History Main / PathOfMostResistance

3rd Apr '17 5:42:38 PM nombretomado
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* ''HunterXHunter'' had an odd subversion of this trope in which the group had to choose between two paths one of which would take hours to complete the other of which would only take minutes. The catch was that in order to take the short path you needed to leave two of your teammates behind. Seeing as they only had 20 minutes or so left to finish the maze it seemed like leaving people behind was the only option. However, they were all able to make it to the end by taking the true path of most resistance. They entered the long path and then, because the two paths were right next to each other, punched through the stone wall so they could go down the short path instead.

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* ''HunterXHunter'' ''Manga/HunterXHunter'' had an odd subversion of this trope in which the group had to choose between two paths one of which would take hours to complete the other of which would only take minutes. The catch was that in order to take the short path you needed to leave two of your teammates behind. Seeing as they only had 20 minutes or so left to finish the maze it seemed like leaving people behind was the only option. However, they were all able to make it to the end by taking the true path of most resistance. They entered the long path and then, because the two paths were right next to each other, punched through the stone wall so they could go down the short path instead.
23rd Mar '17 6:15:03 PM KrspaceT
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Added DiffLines:

* ''Fanfic/PokemonResetBloodlines'' has this trope in place with several characters choosing to take paths that are harder than they need to be , though it is intentional and for a reason. Reset Ash Ketchum ends up with the qualifications to enter the league after beating the second gym is the most prominent example: while he can technically do nothing from that point on he continued to challenge gyms specifically because he knows that he and his Pokemon aren't ready for it yet. He uses the path to ensure they'd be ready. The Astrid Oneshot explores two people who took the path: with the one who took it fully, a OC named Vermell, defeating Astrid specifically for the parts of the path she didn't do. The Cipher oneshot deconstructs the trope, with a character having specifically chosen this path without being ready for it like Ash, Vermell, and Astrid to an extent were. He ends up at a point where joining Team Cipher is the only way for him to survive.
18th Mar '17 8:30:57 AM Morgenthaler
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* The ''GliderPRO'' manual suggested that users of the LevelEditor should strive to create the "Ultimate Room," which would have three possible ways for the player to cross it:

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* The ''GliderPRO'' ''VideoGame/GliderPRO'' manual suggested that users of the LevelEditor should strive to create the "Ultimate Room," which would have three possible ways for the player to cross it:
5th Mar '17 5:09:11 PM nombretomado
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* ''DungeonSiege 2'', like the original, is a fairly linear game where all quests are lined up along a single road that runs from the beginning to the end of the game (with the occasional teleporter to transfer you to a different area, where the "road" continues). However, if you're looking for the really good rewards, especially the side-quests, you need to veer off the road whenever possible. Fortunately, detours are always either cul-de-sac (with loot at the end) or come back to the road not far from where you left off. Going straight all the time will normally cause you to end up with [[ShortCutsMakeLongDelays inferior equipment or experience level]], unless you spend a lot of time [[LevelGrinding running up and down the road many times]] to defeat the same enemies over and over again.

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* ''DungeonSiege 2'', ''VideoGame/DungeonSiegeII'', like the original, is a fairly linear game where all quests are lined up along a single road that runs from the beginning to the end of the game (with the occasional teleporter to transfer you to a different area, where the "road" continues). However, if you're looking for the really good rewards, especially the side-quests, you need to veer off the road whenever possible. Fortunately, detours are always either cul-de-sac (with loot at the end) or come back to the road not far from where you left off. Going straight all the time will normally cause you to end up with [[ShortCutsMakeLongDelays inferior equipment or experience level]], unless you spend a lot of time [[LevelGrinding running up and down the road many times]] to defeat the same enemies over and over again.
25th Feb '17 2:01:31 AM eroock
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->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. Follow the dead body road, follow the dead body road..."''

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->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. \\
Follow the dead body road, follow the dead body road..."''
25th Feb '17 2:01:10 AM eroock
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--''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. Follow the dead body road, follow the dead body road..."''

to:

--''"You ->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. Follow the dead body road, follow the dead body road..."''
25th Feb '17 2:00:58 AM eroock
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-->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. Follow the dead body road, follow the dead body road..."''
-->--'''Gordon Freeman''', ''Machinima/FreemansMind''

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-->''"You --''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. Follow the dead body road, follow the dead body road..."''
-->--'''Gordon -->-- '''Gordon Freeman''', ''Machinima/FreemansMind''
30th Nov '16 5:49:43 PM billybobfred
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-->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. [[Film/TheWizardOfOz Follow the dead body road]], follow the dead body road..."''

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-->''"You know, normally, following a trail of bodies covered in blood is a sign you're going the wrong way. [[Film/TheWizardOfOz Follow the dead body road]], road, follow the dead body road..."''
5th Oct '16 5:45:14 PM CombativeBoil
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]

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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on one of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]
5th Oct '16 5:44:13 PM CombativeBoil
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** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]

to:

** ''VideoGame/ShinMegamiTenseiIVApocalypse'': The Massacre route starts with a massive [[DifficultySpike spike in difficulty]] on top of potentially losing all your items which ends up making the route on of the hardest to complete. [[spoiler:This is actually the more extreme of the two major neutral routes you can take, with the relatively pacifistic Bonds route being significantly easier since you don't have to turn against and fight most of your allies.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PathOfMostResistance