History Main / Osu

7th Dec '12 3:55:18 PM justanid
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/osuflat_2447.png]]

Osu, officially known as "osu!" is a freeware rhythm game made by Dean "peppy" Herbert, based on the gameplay of the [[OsuTatakaeOuendan Ouendan]] and [[EliteBeatAgents Elite Beat Agents]] series of games for the DS.

Game levels, called beatmaps, are created and submitted by users via a LevelEditor, refined through community modding and ultimately approved by members of the Modding Assistance and Beatmap Appreciation Teams.

Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of beatmania IIDX/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

Its website can be found [[http://osu.ppy.sh/ here]] and the game can be downloaded [[http://osu.ppy.sh/p/download here.]]

----
!!This game provides examples of:
[[index]]

* {{Anime Theme Song}}s: Around 1/3 of all the ranked maps are these.
* AprilFoolsDay: The jokes each year revolve around changes in the game's genre ("Touhosu", a VideoGame/{{Touhou}}/osu! hybrid), gameplay ("osu!core", where the songs in every beatmap had their pitch and speed increased), staff (unexpected demotions or promotions) and beatmaps (pretending to approve and praise an extremely poorly made beatmap).
* CallAHitPointASmeerp: The currency of this game is called "kudosu", and is earned through modding unranked maps.
* CrossOver: The beatmap for [[{{Queen}} Queen's]] [[http://osu.ppy.sh/s/5381 Don't Stop Me Now]] is based on the plot of a FanFic which combines [[AceAttorney Phoenix Wright]] with [[EliteBeatAgents Elite Beat Agents.]] It's as awesome as it sounds.
* {{Determinator}}: A player can become this if they're trying to pass, get an FC (Full Combo), or enter the Top 40 on a beatmap, especially if the beatmap is pretty difficult. If they lose a rank in the top 40, don't expect them to quit playing for hours until they beat the player who beat their score.
* FanNickname: peppy is occasionally called pepsi. Also, osu! users can add their own nicknames to their "highlights" list.
* FunWithAcronyms: MAT (Modding Assistance Team), BAT (Beatmap Appreciation Team) and, until its merging into the BAT, GMT (Global Moderator Team).
* GameWithinAGame: Taiko and Catch The Beat modes.
** And now osu!mania, which is still an unranked work in progress.
* GermansLoveDavidHasselhoff: This game, made by someone from Australia, has huge fanbases in North America and Japan.
** In fact, osu!'s community is very diverse, and you'll find players from a majority of developed countries in North America, South America, Europe and Asia, but not too many players from Australia. Not even anyone in the top #100 players in Performance Points are from Australia!
* GradeInflation: As in Ouendan and EBA, S comes after A, but a perfect performance in osu! earns the player an SS rank. An SS achieved under the Hidden and/or Flashlight mods has a separate sprite (alternate colouration in the official skin) and commonly referred to as "SSH".
* IdiosyncraticDifficultyLevels: Various beatmaps do this.
* HarderThanHard: Many beatmaps have an Insane difficulty, and some even have a difficulty above Insane.
** "Oni" and "Inner Oni" respectively for Taiko beatmaps.
* InterfaceScrew: The Hidden and Flashlight mods.
* LevelEditor
* {{Mascot}}: [[http://osu.ppy.sh/p/gallery?g=fanart Pippi.]]
* MarathonLevel: There are a handful of "marathon" beatmaps, commonly ranging between 10-15 minutes in length. The longest, set to paraparaMAX I, is over 36 minutes long.
** Recently, a map has been ranked with a length of approximately 53 minutes. Have fun!
* NintendoHard: Thought [[EliteBeatAgents Elite Beat Agents]] and [[OsuTatakaeOuendan Osu! Tatakae! Ouendan]] were hard? You haven't seen anything yet.
** This ''especially'' applies for the beatmaps with >=4.95 SD (Star Difficulty). And approval beatmaps with crazy streams/jumps. An example is [[http://osu.ppy.sh/s/24313 this beatmap, based from "Can't Defeat Airman"]].
* OneHitPointWonder: In the Sudden Death mod, you fail the beatmap you're currently playing if you screw up once.
* PositiveDiscrimination: One reason is that Cookiezi, one of the top osu! players, is Korean.
** In fact, even after he quit osu in May, he still was on top of the leaderboards until early September.
* RageQuit: A common practice to avoid submitting and saving low accuracy scores.
* RhythmGame
* SelfImposedChallenge: Using one or more of the difficulty increasing mods and/or going for SS (perfect) runs.
* StylisticSuck: The song Aha? is awful. Yet so very good. Notable for being the lowest-rated beatmap on the site.
** The Jarto series is based on this trope.
** Don't forget Spinsmith!
** ztrout is like Aha?, except it came first.
* SuperDeformed: Miniature versions of [[{{Mascot}} Pippi]], [[OsuTatakaeOuendan Ryuuta]], and [[EliteBeatAgents J]] can be found on the homepage and Catch The Beat.
[[/index]]

