History Main / PacmanFever

30th Apr '16 8:29:04 AM ecojosh1
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* In one episode of ''WesternAnimation/NewKidsOnTheBlock'', Biscuit plays a New Kids on the Block Video game. The graphics are fine, but it sounds like something from the early 80's. The controller looks like an NES controller, but Biscuit holds it in his left hand and pokes it with his right hand.
16th Apr '16 2:25:03 AM Morgenthaler
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* This trope holds true even in life-simulation series ''TheSims''. Any time a Sims character plays a video or computer game, the machine will make comically simple racing sounds or PEW PEW noises. This is somewhat averted by the video game consoles in ''The Sims 3'', which just show a bunch of nonsense on the screen, like horses zipping across woodlands without moving their legs.

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* This trope holds true even in life-simulation series ''TheSims''.''VideoGame/TheSims''. Any time a Sims character plays a video or computer game, the machine will make comically simple racing sounds or PEW PEW noises. This is somewhat averted by the video game consoles in ''The Sims 3'', which just show a bunch of nonsense on the screen, like horses zipping across woodlands without moving their legs.
13th Apr '16 2:10:31 AM RecentIdiocy
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* A portion of the plot of the Chapter Black arc of ''Manga/YuYuHakusho'' focuses on something called "Welcome to Goblin City." The title isn't so retro considering it is, in fact, an arcade game. But it is nonetheless insanely popular, with nearly all of the team having played it, and Yusuke going as far as to call it "THE game." He cites that it has several gameplay modes, which makes it more like a collection of minigames than an advanced game. The story is that you have to "defeat the evil Goblin King by beating him in the best 2 out of 3 challenges." Finally, Kurama says that the Goblin King's death is graphically depicted--he explodes in a puff of smoke and the game says he's dead--like this is unusual.



* ''Series/FullHouse'': In "Stephanie's Wild Ride", a FictionalVideoGame is being played on a Super Nintendo with an NES Max controller.
* ''Series/JudgingAmy'': A cartridgeless Nintendo 64 is being played.


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* ''Series/FullHouse'': In "Stephanie's Wild Ride", a FictionalVideoGame is being played on a Super Nintendo with an NES Max controller.
* ''Series/JudgingAmy'': A cartridgeless Nintendo 64 is being played.
11th Apr '16 8:25:43 PM Pichu-kun
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* ''Film/TheWizard'', a film which could best be described as a [[ProductPlacement 90-minute Nintendo commercial]], featured genuine footage of ''VideoGame/SuperMarioBros3'' several months before its release. It ''still'' managed a number of inaccuracies, however.

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* ''Film/TheWizard'', a film which could best be described as a [[ProductPlacement 90-minute Nintendo commercial]], featured genuine footage of ''VideoGame/SuperMarioBros3'' several months before its release. It ''still'' managed a number of inaccuracies, however. however:



* ''Series/TwoAndAHalfMen''. Jake mentions that he wants to get the "new Final Fantasy game", and when he goes to a video store and gets the game, it turns out to be ''VideoGame/FinalFantasyX''. Not only was the game about three years old at the airing of the episode, it clearly had the red Greatest Hits logo. And when he got home and started to play it, remixed music from ''VideoGame/FinalFantasyII'' could be heard.
** Another example is when Jake plays his DS with a high volume and Alan gets annoyed by the Pac Man sounds, he plugs the cable to Jake's headphones into the charge slot on the top rather than the standard headphone jack on the bottom. Alan must have been used to the GBA SP, which uses special headphones that plug into the charge slot.
*** They also refer to that same DS as a 'Game Boy'.

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* ''Series/TwoAndAHalfMen''. ''Series/TwoAndAHalfMen'':
**
Jake mentions that he wants to get the "new Final Fantasy game", and when he goes to a video store and gets the game, it turns out to be ''VideoGame/FinalFantasyX''. Not only was the game about three years old at the airing of the episode, it clearly had the red Greatest Hits logo. And when he got home and started to play it, remixed music from ''VideoGame/FinalFantasyII'' could be heard.
** Another example is when Jake plays his DS with a high volume and Alan gets annoyed by the Pac Man sounds, he plugs the cable to Jake's headphones into the charge slot on the top rather than the standard headphone jack on the bottom. Alan must have been used to the GBA SP, which uses special headphones that plug into the charge slot.
***
slot. They also refer to that same DS as a 'Game Boy'.



