History Main / PanderingToTheBase

28th May '16 11:16:06 AM MyFinalEdits
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** As described in AuthorsSavingThrow, many situations in the ''Tartarus'' arc are considered this after the fans complained throughout the ''Grand Magic Games'' arc.

to:

** As described in AuthorsSavingThrow, many Many situations in the ''Tartarus'' arc are considered this after the fans complained throughout the ''Grand Magic Games'' arc.



* ''Manga/{{Naruto}}'': In hindsight, ''Anime/NarutoTheMovieRoadToNinja'' was this for the Naruto/Sakura [[{{Shipping}} shippers]], as it contains ShipTease upon shiptease involving those characters; In retrospective, it was probably the early apology from both the creator and studio for the impending ShipSinking of that pairing, which would come in [[Anime/TheLastNarutoTheMovie the next movie]] and the series finale.
** Ironically, DieForOurShip Naruto/Sakura shippers have accused the author and Studio Pierrot of this, by making the FanPreferredCouple, Naruto/Hinata, canon. However creator Creator/MasashiKishimoto, [[WordOfGod has said]] that Naruto ending up with Hinata was ''his'' idea, and it had been decided from a while back.

to:

* ''Manga/{{Naruto}}'': In hindsight, ''Anime/NarutoTheMovieRoadToNinja'' was this for the Naruto/Sakura [[{{Shipping}} shippers]], as it contains ShipTease upon shiptease involving those characters; In retrospective, it was probably the early apology from both the creator and studio for the impending ShipSinking of that pairing, which would come in [[Anime/TheLastNarutoTheMovie the next movie]] and the series finale.
** Ironically, DieForOurShip
finale. Naruto/Sakura shippers have later accused the author and Studio Pierrot of this, by making pandering instead to the FanPreferredCouple, Naruto/Hinata, by making it canon. However creator Creator/MasashiKishimoto, [[WordOfGod has said]] that Naruto ending up with Hinata was ''his'' idea, and it had been decided from a while back.



* A recurring problem in comic books for the past few decades. The big comic-book universes are shackled by ContinuityPorn, their obsession with trivia, and the need of their fans for everything in a particular [[TheVerse verse]] to be internally consistent and logical (despite the fact that by this point [[ContinuitySnarl this is next to impossible to achieve]]). This results in periodic reboots ([[ContinuityLockOut which are almost impenetrable]] if you're a casual fan and don't care), where the writers have to retool everything in order to assure the most hardcore fans that no, it all really does make sense; as well as individual series having their plots derailed by massive, universe-spanning crossovers.

to:

* A recurring problem in comic books for the past few decades. decades.
**
The big comic-book universes are shackled by ContinuityPorn, their obsession with trivia, and the need of their fans for everything in a particular [[TheVerse verse]] to be internally consistent and logical (despite the fact that by this point [[ContinuitySnarl this is next to impossible to achieve]]). This results in periodic reboots ([[ContinuityLockOut which are almost impenetrable]] if you're a casual fan and don't care), where the writers have to retool everything in order to assure the most hardcore fans that no, it all really does make sense; as well as individual series having their plots derailed by massive, universe-spanning crossovers.



