History Main / PacifistRun

20th May '17 11:35:33 AM nombretomado
Is there an issue? Send a Message


* ''Franchise/{{Ultima}}'':

to:

* ''Franchise/{{Ultima}}'':''VideoGame/{{Ultima}}'':
19th May '17 9:20:42 PM rjd1922
Is there an issue? Send a Message


* Although most of [[VideoGame/{{BioshockInfinite}} Bioshock: Infinite]] requires guns blazing and kill-counts in the hundreds to complete the game, Part 2 of the ''Burial At Sea'' DLC becomes a StealthBasedMission, especially at the beginning, as Elizabeth begins the level completely unequipped. With the right use of the [[XRayVision Peeping]] [[{{Invisibility}} Tom]] and [[ImmuneToBullets Ironsides]] plasmids, it is possible to finish the DLC with no kills. Some dialogue in this section hints that Elizabeth's fate depends on whether she avoids killing, which may have been based on an idea for multiple endings to the DLC, but in practice it's just for bragging rights.

to:

* Although most of [[VideoGame/{{BioshockInfinite}} Bioshock: Infinite]] ''VideoGame/BioShockInfinite'' requires guns blazing and kill-counts in the hundreds to complete the game, Part Episode 2 of the ''Burial At at Sea'' DLC {{DLC}} becomes a StealthBasedMission, especially at the beginning, as Elizabeth begins the level completely unequipped. With the right use of the [[XRayVision Peeping]] [[{{Invisibility}} Tom]] and [[ImmuneToBullets Ironsides]] plasmids, it is possible to finish the DLC with no kills. Some dialogue in this section hints that Elizabeth's fate depends on whether she avoids killing, which may have been based on an idea for multiple endings to the DLC, but in practice it's just for bragging rights.
rights. [[HarderThanHard 1998 Mode]] removes guns from the game, meaning Elizabeth can only eliminate enemies using only non-lethal methods such as knocking them out with the Air Grabber or using the tranquilizer crossbow.



[[folder: Four X ]]

to:

[[folder: Four X ]]
X]]
6th Apr '17 9:38:03 AM Malady
Is there an issue? Send a Message


* In ''VideoGame/{{Teppoman}}'', if you run very fast and jump over enemies, you can freak out the AI, skip most enemies and rescue all hostages in the first part, but the second part is impossible to do, because the game treats destroying the turret as a kill. [[https://www.youtube.com/watch?=v=QMitGwYKvqw Pacifist run of Teppoman up to the "blue ending".]]

to:

* In ''VideoGame/{{Teppoman}}'', if you run very fast and jump over enemies, you can freak out the AI, skip most enemies and rescue all hostages in the first part, but the second part is impossible to do, because the game treats destroying the turret as a kill. [[https://www.youtube.com/watch?=v=QMitGwYKvqw com/watch?v=QMitGwYKvqw Pacifist run of Teppoman up to the "blue ending".]]
21st Mar '17 3:51:00 PM Prfnoff
Is there an issue? Send a Message


The inversion is the Genocide Run, in which the player goes around killing everything that moves. This is only possible if enemies are limited in number and don't [[RespawningEnemies respawn]], hardly meaningful if fighting every enemy is a practical or absolute requirement, and rarely acknowledged in games that meet both of these requirements.



16th Mar '17 10:41:16 AM nombretomado
Is there an issue? Send a Message


** ''TheNamelessMod'' lets you avoid all enemies, including bosses. With some endings, you can finish the game as an ActualPacifist.

to:

** ''TheNamelessMod'' ''VideoGame/TheNamelessMod'' lets you avoid all enemies, including bosses. With some endings, you can finish the game as an ActualPacifist.
9th Mar '17 5:48:31 PM billybobfred
Is there an issue? Send a Message


----o

to:

----o----
27th Feb '17 9:49:41 PM RevDave
Is there an issue? Send a Message



to:

* Although most of [[VideoGame/{{BioshockInfinite}} Bioshock: Infinite]] requires guns blazing and kill-counts in the hundreds to complete the game, Part 2 of the ''Burial At Sea'' DLC becomes a StealthBasedMission, especially at the beginning, as Elizabeth begins the level completely unequipped. With the right use of the [[XRayVision Peeping]] [[{{Invisibility}} Tom]] and [[ImmuneToBullets Ironsides]] plasmids, it is possible to finish the DLC with no kills. Some dialogue in this section hints that Elizabeth's fate depends on whether she avoids killing, which may have been based on an idea for multiple endings to the DLC, but in practice it's just for bragging rights.
23rd Feb '17 11:59:45 AM skidoo23
Is there an issue? Send a Message


* The ''VideoGame/{{Thief}}'' games, on higher difficulties, sometimes ''require'' you not to kill anyone in a mission. Ideally, you do so by just getting around without being noticed. If you must pop someone, though, you have a blackjack which can knock the unaware victim out in a single strike. You can play through the 1st game ''and'' 2nd game without knocking out anyone or anything, let alone killing them. In rare missions, you may be restricted from even knocking out people, or from even being detected.
** Doesn't apply to the 2nd game, as [[spoiler:one of the objectives is to kidnap a person. The only way to do that is to knock him out. both games features Big bads in need of killing, though both times indirectly.]]

to:

* The ''VideoGame/{{Thief}}'' games, on higher difficulties, sometimes often ''require'' you not to kill anyone in a mission. Ideally, you do so by just getting around without being noticed. If you must pop someone, though, you have a blackjack which can knock the unaware victim out in a single strike. You can play through the 1st game ''and'' 2nd game without knocking out anyone or anything, let alone killing them. In rare missions, you may be restricted from even knocking out people, or from even being detected.
** Doesn't apply to the 2nd game, as [[spoiler:one of the objectives is to kidnap a person. The only way to do that is to knock him out. both games features Big bads in need of killing, though both times indirectly.]]]] However, beyond these exceptions, it's possible to complete the game without killing or knocking out anyone else.
17th Feb '17 10:46:27 PM Nylsa
Is there an issue? Send a Message


* Feros in ''VideoGame/MassEffect1'' has a mission where you can choose to simply knock out the colonists being controlled by the local EldritchAbomination instead of killing them. While this makes the mission much more difficult it is definitely worth it for a Paragon Shepard.

to:

* Feros in ''VideoGame/MassEffect1'' has a mission where you can choose to simply knock out the colonists being controlled by the local EldritchAbomination instead of killing them. While this makes the mission much more difficult difficult, it is definitely worth it for a Paragon Shepard.
31st Dec '16 9:14:19 PM nombretomado
Is there an issue? Send a Message


* It's not ''exactly'' a PacifistRun, but ''{{Geneforge}} 4'' occasionally mentions that a "great Shaper" can get through the game without ever lifting a hand in defense. This variously means sneaking past baddies, [[TalkingTheMonsterToDeath abusing the Leadership skill]], and luring enemies to weapon-toting allies.

to:

* It's not ''exactly'' a PacifistRun, but ''{{Geneforge}} ''VideoGame/{{Geneforge}} 4'' occasionally mentions that a "great Shaper" can get through the game without ever lifting a hand in defense. This variously means sneaking past baddies, [[TalkingTheMonsterToDeath abusing the Leadership skill]], and luring enemies to weapon-toting allies.
This list shows the last 10 events of 153. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.PacifistRun