* One episode of ''WesternAnimation/ThePowerpuffGirls2015'' has the girls playing a game called "Dragon Wizard Skateboard Fighters". The console they play it on is a mishmash of the UsefulNotes/Xbox360 and the UsefulNotes/{{Wii}}, and it doesn't have wireless controllers. Not much is shown of the game but it uses a point-system, the noises sound 8-bit, and the title screen is [[{{retraux}} very 80s looking]] however the customizing scene is drawn in the series normal style. During the climax scene multiple 8-bit noises are used in the fighting, combined with "combos" and "Game Over" graphics. The [[WesternAnimation/ThePowerpuffGirls original series]] mostly averted this trope.

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* One episode of ''WesternAnimation/ThePowerpuffGirls2015'' ''WesternAnimation/ThePowerpuffGirls2016'' has the girls playing a game called "Dragon Wizard Skateboard Fighters". The console they play it on is a mishmash of the UsefulNotes/Xbox360 and the UsefulNotes/{{Wii}}, and it doesn't have wireless controllers. Not much is shown of the game but it uses a point-system, the noises sound 8-bit, and the title screen is [[{{retraux}} very 80s looking]] however the customizing scene is drawn in the series normal style. During the climax scene multiple 8-bit noises are used in the fighting, combined with "combos" and "Game Over" graphics. The [[WesternAnimation/ThePowerpuffGirls original series]] mostly averted this trope.
11th Apr '16 8:22:03 PM Pichu-kun
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* [[http://www.youtube.com/watch?v=YrgVzTr2v1k Neutrogena has an ad in late 2011]] which features a bottle of shampoo playing a game much like VideoGame/SpaceInvaders against reappearing dandruff, complete with early-80's style sound effects. Then the bottle of Neutrogena scores a OneHitKill and triggers the AWinnerIsYou ending against dandruff.

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* [[http://www.youtube.com/watch?v=YrgVzTr2v1k Neutrogena has an ad in late 2011]] 2011 which features a bottle of shampoo playing a game much like VideoGame/SpaceInvaders against reappearing dandruff, complete with early-80's style sound effects. Then the bottle of Neutrogena scores a OneHitKill and triggers the AWinnerIsYou ending against dandruff.



* Kellogg's has a Froot Loops commercial where a couple is sitting on a couch, and when the wife pulls out a box of Froot Loops, they end up a few seconds later enjoying a game of [[https://www.youtube.com/watch?v=lN1cUsd8brs the Super Mario Bros. attract mode.]] To their credit, this gaffe was later caught and fixed.

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* Kellogg's has a Froot Loops commercial where a couple is sitting on a couch, and when the wife pulls out a box of Froot Loops, they end up a few seconds later enjoying a game of [[https://www.youtube.com/watch?v=lN1cUsd8brs the Super ''Super Mario Bros.Bros''. attract mode.]] To their credit, this gaffe was later caught and fixed.
11th Apr '16 8:10:32 PM Pichu-kun
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* ''WesternAnimation/KimPossible'' defines video gaming as a favorite pastime of several characters, but all the games depicted on-screen are extremely old-fashioned. The only exception is a sophisticated [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]] called ''Everlot'', which is at the center of a whole episode's plot; scenes in the game are rendered in a [[ArtShift different style]] but not a noticeably primitive one.

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* ''WesternAnimation/KimPossible'' ''WesternAnimation/KimPossible'':
** The series
defines video gaming as a favorite pastime of several characters, but all the games depicted on-screen are extremely old-fashioned. The only exception is a sophisticated [[MassivelyMultiplayerOnlineRolePlayingGame MMORPG]] called ''Everlot'', which is at the center of a whole episode's plot; scenes in the game are rendered in a [[ArtShift different style]] but not a noticeably primitive one.



* The arcade game in the ''WesternAnimation/{{Rugrats}}'' episode "Diapers and Dragons" seems to be a sidescrolling platformer (from what's shown before we go into DeepImmersionGaming) with ''Franchise/SuperMarioBros'' style music (and the objective is, of course, SaveThePrincess). A bit more advanced than the usual Pac-Man Fever, but still, in 2003? (And, of course, the babies are able to play it quite well by hitting buttons at random, but if the babies ''couldn't'' achieve things babies normally can't by hitting things at random, it wouldn't be ''WesternAnimation/{{Rugrats}}''.)
** Of course, considering that [[NotAllowedToGrowUp no one ever ages in that show anyway]] (made absolutely ridiculous when baby Dil was conceived at the end of one season and born in the feature film released before the next season began -- but the babies are ''not'' one year older when the new season picks up), we might presume that it's ''not'' 2003, but rather 1991, when the show debuted. At best, that's the dawn of the 16-bit era.
*** The second movie retcons that by having the Internet so it's in the 1990s. It's a bit old school even then considering the 64 bit era was starting but not a stretch.