* As noted in the quote at the top, this trope is something Creator/{{Nintendo}} is trying to avoid, focusing on innovative, intuitive gaming that can convert non-gamers instead of trying to impress the hardcore with marginally newer and flashier doodads.
** This is a case of learning from experience: The UsefulNotes/{{Nintendo 64}} and UsefulNotes/NintendoGameCube were ultimately perceived by some critics as being only for little kids and hardcore Nintendo fanboys, which resulted in teenagers, adults, and third-party developers going for the [=PlayStation=] instead. With the Wii, Nintendo seems to be avoiding this perception. However, a good number of third party developers, mostly in western nations, have either failed or rejected to follow Nintendo's direction, with most of their top tier titles still on Creator/{{Sony}} and [[MicrosoftStudios Microsoft]]'s platforms. That got to change over time: A couple high profile flops on the UsefulNotes/PlayStation3, and the fact that of the largest developers, the ones giving the Wii the least support have been showing losses (Creator/TakeTwoInteractive and Creator/ElectronicArts), while the ones giving the Wii support are doing well (Creator/{{Activision}} and Creator/{{Ubisoft}}). The CEO of Take-Two even said they couldn't ignore the Wii's success anymore.
** Nintendo eventually tried to please the "core" fans by announcing many games aimed to them during E3 2009. Titles include ''VideoGame/MetroidOtherM'', ''VideoGame/SuperMarioGalaxy2'', ''VideoGame/NewSuperMarioBrosWii'', ''VideoGame/GoldenSunDarkDawn'', ''VideoGame/KingdomHearts358DaysOver2'', ''VideoGame/TheLegendOfZeldaSpiritTracks'', ''VideoGame/TheConduit'', and ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]''. [[UnpleasableFanbase Naturally, Nintendo fans have nitpicked everything]] despite Nintendo clearly showing that it has not forgotten the fans that stuck by them.
** E3 2010 provided an interesting reversal: Microsoft and Sony both seemed to be making overtures at casual gamers, with ''both'' of them showcasing Wii remote ''and VideoGame/WiiSports'' [[FollowTheLeader clones]], while Nintendo unabashedly went after core gamers with their announcements of ''VideoGame/TheLegendOfZeldaSkywardSword'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/DonkeyKongCountryReturns'', remakes of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''[[VideoGame/StarFox Star Fox 64]]'', ''VideoGame/GoldenEyeWii'', and even a new ''VideoGame/KidIcarus'' game, after a two ''[[SequelGap decade]]''-long dry spell. Most critics and reporters had Nintendo winning the conference in a walk, and even many gamers are, if not fully won over, at least cautiously optimistic.
** Nintendo is starting to lean back towards this trope with the WiiU, specifically stating that while the new console will still have features and games geared towards casuals, it will also have games and features catered towards the more dedicated fan, pointing out that the "U" in Wii U means the console is made for you.
* One of the stronger examples of this trope is ''VideoGame/FinalFantasyVII'' and all of its compilations. After the original game gained its massive popularity, new additions were added on to the story to "expand" its content, or "explain" points in the story that were generally the most confusing or significant. In actuality, these add-ons were created to help cater to the needs of the ''many'' fans of the game; indulging popular characters such as Cloud Strife, Vincent Valentine, and Sephiroth; and increasing (and complicating) the already large and solid storyline with new plotlines and characters. At this point, ''VideoGame/FinalFantasyVII'' is practically a new franchise itself.

to:

* As noted in the quote at the top, this trope is something Creator/{{Nintendo}} is trying to avoid, focusing on innovative, intuitive gaming that can convert non-gamers instead of trying to impress the hardcore with marginally newer and flashier doodads.
Creator/{{Nintendo}}:
** This Theirs is a case of learning from experience: The UsefulNotes/{{Nintendo 64}} and UsefulNotes/NintendoGameCube were ultimately perceived by some critics as being only for little kids and hardcore Nintendo fanboys, which resulted in teenagers, adults, and third-party developers going for the [=PlayStation=] instead. With the Wii, Nintendo seems to be avoiding this perception. However, a good number of third party developers, mostly in western nations, have either failed or rejected to follow Nintendo's direction, with most of their top tier titles still on Creator/{{Sony}} and [[MicrosoftStudios Microsoft]]'s platforms. That got to change over time: A couple high profile flops on the UsefulNotes/PlayStation3, and the fact that of the largest developers, the ones giving the Wii the least support have been showing losses (Creator/TakeTwoInteractive and Creator/ElectronicArts), while the ones giving the Wii support are doing well (Creator/{{Activision}} and Creator/{{Ubisoft}}). The CEO of Take-Two even said they couldn't ignore the Wii's success anymore.
** Nintendo eventually tried to please the "core" fans by announcing many games aimed to them during E3 2009. Titles include ''VideoGame/MetroidOtherM'', ''VideoGame/SuperMarioGalaxy2'', ''VideoGame/NewSuperMarioBrosWii'', ''VideoGame/GoldenSunDarkDawn'', ''VideoGame/KingdomHearts358DaysOver2'', ''VideoGame/TheLegendOfZeldaSpiritTracks'', ''VideoGame/TheConduit'', and ''[[VideoGame/MarioAndLuigiBowsersInsideStory Mario & Luigi: Bowser's Inside Story]]''. [[UnpleasableFanbase Naturally, Nintendo fans have nitpicked everything]] despite Nintendo clearly showing that it has not forgotten the fans that stuck by them.
Story]]''.
** E3 2010 provided an interesting reversal: Microsoft and Sony both seemed to be making overtures at casual gamers, with ''both'' of them showcasing Wii remote ''and VideoGame/WiiSports'' [[FollowTheLeader clones]], while Nintendo unabashedly went after core gamers with their announcements of ''VideoGame/TheLegendOfZeldaSkywardSword'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/DonkeyKongCountryReturns'', remakes of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''[[VideoGame/StarFox Star Fox 64]]'', ''VideoGame/GoldenEyeWii'', and even a new ''VideoGame/KidIcarus'' game, after a two ''[[SequelGap decade]]''-long dry spell. Most critics and reporters had Nintendo winning the conference in a walk, and even many gamers are, if not fully won over, at least cautiously optimistic.
** Nintendo is starting to lean later leaned back towards this trope with the WiiU, UsefulNotes/WiiU, specifically stating that while the new console will would still have features and games geared towards casuals, it will would also have games and features catered towards the more dedicated fan, pointing out that the "U" in Wii U means the console is was made for you.
* One of
"you (the consumer)". The gamble wasn't very succesful, as the stronger examples of this trope is console sold far less than all previous home console systems made by the company.
* ''Franchise/FinalFantasy'':
**
''VideoGame/FinalFantasyVII'' and all of its compilations. After the original game gained its massive popularity, new additions were added on to the story to "expand" its content, or "explain" points in the story that were generally the most confusing or significant. In actuality, these add-ons were created to help cater to the needs of the ''many'' fans of the game; indulging popular characters such as Cloud Strife, Vincent Valentine, and Sephiroth; and increasing (and complicating) the already large and solid storyline with new plotlines and characters. At this point, ''VideoGame/FinalFantasyVII'' is practically a new franchise itself.



