History Main / OpeningTheSandbox

17th Mar '18 11:17:01 PM nombretomado
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* Similarly, most of the [[BonusBoss Bonus Bosses]] (And your [[SecretCharacter final member]]) in WildArms Alter Code F require you to go halfway into the final dungeon, grab a specific item and leave.

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* Similarly, most of the [[BonusBoss Bonus Bosses]] (And your [[SecretCharacter final member]]) in WildArms ''[[VideoGame/WildArms1 Wild ARMs: Alter Code F F]]'' require you to go halfway into the final dungeon, grab a specific item and leave.
12th Feb '18 4:48:08 PM nombretomado
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** ''VideoGame/MassEffect1'' hands you your ship and turns you loose after a couple hours of gameplay. [[PennyArcade Some people]] feel [[http://www.penny-arcade.com/comic/2007/11/19/ slightly intimidated]] by this. However, you still can't access ''all'' the star systems until you complete missions that unlock them, and there's no point at which you can freely go to any of the available planets; when you unlock the VeryDefinitelyFinalDungeon, you lose the ability to go back to [[spoiler:the Citadel]].

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** ''VideoGame/MassEffect1'' hands you your ship and turns you loose after a couple hours of gameplay. [[PennyArcade [[Webcomic/PennyArcade Some people]] feel [[http://www.penny-arcade.com/comic/2007/11/19/ slightly intimidated]] by this. However, you still can't access ''all'' the star systems until you complete missions that unlock them, and there's no point at which you can freely go to any of the available planets; when you unlock the VeryDefinitelyFinalDungeon, you lose the ability to go back to [[spoiler:the Citadel]].
19th Jan '18 2:26:49 AM Dere
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** In most games, the sandbox opens when you can use Surf and Fly outside of battle. If you can use ''all'' the [=HMs=], you've definitely reached this point. The Gen IV games make you see (not catch, [[AntiFrustrationFeatures thankfully]]) all of the Pokémon in the Sinnoh Pokédex before opening everything up, though.

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** In most games, the sandbox opens to some extent when you can use Surf and Fly outside of battle. If you can use ''all'' the [=HMs=], you've definitely reached this point. The Gen IV games make you see (not catch, [[AntiFrustrationFeatures thankfully]]) all of the Pokémon in the Sinnoh Pokédex before opening everything up, though.
19th Jan '18 2:24:52 AM Dere
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** ''VideoGame/PokemonGoldAndSilver'' are a notable example. The game is divided into two parts or quests: Johto and Kanto. The first quest is mostly linear, but by the time you reach the second one, you have all [=HMs=], and roadblocks are almost nonexistent, giving you access to almost all of Kanto as soon as you set foot on it. To emphasize this, the Johto gyms are beaten mostly in a set order (at least the first five or so), while the Kanto gyms can be beaten any order. The remakes emphasized the difference between the two quests even more by making the second half of Johto more linear than before, while keeping Kanto about the same (with the exception that one of its gyms can only be beaten last now).

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** ''VideoGame/PokemonGoldAndSilver'' are a notable example. The game is divided into two parts or quests: Johto and Kanto. The first quest is mostly linear, but by the time you reach the second one, you have all [=HMs=], and roadblocks are almost nonexistent, giving you access to almost all of Kanto as soon as you set foot on it. To emphasize this, the Johto gyms are beaten mostly in a set order (at least the first five or so), while the Kanto gyms can be beaten in any order. The remakes emphasized the difference between the two quests even more by making the second half of Johto more linear than before, while keeping Kanto about the same (with the exception that one of its gyms can only be beaten last now).
30th Nov '17 12:58:32 PM BeerBaron
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* All core ''Franchise/TheElderScrolls'' games did this to you the moment the TutorialLevel ended, read, when you crawl out of the first dungeon. ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' went even further, throwing you out into the world right after your character build was finalized (so did ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but there was more gameplay ''during'' character creation there). The game even tells you: "You're on your own now."

