History Main / OneHitPointWonder

10th Dec '17 4:37:46 PM nombretomado
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* ''GuitarFreaks'' and ''{{Drummania}}'':

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* ''GuitarFreaks'' ''VideoGame/GuitarFreaks'' and ''{{Drummania}}'':''VideoGame/{{Drummania}}'':
8th Dec '17 10:16:59 AM Steven
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* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has The Champions Ballad DLC where Link gets a weapon that's appropriately named [[OneHitKill One-Hit Obliterator]] which can kill any monster and destroy any breakable object in a single strike. However, the reverse is also true; Link's health, while using the weapon for the trial he's tasked with, is reduced to 1/4th of a heart, thus he will die from even the slightest scratch. Even [[AutoRevive fairies and Mipha's Grace]] won't save you from this stipulation.
2nd Dec '17 3:51:16 PM totoofze47
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* ''VideoGame/{{Pilotwings}}'': The game throws an UnexpectedGameplayChange halfway through and for its final mission, as both are helicopter missions where you must rescue given people while shooting down enemy turrets. If they nail you, your helicopter is instantly busted and plummets to the ground, [[NonStandardGameOver bringing the mission and game to an abrupt stop]].
28th Nov '17 4:25:10 AM Gadjiltron
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* ''VideoGame/EtrianOdyssey'': Hexers can become this, if you try to maximize the damage for their Revenge skill--255% of the damage they've taken will be dealt to the enemy, but the Hexer will not survive a single blow.

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* ''VideoGame/EtrianOdyssey'': ''VideoGame/EtrianOdyssey'':
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Hexers can become this, if you try to maximize the damage for their Revenge skill--255% skill -- [[CriticalStatusBuff 255% of the damage health they've taken lost will be dealt to the enemy, enemy]], but the Hexer will not survive a single blow.blow.
** The Phantom Duelist title for Fencers has Lightweight, which increases evasion for each empty equipment slot the Fencer has. Forsake all armor and throw in the Fencer's Predict, and you effectively have this trope as the Fencer will die the moment anything manages to hit them despite the evasion buffs.
** The Impact Brawler title for Pugilists in the fifth game has Death's Edge that grows stronger with the party on lower health. It is strongest when you invoke this trope on your entire party... but you have to hope it [[DeathOrGloryAttack kills before the enemy acts]].
6th Nov '17 12:26:34 AM jormis29
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* ''Atomic Runner'': Chelnov from the Megadrive/Arcade game is probably the wimpiest example of this trope. Not only does any given enemy or bullet kill him, but so can the [[WhatanIdiot candles]] you [[EverythingTryingtoKillYou obtain power ups]] from. So much for the Atomic Armor!

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* ''Atomic Runner'': ''VideoGame/AtomicRunner'': Chelnov from the Megadrive/Arcade game is probably the wimpiest example of this trope. Not only does any given enemy or bullet kill him, but so can the [[WhatanIdiot candles]] you [[EverythingTryingtoKillYou obtain power ups]] from. So much for the Atomic Armor!
4th Oct '17 6:20:30 PM DoubleU
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RocketTagGameplay have everyone in this situation, so that whoever manages to ''hit'' first will win.

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RocketTagGameplay have has everyone in this situation, so that whoever manages to ''hit'' first will win.
16th Sep '17 2:06:03 AM Carnel
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** Although you typically have several lives in the conventional ''Touhou'' games (starting with at least three), several of the spinoffs are divided into scenes that must be cleared without taking a hit. Similarly, Pointdevice Mode in ''Legacy of Lunatic Kingdom'' removes any extra lives but adds plentiful checkpoints.

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** Although you typically have several lives in the conventional ''Touhou'' games (starting with at least three), several of the spinoffs are divided into scenes that must be cleared without taking a hit. Similarly, Pointdevice Mode in ''Legacy of Lunatic Kingdom'' removes any extra lives but adds plentiful checkpoints. ''Great Fairy Wars'' is an exception in that Cirno ''doesn't'' run on lives, instead functioning on a percentage-based [[RegeneratingHealth motivation meter]] increased by defeating enemies - the higher her motivation, the more hits she can take before getting a game over.
17th Aug '17 4:48:29 PM infernape612
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* [[VideoGame/SNKvsCapcom SvC Match of the Millenium]]: There's a minigame where the player and his/her opponent can be knocked out in one hit..

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* [[VideoGame/SNKvsCapcom SvC Match of the Millenium]]: ''VideoGame/SNKVsCapcomMatchOfTheMillennium'': There's a minigame where the player and his/her opponent can be knocked out in one hit..hit.
17th Aug '17 4:21:44 PM infernape612
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[[AC:{{VideoGames}}]]

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[[AC:{{VideoGames}}]][[AC:VideoGames]]



* in ''Videogame/{{DisgaeaD2}}'', there is an ability you can give to the Masked Heroes which greatly increases their speed and movement, allowing them to get into the middle of battle in mere seconds and sometimes can grant them incredible movement distances and make them hard-to-hit targets. The downside? The ability says '''Any hit with deathblow this unit'''. This means a unit a quarter of the level of the Masked Hero who lands a hit even if they'd deal no damage will ''still'' kill it instantaneously.

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* in ''Videogame/{{DisgaeaD2}}'', In ''VideoGame/DisgaeaD2ABrighterDarkness'', there is an ability you can give to the Masked Heroes which greatly increases their speed and movement, allowing them to get into the middle of battle in mere seconds and sometimes can grant them incredible movement distances and make them hard-to-hit targets. The downside? The ability says '''Any hit with deathblow this unit'''. This means a unit a quarter of the level of the Masked Hero who lands a hit even if they'd deal no damage will ''still'' kill it instantaneously.
10th Aug '17 9:11:53 PM SullenFrog
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* ''VideoGame/{{Sundered}}'': players can [[InvokedTrope Invoke]] this trope by equipping the Shield Converter Perk. This adds a sizeable chunk of Eshe’s hit points to the durability of her [[RegeneratingShieldsStaticHealth regenerating shield]], but in return it reduces her max HP to one. If the shield ever goes down, she will die immediately.
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