* The ''KingdomHearts'' series, which a lot of the staff of ''VideoGame/FinalFantasyVII'' work on, has also seen a rise in this; the most blatant being the very existence of ''VideoGame/KingdomHearts358DaysOver2'', which stars [[EnsembleDarkhorse the members of Organization XIII]]. The pandering went as far back as the Final Mix edition of the original ''KingdomHearts'', which threw in a Sora and Riku flashback scene right at the very end of the game that seemed designed solely to cater to the YaoiFangirls of the base.
* In sequels, this can result in [[SequelDifficultySpike the difficulty approaching, and even going past]], NintendoHard, as each sequel is designed to challenge players who completed (all of) the previous game(s).
** The key to avoiding this is the offer a larger breadth of difficulty. "Normal" in game 2 should be about the same challenge as "Normal" in game 1, but game 2 could include a HarderThanHard difficulty that isn't present in the first game.
** The ''VideoGame/GuitarHero'' franchise sank into this, with certain note and chord arrangements clearly mixed for challenge instead of logical chord placement on the higher difficulties. This gets worse (or better, if you're one of the hardcore players) with each installment. In fact, ''Guitar Hero 4'''s guitar is generally easier than 3's due to these complaints.
** This went the other way for ''VideoGame/DevilMayCry''; a chief complaint of the second game from Western audiences was that it lacked the first game's challenge, even the infamous [[HarderThanHard Dante Must Die]] mode providing little difficulty. The version of the ''third'' game released in the West went too far in the other direction, with each difficulty spiked up to be the equivalent of the Japanese version's next-higher setting. "Normal" was the Japanese "Hard," "Hard" was the Japanese "Very Hard," and "Dante Must Die" was just plain ridiculous. The fourth game, as well as the third game's special edition, [[SequelDifficultyDrop were toned down.]]
** ''VideoGame/SuperMarioBrosTheLostLevels'' (also known as the Japanese version of ''Super Mario Bros 2'') is one of the earliest examples of the trope. Nintendo created a sequel to the original ''VideoGame/SuperMarioBros'' that was essentially a MissionPackSequel designed for players who mastered the first game and its subtitle was dubbed "For Super Players". Nintendo of America feared that the game would be too difficult for American players and would tarnish sales after the first Mario game sold so well. And they were right; Lost Levels has enemy placement and traps designed to catch players off guard very frequently, introduced the PoisonMushroom, had warp pipes that would send the player ''backwards'' in the level progression, and had an extra set of worlds that could only be unlocked by ''beating the game eight times in a row''. Western players would eventually get the game in ''Super Mario All-Stars'' with ''slightly'' reduced difficulty, but still [[NintendoHard bone crushingly hard]] overall and players would also get the original version of the game on the Wii's VirtualConsole.
* A lot of ''FireEmblem'' fans accused Intelligent Systems of pandering to the {{yaoi fangirl}}s in the tenth game: The Ike/Soren base conversation is ''very'' sappy and more full of HoYay than their supports in the previous game, and they have a paired ending. The perception is that this is at the expense of the ShipTease Ike had with women in the previous game, though some of that was added by the localization, and said localization seemed to have toned down the HoYay in the ninth game.