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/osuflat_2447.png]]

Osu, officially known as "osu!" is a freeware rhythm game made by Dean "peppy" Herbert, based on the gameplay of the [[OsuTatakaeOuendan Ouendan]] and [[EliteBeatAgents Elite Beat Agents]] series of games for the DS.

Game levels, called beatmaps, are created and submitted by users via a LevelEditor, refined through community modding and ultimately approved by members of the Modding Assistance and Beatmap Appreciation Teams.

Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of beatmania IIDX/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

Its website can be found [[http://osu.ppy.sh/ here]] and the game can be downloaded [[http://osu.ppy.sh/p/download here.]]

----
!!This game provides examples of:
[[index]]

* {{Anime Theme Song}}s: Around 1/3 of all the ranked maps are these.
* AprilFoolsDay: The jokes each year revolve around changes in the game's genre ("Touhosu", a VideoGame/{{Touhou}}/osu! hybrid), gameplay ("osu!core", where the songs in every beatmap had their pitch and speed increased), staff (unexpected demotions or promotions) and beatmaps (pretending to approve and praise an extremely poorly made beatmap).
* CallAHitPointASmeerp: The currency of this game is called "kudosu", and is earned through modding unranked maps.
* CrossOver: The beatmap for [[{{Queen}} Queen's]] [[http://osu.ppy.sh/s/5381 Don't Stop Me Now]] is based on the plot of a FanFic which combines [[AceAttorney Phoenix Wright]] with [[EliteBeatAgents Elite Beat Agents.]] It's as awesome as it sounds.
* {{Determinator}}: A player can become this if they're trying to pass, get an FC (Full Combo), or enter the Top 40 on a beatmap, especially if the beatmap is pretty difficult. If they lose a rank in the top 40, don't expect them to quit playing for hours until they beat the player who beat their score.
* FanNickname: peppy is occasionally called pepsi. Also, osu! users can add their own nicknames to their "highlights" list.
* FunWithAcronyms: MAT (Modding Assistance Team), BAT (Beatmap Appreciation Team) and, until its merging into the BAT, GMT (Global Moderator Team).
* GameWithinAGame: Taiko and Catch The Beat modes.
** And now osu!mania, which is still an unranked work in progress.
* GermansLoveDavidHasselhoff: This game, made by someone from Australia, has huge fanbases in North America and Japan.
** In fact, osu!'s community is very diverse, and you'll find players from a majority of developed countries in North America, South America, Europe and Asia, but not too many players from Australia. Not even anyone in the top #100 players in Performance Points are from Australia!
* GradeInflation: As in Ouendan and EBA, S comes after A, but a perfect performance in osu! earns the player an SS rank. An SS achieved under the Hidden and/or Flashlight mods has a separate sprite (alternate colouration in the official skin) and commonly referred to as "SSH".
* IdiosyncraticDifficultyLevels: Various beatmaps do this.
* HarderThanHard: Many beatmaps have an Insane difficulty, and some even have a difficulty above Insane.
** "Oni" and "Inner Oni" respectively for Taiko beatmaps.
* InterfaceScrew: The Hidden and Flashlight mods.
* LevelEditor
* {{Mascot}}: [[http://osu.ppy.sh/p/gallery?g=fanart Pippi.]]
* MarathonLevel: There are a handful of "marathon" beatmaps, commonly ranging between 10-15 minutes in length. The longest, set to paraparaMAX I, is over 36 minutes long.
** Recently, a map has been ranked with a length of approximately 53 minutes. Have fun!
* NintendoHard: Thought [[EliteBeatAgents Elite Beat Agents]] and [[OsuTatakaeOuendan Osu! Tatakae! Ouendan]] were hard? You haven't seen anything yet.
** This ''especially'' applies for the beatmaps with >=4.95 SD (Star Difficulty). And approval beatmaps with crazy streams/jumps. An example is [[http://osu.ppy.sh/s/24313 this beatmap, based from "Can't Defeat Airman"]].
* OneHitPointWonder: In the Sudden Death mod, you fail the beatmap you're currently playing if you screw up once.
* PositiveDiscrimination: One reason is that Cookiezi, one of the top osu! players, is Korean.
** In fact, even after he quit osu in May, he still was on top of the leaderboards until early September.
* RageQuit: A common practice to avoid submitting and saving low accuracy scores.
* RhythmGame
* SelfImposedChallenge: Using one or more of the difficulty increasing mods and/or going for SS (perfect) runs.
* StylisticSuck: The song Aha? is awful. Yet so very good. Notable for being the lowest-rated beatmap on the site.
** The Jarto series is based on this trope.
** Don't forget Spinsmith!
** ztrout is like Aha?, except it came first.
* SuperDeformed: Miniature versions of [[{{Mascot}} Pippi]], [[OsuTatakaeOuendan Ryuuta]], and [[EliteBeatAgents J]] can be found on the homepage and Catch The Beat.
[[/index]]
[[redirect:VideoGame/{{Osu}}]]
18th Oct '12 4:22:30 AM Incognito81
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Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[VideoGame/Beatmania beatmania IIDX]] and O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