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* The arcade game in the ''WesternAnimation/{{Rugrats}}'' episode "Diapers and Dragons" seems to be a sidescrolling platformer (from what's shown before we go into DeepImmersionGaming) with ''Franchise/SuperMarioBros'' style music (and the objective is, of course, SaveThePrincess). A bit more advanced than the usual Pac-Man Fever, but still, in 2003? (And, of course, the babies are able to play it quite well by hitting buttons at random, but if the babies ''couldn't'' achieve things babies normally can't by hitting things at random, it wouldn't be ''WesternAnimation/{{Rugrats}}''.)
**
) Of course, considering that [[NotAllowedToGrowUp no one ever ages in that show anyway]] (made absolutely ridiculous when baby Dil was conceived at the end of one season and born in the feature film released before the next season began -- but the babies are ''not'' one year older when the new season picks up), we might presume that it's ''not'' 2003, but rather 1991, when the show debuted. At best, that's the dawn of the 16-bit era.
***
era. The second and third movie retcons that by having seems to signify the Internet so it's sliding timeline is in the 1990s. It's mid-to-late 1990s by then. That makes their video games only a bit old school even then considering by the 64 bit era was starting but not a stretch.nothing too unknown.



* One episode of ''WesternAnimation/ThePowerpuffGirls2015'' has the girls playing a game called "Dragon Wizard Skateboard Fighters". The console they play it on is a mishmash of the UsefulNotes/Xbox360 and the UsefulNotes/{{Wii}}, and it doesn't have wireless controllers. Not much is shown of the game but it uses a point-system, the noises sound 8-bit, and the title screen is [[{{retraux}} very 80s looking]] however the customizing scene is drawn in the series normal style. During the climax scene multiple 8-bit noises are used in the fighting, combined with "combos" and "Game Over" graphics. The [[WesternAnimation/ThePowerpuffGirls original series]] mostly averted this trope.



* Being into retro gaming can make this trope TruthInTelevision. Playing older games has only become more popular with time thus it's not uncommon for people to play twenty or thirty year old games often.
** Not to mention [[{{Retraux}} deliberately retro-looking]] games.

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* Being into retro gaming can make this trope TruthInTelevision. Playing older games has only become more popular with time thus it's not uncommon for people to play twenty or thirty year old games often.
** Not to mention [[{{Retraux}} deliberately retro-looking]] games.
often. There are also a lot of {{retraux}} style games being made that invoke this.



* A few characters in ''Anime/{{Ano Hana|TheFlowerWeSawThatDay}}'' play a [[BlandNameProduct "Nokemon"]] game that's a clone of one of the first ''Franchise/{{Pokemon}}'' games (which came out many years before this anime). They comment on how ridiculously old the game is, though, and are apparently playing it for the nostalgia.
** It's on the Game Boy Advance SP and seems to be parodying ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]].

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* A few characters in ''Anime/{{Ano Hana|TheFlowerWeSawThatDay}}'' play a [[BlandNameProduct "Nokemon"]] game that's a clone of one of the first ''Franchise/{{Pokemon}}'' games (which came out many years before this anime). They comment on how ridiculously old the game is, though, and are apparently playing it for the nostalgia.
**
nostalgia. It's on the Game Boy Advance SP and seems to be parodying ''[[VideoGame/PokemonRedAndBlue FireRed and LeafGreen]].



* Nate, Eddie, and Bear from ''Anime/YokaiWatch'' are fans of a series called "Yolo Watch", clearly parodying the franchise itself.

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* Nate, Eddie, and Bear from ''Anime/YokaiWatch'' are fans of a series called "Yolo Watch", clearly parodying the franchise [[[VideoGame/YokaiWatch franchise]] itself.



