History Main / OurElvesAreBetter

21st Jul '16 4:00:59 PM EryliaStarheart
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* In ''{{VideoGame/Warcraft}}'', the elven races originated from the Night Elves. [[WordofGod It was revealed]] that THESE Night Elves originate from a specific tribe of Trolls, evolved by the magic of the Well of Eternity, but little to nothing is known of them. The original culture was a mash-up of High and Wood Elven until [[WorldSundering their queen blew up the world]]. The survivors split when the surviving magic users [[TheDarkSide refused to give up magic]].
** In the original game of their appearance, Wood Elven tendencies were shown with their giant Ent allies and other bestial units. In general, because of their extreme age, they tend to be perceived as “haughty” by other races, and many players. Some important characters (hated even by Night Elf fans) such as Fandral Staghelm play the arrogance card a lot, and extends their “arrogant, haughty jerks” characterization. Their allegiance to nature, which makes them a bit aloof to more worldly matters, helps set them apart from more “human” values, so they end up being seen as arrogant, uninterested, or stupid. In either case, they are definitely resolute in their decisions and will place themselves high as ultimate allies of Nature.
** The returned Shen´dralar faction of the Night Elves seem to not shy out of boasting their magical prowess.
** High Elves were aptly named. Then [[ZombieApocalypse the Scourge nearly exterminated them]] and a majority of the survivors became Blood Elves, who while reckless and often huge jerks, are not really Dark Elves.

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* In ''{{VideoGame/Warcraft}}'', the elven races have a long and convoluted lineage. According to WordOfGod, they originated from the Night Elves. [[WordofGod It was revealed]] that THESE Night Elves originate from a specific tribe of Trolls, [[OurTrollsAreDifferent Trolls]], evolved by the magic of the Well of Eternity, but little to nothing is known Eternity into Night Elves. At their pinnacle, their civilization surpassed the widespread troll tribes through mastery of them. The original culture was a mash-up both arcane and natural magic, putting them square in the middle of High and Wood Elven until [[WorldSundering Elf archetypes. Then their queen blew up desired even more power and tried to strike a bargain with demons, which was barely thwarted at the world]]. cost of a WorldSundering. The survivors split when the surviving into several factions:
** The modern Night Elves largely gave up on arcane
magic users [[TheDarkSide refused because of fear of yet another catastrophe and decided to give up magic]].
** In
live in harmony with nature and study druidism from the original game of their appearance, demigod Cenarius. Their Wood Elven tendencies were shown with their giant Ent allies and other bestial units. In general, heavy reliance on animals. While supposedly humble, their confidence in their chosen path became a major source of arrogance of its own over time. Their allegiance to nature makes them a bit aloof to worldly matters; also, many Night Elves are thousands of years old and, because of their extreme age, they age and conservatism, tend to be perceived as “haughty” by other races, and many players. Some important characters (hated even by Night Elf fans) such as Their former leader Fandral Staghelm play played the arrogance card actively, but once he was ousted from power, the race has certainly mellowed out a lot, lot and extends became more integrated into the Alliance. Realizing that being around Alliance sorcerers caused little harm, they even accepted back formerly their “arrogant, haughty jerks” characterization. Their allegiance to nature, which makes them a bit aloof to more worldly matters, helps set them apart from more “human” values, so they end up being seen as arrogant, uninterested, or stupid. In either case, they are definitely resolute in their decisions and will place themselves high as ultimate allies of Nature.
** The returned Shen´dralar faction of the Night Elves seem to not shy out of boasting their magical prowess.
own exiled mages.
** High Elves Elves, on the other hand, were aptly named. Then After the Sundering, they refused to let go of arcane practices and sailed to the eastern continent, where they founded a flourishing kingdom. Unfortunately, they became dependent on a source of magical power known as the Sunwell; it was eventually corrupted by [[ZombieApocalypse the Scourge nearly exterminated them]] and a majority of the Scourge]], causing them more casualties than any other race. The survivors became Blood named themselves "Blood Elves", declared a policy of ruthless pragmatism, and even aligned themselves with the Horde when their former Alliance allies failed to come to their aid. It could be said they are close to Dark Elves, but not in terms of aesthetics.
** The Nightborne from Legion expansion are Dark Elves played straight: an extremely isolationist race
who while reckless shielded themselves from the consequences of the Sundering in the magically protected city of Suramar. Much like DungeonsAndDragons drow, they are dark-skinned, mistrusting, and {{Stripperific}}. They also have a bond with spiders; some of them are transformed into spider-like creatures to augment their abilities. Much like High Elves, they are also dependent on their own magical source, the Nightwell, to the point that a civil war over the rights to access it is breaking out.
** Felbloods, harpies, satyr and naga are elven derivatives mutated through exposure to wild, demonic or Old God magic. They could all be construed as Dark Elves, although they no longer look the part.
** The Wretched and Withered are High Elves or Nightborne denied access to their ambient sources of magic. They are frail and gangly, and more
often huge jerks, are than not really Dark Elves.tend to go irrevocably insane. Night Elves, interestingly enough, seem to be largely immune to this kind of fate; then again, they seem to construct Moon Wells wherever they go rather than relying on a single concentrated source of magical energy.