to:

Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[VideoGame/Beatmania beatmania IIDX]] and O2jam IIDX/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.
18th Oct '12 4:21:55 AM Incognito81
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Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[VideoGame/Beatmania beatmania IIDX]]/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

to:

Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[VideoGame/Beatmania beatmania IIDX]]/O2jam IIDX]] and O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.
18th Oct '12 4:21:33 AM Incognito81
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18th Oct '12 4:20:43 AM Incognito81
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Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[beatmania beatmania IIDX]]/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

to:

Besides the Ouendan/EBA gameplay, osu! includes three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series, one based around the gameplay of [[beatmania [[VideoGame/Beatmania beatmania IIDX]]/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.
18th Oct '12 4:19:36 AM Incognito81
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Besides the Ouendan/EBA gameplay, osu! includes two additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.

to:

Besides the Ouendan/EBA gameplay, osu! includes two three additional game modes: one based on the [[TaikoDrumMaster Taiko no Tatsujin]] series series, one based around the gameplay of [[beatmania beatmania IIDX]]/O2jam and another revolving around catching fruit. Players can compete in all three modes in online multiplayer matches.
12th Oct '12 5:40:37 PM EarlOfSandvich
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* AprilFoolsDay: The jokes each year revolve around changes in the game's genre ("Touhosu", a {{Touhou}}/osu! hybrid), gameplay ("osu!core", where the songs in every beatmap had their pitch and speed increased), staff (unexpected demotions or promotions) and beatmaps (pretending to approve and praise an extremely poorly made beatmap).

to:

* AprilFoolsDay: The jokes each year revolve around changes in the game's genre ("Touhosu", a {{Touhou}}/osu! VideoGame/{{Touhou}}/osu! hybrid), gameplay ("osu!core", where the songs in every beatmap had their pitch and speed increased), staff (unexpected demotions or promotions) and beatmaps (pretending to approve and praise an extremely poorly made beatmap).
12th Oct '12 8:57:02 AM Vulpikun
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* CallAHitPointASmeerp: The currency of this game is called "kudosu", and is earned through modding.

to:

* CallAHitPointASmeerp: The currency of this game is called "kudosu", and is earned through modding.modding unranked maps.


Added DiffLines:

** And now osu!mania, which is still an unranked work in progress.


Added DiffLines:

** "Oni" and "Inner Oni" respectively for Taiko beatmaps.


Added DiffLines:

** In fact, even after he quit osu in May, he still was on top of the leaderboards until early September.
19th Sep '12 9:41:08 PM CirnoCirno9
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Added DiffLines:

** Recently, a map has been ranked with a length of approximately 53 minutes. Have fun!
2nd Sep '12 11:18:52 AM stickmeister0
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Added DiffLines:

** In fact, osu!'s community is very diverse, and you'll find players from a majority of developed countries in North America, South America, Europe and Asia, but not too many players from Australia. Not even anyone in the top #100 players in Performance Points are from Australia!
This list shows the last 10 events of 20. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.Osu