* Disney's ''Disney/WreckItRalph'' plays with this, given the setting. The main character is from a faux Donkey Kong-era game, and a lot of the sound effects are classic arcade bleep bloops, but the crux of the plot involves visiting a variety of different Video Game worlds, at least one of which is basically ''VideoGame/{{Halo}}'' as a light-gun rail shooter. Ralph is even horrifically amazed at how much games have evolved since his own day, and of course it's played for laughs.
** The word "retro" is even mentioned, and is stated as "Old, but cool."
** The biggest difference between the movie's universe and the real world -- aside from video game characters being secretly alive a la ''Toy Story'' -- is that apparently arcades have never been displaced by home computers and consoles as the primary venue for gaming; hence, hot new titles continue to be released as increasingly high-tech cabinets. Arcade-only games even have their own TV commercials, which end with a plug for the nearest arcade that carries them.

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* Disney's ''Disney/WreckItRalph'' plays with this, given the setting. The main character is from a faux Donkey Kong-era game, and a lot of the sound effects are classic arcade bleep bloops, but the crux of the plot involves visiting a variety of different Video Game worlds, at least one of which is basically ''VideoGame/{{Halo}}'' as a light-gun rail shooter. Ralph is even horrifically amazed at how much games have evolved since his own day, and of course it's played for laughs.
**
laughs. The word "retro" is even mentioned, and is stated as "Old, but cool."
**
" The biggest difference between the movie's universe and the real world -- aside from video game characters being secretly alive a la ''Toy Story'' -- is that apparently arcades have never been displaced by home computers and consoles as the primary venue for gaming; hence, hot new titles continue to be released as increasingly high-tech cabinets. Arcade-only games even have their own TV commercials, which end with a plug for the nearest arcade that carries them.
10th Apr '16 4:14:16 PM Pinokio
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* A ''VideoGame/DrMario'' ad shows a game played with a two player link cable, and some intense button mashing, possible on a harder difficulty.

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* A ''VideoGame/DrMario'' An ad for ''VideoGame/RadRacer'' on the NES shows a game played the player with the NES Advantage controller, who believes he is playing with a two player link cable, and some intense button mashing, possible steering wheel controller on the arcade machine, holding down on the joystick like a harder difficulty.gear stick, possibly due to [[DamnYouMuscleMemory muscle memory]].



* ''Series/FullHouse'': In "Stephanie's Wild Ride", a FictionalVideoGame is being played on a Super Nintendo with an NES Max controller.
* ''Series/JudgingAmy'': A cartridgeless Nintendo 64 is being played.



* ''Dead Babies'': ''VideoGame/PerfectDark'' is played on an N64 with a [=PlayStation 2=] controller.



* ''Garrison's Flowers'': There is a [=PlayStation=], though the film is set in 1991.



* ''Life is Ruff'': A cartridgeless Nintendo 64 is being played.
* ''Film/MyBlueHeaven'': ''[[VideoGame/TheGoonies The Goonies II]]'' is being played on an NES, with sounds from ''VideoGame/PacMan'' on the Atari 2600.



* ''The Truth About Jane'': An NES is being played with a Sega gamepad.



** In "Charity", ''Double Dragon 4: The Sacred Stones'' is a game on the NES, instead of ''Double Dragon III: The Sacred Stones''.



* ''WesternAnimation/TheSimpsons'':
** In "Revenge is a Dish Best Served Three Times", Milhouse wears a Power Glove that doesn't look quite like a Nintendo Power Glove.
** In "Waverly Hills, 9-0-2-1-D'oh", there is a Wii instead of the usual [[BlandNameProduct Zii]]. There is also ''Franchise/{{Halo}}'' on the Xbox, though the console has the form factor of an Xbox 360, and the game appears to have the HUD of ''[[VideoGame/{{Halo2}} Halo 2]]''.



* A ''VideoGame/DrMario'' ad shows a game played with a two player link cable, and some intense button mashing, possible on a harder difficulty.



* An ad for ''VideoGame/TheSimpsonsBartVsTheSpaceMutants'' shows Bart playing the game, excitedly tossing around while moving around the gamepad. This may be possible. The gamepad, however, is closer to a Sega gamepad. Though the ad is for the NES version, the game is available on the Sega Genesis.
* In a painful to watch ad for ''VideoGame/TheLegendOfZeldaI'', one player is alternating left and right on the D-pad while hitting A and B quickly. This is not unreasonable for the game.



* ''Garrison's Flowers'': There is a [=PlayStation=], though the film is set in 1991.



* ''Dead Babies'': ''VideoGame/PerfectDark'' is played on an N64 with a [=PlayStation 2=] controller.



* ''Life is Ruff'': A cartridgeless Nintendo 64 is being played.