** Wretched, felbloods, and naga could all be construed as Dark Elves, although all of them have been magically altered somehow (into scuttling little mutants, semi-demonic humanoids, and ugly sea reptilian things, respectively). The naga even have a culture that appears to be reminiscent of D&D drow. They have a matriarchal culture, have an evil goddess, were cursed into a new form, but they live under the sea instead of underground.
20th Jul '16 12:41:38 AM RobTan
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** The trope is [[ZigZagTrope zigzagged]] a good deal more with the other sub-series in the Champion Eternal Cycle, with different branches/versions of the Eldren in other dimensions (including the Vadhagh, Corum's people) shown mostly according to this trope, while still having a strong hint of TheFairFolk to them.

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** The trope is [[ZigZagTrope zigzagged]] a good deal more with the other sub-series in the Champion Eternal Cycle, with different branches/versions of the Eldren in other dimensions (including the Vadhagh, Corum's people) people, who are classic High Elves) shown mostly according to this trope, while still having a strong hint of TheFairFolk to them.
23rd Jun '16 8:21:59 PM nombretomado
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*** Going even further, the immortal vampire Mayong Mistmoore has taken an interest in the Renda'Dal. Using some of them as subjects for experimentation in the catacombs under his own castle, another race was created. Most of the experiments resulted in the hideous disfigurement of the test subject, turning them into troglodyte creatures akin to the [[TheTimeMachine Morlocks]]. These rejected test subjects were thrown out and forced to live in the lower caves of the catacombs. Enough of them have gathered together to form their own primitive society of sorts. They wish to only be left alone and attack anyone who comes near. They have been branded as the "Myr'Dal", or "Cave Elf."

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*** Going even further, the immortal vampire Mayong Mistmoore has taken an interest in the Renda'Dal. Using some of them as subjects for experimentation in the catacombs under his own castle, another race was created. Most of the experiments resulted in the hideous disfigurement of the test subject, turning them into troglodyte creatures akin to the [[TheTimeMachine [[Literature/TheTimeMachine Morlocks]]. These rejected test subjects were thrown out and forced to live in the lower caves of the catacombs. Enough of them have gathered together to form their own primitive society of sorts. They wish to only be left alone and attack anyone who comes near. They have been branded as the "Myr'Dal", or "Cave Elf."
16th Jun '16 1:11:25 AM AlgaeNymph
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* [[https://en.wikipedia.org/wiki/Green_children_of_WoolpitThe Green Children of Woolpit]], a brother and sister with green skin from an underground world, who spoke an unknown language, and would eat only beans. The boy died young, his sister learned English and lived a normal life-span, but was "loose" in her sexual behavior. This report was lost for centuries.

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* [[https://en.wikipedia.org/wiki/Green_children_of_WoolpitThe org/wiki/Green_children_of_Woolpit The Green Children of Woolpit]], a brother and sister with green skin from an underground world, who spoke an unknown language, and would eat only beans. The boy died young, his sister learned English and lived a normal life-span, but was "loose" in her sexual behavior. This report was lost for centuries.
12th Jun '16 3:04:49 PM Irennan
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*** The drow of the {{TabletopGame/Forgotten Realms}} are also rather different. There are in fact entire (albeit small) communities of non-evil drow, mostly due to the presence of Eilistraee (a goddess who strives for her people to embrace a better, non self-destructive life)
11th Jun '16 6:37:52 PM nombretomado
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* TanyaHuff's ''Literature/ConfederationOfValor'' series has the Taykans, who at least physically are SpaceElves (except for their [[HairColors technicolor hair]])... but instead of being arrogant or building crystal spires, they're ''a race of {{Ethical Slut}}s''.