to:

* The ''KingdomHearts'' ''Franchise/KingdomHearts'' series, which a lot of the staff of ''VideoGame/FinalFantasyVII'' work on, has also seen a rise in this; the most blatant being the very existence of ''VideoGame/KingdomHearts358DaysOver2'', which stars [[EnsembleDarkhorse the members of Organization XIII]]. The pandering went as far back as the Final Mix edition of the original ''KingdomHearts'', which threw in a Sora and Riku flashback scene right at the very end of the game that seemed designed solely to cater to the YaoiFangirls of the base.
* In sequels, this can result in [[SequelDifficultySpike the difficulty approaching, and even going past]], NintendoHard, as each sequel is designed to challenge players who completed (all of) the previous game(s).
** The key to avoiding this is the offer a larger breadth of difficulty. "Normal" in game 2 should be about the same challenge as "Normal" in game 1, but game 2 could include a HarderThanHard difficulty that isn't present in the first game.
**
game(s). The ''VideoGame/GuitarHero'' franchise sank into this, with certain note and chord arrangements clearly mixed for challenge instead of logical chord placement on the higher difficulties. This gets worse (or better, if you're one of the hardcore players) with each installment. In fact, ''Guitar Hero 4'''s guitar is generally easier than 3's due to these complaints.
** This went the other way for ''VideoGame/DevilMayCry''; a * ''VideoGame/DevilMayCry''. A chief complaint of the second game from Western audiences was that it lacked the first game's challenge, even the infamous [[HarderThanHard Dante Must Die]] mode providing little difficulty. The version of the ''third'' game released in the West went too far in the other direction, with each difficulty spiked up to be the equivalent of the Japanese version's next-higher setting. "Normal" was the Japanese "Hard," "Hard" was the Japanese "Very Hard," and "Dante Must Die" was just plain ridiculous. The fourth game, as well as the third game's special edition, [[SequelDifficultyDrop were toned down.]]
** * ''VideoGame/SuperMarioBrosTheLostLevels'' (also known as the Japanese version of ''Super Mario Bros 2'') is one of the earliest examples of the trope. Nintendo created a sequel to the original ''VideoGame/SuperMarioBros'' that was essentially a MissionPackSequel designed for players who mastered the first game and its subtitle was dubbed "For Super Players". Nintendo of America feared that the game would be too difficult for American players and would tarnish sales after the first Mario ''Mario'' game sold so well. And they were right; Lost Levels ''Lost Levels'' has enemy placement and traps designed to catch players off guard very frequently, introduced the PoisonMushroom, had warp pipes that would send the player ''backwards'' in the level progression, and had an extra set of worlds that could only be unlocked by ''beating the game eight times in a row''. Western players would eventually get the game in ''Super Mario All-Stars'' with ''slightly'' reduced difficulty, but still [[NintendoHard bone crushingly hard]] overall and players would also get the original version of the game on the Wii's VirtualConsole.
* ''Franchise/FireEmblem'':
**
A lot of ''FireEmblem'' fans accused Intelligent Systems of pandering to the {{yaoi fangirl}}s in the tenth game: The Ike/Soren base conversation is ''very'' sappy and more full of HoYay than their supports in the previous game, and they have a paired ending. The perception is that this is at the expense of the ShipTease Ike had with women in the previous game, though some of that was added by the localization, and said localization seemed to have toned down the HoYay in the ninth game.