* ''Film/MyBlueHeaven'': ''[[VideoGame/TheGoonies The Goonies II]]'' is being played on an NES, with sounds from ''VideoGame/PacMan'' on the Atari 2600.



* ''The Truth About Jane'': An NES is being played with a Sega gamepad.



* ''Series/FullHouse'': In "Stephanie's Wild Ride", a FictionalVideoGame is being played on a Super Nintendo with an NES Max controller.
* ''Series/JudgingAmy'': A cartridgeless Nintendo 64 is being played.



** In "Charity", ''Double Dragon 4: The Sacred Stones'' is a game on the NES, instead of ''Double Dragon III: The Sacred Stones''.



** In "Revenge is a Dish Best Served Three Times", Milhouse wears a Power Glove that doesn't look quite like a Nintendo Power Glove.



** In "Waverly Hills, 9-0-2-1-D'oh", there is a Wii instead of the usual [[BlandNameProduct Zii]]. There is also ''Franchise/{{Halo}}'' on the Xbox, though the console has the form factor of an Xbox 360, and the game appears to have the HUD of ''[[VideoGame/{{Halo2}} Halo 2]]''.
10th Apr '16 3:42:44 PM Pinokio
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* The Acclaim Remote wireless NES gamepad ad shows a kid button mashing furiously while playing ''[=WWF WrestleMania=]'' and ''VideoGame/WizardsAndWarriors'', activating rapid fire on ''Top Gun'' with pew-pew-pew sounds, and doing flips and firing laser beams.
* A ''VideoGame/DrMario'' ad shows a game played with a two player link cable, and some intense button mashing, possible on a harder difficulty.
* An ad for ''Videogame/{{Tetris}}'' on the NES shows a player button mashing, while the screen shows a piece being rotated once before being placed, which would mean one button press followed by holding down on the D-pad.


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* ''Film/FerrisBuellersDayOff'' has a ''VideoGame/KarateChamp'' arcade game with ''VideoGame/PacMan'' sound effects.


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* ''Garrison's Flowers'': There is a [=PlayStation=], though the film is set in 1991.


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* ''Dead Babies'': ''VideoGame/PerfectDark'' is played on an N64 with a [=PlayStation 2=] controller.


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* ''Life is Ruff'': A cartridgeless Nintendo 64 is being played.


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* ''Film/MyBlueHeaven'': ''[[VideoGame/TheGoonies The Goonies II]]'' is being played on an NES, with sounds from ''VideoGame/PacMan'' on the Atari 2600.


Added DiffLines:

* ''The Truth About Jane'': An NES is being played with a Sega gamepad.


Added DiffLines:

* ''Series/FullHouse'': In "Stephanie's Wild Ride", a FictionalVideoGame is being played on a Super Nintendo with an NES Max controller.
* ''Series/JudgingAmy'': A cartridgeless Nintendo 64 is being played.


Added DiffLines:

** In "Charity", ''Double Dragon 4: The Sacred Stones'' is a game on the NES, instead of ''Double Dragon III: The Sacred Stones''.


Added DiffLines:

** In "Revenge is a Dish Best Served Three Times", Milhouse wears a Power Glove that doesn't look quite like a Nintendo Power Glove.


Added DiffLines:

** In "Waverly Hills, 9-0-2-1-D'oh", there is a Wii instead of the usual [[BlandNameProduct Zii]]. There is also ''Franchise/{{Halo}}'' on the Xbox, though the console has the form factor of an Xbox 360, and the game appears to have the HUD of ''[[VideoGame/{{Halo2}} Halo 2]]''.
10th Apr '16 10:57:27 AM Pinokio
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** In "The Birdbot of Ice-Catraz", Fry and Zoidberg are playing video games at Penguins Unlimited HQ. The sound effects sound like ''VideoGame/{{Asteroids}}''.
6th Apr '16 6:48:03 AM JapaneseTeeth
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* ''Manga/DailyLifeWithMonsterGirl'' occasionally shows the girls (especially Papi) playing ''VideoGame/WiiSports''. Later on, a piece of bonus art depicts and octopus girl playing (appropriately enough) ''VideoGame/{{Splatoon}}''.

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* ''Manga/DailyLifeWithMonsterGirl'' occasionally shows the girls (especially Papi) playing ''VideoGame/WiiSports''. Later on, a piece of bonus art depicts and an octopus girl playing (appropriately enough) ''VideoGame/{{Splatoon}}''.
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