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* All core Throughout ''Franchise/TheElderScrolls'' games did series, this happens ''very'' early on compared to you the moment the TutorialLevel ended, read, when you crawl out most other series. In most of the first dungeon. games, this happens right after character creation and escaping the NoobCave tutorial level, which can be mere ''minutes'' into the game. ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' went even further, throwing takes this to an extreme, releasing you out into the world right ''immediately after your character build was finalized (so did ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but there was more gameplay ''during'' character creation there). The game even tells you: "You're on your own now."creation''. At that point, {{Beef Gate}}s are the only thing preventing you from accessing absolutely everything.
15th Oct '17 4:07:37 PM Malady
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[[AC:ActionAdventure]]

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[[AC:ActionAdventure]][[foldercontrol]]

[[folder: Action Adventure ]]



[[AC:PlatformGame]]

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[[AC:PlatformGame]][[/folder]]

[[folder: Platform Game ]]



[[AC:RealTimeStrategy]]

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[[AC:RealTimeStrategy]][[/folder]]

[[folder: Real Time Strategy ]]



[[AC:RolePlayingGame]]

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[[AC:RolePlayingGame]][[/folder]]

[[folder: Role Playing Game ]]



** In most games, the sandbox opens when you can use Surf and Fly outside of battle. If you can use ''all'' the [=HMs=], you've definitely reached this point. The Gen IV games make you see (not catch, [[AntiFrustrationFeatures thankfully]]) all of the Pokémon in the Sinnoh Pokédex before opening everything up, though.

to:

** In most games, the sandbox opens when you can use Surf and Fly outside of battle. If you can use ''all'' the [=HMs=], you've definitely reached this point. The Gen IV games make you see (not catch, [[AntiFrustrationFeatures thankfully]]) all of the Pokémon in the Sinnoh Pokédex before opening everything up, though.



[[AC:ShootEmUp]]

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[[AC:ShootEmUp]][[/folder]]

[[folder: Shoot Em Up ]]



[[AC:WideOpenSandbox]]

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[[AC:WideOpenSandbox]][[/folder]]

[[folder: Wide Open Sandbox ]]


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[[/folder]]
17th Aug '17 12:23:25 PM infernape612
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Added DiffLines:

* In ''VideoGame/Persona5'', while your PlayerCharacter arrives in Tokyo on 4/9, the game proceeds on a linear path for the first 9 days. On 4/18, you are allowed to explore daytime Tokyo, do Confidants, and go to the Palace. Sojiro allows you to explore nighttime Yongen-Jaya on 4/25 and cuts you loose on nighttime Tokyo on 5/6, and you unlock Mementos the next day.
23rd May '17 5:45:05 AM LordInsane
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* ''VideoGame/EndlessSky'' has two related openings: completing a tier 1 storyline[[note]]as of May 2017 only the Free Worlds one is completed and implemented[[/note]], and acquiring a jump drive. The tier 1 storyline unlocks the tier 2 storylines and many tier 2 missions, and the jump drive (which is most easily acquired towards the end of a tier 1 storyline, but ''can'' be acquired earlier) allows you to go to systems that aren't connected to human space with hyperlinks[[spoiler: or wormholes]].
19th Apr '17 5:14:07 AM LucaEarlgrey
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* ''VideoGame/CastlevaniaSymphonyOfTheNight'' follows a linear progression through Dracula's castle. Once you get to [[spoiler:the Inverted Castle]], you have enough mobility that you can do the bosses and get the PlotCoupons needed to unlock the {{Final Boss}}es in any order you want.
13th Mar '17 10:22:45 AM Unknownlight
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** In ''VideoGame/TheLegendofZeldaBreathoftheWild'', while the Great Plateau is a sandbox itself, the rest of Hyrule is opened up when you get the Paraglider, ''including the final dungeon and final boss''.

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** In ''VideoGame/TheLegendofZeldaBreathoftheWild'', ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', while the Great Plateau is a sandbox itself, the rest of Hyrule is opened up when you get the Paraglider, ''including the final dungeon and final boss''.
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