alexander:''' Ah, yes, well, um...
--> '''Cassima:''' ...or ended the feud among the island rulers, or captured Alhazred's genie, or mastered the lost magic of the realm, or defeated the ruler of the Underworld...
4th May '16 7:22:18 AM Piando
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* In ''{{DragonBallZ}} Gokuu Gekitouden, the only way to get the "true" ending (the one where Goku goes Super Saiyan and finishes Frieza in a secret ultimate optional final boss fight instead of the game ending when Goku drops the Spirit Bomb on Frieza) is to have everyone at around the power levels they were in the anime when you fight Frieza. This means fighting Frieza, at least up until Goku shows up, is EXTREMELY painful.

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* In ''{{DragonBallZ}} ''Anime/DragonBallZ Gokuu Gekitouden, the only way to get the "true" ending (the one where Goku goes Super Saiyan and finishes Frieza in a secret ultimate optional final boss fight instead of the game ending when Goku drops the Spirit Bomb on Frieza) is to have everyone at around the power levels they were in the anime when you fight Frieza. This means fighting Frieza, at least up until Goku shows up, is EXTREMELY painful.
26th Feb '16 1:47:29 PM Jgamer
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* ''VideoGame/ShineMegamiTenseiIV'': The Neutral Ending is the hardest to get. First of all, you have to make sure that your alignment points don't lean too much towards Law or Chaos (or too Neutral, because [[GuideDangIt the final choice before your ending is locked in is worth a huge chunk]]). Then, not only do you have to fight ''both'' the Law and Chaos final bosses, but you have to complete every challenge quest in Tokyo, unlike the other routes. However, the neutral ending is the most optimistic, and one of the rosiest of the mainline games. [[spoiler: Isabeau doesn't die in this ending (unlike the other routes where she tries to stop you), the people of Mikado are safely and peacefully relocated to Tokyo, and neither of the two populations are at threat of being razed by the alignment heads, and the firmament covering Tokyo is finally lifted.]]

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* ''VideoGame/ShineMegamiTenseiIV'': ''VideoGame/ShinMegamiTenseiIV'': The Neutral Ending is the hardest to get. First of all, you have to make sure that your alignment points don't lean too much towards Law or Chaos (or too Neutral, because [[GuideDangIt the final choice before your ending is locked in is worth a huge chunk]]). Then, not only do you have to fight ''both'' the Law and Chaos final bosses, but you have to complete every challenge quest in Tokyo, unlike the other routes. However, the neutral ending is the most optimistic, and one of the rosiest of the mainline games. [[spoiler: Isabeau doesn't die in this ending (unlike the other routes where she tries to stop you), the people of Mikado are safely and peacefully relocated to Tokyo, and neither of the two populations are at threat of being razed by the alignment heads, and the firmament covering Tokyo is finally lifted.]]
23rd Feb '16 9:49:58 AM Jgamer
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Added DiffLines:

* ''VideoGame/ShineMegamiTenseiIV'': The Neutral Ending is the hardest to get. First of all, you have to make sure that your alignment points don't lean too much towards Law or Chaos (or too Neutral, because [[GuideDangIt the final choice before your ending is locked in is worth a huge chunk]]). Then, not only do you have to fight ''both'' the Law and Chaos final bosses, but you have to complete every challenge quest in Tokyo, unlike the other routes. However, the neutral ending is the most optimistic, and one of the rosiest of the mainline games. [[spoiler: Isabeau doesn't die in this ending (unlike the other routes where she tries to stop you), the people of Mikado are safely and peacefully relocated to Tokyo, and neither of the two populations are at threat of being razed by the alignment heads, and the firmament covering Tokyo is finally lifted.]]
6th Nov '15 7:09:47 AM MrUnderhill
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** One example in ''VideoGame/FireEmblemAwakening'' has you deciding between which of two mercenary groups to side with to take the other one down. You could, however, opt to fight both of them, and though Chrom clearly thinks you're ridiculous for deciding so, this way allows access to all 4 villages and all the experience of killing every enemy.

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** One example in ''VideoGame/FireEmblemAwakening'' has you deciding between which of two mercenary groups to side with to take the other one down. You could, however, opt to fight both of them, and though Chrom clearly thinks you're ridiculous for deciding so, is [[WhatTheHellHero understandably concerned]] if you decide to do so (since on top of all this you have a terrain disadvantage), this way allows access to all 4 villages and all the experience of killing every enemy.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PathOfMostResistance