* Some critics have argued that the maturity and decline stages of the MMOG life cycle have more to do with this than the actual age of the game. The logic is that at some point developers cave to the demands of the loudest fans--usually more high-end content and [[LinearWarriorsQuadraticWizards boosts to their favorite playstyle]]--and so the raised barrier of entry makes the game far less appealing to new players.
** This can also manifest as a new race or class almost nobody wanted save those who had plain run out of things to do. Designs incorporating many wings, belts, zippers, or [[DracoInLeatherPants draconian pants]] are common. The launch of the Kamael in Lineage II [[TheyChangedItNowItSucks caused a heavy exodus towards]] private servers, for instance.
* ''VideoGame/WorldOfWarcraft: Cataclysm'' gave what a contingent of fans had long wanted: letting players fly in Azeroth, new race/class combinations (with controversal lore used to justify Tauren paladins), playable Goblins for the Horde (a much loved race that had until then been kept out of the Horde/Alliance factions), playable Worgen for the Alliance (which retconned their somewhat vague origin from alien beings to lycanthropes).

to:

* Some critics have argued that the maturity and decline stages of the MMOG life cycle have more to do with this than the actual age of the game. The logic is that at some point developers cave to the demands of the loudest fans--usually more high-end content and [[LinearWarriorsQuadraticWizards boosts to their favorite playstyle]]--and so the raised barrier of entry makes the game far less appealing to new players.
**
players. This can also manifest as a new race or class almost nobody wanted save those who had plain run out of things to do. Designs incorporating many wings, belts, zippers, or [[DracoInLeatherPants draconian pants]] are common. The launch of the Kamael in Lineage II [[TheyChangedItNowItSucks caused a heavy exodus towards]] private servers, for instance.
* ''VideoGame/WorldOfWarcraft: Cataclysm'' ''VideoGame/WorldOfWarcraft'':
** ''Cataclysm''
gave what a contingent of fans had long wanted: letting players fly in Azeroth, new race/class combinations (with controversal lore used to justify Tauren paladins), playable Goblins for the Horde (a much loved race that had until then been kept out of the Horde/Alliance factions), playable Worgen for the Alliance (which retconned their somewhat vague origin from alien beings to lycanthropes).



*** The announcer's dialogue about Red goes on end to make him seem like a stoic and mysterious person, much like how {{Fanon}} portrays him, in contrast to the {{Keet}} he typically is implied to be (and shown to be in ''Anime/PokemonOrigins'').
28th May '16 7:36:24 AM matruz
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Added DiffLines:

** Ironically, DieForOurShip Naruto/Sakura shippers have accused the author and Studio Pierrot of this, by making the FanPreferredCouple, Naruto/Hinata, canon. However creator Creator/MasashiKishimoto, [[WordOfGod has said]] that Naruto ending up with Hinata was ''his'' idea, and it had been decided from a while back.
27th May '16 7:11:21 PM matruz
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* In hindsight, ''Anime/NarutoTheMovieRoadToNinja'' was this for the Naruto/Sakura [[{{Shipping}} shippers]], as it contains ShipTease upon shiptease involving those characters; In retrospective, it was probably the creator's and studio's early apology for the impending ShipSinking of the pairing that would come in [[Anime/TheLastNarutoTheMovie the next movie]] and series finale.

to:

* ''Manga/{{Naruto}}'': In hindsight, ''Anime/NarutoTheMovieRoadToNinja'' was this for the Naruto/Sakura [[{{Shipping}} shippers]], as it contains ShipTease upon shiptease involving those characters; In retrospective, it was probably the creator's and studio's early apology from both the creator and studio for the impending ShipSinking of the pairing that pairing, which would come in [[Anime/TheLastNarutoTheMovie the next movie]] and the series finale.
27th May '16 8:23:41 AM matruz
Is there an issue? Send a Message

Added DiffLines:

* In hindsight, ''Anime/NarutoTheMovieRoadToNinja'' was this for the Naruto/Sakura [[{{Shipping}} shippers]], as it contains ShipTease upon shiptease involving those characters; In retrospective, it was probably the creator's and studio's early apology for the impending ShipSinking of the pairing that would come in [[Anime/TheLastNarutoTheMovie the next movie]] and series finale.
24th May '16 12:27:49 AM tropeminer
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*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" from [[TheyChangedItNowItSucks what they've come to know it as]]. This was despite how well it kept with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Creator/{{Paramount}} for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the "expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" from [[TheyChangedItNowItSucks what they've come to know it as]]. This was despite how well it the trailer kept with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Creator/{{Paramount}} for putting hiring Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly "explicitly make it [[ActionizedSequel actionized]] at the "expense expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
22nd May '16 10:26:30 PM tropeminer
Is there an issue? Send a Message


*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" from [[TheyChangedItNowItSucks what they've come to know it as]]. This was despite how well it kept with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Creator/Paramount for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the "expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" from [[TheyChangedItNowItSucks what they've come to know it as]]. This was despite how well it kept with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Creator/Paramount Creator/{{Paramount}} for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the "expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
22nd May '16 10:25:02 PM tropeminer
Is there an issue? Send a Message