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* TanyaHuff's Creator/TanyaHuff's ''Literature/ConfederationOfValor'' series has the Taykans, who at least physically are SpaceElves (except for their [[HairColors technicolor hair]])... but instead of being arrogant or building crystal spires, they're ''a race of {{Ethical Slut}}s''.
10th Jun '16 8:31:53 AM NativeJovian
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* '''High Elves:''' These guys are better than you, and they won't hesitate to remind you at every opportunity. They're usually physically superior in "every way that counts" which is to say, they don't count others' strengths as worthwhile. They'll frequently be part of an ancient civilization/kingdom that has been in MedievalStasis since before human speech. These guys usually favor whites, reds, blues, and imperial purples and wear super-sumptuous clothes along with delicate jewelry that make fangirls {{squee}} with envy. [[ImplausibleFencingPowers Rapiers]], bows, and spears are favored weapons for their ground forces, with the option of sleek scimitars in settings where rapiers are too modern. Unlike their more down-to-earth compatriots, they'll usually live in a ShiningCity that will [[SuperiorSpecies invariably be cleaner than human cities]]. Usually ''very'' proficient with magic and producing magical items and artifacts. If these guys have any weakness at all, (aside from their blind narcissism, of course) it will usually be that they are [[FragileSpeedster slimmer and more delicate physically]] than both the other types of elves, and humans/dwarves, which means that while they're nearly always better magicians than humans, they are not always going to win a physical fight. Usually the most insufferably arrogant of elves, though they may not necessarily be openly antagonistic.

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* '''High Elves:''' These guys are better than you, and they won't hesitate to remind you at every opportunity. They're usually physically superior in "every way that counts" which is to say, they don't count others' strengths as worthwhile. They'll frequently be part of an ancient civilization/kingdom that has been in MedievalStasis since before human speech. These guys usually favor whites, reds, blues, and imperial purples and wear super-sumptuous clothes along with delicate jewelry that make fangirls {{squee}} with envy. [[ImplausibleFencingPowers [[RoyalRapier Rapiers]], bows, and spears are favored weapons for their ground forces, with the option of sleek scimitars in settings where rapiers are too modern. Unlike their more down-to-earth compatriots, they'll usually live in a ShiningCity that will [[SuperiorSpecies invariably be cleaner than human cities]]. Usually ''very'' proficient with magic and producing magical items and artifacts. If these guys have any weakness at all, (aside from their blind narcissism, of course) it will usually be that they are [[FragileSpeedster slimmer and more delicate physically]] than both the other types of elves, and humans/dwarves, which means that while they're nearly always better magicians than humans, they are not always going to win a physical fight. Usually the most insufferably arrogant of elves, though they may not necessarily be openly antagonistic.
4th Jun '16 5:45:42 PM TakCWAL
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* The gigantic Zentradi from the Macross series zigzags this trope. They are effectively immortal, disciplined and have been retconned post-DYRL to sport pointy ears. At the same time, the Zentradi do not shy away from physical combat, they have no concept of beauty or art, and their only observable resemblance to culture prior to meeting humans was war.

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* The gigantic Zentradi from the Macross series zigzags this trope. They are effectively immortal, disciplined generally disciplined, remained in stasis in terms of technology & development, and have been retconned post-DYRL to sport pointy ears. At the same time, the Zentradi do not shy away from physical combat, they have no concept of beauty or art, and their only observable resemblance to culture prior to meeting humans was war.
4th Jun '16 5:44:05 PM TakCWAL
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* The gigantic Zentradi from the Macross series zigzags this trope. They are effectively immortal, disciplined and have been retconned post-DYRL to sport pointy ears. At the same time, the Zentradi do not shy away from physical combat, they have no concept of beauty or art, and their only visible resemblance to culture prior to meeting humans was war.

to:

* The gigantic Zentradi from the Macross series zigzags this trope. They are effectively immortal, disciplined and have been retconned post-DYRL to sport pointy ears. At the same time, the Zentradi do not shy away from physical combat, they have no concept of beauty or art, and their only visible observable resemblance to culture prior to meeting humans was war.
4th Jun '16 5:41:56 PM TakCWAL
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Added DiffLines:

* The gigantic Zentradi from the Macross series zigzags this trope. They are effectively immortal, disciplined and have been retconned post-DYRL to sport pointy ears. At the same time, the Zentradi do not shy away from physical combat, they have no concept of beauty or art, and their only visible resemblance to culture prior to meeting humans was war.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.OurElvesAreBetter