History Main / OurVampiresAreDifferent

12th Aug '17 3:08:12 AM ShorinBJ
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** The more involved procedure has regained popularity and explains why every victim of a vampire doesn't become one and, by extension, their rarity such as in ''TabletopGame/VampireTheMasquerade'', ''Series/TrueBlood'', and ''Series/TheVampireDiaries''; at the very least, it explains why the 'vampire plague' scenario many heroes from Stoker onward try to prevent didn't happen thousands of years back. Some still use the "drained to near-death and left for dead" approach, but the modern blood-drinking-and-sharing offspring are usually beholden as servants to the parent vampire until released. Very few have the HeroicWillpower needed to resist becoming fully evil. [[IHateYouVampireDad Attempting to change a loved one into an eternal companion this way rarely works]].

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** The more involved procedure has regained popularity and explains why not every victim of a vampire doesn't become becomes one and, by extension, their rarity such as in ''TabletopGame/VampireTheMasquerade'', ''Series/TrueBlood'', and ''Series/TheVampireDiaries''; at the very least, it explains why the 'vampire plague' scenario many heroes from Stoker onward try to prevent didn't happen thousands of years back. Some still use the "drained to near-death and left for dead" approach, but the modern blood-drinking-and-sharing offspring are usually beholden as servants to the parent vampire until released. Very few have the HeroicWillpower needed to resist becoming fully evil. [[IHateYouVampireDad Attempting to change a loved one into an eternal companion this way rarely works]].



** Sometimes, vampirism [[NoOntologicalInertia is tied to the creator]]. Depending on [[RuleOfDrama how important the infectee is to the plot]], killing the VampireMonarch will either turn all of his "children" back into humans, or kill all of his creations with him. In some cases, killing the lower level vampires will do nothing to those they have sired; only the guy at the top of the pyramid is tied in this way.

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** Sometimes, vampirism [[NoOntologicalInertia is tied to the creator]]. Depending on [[RuleOfDrama how important the infectee is to the plot]], killing the VampireMonarch will either turn all of his "children" back into humans, or kill all of his creations with him. In some cases, killing the lower level vampires will do nothing to those they have sired; only the guy at the top of the pyramid is tied in this way. There may be a psychic bond between creator and created.



** Another possibility if [[NoKillLikeOverkill Overwhelming force]] or a medium-powered CoolSword or general [[StockRPGSpells low-key Magic Spell]] is used but not their specific vulnerability is to turn into mist and return to their coffin; incapacitated until the next sunset.

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** Another possibility if [[NoKillLikeOverkill Overwhelming force]] or a medium-powered CoolSword or general [[StockRPGSpells low-key Magic Spell]] is used but (but not their specific vulnerability vulnerability) is used is to turn into mist and return to their coffin; coffin, incapacitated until the next sunset.



** Wooden stake through the heart. In most modern depictions, this is fatal; in the original folklore, it merely stops the vampire from leaving his coffin. In most of the older stories, one had to use a hammer or a grave digger's shovel to drive the stake in, which meant that vampire stakings mainly happened during the day when the vampire was asleep, but recently, it's become [[MadeOfPlasticine oddly easy]] to do by hand. Remember, the ribs are there to prevent just such an occurrence. In some cases, a special specimen of wood is needed for the stake to be effective, commonly Hawthorn, and occasionally it needs to be blessed or enchanted, but not all vampires are this picky about what goes through their chests.

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** Wooden stake through the heart. In most modern depictions, this is fatal; in the original folklore, it merely stops the vampire from leaving his coffin. In most of the older stories, one had to use a hammer or a grave digger's gravedigger's shovel to drive the stake in, which meant that vampire stakings mainly happened during the day when the vampire was asleep, but recently, it's become [[MadeOfPlasticine oddly easy]] to do by hand. Remember, the ribs are there to prevent just such an occurrence. In some cases, a special specimen of wood is needed for the stake to be effective, commonly Hawthorn, and occasionally it needs to be blessed or enchanted, but not all vampires are this picky about what goes through their chests.
30th Jul '17 4:45:46 AM eroock
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** No reflection (often because the vampire [[OurSoulsAreDifferent has no soul]], but see below). This sometimes extends to shadows. But it depends on the vampire apparently. In one medium there are several ''types'' of vamps who have various weaknesses. In more recent examples this has been 'modernized' in terms of the vampire not being able to be picked up by audio or video recording or transmitting equipment.