*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" [[TheyChangedItNowItSucks from what they've come to know it as]]. This was despite how it still fits very well with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Paramount for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the "expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" from [[TheyChangedItNowItSucks from what they've come to know it as]]. This was despite how it still fits very well it kept with the tone of the [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed Paramount Creator/Paramount for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the "expense of the [[Series/StarTrekTheOriginalSeries source material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Star Trek'' film series did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
22nd May '16 10:17:03 PM tropeminer
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** ''Film/StarTrekBeyond'', more specifically ''just the marketing''.
*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and "not at all like ''Star Trek''" from what they've come to know it as. This happened despite how it still fits very well with the tone of the last two movies. Many blamed having Creator/JustinLin, who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense of it's source material, even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' film series focused more on action. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

** ''Film/StarTrekBeyond'', more specifically ''just the ''the marketing''.
*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and with Music/{{Beastie Boys}}' "Sabotage" playing in the background[[note]]which was a ShoutOut to Kirk's childhood in the first movie[[/note]] as well as "not at all being like ''Star Trek''" [[TheyChangedItNowItSucks from what they've come to know it as. as]]. This happened was despite how it still fits very well with the tone of the last two [[Film/StarTrek last]] [[Film/StarTrekIntoDarkness two]] movies. Many blamed having Creator/JustinLin, Paramount for putting Creator/JustinLin[[note]]a {{Trekkie}} himself[[/note]], who previously did ''Film/{{The Fast and the Furious}}' 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense "expense of it's the [[Series/StarTrekTheOriginalSeries source material, material]]", even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' ''Star Trek'' film series focused more on action.did the same thing. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, well-recieved; having being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
22nd May '16 8:33:58 PM tropeminer
Is there an issue? Send a Message


*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and "not at all like ''Star Trek''" from what they've come to know it as. This happened despite how it still fits very well with the tone of the last two movies. Many blamed having Creator/JustinLin, who previously did ''Franchise/{{The Fast and the Furious}}' 4, 5 & 6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense of it's source material, even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' film series focused more on action. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

*** [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and "not at all like ''Star Trek''" from what they've come to know it as. This happened despite how it still fits very well with the tone of the last two movies. Many blamed having Creator/JustinLin, who previously did ''Franchise/{{The ''Film/{{The Fast and the Furious}}' 4, 5 & 6'', 3-6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense of it's source material, even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' film series focused more on action. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
22nd May '16 8:30:46 PM tropeminer
Is there an issue? Send a Message


* ''Film/StarTrekBeyond'', more specifically ''just the marketing''. [[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and "not at all like ''Star Trek''" from what they've come to know it as. This happened despite how it still fits very well with the tone of the last two movies. Many blamed having Creator/JustinLin, who previously did ''Franchise/{{The Fast and the Furious}}' 4, 5 & 6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense of it's source material, even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' film series focused more on action. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.

to:

* ''StarTrek''
**
''Film/StarTrekBeyond'', more specifically ''just the marketing''. marketing''.
***
[[https://www.youtube.com/watch?feature=player_detailpage&v=XRVD32rnzOw The first trailer]] was unfairly criticized by a majority of fans and even some creators for being "way too action-oriented" or for "having a ''Film/GuardiansOfTheGalaxy'' vibe" (like that's a bad thing?) and "not at all like ''Star Trek''" from what they've come to know it as. This happened despite how it still fits very well with the tone of the last two movies. Many blamed having Creator/JustinLin, who previously did ''Franchise/{{The Fast and the Furious}}' 4, 5 & 6'', as director to explicitly make it [[ActionizedSequel actionized]] at the expense of it's source material, even though [[Film/StarTrekIITheWrathOfKhan many]] [[Film/StarTrekVITheUndiscoveredCountry beloved]] [[Film/StarTrekFirstContact entries]] in the ''Trek'' film series focused more on action. The [[https://www.youtube.com/watch?feature=player_detailpage&v=Tvq3y8BhZ2s second trailer]] was much more well-recieved, being seen as "an improvement" as it seemingly had more gravitas and sincerity. Keep in mind these were only the '''trailers''' and not the actual movie. It's as if the fans won't allow ''Star Trek'' to have fun every once in a while.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.PanderingToTheBase