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** [[MissingReflection No reflection reflection]] (often because the vampire [[OurSoulsAreDifferent has no soul]], but see below). This sometimes extends to shadows.[[CastsNoShadow shadows]]. But it depends on the vampire apparently. In one medium there are several ''types'' of vamps who have various weaknesses. In more recent examples this has been 'modernized' in terms of the vampire not being able to be picked up by audio or video recording or transmitting equipment.
20th Jul '17 12:50:22 PM DracoKanji
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** Cannot bear the touch of special symbolic items, like silver, similar to [[OurWerewolvesAreDifferent werewolves]] or other supernatural beings; silver is toxic or burns them. This may relate back to the days when silver was thought to be [[HardLight solid-light]], and as a symbol of the light, would harm anything non-human. Silver isn't alone, however, as some folklore also mentions [[VampiresHateGarlic garlic]] for its pungent scent, which spirits both good and ill are normally repulsed by (although in some variants it's the ''flowers'' of the garlic plant, for their flowery sweetness) or maybe just because it smells bad to people with really sensitive noses, pure rough wood for its connection to nature, and salt for its ability to ward off spirits and other nasty beings as it represents purity of soul. They also can harmed by [[HolyHandGrenade magically augmented weapons and ammunition]].

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** Cannot bear the touch of special symbolic items, like silver, similar to [[OurWerewolvesAreDifferent werewolves]] or other supernatural beings; silver is toxic or burns them. This may relate back to the days when silver was thought to be [[HardLight solid-light]], and as a symbol of the light, would harm anything non-human. Silver isn't alone, however, as some folklore also mentions [[VampiresHateGarlic garlic]] for its pungent scent, which spirits both good and ill are normally repulsed by (although in some variants it's the ''flowers'' of the garlic plant, for their flowery sweetness) or maybe just because it smells bad to people with really sensitive noses, pure rough wood for its connection to nature, and salt for its ability to ward off spirits and other nasty beings as it represents purity of soul. Garlic and salt are also used widely as preservatives, especially in pickling; driving off and preventing decay is [[ReviveKillsZombie anathema to their kind]]. They also can harmed by [[HolyHandGrenade magically augmented weapons and ammunition]].
22nd May '17 8:49:51 AM CosmicFerret
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The "baseline rules" above are strongly influenced by Hollywood tradition, and not "real" vampire folklore, or even classic vampire fiction. For instance, as (properly) shown in the 1992 ''Dracula'' with Gary Oldman and Winona Ryder, and in 2003's ''League of Extraordinary Gentlemen'', {{Dracula}} and other "folkloric" vampires were at the most [[WeakenedByTheLight inconvenienced by sunlight]], not killed instantly.

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The "baseline rules" above are strongly influenced by Hollywood tradition, and not "real" vampire folklore, or even classic vampire fiction. For instance, as (properly) shown in the 1992 ''Dracula'' with Gary Oldman and Winona Ryder, and in 2003's ''League of Extraordinary Gentlemen'', ''Film/TheLeagueOfExtraordinaryGentlemen'', {{Dracula}} and other "folkloric" vampires were at the most [[WeakenedByTheLight inconvenienced by sunlight]], not killed instantly.
15th May '17 8:19:14 PM nombretomado
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** The more involved procedure has regained popularity and explains why every victim of a vampire doesn't become one and, by extension, their rarity such as in ''TabletopGame/VampireTheMasquerade'', ''TrueBlood'', and ''VampireDiaries''; at the very least, it explains why the 'vampire plague' scenario many heroes from Stoker onward try to prevent didn't happen thousands of years back. Some still use the "drained to near-death and left for dead" approach, but the modern blood-drinking-and-sharing offspring are usually beholden as servants to the parent vampire until released. Very few have the HeroicWillpower needed to resist becoming fully evil. [[IHateYouVampireDad Attempting to change a loved one into an eternal companion this way rarely works]].

to:

** The more involved procedure has regained popularity and explains why every victim of a vampire doesn't become one and, by extension, their rarity such as in ''TabletopGame/VampireTheMasquerade'', ''TrueBlood'', ''Series/TrueBlood'', and ''VampireDiaries''; ''Series/TheVampireDiaries''; at the very least, it explains why the 'vampire plague' scenario many heroes from Stoker onward try to prevent didn't happen thousands of years back. Some still use the "drained to near-death and left for dead" approach, but the modern blood-drinking-and-sharing offspring are usually beholden as servants to the parent vampire until released. Very few have the HeroicWillpower needed to resist becoming fully evil. [[IHateYouVampireDad Attempting to change a loved one into an eternal companion this way rarely works]].



** No mortal-brain activity [[TrueBlood (making them easily recognized by telepaths)]]. However other vampires can seemingly pick up on the [[TabletopGame/VampireTheMasquerade minds of each other]], thus some vampires have 'unique' mental signals that mortal telepaths can not detect. This extends to some vampires having the power to [[VampireDiaries dominate the will of other]] vampires.

to:

** No mortal-brain activity [[TrueBlood [[Series/TrueBlood (making them easily recognized by telepaths)]]. However other vampires can seemingly pick up on the [[TabletopGame/VampireTheMasquerade minds of each other]], thus some vampires have 'unique' mental signals that mortal telepaths can not detect. This extends to some vampires having the power to [[VampireDiaries dominate the will of other]] vampires.
15th Mar '17 4:26:15 PM Anura
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Added DiffLines:

The sheer number of different and contradictory myths that have built up around vampires over the years have made it difficult to explore all of them in great detail. To deal with this, writers have started [[VampireVarietyPack putting multiple types of vampire into their setting, with the explanation that different myths describe different types of vampire.]]
7th Mar '17 12:59:21 PM ShorinBJ
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* TheUndead: Technically, they are dead. Pretty spry for a dead guy, though. Alternatively, they may be perfectly alive, just of a different species, like werewolves.
* Level of "deadness" varies. On one side of the spectrum, it's just lack of heartbeat and skin that's cool to the touch. On the other, they're literally a moving, rotten animated corpse.

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* TheUndead: Technically, they are dead. Pretty spry for a dead guy, though. The idea that they're dead originated from a misunderstanding; they were said to be ''undying'', i.e. immortal. This got corrupted into undead, which was taken to mean they were living corpses. Alternatively, they may be perfectly alive, just of a different species, like werewolves.
* ** Level of "deadness" varies. On one side of the spectrum, it's just lack of heartbeat and skin that's cool to the touch. On the other, they're literally a moving, rotten animated corpse.
7th Mar '17 12:51:26 PM ShorinBJ
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** TheUndead: Technically, they are dead. Pretty spry for a dead guy, though.


Added DiffLines:

* TheUndead: Technically, they are dead. Pretty spry for a dead guy, though. Alternatively, they may be perfectly alive, just of a different species, like werewolves.
7th Dec '16 5:38:52 AM Martine34
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Modern vampire treatment in popular culture is usually divided into cycles. The Malignant cycle (1931 -1948), the Erotic cycle (1950 -1985), the Sympathetic cycle (1987 -2001), the Individualist cycle (2003- present day). Malignant, meaning vampires are treated as creatures of pure horror, as popular in the early films like Nosferatu. Erotic, meaning they were considered evil but alluring, such as the Dracula films starring Bela Lugosi in the 1950's, and the Hammer films starring Christopher Lee in the 1970's. Sympathetic, meaning they were seen as tragic monsters that were to be pitied, but still feared, although they could sometimes be redeemed usually by becoming human once more. And Individualist meaning that they could be bad, good, or in between, much like humans, and their transformation to vampirism did not imply a change in morality.

to:

Modern vampire treatment in popular culture is usually divided into cycles. The Malignant cycle (1931 -1948), the Erotic cycle (1950 -1985), the Sympathetic cycle (1987 -2001), the Individualist cycle (2003- present day). Malignant, meaning vampires are treated as creatures of pure horror, as popular in the early films like Nosferatu. Nosferatu, and Universal films. Erotic, meaning they were considered evil but alluring, such as the Dracula films starring Bela Lugosi in the 1950's, and the Hammer films starring Christopher Lee in the 1970's.films. Sympathetic, meaning they were seen as tragic monsters that were to be pitied, but still feared, although they could sometimes be redeemed usually by becoming human once more. And Individualist meaning that they could be bad, good, or in between, much like humans, and their transformation to vampirism did not imply a change in morality.
6th Dec '16 8:20:17 AM Martine34
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Modern vampire treatment in popular culture is usually divided into cycles. The Malignant cycle (1931 -1948), the Erotic cycle (1950 -1985), the Sympathetic cycle (1987 -2001), the Individualist cycle (2003- present day). Malignant, meaning vampires are treated as creatures of pure horror, as popular in the early films like Nosferatu. Erotic, meaning they were considered evil but alluring, such as the Dracula films starring Bela Lagosi in the 1950's, and the Hammer films starring Christopher Lee in the 1970's. Sympathetic, meaning they were seen as tragic monsters that were to be pitied, but still feared, although they could sometimes be redeemed usually by becoming human once more. And Individualist meaning that they could be bad, good, or in between, much like humans, and their transformation to vampirism did not imply a change in morality.

to:

Modern vampire treatment in popular culture is usually divided into cycles. The Malignant cycle (1931 -1948), the Erotic cycle (1950 -1985), the Sympathetic cycle (1987 -2001), the Individualist cycle (2003- present day). Malignant, meaning vampires are treated as creatures of pure horror, as popular in the early films like Nosferatu. Erotic, meaning they were considered evil but alluring, such as the Dracula films starring Bela Lagosi Lugosi in the 1950's, and the Hammer films starring Christopher Lee in the 1970's. Sympathetic, meaning they were seen as tragic monsters that were to be pitied, but still feared, although they could sometimes be redeemed usually by becoming human once more. And Individualist meaning that they could be bad, good, or in between, much like humans, and their transformation to vampirism did not imply a change in morality.
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